2016-12-23 15:38:32 +00:00
# Aseprite
2024-01-08 18:19:25 +00:00
# Copyright (C) 2018-2024 Igara Studio S.A.
2018-10-18 18:29:16 +00:00
# Copyright (C) 2016-2018 David Capello
2023-07-12 15:25:30 +00:00
#
2023-12-07 22:59:35 +00:00
# This work is licensed under the Creative Commons Attribution 4.0
# International License. To view a copy of this license, visit
# http://creativecommons.org/licenses/by/4.0/ or send a letter to
# Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
# In extensions you have to use the "displayName" property of your
# "languages" item: https://aseprite.org/docs/extensions/languages/
2023-12-05 16:14:18 +00:00
[_]
2023-07-12 15:25:30 +00:00
display_name = English
2016-12-23 15:38:32 +00:00
[advanced_mode]
title = Warning - Important
description = You are going to enter in "Advanced Mode".
2022-01-03 08:02:19 +00:00
[ani_controls]
shortcut = Shortcut:
right_click = Right-click: Show playback options
2022-01-07 06:56:45 +00:00
[anidir_combo]
forward = Forward
reverse = Reverse
ping_pong = Ping-pong
2022-10-19 15:09:27 +00:00
ping_pong_reverse = Ping-pong Reverse
2022-01-07 06:56:45 +00:00
2018-10-23 18:03:38 +00:00
[ask_for_color_profile]
title = Color Profile
sprite_with_profile = The sprite contains a color profile.
sprite_without_profile = The sprite doesn't contain a color profile.
2017-12-01 20:14:18 +00:00
[statusbar_tips]
all_layers_are_locked = All selected layers are locked
2023-12-21 16:16:05 +00:00
layer_locked = Layer "{0}" is locked
2022-01-07 11:35:20 +00:00
disable_snap_grid = Disable Snap to Grid
frame = Frame:
current_frame = Current Frame
zoom_level = Zoom Level
new_frame = New Frame
locked_layers = There are locked layers
no_active_layers = There is no active layer
2023-12-21 16:16:05 +00:00
layer_x_is_hidden = Layer "{}" is hidden
unmodifiable_reference_layer = Layer "{}" is reference, cannot be modified
2022-01-07 11:35:20 +00:00
filter_no_unlocked_layer = No unlocked layers to apply filter
cannot_move_bg_layer = The background layer cannot be moved
nothing_to_move = Nothing to move
recovery_task_using_sprite = Sprite is used by a backup/data recovery task
2023-12-21 16:16:05 +00:00
non_transformable_reference_layer = Layer "{}" is reference, cannot be transformed
2022-01-07 11:35:20 +00:00
sprite_locked_somewhere = The sprite is locked in other editor
not_enough_transform_memory = Not enough memory to transform the selection
not_enough_rotsprite_memory = Not enough memory for RotSprite
2023-12-05 16:33:23 +00:00
cannot_modify_readonly_sprite = Cannot modify a read-only sprite.\nUse "File > Save" menu for more information.
2017-12-01 20:14:18 +00:00
2017-10-17 21:00:45 +00:00
[alerts]
applying_filter = FX<<Applying effect...||&Cancel
2023-12-05 16:33:23 +00:00
auto_remap = Automatic Remap\n<<The remap operation cannot be perfectly done for more than 256 colors.\n<<Do you want to continue anyway?\n||&OK||&Cancel
2017-10-17 21:00:45 +00:00
cannot_delete_all_layers = Error<<You cannot delete all layers.||&OK
2023-12-21 16:16:05 +00:00
cannot_delete_used_tileset = Error\n<<Cannot delete tileset used by the following tilemaps:\n<<"{0}"\n||&OK
deleting_tilemaps_will_delete_tilesets = Warning\n<<Deleting the following tilemaps will delete their tilesets:\n<<"{0}"\n<<Do you want to continue anyway?\n||&OK||&Cancel
2023-12-05 16:33:23 +00:00
cannot_file_overwrite_on_export = Overwrite Warning\n<<You cannot Export with the same name (overwrite the original file).\n<<Use "File > Save As" menu option in that case.\n||&OK
2017-10-17 21:00:45 +00:00
cannot_open_file = Problem<<Cannot open file:<<{0}||&OK
cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK
cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with other file.||&Go back
clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe other application is using it.||&OK
clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK
2023-12-05 16:33:23 +00:00
delete_selected_backups = Warning\n<<Do you really want to delete the selected {0} backup(s)?\n||&Yes||&No
2023-12-21 16:16:05 +00:00
delete_shortcut = Warning\n<<Do you really want to delete "{0}" keyboard shortcut?\n||&Yes||&No
2023-12-05 16:33:23 +00:00
empty_rect_importing_sprite_sheet = Import Sprite Sheet\n<<The specified rectangle does not create any tile.\n<<Select a rectangle inside the sprite region.\n||&OK
2017-10-17 21:00:45 +00:00
error_loading_file = Error<<Error loading file: {0}||&OK
error_saving_file = Error<<Error saving file: {0}||&OK
2021-08-18 16:03:38 +00:00
file_format_doesnt_support_palette = Error<<Cannot save a color palette in {0} format||&OK
2023-12-05 16:33:23 +00:00
export_animation_in_sequence = Notice\n<<Do you want to export the animation in {0} files?\n<<{1}, {2}...\n||&Agree||&Cancel
file_format_doesnt_support_error = Error\n<<File format ".{0}" doesn't support:\n<<\n{1}\n<<\n<<You must select other format.\n<<Use ".aseprite" to keep all the sprite information.\n||&OK
2023-12-07 04:49:15 +00:00
file_format_doesnt_support_warning = Warning\n<<File format ".{0}" doesn't support:\n<<\n{1}\n<<\n<<You can use ".aseprite" format to keep all this information.\n<<Do you want continue with ".{0}" anyway?\n||&Yes||&No
2017-10-17 21:00:45 +00:00
file_format_alpha_channel = Alpha channel
2019-10-01 17:55:08 +00:00
file_format_tags = Tags
2017-10-17 21:00:45 +00:00
file_format_frames = Frames
file_format_grayscale_mode = Grayscale mode
file_format_indexed_mode = Indexed mode
file_format_layers = Layers
file_format_palette_changes = Palette changes between frames
file_format_rgb_mode = RGB mode
2022-11-29 17:23:18 +00:00
file_format_20ms_min_duration = Frame duration less than 20ms
file_format_10ms_duration_precision = Frame duration other than a multiple of 10ms
2023-12-05 16:33:23 +00:00
invalid_chars_in_filename = Error\n<<The file name cannot contain the following character(s):\n<< {0}\n||&OK
invalid_fg_or_bg_colors = Aseprite\n<<The current selected foreground and/or background color\n<<is out of range. Select a valid color in the palette.\n||&OK
2017-10-17 21:00:45 +00:00
job_working = {0}<<Working...||&Cancel
nothing_to_report = Crash Report<<Nothing to report||&OK
2023-12-21 16:16:05 +00:00
install_extension = Warning\n<<Do you really want to install the given extension?\n<<"{0}"\n||&Install||&Cancel
uninstall_extension_warning = Warning\n<<Do you really want to uninstall "{0}" extension?\n||&Yes||&No
unknown_output_file_format_error = Aseprite\n<<Unknown file format "{0}" in output filename\n||&OK
update_screen_ui_scaling_with_theme_values = Update Screen/UI Scaling\n<<The new theme "{0}" wants to adjust some values for you:\n<< Screen Scaling: {1}% -> {2}%\n<< UI Scaling: {3}% -> {4}%\n<<Allow these changes?\n||&Adjust Scaling||&Don't Adjust Scaling
update_extension = Update Extension\n<<The extension "{0}" already exists.\n<<Do you want to {1} from v{2} to v{3}?\n||&Yes||&No
2017-10-17 21:00:45 +00:00
update_extension_downgrade = downgrade
update_extension_upgrade = upgrade
2018-03-14 15:33:15 +00:00
recent_file_doesnt_exist = Aseprite<<The selected file doesn't exist||&OK
recent_folder_doesnt_exist = Aseprite<<The selected folder doesn't exist||&OK
2023-12-05 16:33:23 +00:00
restart_by_preferences = Aseprite\n<<You must restart the program to see your changes to:{0}\n||&OK
2017-10-17 21:00:45 +00:00
restart_by_preferences_save_recovery_data_period = Automatically save recovery data every X minutes
2019-05-27 14:10:52 +00:00
restart_by_preferences_keep_edited_sprite_data_lifespan = Keep edited sprite data for X days
2019-06-07 16:17:21 +00:00
restart_by_preferences_keep_closed_sprite_on_memory_for = Keep closed sprite on memory for X minutes
2023-12-05 16:33:23 +00:00
restore_all_shortcuts = Warning\n<<Do you want to restore all keyboard shortcuts\n<<to their original default settings?\n||&Yes||&No
run_script = Run Script\n<<Do you want to run the following script?\n<<\n<< {0}\n<<\n<<WARNING: Scripts can crash Aseprite, please save your work\n<<before running a script.\n||&Run||&Cancel
save_sprite_changes = Warning\n<<Saving changes to the sprite\n<<"{0}" before {1}?\n||&Save||Do&n't Save||&Cancel
2017-10-17 21:00:45 +00:00
save_sprite_changes_quitting = quitting
save_sprite_changes_closing = closing
overwrite_existent_file = Warning<<File exists, overwrite it?<<{0}||&Yes||&No||&Cancel
2023-12-05 16:33:23 +00:00
overwrite_files_on_export_sprite_sheet = Export Sprite Sheet Warning\n<<Do you want to overwrite the following file(s)?\n{0}\n||&Yes||&No
overwrite_files_on_export = Export Warning\n<<Do you want to overwrite the following file?\n<<{0}\n||&Yes||&No
enter_license_disabled = Information\n<<This copy of Aseprite does not support entering a license key.\n<<Consider getting one from https://aseprite.org/download.\n<<Activating Aseprite will give you access to automatic updates.\n||&OK
2017-10-17 21:00:45 +00:00
2022-01-10 08:34:34 +00:00
[brightness_contrast]
title = Brightness/Contrast
brightness_label = Brightness:
contrast_label = Contrast:
2016-12-23 15:38:32 +00:00
[brush_slot_params]
2023-12-22 18:03:07 +00:00
title = Parameters
2016-12-23 15:38:32 +00:00
brush = Brush:
brush_type = Type
brush_size = Size
brush_angle = Angle
color = Color:
foreground = Foreground
background = Background
image_color = Image Color
ink = Ink:
ink_type = Type
ink_opacity = Opacity
extras = Extras:
shade = Shade
pixel_perfect = Pixel-Perfect
2022-01-03 08:02:19 +00:00
save_brush = Save Brush Here
locked = Locked
delete = Delete
delete_all = Delete All
2016-12-23 15:38:32 +00:00
2017-10-11 21:02:38 +00:00
[cel_movement_popup_menu]
move = &Move
copy = &Copy
cancel = Cancel
[cel_popup_menu]
2017-10-23 14:16:17 +00:00
clear = &Delete
2017-10-11 21:02:38 +00:00
unlink = &Unlink
link_cels = &Link Cels
2019-11-15 21:36:14 +00:00
[color_bar]
fg = Foreground Color
bg = Background Color
fg_warning = Add foreground color to the palette
bg_warning = Add background color to the palette
edit_color = Edit Color
sort_and_gradients = Sort & Gradients
presets = Presets
options = Options
2020-11-09 22:29:14 +00:00
switch_tileset = Show Tileset / Right-click to Show Only the Tileset
2023-12-05 16:33:23 +00:00
tileset_mode_manual = Manual: Modify existent tiles,\ndon't create new tiles automatically
tileset_mode_auto = Auto: Modify and reuse existent tiles,\ncreate/delete tiles if needed/possible
tileset_mode_stack = Stack: Don't modify existent tiles,\ngenerate and stack new tiles automatically
2023-07-19 14:27:00 +00:00
set_as_default = Set As Default
2019-11-15 21:36:14 +00:00
remap_palette = Remap Palette
remap_palette_tooltip = Matches old indexes with new indexes
2019-11-16 15:09:33 +00:00
remap_tiles = Remap Tiles
remap_tiles_tooltip = Matches old tiles with new tiles
clear_tiles = Clear Tiles
resize_tiles = Resize Tiles
drag_and_drop_tiles = Drag And Drop Tiles
2022-01-03 08:05:45 +00:00
reverse_colors = Reverse Colors
sort_colors = Sort Colors
gradient = Gradient
gradient_by_hue = Gradient by Hue
sort_by_hue = Sort by Hue
sort_by_saturation = Sort by Saturation
sort_by_brightness = Sort by Brightness
sort_by_luminance = Sort by Luminance
sort_by_red = Sort by Red
sort_by_green = Sort by Green
sort_by_blue = Sort by Blue
sort_by_alpha = Sort by Alpha
ascending = Ascending
descending = Descending
2019-11-15 21:36:14 +00:00
2022-01-07 13:16:16 +00:00
[color_popup]
transparent_color_sel = Transparent Color Selected
index = Index
[color_wheel]
discrete = Discrete
no_harmonies = Without Harmonies
complementary = Complementary
monochromatic = Monochromatic
analogous = Analogous
split_complementary = Split-Complementary
triadic = Triadic
tetradic = Tetradic
square = Square
2017-11-30 17:51:13 +00:00
[commands]
2017-12-01 02:41:45 +00:00
About = About
AddColor = Add {0} Color to Palette
AddColor_Background = Background
AddColor_Foreground = Foreground
AddColor_Specific = Specific
AdvancedMode = Advanced Mode
AutocropSprite = Trim Sprite
2019-03-22 14:10:49 +00:00
AutocropSprite_ByGrid = Trim Sprite by Grid
2019-07-02 18:28:05 +00:00
BackgroundFromLayer = Background from Layer
2017-12-01 02:41:45 +00:00
BrightnessContrast = Adjust Brightness/Contrast
Cancel = Cancel Current Operation
CanvasSize = Canvas Size
2018-07-20 02:05:14 +00:00
CelOpacity = Set Cel Opacity to {0} ({1}%)
2017-12-01 02:41:45 +00:00
CelProperties = Cel Properties
ChangeBrush = Change Brush: {0}
ChangeBrush_CustomBrush = Custom Brush #{0}
ChangeBrush_DecrementAngle = Decrement Angle
ChangeBrush_DecrementSize = Decrement Size
ChangeBrush_IncrementAngle = Increment Angle
ChangeBrush_IncrementSize = Increment Size
2023-08-10 00:56:55 +00:00
ChangeBrush_FlipX = Flip Horizontally
ChangeBrush_FlipY = Flip Vertically
ChangeBrush_FlipD = Flip Diagonally
ChangeBrush_Rotate90CW = Rotate 90 CW
2017-12-01 02:41:45 +00:00
ChangeColor = Change Color: {0}
ChangeColor_IncrementFgIndex = Increment Foreground Index
ChangeColor_DecrementFgIndex = Decrement Foreground Index
ChangeColor_IncrementBgIndex = Increment Background Index
ChangeColor_DecrementBgIndex = Decrement Background Index
ChangePixelFormat = Change Color Mode: {0}
ChangePixelFormat_RGB = RGB
ChangePixelFormat_Grayscale = Grayscale
ChangePixelFormat_Indexed = Indexed
ChangePixelFormat_Indexed_OrderedDithering = Indexed with Ordered Dithering
ChangePixelFormat_Indexed_OldDithering = Indexed with Old Dithering
2023-11-20 06:50:15 +00:00
ChangePixelFormat_Indexed_ErrorDiffusion = Indexed with Floyd-Steinberg Error Diffusion Dithering
2017-12-13 20:19:00 +00:00
ChangePixelFormat_MoreOptions = More Options
2017-12-01 02:41:45 +00:00
Clear = Clear
ClearCel = Clear Cel
2019-05-27 19:29:53 +00:00
ClearRecentFiles = Clear Recent Files
2017-12-01 02:41:45 +00:00
CloseAllFiles = Close All Files
CloseFile = Close File
2021-02-23 14:32:08 +00:00
ConvertLayer = Convert Layer
ConvertLayer_Background = Convert to Background
ConvertLayer_Layer = Convert to Transparent Layer
ConvertLayer_Tilemap = Convert to Tilemap
2017-12-01 02:41:45 +00:00
ColorCurve = Color Curve
ColorQuantization = Create Palette from Current Sprite (Color Quantization)
ContiguousFill = Switch Contiguous Fill
2019-03-11 18:30:55 +00:00
Outline = Outline
2017-12-01 02:41:45 +00:00
ConvolutionMatrix = Convolution Matrix
Copy = Copy
CopyCel = Copy Cel
2019-08-10 17:37:18 +00:00
CopyColors = Copy Colors
2017-12-01 02:41:45 +00:00
CopyMerged = Copy Merged
2023-01-05 13:46:18 +00:00
CopyPath = Copy Path
2019-11-16 15:09:33 +00:00
CopyTiles = Copy Tiles
2017-12-01 02:41:45 +00:00
CropSprite = Crop Sprite
Cut = Cut
2021-10-05 00:17:33 +00:00
Debugger = Debugger
2017-12-01 02:41:45 +00:00
DeselectMask = Deselect Mask
Despeckle = Despeckle
DeveloperConsole = Developer Console
DiscardBrush = Discard Brush
DuplicateLayer = Duplicate Layer
DuplicateSprite = Duplicate Sprite
DuplicateView = Duplicate View
Exit = Exit
ExportSpriteSheet = Export Sprite Sheet
2022-08-18 17:56:43 +00:00
ExportTileset = Export Tileset
2017-12-01 02:41:45 +00:00
Eyedropper = Eyedropper
2018-05-30 19:53:20 +00:00
Fill = Fill Selection with Foreground Color
2017-12-01 02:41:45 +00:00
FitScreen = Fit on Screen
FlattenLayers = Flatten Layers
2018-09-18 03:19:24 +00:00
FlattenLayers_Visible = Flatten Visible Layers
2017-12-01 02:41:45 +00:00
Flip = Flip {0} {1}
Flip_Canvas = Canvas
Flip_Horizontally = Horizontally
Flip_Selection = Selection
Flip_Vertically = Vertically
FrameProperties = Frame Properties
2019-10-01 17:55:08 +00:00
FrameTagProperties = Tag Properties
2020-06-25 00:34:55 +00:00
FullscreenMode = Toggle Fullscreen Mode
2017-12-01 02:41:45 +00:00
FullscreenPreview = Fullscreen Preview
GotoFirstFrame = Go to First Frame
2018-10-26 13:26:11 +00:00
GotoFirstFrameInTag = Go to First Frame In Tag
2017-12-01 02:41:45 +00:00
GotoFrame = Go to Frame
GotoLastFrame = Go to Last Frame
2018-10-26 13:26:11 +00:00
GotoLastFrameInTag = Go to Last Frame In Tag
2017-12-01 02:41:45 +00:00
GotoNextFrame = Go to Next Frame
GotoNextFrameWithSameTag = Go to Next Frame with same tag
GotoNextLayer = Go to Next Layer
GotoNextTab = Go to Next Tab
GotoPreviousFrame = Go to Previous Frame
GotoPreviousFrameWithSameTag = Go to Previous Frame with same tag
GotoPreviousLayer = Go to Previous Layer
GotoPreviousTab = Go to Previous tab
GridSettings = Grid Settings
Home = Home
HueSaturation = Adjust Hue/Saturation
ImportSpriteSheet = Import Sprite Sheet
InvertColor = Invert Color
InvertMask = Invert Selection
KeyboardShortcuts = Keyboard Shortcuts
Launch = Launch
2019-07-02 18:28:05 +00:00
LayerFromBackground = Layer from Background
2017-12-01 02:41:45 +00:00
LayerLock = Lock Layers
LayerOpacity = Set Layer Opacity to {0} ({1}%)
LayerProperties = Layer Properties
LayerVisibility = Layer Visibility
LinkCels = Links Cels
LoadMask = Load Selection
LoadPalette = Load Palette
MaskAll = Mask All
MaskByColor = Mask By Color
MaskContent = Mask Content
MergeDownLayer = Merge Down Layer
ModifySelection = {0} Selection {1}
ModifySelection_Border = Border
ModifySelection_Expand = Expand
ModifySelection_Contract = Contract
ModifySelection_Modify = Modify
ModifySelection_Quantity = by {0} pixel(s)
Move_Thing = {0} {1} {2}
Move_Pixel = pixel(s)
Move_TileWidth = tile(s) width
Move_TileHeight = tile(s) height
Move_ZoomedPixel = zoomed pixel(s)
Move_ZoomedTileWidth = zoomed tile(s) width
Move_ZoomedTileHeight = zoomed tile(s) height
Move_ViewportWidth = viewport width
Move_ViewportHeight = viewport height
Move_Left = left
Move_Right = right
Move_Up = up
Move_Down = down
MoveCel = Move Cel
2019-08-10 17:37:18 +00:00
MoveColors = Move Colors
2017-12-01 02:41:45 +00:00
MoveMask = Move {0} {1}
MoveMask_Boundaries = Selection Boundaries
MoveMask_Content = Selection Content
2019-11-16 15:09:33 +00:00
MoveTiles = Move Tiles
2017-12-01 02:41:45 +00:00
NewBrush = New Brush
NewFile = New File
2019-07-02 18:28:05 +00:00
NewFile_FromClipboard = New File from Clipboard
2020-11-27 22:27:13 +00:00
NewFile_Sprite = Sprite
NewFile_BackgroundLayer = Background
2017-12-01 02:41:45 +00:00
NewFrame = New Frame
NewFrame_NewEmptyFrame = New Empty Frame
2019-09-26 22:09:23 +00:00
NewFrame_DuplicateCels = Duplicate Cels w/Layer Mode
NewFrame_DuplicateCelsCopies = Duplicate Cels
NewFrame_DuplicateCelsLinked = Duplicate Linked Cels
2023-12-22 18:03:07 +00:00
NewFrame_tooltip = New Frame {}/{}
2019-10-01 17:55:08 +00:00
NewFrameTag = New Tag
2019-06-27 18:34:56 +00:00
NewLayer = New {}
NewLayer_BeforeActiveLayer = New {} Below
NewLayer_Layer = Layer
NewLayer_Group = Group
NewLayer_ReferenceLayer = Reference Layer
2020-10-31 00:11:45 +00:00
NewLayer_TilemapLayer = Tilemap
2019-07-02 18:28:05 +00:00
NewLayer_FromClipboard = {} from Clipboard
NewLayer_ViaCopy = {} via Copy
NewLayer_ViaCut = {} via Cut
2019-04-14 12:01:18 +00:00
NewLayer_WithDialog = {} (with dialog)
2019-07-02 18:28:05 +00:00
NewSpriteFromSelection = New Sprite from Selection
2017-12-01 02:41:45 +00:00
OpenBrowser = Open Browser
OpenFile = Open Sprite
OpenGroup = Open/Close Group
OpenInFolder = Open In Folder
2018-09-05 16:35:13 +00:00
OpenScriptFolder = Open Script Folder
2017-12-01 02:41:45 +00:00
OpenWithApp = Open With Associated Application
Options = Preferences
2023-12-07 15:11:00 +00:00
PaletteEditor = Switch {0} {1} {2}
PaletteEditor_Edit = Edit Palette Mode
PaletteEditor_And = and
PaletteEditor_FgPopup = Foreground Color Popup
PaletteEditor_BgPopup = Background Color Popup
2017-12-01 02:41:45 +00:00
PaletteSize = Palette Size
Paste = Paste
PasteText = Insert Text
PixelPerfectMode = Switch Pixel Perfect Mode
PlayAnimation = Play Animation
2018-06-29 18:05:11 +00:00
PlayPreviewAnimation = Play Preview Animation
2017-12-01 02:41:45 +00:00
Redo = Redo
Refresh = Refresh
2021-08-24 19:58:49 +00:00
EnterLicense = Enter License
2017-12-01 02:41:45 +00:00
RemoveFrame = Remove Frame
2019-10-01 17:55:08 +00:00
RemoveFrameTag = Remove Tag
2017-12-01 02:41:45 +00:00
RemoveLayer = Remove Layer
RemoveSlice = Remove Slice
2019-05-27 16:51:41 +00:00
ReopenClosedFile = Reopen Closed File
2017-12-01 02:41:45 +00:00
RepeatLastExport = Repeat Last Export
ReplaceColor = Replace Color
ReselectMask = Reselect Mask
ReverseFrames = Reverse Frames
Rotate = Rotate {0} {1}
Rotate_Selection = Selection
Rotate_Sprite = Sprite
RunScript = Run Script
SaveFile = Save File
SaveFileAs = Save File As
SaveFileCopyAs = Export
SaveMask = Save Selection
SavePalette = Save Palette
2019-12-05 15:05:18 +00:00
Screenshot = Screenshot
Screenshot_Open = Take & Open Screenshot
Screenshot_Save = Take & Save Screenshot
2020-06-11 17:18:13 +00:00
Screenshot_Steam = Take & Add Screenshot to Steam
2019-12-05 15:05:18 +00:00
Screenshot_sRGB = (sRGB Color Profile)
Screenshot_DisplayCS = (Display Color Profile)
2017-12-01 02:41:45 +00:00
Scroll = Scroll {0}
ScrollCenter = Scroll to center of canvas
2021-05-20 20:08:04 +00:00
SelectPaletteColors = Select Used Colors
SelectPaletteColors_UnusedColors = Select Unused Colors
SelectPaletteColors_UsedTiles = Select Used Tiles
SelectPaletteColors_UnusedTiles = Select Unused Tiles
2017-12-01 02:41:45 +00:00
SelectTile = Select Tile
SelectTile_Add = Select Tile (Add)
SelectTile_Subtract = Select Tile (Subtract)
2018-10-26 17:04:08 +00:00
SelectTile_Intersect = Select Tile (Intersect)
2017-12-01 02:41:45 +00:00
SelectionAsGrid = Selection as Grid
SetColorSelector = Set Color Selector
SetColorSelector_Spectrum = Color Spectrum
SetColorSelector_TintShadeTone = Color Tint/Shade/Tone
SetColorSelector_RGBWheel = RGB Color Wheel
SetColorSelector_RYBWheel = RYB Color Wheel
2018-03-12 13:27:47 +00:00
SetColorSelector_NormalMapWheel = Normal Map Color Wheel
2017-12-01 02:41:45 +00:00
SetInkType = Set Ink Type: {0}
SetLoopSection = Set Loop Section
SetPalette = Set Palette
SetPaletteEntrySize = Set Palette Entry Size
2023-03-21 20:18:05 +00:00
SetPlaybackSpeed = Playback Speed {0}x
2017-12-01 02:41:45 +00:00
SetSameInk = Same Ink in All Tools
ShowAutoGuides = Show Auto Guides
ShowBrushPreview = Show Brush Preview
2017-11-30 19:23:31 +00:00
ShowBrushes = Show Brushes
2020-04-22 01:27:49 +00:00
ShowDynamics = Show Dynamics
2017-12-01 02:41:45 +00:00
ShowExtras = Show Extras
ShowGrid = Show Grid
ShowLayerEdges = Show Layer Edges
2022-04-13 00:16:44 +00:00
ShowMenu = Show Menu: {0}
2017-12-01 02:41:45 +00:00
ShowOnionSkin = Show Onion Skin
2017-11-30 17:51:13 +00:00
ShowPaletteOptions = Show Palette Options
2017-11-30 19:23:31 +00:00
ShowPalettePresets = Show Palette Presets
ShowPaletteSortOptions = Show Palette Sort Options
2017-12-01 02:41:45 +00:00
ShowPixelGrid = Show Pixel Grid
ShowSelectionEdges = Show Selection Edges
ShowSlices = Show Slices
2020-10-13 21:12:29 +00:00
ShowTileNumbers = Show Tile Numbers
2017-12-01 02:41:45 +00:00
SliceProperties = Slice Properties
SnapToGrid = Snap to Grid
SpriteProperties = Sprite Properties
SpriteSize = Sprite Size
2018-05-30 21:05:18 +00:00
Stroke = Stroke Selection Borders with Foreground Color
2017-12-01 02:41:45 +00:00
SwitchColors = Switch Colors
2020-05-28 22:11:26 +00:00
SwapCheckerboardColors = Swap Checkerboard Background Colors
2017-12-06 17:44:40 +00:00
SwitchNonactiveLayersOpacity = Switch Nonactive Layers Opacity
2017-12-01 02:41:45 +00:00
SymmetryMode = Symmetry Mode
TiledMode = Tiled Mode
Timeline = Switch Timeline
2023-07-19 13:56:16 +00:00
ToggleOtherLayersOpacity = Toggle Other Layers Opacity
ToggleOtherLayersOpacity_PreviewEditor = Toggle Other Layers Opacity in Preview
2023-03-21 20:18:05 +00:00
TogglePlayAll = Play All Frames (Ignore Tags)
TogglePlayOnce = Play Once
TogglePlaySubtags = Play Subtags & Repetitions
2017-12-01 02:41:45 +00:00
TogglePreview = Toggle Preview
2023-03-21 20:18:05 +00:00
ToggleRewindOnStop = Rewind on Stop
2019-03-29 18:57:10 +00:00
ToggleTilesMode = Toggle Tiles Mode
2023-03-21 20:18:05 +00:00
ToggleTimelineThumbnails = Toggle Timeline Thumbnails
2020-02-17 19:36:18 +00:00
TilesetMode = Tileset Mode: {}
TilesetMode_Manual = Manual
TilesetMode_Auto = Auto
TilesetMode_Stack = Stack
2023-06-23 20:39:20 +00:00
TilesetDelete = Delete Tileset
TilesetDuplicate = Duplicate Tileset
2017-12-01 02:41:45 +00:00
Undo = Undo
UndoHistory = Undo History
UnlinkCel = Unlink Cel
Zoom = Zoom
Zoom_In = Zoom In
Zoom_Out = Zoom Out
Zoom_Set = Zoom {0}%
2017-11-30 17:51:13 +00:00
2021-10-05 00:17:33 +00:00
[debugger]
title = Debugger
continue = Start or Continue Debugging
step_into = Step Into
step_over = Step Over
step_out = Step Out
toggle_breakpoint = Toggle Breakpoint
stacktrace = Stacktrace
console = Console
locals = Locals
2022-01-10 08:37:54 +00:00
cancel = Cancel
2021-10-05 00:17:33 +00:00
2017-10-11 21:02:38 +00:00
[document_tab_popup_menu]
duplicate_view = Duplicate &View
open_with_os = &Open with OS
open_in_folder = Open in &Folder
2023-01-05 13:46:18 +00:00
copy_path = Copy &Path
2017-10-11 21:02:38 +00:00
2022-01-03 14:38:33 +00:00
[dithering_selector]
no_dithering = No Dithering
2023-12-22 14:37:04 +00:00
old_dithering = Old Dithering +\s
ordered_dithering = Ordered Dithering +\s
2022-01-03 14:38:33 +00:00
floyd_steinberg = Floyd-Steinberg Error Diffusion Dithering
2016-12-23 15:38:32 +00:00
[canvas_size]
title = Canvas Size
size = Size:
width = Width:
height = Height:
borders = Borders:
left = Left:
2023-12-19 16:59:06 +00:00
left_tooltip = Columns to be added/removed in the left side\nUse a negative number to remove columns
2016-12-23 15:38:32 +00:00
top = Top:
2023-12-19 16:59:06 +00:00
top_tooltip = Rows to be added/removed in the top side\nUse a negative number to remove rows
2016-12-23 15:38:32 +00:00
right = Right:
2023-12-19 16:59:06 +00:00
right_tooltip = Columns to be added/removed in the right side\nUse a negative number to remove columns
2016-12-23 15:38:32 +00:00
bottom = Bottom:
2023-12-19 16:59:06 +00:00
bottom_tooltip = Rows to be added/removed in the bottom side\nUse a negative number to remove rows
2019-04-23 17:40:26 +00:00
trim = &Trim content outside the canvas
2023-12-19 16:59:06 +00:00
trim_tooltip = Remove pixels from image cels that will\nbe left outside the new canvas size
2016-12-23 15:38:32 +00:00
[cel_properties]
title = Cel Properties
opacity = Opacity:
2023-04-10 20:44:22 +00:00
zindex = Z-Index:
2016-12-23 15:38:32 +00:00
user_data_tooltip = User Data
[color_curve_point]
title = Point Properties
x = X:
y = Y:
ok = &OK
cancel = &Cancel
delete = &Delete
2017-05-16 20:18:55 +00:00
[color_mode]
title = Color Mode
2019-04-03 21:42:10 +00:00
amount = Amount:
2017-05-19 13:54:44 +00:00
flatten = Merge layers
2017-05-16 20:18:55 +00:00
2022-01-03 08:02:19 +00:00
[context_bar]
center = Center
fit_screen = Fit Screen
back = Back
pattern_aligned_to_src = Pattern aligned to source
pattern_aligned_to_dest = Pattern aligned to destination
paint_brush = Paint brush
contiguous = Contiguous
stop_at_grid = Stop at Grid
2023-09-14 14:02:15 +00:00
refer_active_layer = Refer active layer
refer_visible_layer = Refer visible layers
2022-01-03 08:02:19 +00:00
pixel_connectivity = Pixel Connectivity:
2023-12-22 18:03:07 +00:00
pixel_connectivity_4 = 4-Connected
pixel_connectivity_8 = 8-Connected
2022-01-03 08:02:19 +00:00
select_palette_color = Select colors in the palette
reverse_shade = Reverse Shade
save_shade = Save Shade
transparent_color = Transparent Color
transparent_color_options = Transparent Color Options
opaque = Opaque
transparent = Transparent
auto_adjust_layer = Adjust automatically depending on layer type
default_display_pivot = Display pivot by default
fast_rotation = Fast Rotation
rotsprite = RotSprite
pixel_perfect = Pixel-perfect
linear_gradient = Linear Gradient
radial_gradient = Radial Gradiant
drop_pixel = Drop pixels here (Enter)
cancel_drag = Cancel drag and drop (Esc)
auto_select_layer = Auto Select Layer
all = All
none = None
select_slices = Select All Slices
deselect_slices = Deselect Slices
slice_props = Slice Properties
delete_slice = Delete Slice
discard_brush = Discard Brush (Esc)
brush_type = Brush Type
brush_size = Brush Size (in pixels)
brush_angle = Brush Angle (in degrees)
ink = Ink
opacity = Opacity (paint intensity)
shades = Shades
2023-12-22 18:03:07 +00:00
spray = Spray:
2022-01-03 08:02:19 +00:00
spray_width = Spray Width
spray_speed = Spray Speed
rotation_pivot = Rotation Pivot
rotation_algorithm = Rotation Algorithm
dynamics = Dynamics
freehand_trace_algorithm = Freehand trace algorithm
contiguous_fill = Fill contiguous areas color
paint_bucket_option = Extra paint bucket options
2023-12-22 18:03:07 +00:00
eyedropper_combined = {0} + {1}
eyedropper_color = Color
eyedropper_alpha = Alpha
eyedropper_rgb = RGB
eyedropper_hsv = HSV
eyedropper_hsl = HSL
eyedropper_gray = Gray
2022-01-03 08:02:19 +00:00
best_fit_index = Best fit Index
all_layers = All Layers
current_layer = Current Layer
first_ref_layer = First Reference Layer
pick = Pick:
sample = Sample:
2016-12-23 15:38:32 +00:00
[convolution_matrix]
reload_stock = &Reload Stock
[despeckle]
width = Width:
height = Height:
2023-12-22 18:03:07 +00:00
[downsampling]
label = Downsampling:
nearest = Nearest
bilinear = Bilinear
bilinear_mipmap = Bilinear mipmapping
trilinear_mipmap = Trilinear mipmapping
2016-12-23 15:38:32 +00:00
[duplicate_sprite]
title = Duplicate Sprite
duplicate = Duplicate:
as = As:
merged_layers = Duplicate merged layers only
2020-04-22 01:27:49 +00:00
[dynamics]
2021-06-11 12:08:12 +00:00
stabilizer = Stabilizer
stabilizer_tooltip = Stabilizer radius to avoid shaky lines
2020-04-22 01:27:49 +00:00
pressure = Pressure
pressure_tooltip = Control parameters through the pen pressure sensor
velocity = Velocity
velocity_tooltip = Control parameters through the mouse velocity
2020-04-23 21:03:34 +00:00
size = Size
2023-12-05 16:33:23 +00:00
size_tooltip = Change the brush size\ndepending on the sensor value
2020-04-23 21:03:34 +00:00
angle = Angle
2023-12-05 16:33:23 +00:00
angle_tooltip = Change the brush angle\ndepending on the sensor value
2020-05-02 14:59:34 +00:00
min_size_tooltip = Brush size when the sensor has its minimum value
max_size_tooltip = Brush size when the sensor has its maximum value
min_angle_tooltip = Brush angle when the sensor has its minimum value
max_angle_tooltip = Brush angle when the sensor has its maximum value
2020-04-23 21:03:34 +00:00
gradient = Gradient
2023-12-05 16:33:23 +00:00
gradient_tooltip = Gradient between foreground\nand background colors
2020-05-02 14:59:34 +00:00
max_point_value = Min/Max Values
sensors_tweaks = Sensor Threshold
2020-04-22 01:27:49 +00:00
2018-03-15 23:34:01 +00:00
[export_file]
title = Export File
output_file = Output File:
resize = Resize:
2022-08-12 14:56:52 +00:00
area = Area:
2018-03-15 23:34:01 +00:00
layers = Layers:
frames = Frames:
2018-03-16 11:59:34 +00:00
anidir = Animation Direction:
2023-12-01 18:40:20 +00:00
play_subtags = Play Subtags && Repetitions
2018-03-15 23:34:01 +00:00
pixel_ratio = Apply pixel ratio
2018-03-16 14:03:50 +00:00
for_twitter = Export for Twitter
2023-12-19 16:59:06 +00:00
for_twitter_tooltip = Adjust the duration of the last frame to 1/4 so\nTwitter reproduces the animation correctly
2018-03-16 14:26:13 +00:00
adjust_resize = Adjust resize to {0}%
2018-03-15 23:34:01 +00:00
export = &Export
cancel = &Cancel
2016-12-23 15:38:32 +00:00
[export_sprite_sheet]
title = Export Sprite Sheet
2022-01-10 07:53:14 +00:00
save_title = Save Sprite Sheet
save_json_title = Save JSON Data
2019-10-26 16:24:27 +00:00
sprite = Sprite
sprite_tooltip = Source of sprite samples to export in the sprite sheet
borders = Borders
borders_tooltip = Add or trim borders from each sprite in the sprite sheet
2023-12-05 16:33:23 +00:00
expand_all_sections_tooltip = Show all sections\n\nUse Ctrl + Click to display multiple sections at the same time
2019-10-26 16:24:27 +00:00
layout = Layout
layout_tooltip = Arrangement of sprites in the final result
output = Output
output_tooltip = Where to store the sprite sheet
2016-12-23 15:38:32 +00:00
sheet_type = Sheet Type:
2023-12-19 16:59:06 +00:00
sheet_type_tooltip = Indicates a specific way to layout sprites in the sprite sheet:\n* Horizontal: Each frame side by side\n* Vertical: Each frame one below the other\n* By Rows: Create one row for each layer or tag\n* By Columns: Create one column for each layer or tag\n* Packed: Try to fit all frames in the best possible way
2019-10-15 20:00:00 +00:00
type_horz = Horizontal Strip
type_vert = Vertical Strip
type_rows = By Rows
type_cols = By Columns
type_pack = Packed
2019-10-26 16:24:27 +00:00
constraints = Constraints:
2023-12-19 16:59:06 +00:00
constraints_tooltip = Special constraints for the sprite sheet\nE.g. Fixed number of rows/columns or fixed\nnumber of pixels (width/height)
2019-10-15 20:00:00 +00:00
constraint_fixed_none = None
constraint_fixed_cols = Fixed # of Columns
constraint_fixed_rows = Fixed # of Rows
constraint_fixed_width = Fixed Width
constraint_fixed_height = Fixed Height
constraint_fixed_size = Fixed Size
2019-10-26 16:24:27 +00:00
border = Border Padding:
2019-10-15 20:00:00 +00:00
border_tooltip = Space between each frame and the edge of the sprite sheet
shape = Spacing:
2023-12-05 16:33:23 +00:00
shape_tooltip = Space between each frame in the sprite sheet\n(a.k.a "Shape Padding")
2019-10-26 16:24:27 +00:00
inner = Inner Padding:
2019-10-15 20:00:00 +00:00
inner_tooltip = Extra space inside frame edges
trim_sprite = Trim Sprite
trim_sprite_tooltip = Trims the whole sprite before its frames are included in the sprite sheet
trim = Trim Cels
trim_tooltip = Trims each frame separately
trim_by_grid = By Grid
trim_by_grid_tooltip = Trims by grid boundaries instead of pixel by pixel
2019-01-10 10:44:58 +00:00
extrude = Extrude
2019-10-15 20:00:00 +00:00
extrude_tooltip = Adds a border to each frame duplicating the pixels of its edges
2019-10-26 16:24:27 +00:00
merge_dups = Merge Duplicates
merge_dups_tooltip = Similar frames can use the same sprite sheet rectangular area
2019-10-24 00:09:56 +00:00
ignore_empty = Ignore Empty
2019-10-26 16:24:27 +00:00
ignore_empty_tooltip = Do not include empty/transparent frames in the sprite sheet
2022-08-18 17:56:43 +00:00
source = Source:
2016-12-23 15:38:32 +00:00
layers = Layers:
2019-10-15 20:00:00 +00:00
split_layers = Split Layers
split_layers_tooltip = Generates one sprite for each layer
split_tags = Split Tags
split_tags_tooltip = Generates one sprite for each tag
2016-12-23 15:38:32 +00:00
frames = Frames:
output_file = Output File
json_data = JSON Data
json_data_hash = Hash
json_data_array = Array
meta = Meta:
meta_layers = Layers
2019-10-01 17:55:08 +00:00
meta_tags = Tags
2017-03-16 13:35:26 +00:00
meta_slices = Slices
2019-10-15 20:00:00 +00:00
data_filename_format = Item Filename:
2023-12-19 16:59:06 +00:00
data_filename_format_tooltip = Each frame in the JSON data will contain a filename,\na string that identifies them, you can use special marks\nlike {layer}, {frame}, {tag}, {tagframe}, etc.
2022-04-29 12:21:49 +00:00
data_tagname_format = Item Tagname:
2023-12-19 16:59:06 +00:00
data_tagname_format_tooltip = Each tag in the JSON data will have a name\nfield, you can customize this name using special\nmarks like {filename}, {title}, {path}, {tag}, etc.
2019-10-15 20:00:00 +00:00
preview = Preview
2019-10-26 16:24:27 +00:00
open_sprite_sheet = Open Sprite Sheet
2016-12-23 15:38:32 +00:00
export = &Export
cancel = &Cancel
2019-10-15 20:00:00 +00:00
generating = Generating...
2022-01-07 11:35:20 +00:00
generated = Sprite Sheet Generated
2016-12-23 15:38:32 +00:00
[file_selector]
go_back_button_tooltip = Go back one folder
go_forward_button_tooltip = Go forward one folder
go_up_button_tooltip = Up to parent folder
2021-04-25 23:04:06 +00:00
refresh_button_tooltip = Refresh folder view
2016-12-23 15:38:32 +00:00
new_folder_button_tooltip = New folder
2019-03-26 01:09:22 +00:00
list_view_button_tooltip = List View
small_icon_view_button_tooltip = Small Icons View
big_icon_view_button_tooltip = Big Icons View
2016-12-23 15:38:32 +00:00
file_name = File name:
file_type = File type:
2018-12-22 05:08:04 +00:00
pinned_folders = Pinned Folders
recent_folders = Recent Folders
2022-01-03 08:07:47 +00:00
all_formats = All formats
all_files = All files
2016-12-23 15:38:32 +00:00
2018-03-27 02:42:41 +00:00
[filters]
selected_cels = Selected
selected_cels_tooltip = Apply to the active selection in the timeline
all_cels = All
all_cels_tooltip = Apply to all cels in the sprite
2022-01-07 09:02:38 +00:00
ok = &OK
cancel = &Cancel
preview = &Preview
tiled = &Tiled
2018-03-27 02:42:41 +00:00
2016-12-23 15:38:32 +00:00
[font_popup]
2022-01-07 09:02:38 +00:00
title = Fonts
2016-12-23 15:38:32 +00:00
load = Load
2022-01-07 09:02:38 +00:00
empty_fonts = No system fonts were found
2016-12-23 15:38:32 +00:00
2022-01-07 06:56:45 +00:00
[frame_combo]
all_frames = All frames
selected_frames = Selected frames
tag = Tag:
2016-12-23 15:38:32 +00:00
[frame_properties]
title = Frame Properties
frame_number = Frame number:
duration = Duration (milliseconds):
[general]
ok = &OK
close = &Close
yes = &Yes
no = &No
cancel = &Cancel
user_data = User Data
2018-02-07 17:35:12 +00:00
dont_show = Don't show this alert again
2023-12-19 16:59:06 +00:00
dont_show_tooltip = Check in case that you want to establish\nthe given option as the default option
2018-10-18 18:29:16 +00:00
reset = Reset
2020-04-15 18:36:50 +00:00
advanced_options = Advanced Options
2022-01-10 07:13:19 +00:00
unknown = Unknown
2023-08-08 20:26:58 +00:00
same_in_all_tools = Same in all Tools
2023-12-22 18:03:07 +00:00
opacity = Opacity:
tolerance = Tolerance:
2016-12-23 15:38:32 +00:00
[gif_options]
title = GIF Options
general_options = General Options:
interlaced = &Interlaced
animation_loop = Animation &Loop
2020-03-25 17:32:43 +00:00
preserve_palette_order = &Preserve palette order
2016-12-23 15:38:32 +00:00
ok = &OK
cancel = &Cancel
[goto_frame]
title = Go to Frame
2017-06-19 14:23:40 +00:00
frame_or_tags = Frame number or tag name:
2016-12-23 15:38:32 +00:00
[grid_settings]
title = Grid Settings
x = X:
y = Y:
width = Width:
height = Height:
[home_view]
2018-03-28 13:53:15 +00:00
title = Home
2016-12-23 15:38:32 +00:00
new_file = New File...
open_file = Open File...
2019-05-27 14:10:52 +00:00
recover_files = Recover Files...
2023-12-19 16:59:06 +00:00
recover_files_tooltip = Recover files from crashed sessions or\nclosed sprite that were not saved in\nprevious sessions
2021-09-23 18:14:03 +00:00
share_crashdb = Share crash data with Aseprite developers
2023-12-19 16:59:06 +00:00
share_crashdb_tooltip = Check to share crash data with Aseprite developers automatically,\nthis helps to find new bugs and improve the general stability\nof Aseprite for all users
2016-12-23 15:38:32 +00:00
recent_files = Recent files:
recent_folders = Recent folders:
news = News:
2018-03-28 13:53:15 +00:00
checking_updates = Checking Updates...
new_version_available = New {0} v{1} available!
2016-12-23 15:38:32 +00:00
[import_sprite_sheet]
title = Import Sprite Sheet
type = Type:
2022-01-03 14:35:09 +00:00
type_horz = Horizontal Strip
type_vert = Vertical Strip
type_rows = By Rows
type_cols = By Columns
2019-02-11 12:52:01 +00:00
tiles = Tiles:
2016-12-23 15:38:32 +00:00
x = X:
y = Y:
width = Width:
height = Height:
2019-02-11 21:41:38 +00:00
padding = Padding
2019-01-21 18:16:32 +00:00
horizontal_padding = Horizontal:
vertical_padding = Vertical:
2016-12-23 15:38:32 +00:00
partial_tiles = Include partial tiles at bottom/right edges
2022-01-03 14:35:09 +00:00
context_bar_help = Select bounds to identify sprite frames
2022-01-10 07:53:14 +00:00
layer_name = Sprite Sheet
2016-12-23 15:38:32 +00:00
import = &Import
cancel = &Cancel
2023-05-11 15:18:31 +00:00
[incompat_file]
title = Incompatible File
2023-12-05 16:33:23 +00:00
message = This file was originally created with a newer version of Aseprite which contains information we cannot fully read.\n\nIt's marked as read-only to avoid losing that information when you try to save/overwrite it.\n\nTo solve this situation you can:\n- Update Aseprite to the latest version and try to load the file again (recommended), or\n- Use the "File > Save As" option to save the file with other name (you will lose information stored in the original file anyway)
2023-05-11 15:18:31 +00:00
incompatibilities = Incompatibilities:
update_link = Update Aseprite
2017-12-01 02:41:45 +00:00
[inks]
2017-10-11 21:02:38 +00:00
simple_ink = Simple Ink
alpha_compositing = Alpha Compositing
2023-12-04 03:41:47 +00:00
copy_color = Copy Alpha + Color
2017-10-11 21:02:38 +00:00
lock_alpha = Lock Alpha
shading = Shading
2017-12-01 02:41:45 +00:00
2016-12-23 15:38:32 +00:00
[jpeg_options]
title = JPEG Options
quality = Quality:
[keyboard_shortcuts]
title = Keyboard Shortcuts
import = &Import
export = &Export
reset = &Reset
2022-01-03 08:31:46 +00:00
import_keyboard_sc = Import Keyboard Shortcuts
export_keyboard_sc = Export Keyboard Shortcuts
2018-07-20 02:05:14 +00:00
section_menus = Menus
section_commands = Commands
section_tools = Tools
section_action_modifiers = Action Modifiers
section_mouse_wheel = Mouse Wheel
2022-03-08 23:40:11 +00:00
section_drag_value = Drag Value
2018-07-20 02:05:14 +00:00
default_wheel_behavior = Default
custom_wheel_behavior = Custom
slide_as_wheel = Interpret two fingers slide on Trackpad as mouse wheel
2022-05-05 12:26:19 +00:00
invert_brush_size_wheel = Invert the mouse wheel direction for increasing the brush size
2022-03-08 23:40:11 +00:00
drag_angle = Angle:
drag_angle_tooltip = Direction of the mouse to indicate an increment of the value
drag_distance = Distance:
drag_distance_tooltip = Number of pixels for mouse movement to increment/decrement one unit
2022-01-03 08:31:46 +00:00
header_action = Action
header_key = Key
header_context = Context
zoom = Zoom
2022-01-10 08:37:54 +00:00
add = Add
default_action = (Default Action)
2022-01-03 08:31:46 +00:00
scroll_vertically = Scroll Vertically
scroll_horizontally = Scroll Horizontally
fg_color = Color: Foreground Palette Entry
bg_color = Color: Background Palette Entry
fg_tile = Tile: Foreground Tile Entry
bg_tile = Tile: Background Tile Entry
change_frame = Change Frame
change_brush_size = Change Brush Size
change_brush_angle = Change Brush Angle
change_tool = Change Tool
change_tool_same_group = Change Tool (same group)
change_layer = Change Layer
change_ink_type = Change Ink Type
change_ink_opacity = Change Ink Opacity
change_layer_opacity = Change Layer Opacity
change_cel_opacity = Change Cel Opacity
color_alpha = Color: Alpha
color_hsl_hue = Color: HSL Hue
color_hsl_saturation = Color: HSL Saturation
color_hsl_lightness = Color: HSL Lightness
color_hsv_hue = Color: HSV Hue
color_hsv_saturation = Color: HSV Saturation
color_hsv_value = Color: HSV Value
key_context_normal = Normal
key_context_selection = Selection
key_context_translating_selection = Translating Selection
key_context_scaling_selection = Scaling Selection
key_context_rotating_selection = Rotating Selection
key_context_move_tool = Move Tool
key_context_freehand_tool = Freehand Tool
key_context_shape_tool = Shape Tool
2023-04-11 22:01:33 +00:00
key_context_frames_selection = Frames Selection
2022-01-03 08:31:46 +00:00
copy_selection = Copy Selection
snap_to_grid = Snap To Grid
lock_axis = Lock Axis
fine_translating = Fine Translating
maintain_aspect_ratio = Maintain Aspect Ratio
scale_from_center = Scale From Center
fine_scaling = Fine Scaling
angle_snap = Angle Snap
add_selection = Add Selection
subtract_selection = Subtract Selection
intersect_selection = Intersect Selection
auto_select_layer = Auto Select Layer
line_from_last_point = Straight Line from Last Point
angle_from_last_point = Angle Snap from Last Point
move_origin = Move Origin
square_aspect = Square Aspect
draw_from_center = Draw From Center
rotate_shape = Rotate Shape
trigger_left_mouse_button = Trigger Left Mouse Button
trigger_right_mouse_button = Trigger Right Mouse Button
2016-12-23 15:38:32 +00:00
ok = &OK
cancel = &Cancel
2022-01-07 06:56:45 +00:00
[layer_combo]
group = Group:
layer = Layer:
selected_layers = Selected layers
visible_layers = Visible layers
2016-12-23 15:38:32 +00:00
[layer_properties]
title = Layer Properties
name = Name:
mode = Mode:
opacity = Opacity:
2020-10-31 00:11:45 +00:00
tileset_tooltip = Tileset
2022-01-03 14:32:43 +00:00
normal = Normal
darken = Darken
multiply = Multiply
color_burn = Color Burn
lighten = Lighten
screen = Screen
color_dodge = Color Dodge
addition = Addition
overlay = Overlay
soft_light = Soft Light
hard_light = Hard Light
difference = Difference
exclusion = Exclusion
subtract = Subtract
divide = Divide
hue = Hue
saturation = Saturation
color = Color
luminosity = Luminosity
no_layer = No Layer
2022-01-10 08:37:54 +00:00
flattened = Flattened
2016-12-23 15:38:32 +00:00
2022-01-07 09:02:38 +00:00
[load_palette]
title = Load Palette
[load_selection]
title = Load Selection (.msk file)
2017-10-11 21:02:38 +00:00
[main_menu]
file = &File
file_new = &New...
file_open = &Open...
file_open_recent = Open &Recent
2019-05-27 19:29:53 +00:00
file_reopen_closed = &Reopen Closed File
file_no_recent_file = No Recent File
file_clear_recent_files = &Clear Recent Files
2017-10-11 21:02:38 +00:00
file_save = &Save
file_save_as = Save &As...
file_close = &Close
file_close_all = Close All
2022-08-09 20:54:10 +00:00
file_export = &Export
file_export_as = &Export As...
file_export_sprite_sheet = Export &Sprite Sheet
2022-08-18 17:56:43 +00:00
file_export_tileset = Export &Tileset
2017-10-11 21:02:38 +00:00
file_repeat_last_export = Repeat &Last Export
2022-08-09 20:54:10 +00:00
file_import = &Import
file_import_sprite_sheet = &Import Sprite Sheet
2018-09-05 16:35:13 +00:00
file_scripts = Scri&pts
file_open_script_folder = &Open Scripts Folder
2020-08-03 16:51:40 +00:00
file_rescan_script_folder = &Rescan Scripts Folder
2021-10-05 00:17:33 +00:00
file_debugger = &Debugger
2017-10-11 21:02:38 +00:00
file_exit = E&xit
edit = &Edit
edit_undo = &Undo
edit_redo = &Redo
edit_undo_history = Undo Histor&y
edit_cut = Cu&t
edit_copy = &Copy
edit_copy_merged = Copy Mer&ged
edit_paste = &Paste
2019-06-27 18:34:56 +00:00
edit_paste_special = Paste Specia&l
2019-06-28 21:50:13 +00:00
edit_paste_special_new_sprite = Paste as New &Sprite
2019-06-27 18:34:56 +00:00
edit_paste_special_new_layer = Paste as New &Layer
edit_paste_special_new_ref_layer = Paste as New &Reference Layer
2017-10-23 14:16:17 +00:00
edit_clear = &Delete
2018-05-30 19:53:20 +00:00
edit_fill = &Fill
2018-05-30 21:05:18 +00:00
edit_stroke = Stroke
2017-10-11 21:02:38 +00:00
edit_rotate = R&otate
edit_rotate_180 = &180
edit_rotate_90cw = &90 CW
edit_rotate_90ccw = 90 &CCW
edit_flip_horizontal = Flip &Horizontal
edit_flip_vertical = Flip &Vertical
edit_transform = Transfor&m
edit_shift = &Shift
edit_shift_left = &Left
edit_shift_right = &Right
edit_shift_up = &Up
edit_shift_down = &Down
edit_new_brush = New &Brush
2019-07-02 18:28:05 +00:00
edit_new_sprite_from_selection = &New Sprite From Selection
2017-10-11 21:02:38 +00:00
edit_replace_color = R&eplace Color...
edit_invert_color = &Invert...
edit_adjustments = Ad&justments
edit_adjustments_brightness_contrast = &Brightness/Contrast...
edit_adjustments_hue_saturation = &Hue/Saturation...
edit_adjustments_color_curve = &Color Curve...
edit_fx = F&X
2019-03-11 18:30:55 +00:00
edit_fx_outline = &Outline
2017-10-11 21:02:38 +00:00
edit_fx_convolution_matrix = Convolution &Matrix...
edit_fx_despeckle = &Despeckle (Median Filter)...
edit_insert_text = Insert Text
edit_keyboard_shortcuts = &Keyboard Shortcuts...
2018-05-30 19:53:20 +00:00
edit_preferences = Preferences&...
2017-10-11 21:02:38 +00:00
sprite = &Sprite
sprite_properties = &Properties...
sprite_color_mode = Color &Mode
sprite_color_mode_rgb = &RGB Color
sprite_color_mode_grayscale = &Grayscale
sprite_color_mode_indexed = &Indexed
sprite_color_mode_more_options = &More Options
sprite_duplicate = &Duplicate...
sprite_sprite_size = &Sprite Size...
sprite_canvas_size = &Canvas Size...
sprite_rotate_canvas = &Rotate Canvas
sprite_rotate = R&otate
sprite_rotate_180 = &180
sprite_rotate_90cw = &90 CW
sprite_rotate_90ccw = 90 &CCW
sprite_flip_canvas_horizontal = Flip Canvas &Horizontal
sprite_flip_canvas_vertical = Flip Canvas &Vertical
sprite_crop = Cr&op
sprite_trim = &Trim
layer = &Layer
layer_properties = &Properties...
layer_visible = &Visible
layer_lock_layers = Loc&k Layers
layer_open_group = &Open Group
2019-07-02 18:28:05 +00:00
layer_new = &New...
2017-10-11 21:02:38 +00:00
layer_new_layer = &New Layer
layer_new_group = New &Group
2019-07-02 18:28:05 +00:00
layer_new_layer_via_copy = New Layer via &Copy
layer_new_layer_via_cut = New Layer via Cu&t
layer_new_reference_layer_from_file = New &Reference Layer from File
2019-03-29 18:57:10 +00:00
layer_new_tilemap_layer = New Tilemap Layer
2017-10-11 21:02:38 +00:00
layer_delete_layer = Delete Laye&r
2021-02-23 14:32:08 +00:00
layer_convert_to = Conv&ert To...
layer_convert_to_background = &Background
layer_convert_to_layer = &Layer
layer_convert_to_tilemap = &Tilemap
2017-10-11 21:02:38 +00:00
layer_duplicate = &Duplicate
layer_merge_down = &Merge Down
layer_flatten = &Flatten
2018-09-18 03:19:24 +00:00
layer_flatten_visible = Flatten Vi&sible
2017-10-11 21:02:38 +00:00
frame = F&rame
2023-03-21 20:18:05 +00:00
frame_properties = &Frame Properties...
2017-10-11 21:02:38 +00:00
frame_cel_properties = &Cel Properties...
frame_new_frame = &New Frame
frame_new_empty_frame = New &Empty Frame
frame_duplicate_cels = &Duplicate Cel(s)
frame_duplicate_linked_cels = Duplicate &Linked Cel(s)
frame_delete_frame = Delete F&rame
2023-03-21 20:18:05 +00:00
frame_playback = &Playback
2017-10-11 21:02:38 +00:00
frame_tags = &Tags
frame_tags_tag_properties = Tag &Properties...
frame_tags_new_tag = New &Tag
frame_tags_delete_tag = &Delete Tag
frame_jump_to = &Jump to
frame_jump_to_first_frame = &First Frame
frame_jump_to_previous_frame = &Previous Frame
frame_jump_to_next_frame = &Next Frame
frame_jump_to_last_frame = &Last Frame
2018-10-26 13:26:11 +00:00
frame_jump_to_first_frame_in_tag = First Frame In Tag
frame_jump_to_last_frame_in_tag = Last Frame In Tag
2017-10-11 21:02:38 +00:00
frame_go_to_frame = &Go to Frame
frame_constant_frame_rate = Constant Frame Rate
frame_reverse_frames = Re&verse Frames
select = Selec&t
select_all = &All
select_deselect = &Deselect
select_reselect = &Reselect
select_inverse = &Inverse
select_color_range = &Color Range
select_modify = &Modify
select_modify_border = &Border
select_modify_expand = &Expand
select_modify_contract = &Contract
select_load_from_file = &Load from MSK file
select_save_to_file = &Save to MSK file
view = &View
view_duplicate_view = Duplicate &View
view_show_extras = &Extras
view_show = &Show
view_show_layer_edges = &Layer Edges
view_show_selection_edges = &Selection Edges
view_show_grid = &Grid
view_show_auto_guides = &Auto Guides
view_show_slices = Sl&ices
view_show_pixel_grid = &Pixel Grid
view_show_brush_preview = &Brush Preview
2020-10-13 21:12:29 +00:00
view_show_tile_numbers = &Tile Numbers
2017-10-11 21:02:38 +00:00
view_grid = &Grid
view_grid_settings = Gri&d Settings
view_grid_selection_as_grid = Select&ion as Grid
view_grid_snap_to_grid = &Snap to Grid
view_tiled_mode = Tiled &Mode
view_tiled_mode_none = &None
view_tiled_mode_both = Tiled in &Both Axes
view_tiled_mode_x = Tiled in &X Axis
view_tiled_mode_y = Tiled in &Y Axis
view_symmetry_options = S&ymmetry Options
view_set_loop_section = Set &Loop Section
view_show_onion_skin = Show &Onion Skin
view_timeline = &Timeline
view_preview = Previe&w
2023-07-19 13:56:16 +00:00
view_preview_hide_other_layers = &Hide Other Layers
2020-06-25 00:34:55 +00:00
view_advanced_mode = &Advanced Mode
2017-10-11 21:02:38 +00:00
view_full_screen_mode = &Full Screen Mode
view_full_screen_preview = F&ull Screen Preview
view_home = &Home
view_refresh = &Refresh && Reload Skin
help = &Help
help_readme = Readme
help_quick_reference = Quick &Reference
help_documentation = Documentation
help_tutorial = Tutorial
help_release_notes = Release Notes
help_twitter = Twitter
2021-08-24 19:58:49 +00:00
help_enter_license = Enter &License
2017-10-11 21:02:38 +00:00
help_about = &About
2022-01-10 07:13:19 +00:00
[mask_by_color]
title = Select Color
label_color = Color:
tolerance = Tolerance:
preview = &Preview
ok = &OK
cancel = &Cancel
2016-12-23 15:38:32 +00:00
[modify_selection]
title = Modify Selection
circle = Circle Brush
square = Square Brush
2022-01-10 07:13:19 +00:00
[new_brush]
shortcut = Shortcut:
context_bar_help = Select brush bounds | Right-click to cut
2016-12-23 15:38:32 +00:00
[new_folder]
title = New Folder
folder_name = Folder Name:
default_new_folder_name = New Folder
[new_layer]
title = New Layer
name = Name:
2019-04-14 12:01:18 +00:00
tileset = Tileset:
2016-12-23 15:38:32 +00:00
default_new_layer_name = New Layer
2022-01-10 08:37:54 +00:00
[news_listbox]
more = More...
problem_loading = Problems loading news. Please retry.
2021-08-24 19:58:49 +00:00
[enter_license]
title = Enter License
default_message = If you need a license key, go to
license_key = License Key
2021-09-07 19:33:27 +00:00
activating_message = Activating...
2021-10-05 17:15:53 +00:00
activated_message = Aseprite has been successfully activated!
2021-08-24 14:25:35 +00:00
2021-11-25 19:40:33 +00:00
[aseprite_update]
title = Aseprite update
2019-04-14 12:01:18 +00:00
[tileset_selector]
new_tileset = New Tileset
grid_width = Grid Width:
grid_height = Grid Height:
2020-11-10 20:48:09 +00:00
name = Name:
default_name = Tileset
2020-10-30 23:57:36 +00:00
base_index = Base Index:
2023-12-19 16:59:06 +00:00
base_tooltip = Visible aid to see the first tile with content from the tileset\nas index 1 (by default, one-based index) or other value\nE.g. you can use 0 here for zero-based indexing
2023-11-10 20:19:41 +00:00
allowed_flips = Allowed Flips:
2023-12-19 16:59:06 +00:00
allowed_flips_tooltip = Aseprite can reuse tiles matching automatically with their flipped\nversions (in X, Y, or Diagonal axes) in Auto/Stack modes
2019-04-14 12:01:18 +00:00
2020-10-31 00:11:45 +00:00
[tileset_selector_window]
title = Tileset
2016-12-17 04:01:57 +00:00
[new_sprite]
title = New Sprite
size = Size:
width = Width:
height = Height:
color_mode = Color Mode:
rgba = &RGBA
grayscale = &Grayscale
indexed = &Indexed
2023-12-05 16:33:23 +00:00
rgba_tooltip = Each pixel has Red, Green, Blue, and Alpha components\n(32 bits per pixel)
grayscale_tooltip = Each pixel has a Gray value and Alpha\n(16 bits per pixel)
indexed_tooltip = Each pixel is a reference to the palette\n(8 bits per pixel)
2016-12-23 15:38:32 +00:00
background = Background:
transparent = &Transparent
white = &White
black = &Black
2017-10-23 14:15:42 +00:00
pixel_ratio = Pixel Aspect Ratio:
2016-12-17 04:01:57 +00:00
square_pixels = Square Pixels (1:1)
double_wide = Double-wide Pixels (2:1)
double_high = Double-high Pixels (1:2)
2016-12-23 15:38:32 +00:00
2020-04-10 18:35:11 +00:00
[rgbmap_algorithm_selector]
label = RGB to palette index mapping:
2021-06-03 14:07:53 +00:00
default = Default (Octree)
2020-04-10 18:35:11 +00:00
rgb5a3 = Table RGB 5 bits + Alpha 3 bits
2021-06-03 14:07:53 +00:00
octree = Octree
2020-04-10 18:35:11 +00:00
2022-01-07 09:02:38 +00:00
[open_file]
title = Open
loading = Loading file
2016-12-23 15:38:32 +00:00
[open_sequence]
title = Notice
description = Do you want to load the following files as an animation?
repeat = Do the same for other files
2022-08-22 11:15:24 +00:00
duration = Duration
2016-12-23 15:38:32 +00:00
agree = &Agree
skip = &Skip
[options]
title = Preferences
section_general = General
2018-03-14 17:14:47 +00:00
section_files = Files
2020-05-30 19:54:35 +00:00
section_tablet = Tablet
2018-02-07 17:35:12 +00:00
section_alerts = Alerts
2018-10-18 18:29:16 +00:00
section_color = Color
2016-12-23 15:38:32 +00:00
section_editor = Editor
2017-04-06 22:12:36 +00:00
section_selection = Selection
2016-12-23 15:38:32 +00:00
section_timeline = Timeline
section_cursors = Cursors
section_background = Background
section_grid = Grid
2017-03-25 04:01:59 +00:00
section_guides_and_slices = Guides && Slices
2016-12-23 15:38:32 +00:00
section_undo = Undo
section_theme = Theme
2017-06-10 18:02:39 +00:00
section_extensions = Extensions
2016-12-23 15:38:32 +00:00
section_experimental = Experimental
general = General
2023-02-24 20:11:51 +00:00
ui_windows = User Interface:
2023-12-05 16:33:23 +00:00
one_win = Confine the user interface to one native window.\ni.e. Menus, Preview, popups are inside the main window area.
multi_win = Create one native window for each interface window.\ni.e. Menus, Preview, popups have their own window.
2023-02-24 20:11:51 +00:00
theme_mode = Theme Mode:
2016-12-23 15:38:32 +00:00
screen_scaling = Screen Scaling:
ui_scaling = UI Elements Scaling:
2018-03-19 22:37:39 +00:00
language = Language:
2018-03-26 17:50:14 +00:00
download_translations = Download Translations
2023-04-03 19:09:26 +00:00
gpu_acceleration = GPU acceleration [DEVMODE/INTERNAL TESTING ONLY]
2016-12-23 15:38:32 +00:00
gpu_acceleration_tooltip = Check this option to enable hardware acceleration
2017-09-01 20:18:53 +00:00
show_menu_bar = Show Aseprite menu bar
2023-10-04 19:57:11 +00:00
show_aseprite_file_dialog = Show Aseprite file dialog
2017-01-30 19:25:46 +00:00
show_home = Show Home tab when Aseprite is started
2016-12-23 15:38:32 +00:00
expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover
2023-12-19 16:59:06 +00:00
expand_menu_bar_items_on_mouseover_tooltip = Check this option to get\nthis old menus behavior
2019-03-20 17:27:19 +00:00
color_bar_entries_separator = Draw a separation between each palette entry
2019-06-07 16:17:21 +00:00
recover_files = Recover Files
2016-12-23 15:38:32 +00:00
auto_save_recovery_data = Automatically save recovery data every
2023-12-19 16:59:06 +00:00
auto_save_recovery_data_tooltip = With this option you can recover your documents\nif the program finalizes unexpectedly
2016-12-23 15:38:32 +00:00
10_seconds = 10 Seconds
30_seconds = 30 Seconds
1_minute = 1 Minute
2_minutes = 2 Minutes
5_minutes = 5 Minutes
10_minutes = 10 Minutes
15_minutes = 15 Minutes
30_minutes = 30 Minutes
2019-06-07 16:17:21 +00:00
1_hour = 1 Hour
4_hours = 4 Hours
8_hours = 8 Hours
2019-05-27 14:10:52 +00:00
keep_edited_sprite_data = Keep edited sprite data for
2023-12-19 16:59:06 +00:00
keep_edited_sprite_data_tooltip = With this option you can re-open edited documents\nafter closing the program for the number of specified\ndays
2019-05-27 14:10:52 +00:00
1_day = 1 Day
2_days = 2 Days
3_days = 3 Days
1_week = 1 Week
2_weeks = 2 Weeks
1_month = 1 Month
2016-12-23 15:38:32 +00:00
show_full_path = Show full file name path
2023-12-05 16:33:23 +00:00
show_full_path_tooltip = Uncheck this option if you would prefer to hide\nfull path on UI (e.g. useful for live streaming)
2019-06-07 16:17:21 +00:00
keep_closed_sprite_on_memory = Keep closed sprite on memory for
2023-12-19 16:59:06 +00:00
keep_closed_sprite_on_memory_tooltip = When you close a sprite, it will be kept on memory just in case if you\nhave closed the sprite by mistake, so you can "undo" the close action\nusing "File > Open Recent > Reopen Closed File" menu option
2018-03-19 18:53:02 +00:00
default_extension_for = Default extension for:
save_default_extension = File > Save:
export_image_default_extension = File > Export (one image):
export_animation_default_extension = File > Export (animation):
export_sprite_sheet_default_extension = File > Export Sprite Sheet:
2018-03-14 17:14:47 +00:00
recent_files = Recent Items:
recent_files_tooltip = Number of recent files and folders
clear_recent_files = Clear
clear_recent_files_tooltip = Clear the list of recent files and folders
2016-12-23 15:38:32 +00:00
locate_file = Locate Configuration File
locate_crash_folder = Locate Crash Folder
2020-05-30 19:54:35 +00:00
tablet_api_windows_pointer = Windows 8/10 Pointer API (Windows Ink)
tablet_api_wintab_system = Wintab
tablet_api_wintab_direct = Wintab (direct packet processing)
2016-12-23 15:38:32 +00:00
wheel_zoom = Zoom with scroll wheel
slide_zoom = Zoom sliding two fingers up or down
zoom_from_center_with_wheel = Zoom from center with scroll wheel
zoom_from_center_with_keys = Zoom from center with keys
show_scrollbars = Show scroll-bars in sprite editor
2023-12-19 16:59:06 +00:00
show_scrollbars_tooltip = Show scroll-bars in all sprite editors
2016-12-23 15:38:32 +00:00
auto_scroll = Auto-scroll on editor edges
2020-03-30 14:02:16 +00:00
auto_fit = Auto-fit on screen when a sprite is opened
2017-10-24 11:39:43 +00:00
straight_line_preview = Preview straight line immediately on Pencil tool
2023-12-19 16:59:06 +00:00
straight_line_preview_tooltip = On Pencil tool you can draw straight lines\nusing Shift + Click, with this option checked\nyou will see the preview immediately when\nthe Shift key is pressed
2017-11-23 13:06:13 +00:00
discard_brush = Discard custom brush when eyedropper is used
2016-12-23 15:38:32 +00:00
right_click = Right-click:
2022-01-03 08:37:34 +00:00
right_click_paint_bgcolor = Paint with background color
right_click_pick_fgcolor = Pick foreground color
right_click_erase = Erase
right_click_scroll = Scroll
right_click_rectangular_marquee = Rectangular Marquee
right_click_lasso = Lasso
right_click_select_layer_and_move = Select Layer and Move
2016-12-23 15:38:32 +00:00
editor_selection = Selection
auto_opaque = Adjust opaque/transparent mode automatically
2023-12-05 16:33:23 +00:00
auto_opaque_tooltip = Depending on the layer (background/transparent),\nthe pasted selection will be adjusted\nautomatically (opaque/transparent)
2017-10-23 14:16:17 +00:00
keep_selection_after_clear = Keep selection after "Edit > Delete" command
2023-12-19 16:59:06 +00:00
keep_selection_after_clear_tooltip = Check this if you want to keep the selection\nafter deleting it
2022-05-20 11:41:53 +00:00
auto_show_selection_edges = Show selection edges automatically when the selection is modified
2023-12-19 16:59:06 +00:00
auto_show_selection_edges_tooltip = When checked, the "View > Show > Selection Edges" option will be enabled\neach time we modify the selection\n\nUncheck this in case that you want to keep selection edges hidden\nwhen "View > Show > Selection Edges" option is disabled, e.g. to avoid\nvisual noise or performance issues
2017-04-06 22:12:36 +00:00
move_edges = Allow moving selection edges
2023-12-19 16:59:06 +00:00
move_edges_tooltip = Check this if you want to be able to drag\nonly the selection edges when the mouse is\nabove them
2017-09-08 15:07:21 +00:00
modifiers_disable_handles = Disable transformation handles when key modifiers are pressed
2023-12-19 16:59:06 +00:00
modifiers_disable_handles_tooltip = If you press Shift/Ctrl/Alt keys, the handles\nto transform the selection will be temporarily\ndisabled
2017-10-03 18:03:51 +00:00
move_on_add_mode = Move selection on Add mode
2023-12-19 16:59:06 +00:00
move_on_add_mode_tooltip = On "Add to selection" mode, we can move\nthe selection when the mouse is inside it
2018-11-15 22:17:19 +00:00
select_tile_with_double_click = Select a grid tile with double-click
2019-09-05 21:19:55 +00:00
force_rotsprite = Force RotSprite even for right/straight angles
2019-09-11 17:01:50 +00:00
multicel_when_layers_or_frames = Transform cels in selected layers or frames on timeline
2023-12-19 16:59:06 +00:00
multicel_when_layers_or_frames_tooltip = When you transform the selection, all selected cels in the timeline\nwill be transformed. With this option if you select multiple layers or\nframes, the transformation will be applied to all cels of the selected\nlayers/frames. Without this option, multiple cels will be transformed\nonly if you select multiple cels explicitly in the timeline
2023-11-20 18:18:00 +00:00
snap_to_grid_selection = Snap To Grid when the option is enabled
2016-12-23 15:38:32 +00:00
autotimeline = Show timeline automatically
2023-12-19 16:59:06 +00:00
autotimeline_tooltip = Show the timeline automatically\nwhen a new frame or layer is added
2016-12-23 15:38:32 +00:00
rewind_on_stop = Rewind on Stop
2023-12-21 16:16:05 +00:00
rewind_on_stop_tooltip = The "Stop" button should rewind the animation\nwhere it was started
2023-09-18 20:33:38 +00:00
timeline_selection = Timeline Range Selection
2021-03-31 22:26:54 +00:00
keep_timeline_selection = Keep selection
2023-12-19 16:59:06 +00:00
keep_timeline_selection_tooltip = Keep the selected range of layers/frames/cels\nwhen we edit the canvas / the timeline loses\nthe focus
2023-09-15 22:53:31 +00:00
select_on_click = Select on Click
2023-12-19 16:59:06 +00:00
select_on_click_tooltip = Enable the selected range of layers/frames/cels\nwhen we press the mouse button
2023-12-04 03:40:47 +00:00
select_on_click_with_key = Select on Shift + Click
2023-12-19 16:59:06 +00:00
select_on_click_with_key_tooltip = Enable the selected range of layers/frames/cels\nwhen we press the mouse button with the Shift key
2023-09-15 22:53:31 +00:00
select_on_drag = Select on Drag
2023-12-19 16:59:06 +00:00
select_on_drag_tooltip = Enable the selected range of layers/frames/cels\nwhen we press the mouse button and after we move\nthe mouse to another position
2023-09-19 15:07:14 +00:00
drag_and_drop_from_edges = Drag && drop from edges
2016-12-23 15:38:32 +00:00
default_first_frame = Default First Frame:
ui_mouse_cursor = UI Mouse Cursor
native_cursor = Use native mouse cursors
cursor_scale_label = Mouse Cursor Scale:
painting_cursors = Painting Cursors
crosshair_type = Crosshair Type:
simple_crosshair = Simple Crosshair
crosshair_on_sprite = Crosshair on Sprite
brush_preview = Brush Preview:
brush_preview_none = None
2020-08-03 15:12:52 +00:00
brush_preview_edges = Edges Only
brush_preview_full = Full Preview
brush_preview_fullall = Full Preview with All Tools
brush_preview_fullnedges = Full Preview and Edges
2017-03-08 22:15:34 +00:00
cursor_color_type = Crosshair && Brush Edges Color:
2016-12-23 15:38:32 +00:00
cursor_neg_bw = Negative Black and White
cursor_specific_color = Specific Color
2023-11-15 23:30:58 +00:00
snap_cursor_to_grid = Snap To Grid when the option is enabled
2022-08-18 01:19:07 +00:00
bg_checkered = Checkered Background
2016-12-23 15:38:32 +00:00
bg_size = Size:
2022-01-03 08:37:34 +00:00
bg_custom_size = Custom
2016-12-23 15:38:32 +00:00
bg_apply_zoom = Apply Zoom
bg_colors = Colors:
2022-01-03 08:37:34 +00:00
bg_for_new_docs = Background for New Documents
bg_for_active_doc = Background for the Active Document
grid_for_active_doc = Grid for the Active Document
grid_for_new_docs = Grid for New Documents
2016-12-23 15:38:32 +00:00
grid_visible = Visible Grid
grid_x = X:
grid_y = Y:
grid_width = Width:
grid_height = Height:
grid_color = Color:
grid_opacity = Opacity:
grid_auto = Auto
grid_pixel_grid_visible = Visible Pixel Grid
grid_pixel_grid_color = Color:
grid_pixel_grid_opacity = Opacity:
2017-03-25 04:01:59 +00:00
guides = Guides
slices = Slices
layer_edges_color = Layer Edges Color:
auto_guides_color = Auto Guides Color:
default_slice_color = Default Color:
2016-12-23 15:38:32 +00:00
undo = Undo
2018-09-03 14:50:32 +00:00
undo_show_tooltip = Show Undo Tooltip
2016-12-23 15:38:32 +00:00
undo_size_limit = Undo Limit:
2023-12-19 16:59:06 +00:00
undo_size_limit_tooltip = Limit of memory to be used\nfor undo information per sprite.\nSpecified in megabytes
2016-12-23 15:38:32 +00:00
undo_mb = MB
undo_goto_modified = Go to modified frame/layer
2023-12-19 16:59:06 +00:00
undo_goto_modified_tooltip = When it's enabled each time you undo/redo\nthe current frame & layer will be modified\nto focus the undid/redid change
2016-12-23 15:38:32 +00:00
undo_allow_nonlinear_history = Allow non-linear history
2021-04-12 19:57:02 +00:00
open_sequence_alert = Open a sequence of static files as an animation
open_sequence_alert_ask = Ask
open_sequence_alert_no = No
open_sequence_alert_yes = Yes
2018-02-07 20:25:58 +00:00
file_format_doesnt_support_alert = Show warning when saving a file with unsupported features
export_animation_in_sequence_alert = Show warning when saving an animation as a sequence of static images
2023-12-03 14:52:43 +00:00
overwrite_files_on_export_alert = Show warning when overwriting files on "File > Export"
2018-03-12 19:44:19 +00:00
overwrite_files_on_export_sprite_sheet_alert = Show warning when overwriting files on Export Sprite Sheet
2023-06-07 13:37:39 +00:00
delete_tilemap_delete_unused_tileset_alert = Show warning when deleting a tilemap will delete its unused tileset
2020-03-20 22:18:03 +00:00
image_format_alerts = Show options when saving files:
2018-02-07 17:35:12 +00:00
advanced_mode_alert = Show alert when we enter to Advanced Mode
2018-09-13 13:53:14 +00:00
invalid_fg_bg_color_alert = Show alert when drawing with index out of palette bounds
2018-09-17 17:59:44 +00:00
run_script_alert = Show alert when we try to run a script
2018-02-07 17:35:12 +00:00
reset_alerts = Reset all alert dialogs
2018-10-18 18:29:16 +00:00
color_management = Color Management
2019-05-08 13:55:56 +00:00
window_cs = Window Color Profile
use_monitor_cs = Use Current Monitor Color Profile
use_srgb_cs = Use sRGB Color Profile
use_specific_cs = Use {0}
2018-10-18 18:29:16 +00:00
working_rgb_cs = Working RGB space:
files_with_cs = Files with profile:
missing_cs = Missing profile:
disable_cs = Don't handle color
use_embedded_cs = Use embedded profile
convert_cs = Convert to working RGB space
assign_cs = Assign working RGB space
ask_cs = Ask
2024-01-08 18:19:25 +00:00
alpha_and_opacity = Alpha && Opacity
alpha_range = Alpha Range:
opacity_range = Opacity Range:
8bit_value = 0-255
percentage = 0%-100%
2016-12-23 15:38:32 +00:00
available_themes = Available Themes
2022-01-03 08:37:34 +00:00
extension_themes = Extension Themes
2016-12-23 15:38:32 +00:00
select_theme = &Select
2018-03-26 18:46:59 +00:00
download_themes = Download Themes
2016-12-23 15:38:32 +00:00
open_theme_folder = Open &Folder
2020-04-20 17:20:07 +00:00
language_extensions = Languages
theme_extensions = Themes
2022-04-14 01:46:48 +00:00
keys_extensions = Keyboard Shortcuts
2020-04-20 17:20:07 +00:00
script_extensions = Scripts
palette_extensions = Palettes
dithering_matrix_extensions = Dithering Matrices
multiple_extensions = Multiple Categories
2017-06-13 15:04:40 +00:00
add_extension = &Add Extension
2019-09-23 11:54:04 +00:00
add_extension_title = Add Extension
enable_extension = &Enable
2017-06-13 15:04:40 +00:00
disable_extension = &Disable
uninstall_extension = &Uninstall
2017-06-10 18:02:39 +00:00
open_extension_folder = Open &Folder
2016-12-23 15:38:32 +00:00
user_interface = User Interface
2023-02-24 20:06:44 +00:00
color_quantization = Color Quantization
performance = Performance
2021-03-02 16:50:49 +00:00
multiple_windows = UI with multiple windows
2019-02-25 21:02:58 +00:00
new_blend = New layer blending method
2018-06-22 18:41:22 +00:00
new_render_engine = New render engine for sprite editor
2018-05-24 15:56:07 +00:00
native_clipboard = Use native clipboard
2016-12-23 15:38:32 +00:00
native_file_dialog = Use native file dialog
2022-05-30 22:35:01 +00:00
shaders_for_color_selectors = Use shaders for color selectors
2022-07-20 15:44:40 +00:00
hue_with_sat_value = Apply Saturation/Value to Hue slider on Tint/Shade/Tone selector
2023-02-14 16:03:06 +00:00
cache_compressed_tilesets = Cache compressed tilesets for faster save (uses more memory)
2018-06-19 13:59:12 +00:00
one_finger_as_mouse_movement = Interpret one finger as mouse movement
2023-12-19 16:59:06 +00:00
one_finger_as_mouse_movement_tooltip = Only for Windows 8/10 Pointer API: Interprets one finger as mouse movement\nand two fingers as pan/scroll. Uncheck this to use the old behavior:\nOne finger pans/scrolls
2018-06-19 17:10:19 +00:00
load_wintab_driver = Load wintab32 library
2023-12-19 16:59:06 +00:00
load_wintab_driver_tooltip = Loads wintab32.dll driver to use Wacom-like devices\nwhen Aseprite is started
2018-06-19 17:10:19 +00:00
wintab_more_info = (More Information)
2016-12-23 15:38:32 +00:00
flash_selected_layer = Flash layer when it is selected
non_active_layer_opacity = Opacity for non-active layers:
ok = &OK
apply = &Apply
cancel = &Cancel
2019-03-11 18:30:55 +00:00
[outline]
color = Outline Color:
outside = Outside
inside = Inside
circle = Circle
2019-04-12 02:21:14 +00:00
horizontal = Horizontal
vertical = Vertical
2019-03-11 18:30:55 +00:00
square = Square
bg_color = Background Color:
2016-12-23 15:38:32 +00:00
[palette_from_sprite]
title = Palette from Sprite
2020-04-15 14:05:41 +00:00
new_palette = Create new palette, color count limit:
2016-12-23 15:38:32 +00:00
replace_palette = Replace current palette
replace_range = Replace current range
alpha_channel = Create entries with alpha component
[palette_popup]
load = &Load
open_folder = Open &Folder
2017-10-11 21:02:38 +00:00
[palette_popup_menu]
2021-05-20 20:38:57 +00:00
title = Palette
2017-10-11 21:02:38 +00:00
edit_palette = Edit &Palette
palette_size = Palette Si&ze
2023-07-06 12:50:32 +00:00
select_palette_colors = S&elect
2017-10-11 21:02:38 +00:00
small_size = &Small Size
medium_size = &Medium Size
large_size = &Large Size
color_tint_shade_tone = Color Tint/Shade/Tone
color_spectrum = Color Spectrum
rgb_color_wheel = RGB Color Wheel
2018-03-12 17:43:14 +00:00
ryb_color_wheel = RYB Color Wheel
2018-03-12 17:00:24 +00:00
normal_map_color_wheel = Normal Map Color Wheel
2017-10-11 21:02:38 +00:00
load_palette = L&oad Palette
save_palette = S&ave Palette
2020-12-30 05:56:02 +00:00
save_palette_as_preset = Save Palette as Preset
2017-10-11 21:02:38 +00:00
load_default_palette = Load Default Palette
2021-01-04 19:51:16 +00:00
save_as_default_palette = Save Palette as Default
create_palette_from_current_sprite = New Palette from Sprite
2021-05-20 13:45:59 +00:00
unused_colors = Unused Colors
unused_tiles = Unused Tiles
used_colors = Used Colors
used_tiles = Used Tiles
2017-10-11 21:02:38 +00:00
2016-12-23 15:38:32 +00:00
[palette_size]
title = Palette Size
number_of_colors = Number of colors:
[paste_text]
title = Insert Text
text = Text:
font_size = Font Size:
font = Font:
select_font = Select Font
color = Color:
antialias = Anti-aliasing filter
antialias_tooltip = Smooth font edges
2022-01-10 07:13:19 +00:00
[preview]
title = Preview
2019-05-27 14:10:52 +00:00
[recover_files]
title = Recover Files
recover_sprite = Recover Sprite
recover_n_sprites = Recover {} Sprite(s)
delete = Delete
refresh = Refresh
raw_images_as_frames = Raw Images as Frames
raw_images_as_layers = Raw Images as Layers
2019-05-27 20:53:22 +00:00
loading = Loading...
2019-05-27 14:10:52 +00:00
crash_sessions = Crashed Sessions
old_sessions = Previous Sessions
incompatible = [MIGHT BE INCOMPATIBLE v{1}] {0}
2016-12-23 15:38:32 +00:00
[replace_color]
2022-01-10 08:34:34 +00:00
title = Replace Color
2016-12-23 15:38:32 +00:00
from = From:
to = To:
tolerance = Tolerance:
2022-01-07 11:35:20 +00:00
[remove_slice]
2023-12-21 16:16:05 +00:00
x_removed = Slice "{}" removed
2022-01-07 11:35:20 +00:00
n_slices_removed = {} slice(s) removed
[remove_layer]
2023-12-21 16:16:05 +00:00
x_removed = Layer "{}" removed
2022-01-07 11:35:20 +00:00
layers_removed = Layers removed
2022-01-07 09:02:38 +00:00
[save_file]
title = Save File
save_as = Save As
export = Export
saving = Saving file
saved = File <{}> saved.
[save_palette]
title = Save Palette
[save_selection]
title = Save Selection (.msk file)
2018-09-17 16:14:56 +00:00
[script_access]
title = Security
script_label = The following script:
file_label = wants to access to this file:
command_label = wants to execute the following command:
2021-10-07 22:37:10 +00:00
websocket_label = wants to open a WebSocket connection to this URL:
2018-09-17 16:14:56 +00:00
dont_show_for_this_access = Don't show this specific alert again for this script
dont_show_for_this_script = Give full trust to this script
allow_execute_access = &Allow Execute Access
allow_write_access = &Allow Write Access
allow_read_access = &Allow Read Access
2021-10-07 22:37:10 +00:00
allow_open_conn_access = &Allow to Open Connections
2023-07-19 12:15:15 +00:00
allow_load_lib_access = &Allow Load External Library
2018-09-17 16:14:56 +00:00
give_full_access = Give Script Full &Access
stop_script = &Stop Script
2016-12-23 15:38:32 +00:00
[select_accelerator]
title = Keyboard Shortcut
key = Key:
clear = Clear
modifiers = Modifiers:
ctrl = Ctrl
cmd = Cmd
alt = Alt
shift = Shift
space = Space
win = Win
assigned_to = Assigned to:
ok = OK
cancel = Cancel
2019-02-13 19:15:04 +00:00
[select_file]
text = Select File
browse = ...
2023-12-22 18:03:07 +00:00
[selection_mode]
replace = Replace selection
add = Add to selection
subtract = Subtract from selection
intersect = Intersect selection
2016-12-23 15:38:32 +00:00
[send_crash]
title = Crash Report
send_file = Please send the following file:
to_email = To this email:
2017-09-04 15:59:44 +00:00
explaining = Explaining what you were doing when the program crashed.
2016-12-23 15:38:32 +00:00
using_dev_ver = You are using a development version.
open_dmp_file = Open the following file to debug your compilation:
do_it_later = Do it later
delete_file = Delete file, I've already sent it
2017-10-11 21:02:38 +00:00
[slice_popup_menu]
properties = Slice &Properties...
delete = &Delete Slice
2017-03-06 22:27:43 +00:00
[slice_properties]
title = Slice Properties
name = Slice Name:
user_data_tooltip = User Data
bounds = Bounds:
center = 9-Slices
2017-03-14 22:00:24 +00:00
pivot = Pivot
2017-03-06 22:27:43 +00:00
x = X
y = Y
width = Width
height = Height
2016-12-23 15:38:32 +00:00
[sprite_properties]
title = Sprite Properties
filename = File name:
type = Type:
size = Size:
frames = Frames:
advanced = Advanced
transparent_color = Transparent Color:
2023-12-19 16:59:06 +00:00
transparent_color_tooltip = Palette entry used as\ntransparent color in each\nlayer (only for indexed images)
2017-10-23 14:15:42 +00:00
pixel_ratio = Pixel Aspect Ratio:
2016-12-23 15:38:32 +00:00
square_pixels = Square Pixels (1:1)
double_wide = Double-wide Pixels (2:1)
double_high = Double-high Pixels (1:2)
2018-10-18 18:29:16 +00:00
color_profile = Color Profile:
2023-07-06 13:36:41 +00:00
assign = Assign
convert = Convert
2022-01-03 14:35:09 +00:00
rgb = RGB
grayscale = Grayscale
indexed_color = Indexed ({0} colors)
indexed_image_only = (only for indexed images)
assign_color_profile = Assign Color Profile
convert_color_profile = Convert Color Profile
change_sprite_props = Change Sprite Properties
2023-06-23 20:39:20 +00:00
tilesets = Tilesets
delete_tileset = Delete
duplicate_tileset = Duplicate
2016-12-23 15:38:32 +00:00
[sprite_size]
title = Sprite Size
pixels = Pixels:
width = Width:
width_px_tooltip = New width for the sprite (in pixels)
2023-12-19 16:59:06 +00:00
width_perc_tooltip = New width for the sprite\nPercentage of current width
2016-12-23 15:38:32 +00:00
height = Height:
height_px_tooltip = New height for the sprite (in pixels)
2023-12-19 16:59:06 +00:00
height_perc_tooltip = New height for the sprite\nPercentage of current height
2016-12-23 15:38:32 +00:00
lock_ratio = Lock Ratio
percentage = Percentage:
interpolation = Interpolation:
method = Method:
2022-01-07 08:29:48 +00:00
method_nearest_neighbor = Nearest-neighbor
method_bilinear = Bilinear
method_rotsprite = RotSprite
2016-12-23 15:38:32 +00:00
2018-11-26 13:55:19 +00:00
[svg_options]
title = SVG Options
pixel_scale = Pixel Scale:
2017-10-11 21:02:38 +00:00
[tab_popup_menu]
close = &Close
2019-10-01 17:55:08 +00:00
[tag_properties]
title = Tag Properties
name = Name:
from = From:
to = To:
color = Color:
ani_dir = Animation Direction:
2022-10-19 15:09:27 +00:00
repeat = Repeat:
2019-10-01 17:55:08 +00:00
2020-03-20 22:18:03 +00:00
[tga_options]
title = TGA Options
bits_per_pixel = Bits Per Pixel
compress = Compress
2020-03-24 01:21:02 +00:00
[css_options]
title = CSS Options
pixel_scale = Pixel Scale
with_vars = Use CSS3 Variables
generate_html = Generate Sample HTML File
2016-12-23 15:38:32 +00:00
[timeline_conf]
position = Position:
left = &Left
right = &Right
bottom = &Bottom
frame_header = Frame Header:
first_frame = First Frame:
2017-02-01 16:47:16 +00:00
thumbnails = Thumbnails
2017-11-21 17:30:30 +00:00
thumbnail_size = Thumbnail Size:
overlay_size = Overlay Size:
2016-12-23 15:38:32 +00:00
onion_skin = Onion Skin:
merge_frames = Merge Frames
red_blue_tint = Red/Blue Tint
reset = Reset
opacity = Opacity:
opacity_step = Opacity Step:
loop_tags = Loop through tag frames
current_layer = Current layer only
behind_sprite = Behind sprite
2023-12-05 16:33:23 +00:00
behind_sprite_toolip = Only for transparent layers.\nBackground is not included in this onion skin mode.
2016-12-23 15:38:32 +00:00
in_front = In front of sprite
in_front_toolip = For all kind of layers (background and transparents)
2017-10-11 21:02:38 +00:00
[tools]
rectangular_marquee = Rectangular Marquee Tool
2023-12-19 16:59:06 +00:00
selection_tooltip = * Left Button: replace/add to current selection\n* Right Button: remove from current selection
2017-10-11 21:02:38 +00:00
elliptical_marquee = Elliptical Marquee Tool
lasso_tool = Lasso Tool
polygonal_lasso = Polygonal Lasso Tool
magic_wand = Magic Wand Tool
pencil = Pencil Tool
spray = Spray Tool
eraser = Eraser Tool
2023-12-21 16:16:05 +00:00
eraser_tooltip = * Left Button: Erase with the background color in "Background" layer\n or transparent color in any other layer\n* Right Button: Replace foreground with background color
2017-10-11 21:02:38 +00:00
eyedropper = Eyedropper Tool
zoom = Zoom Tool
hand = Hand Tool
move = Move Tool
slice = Slice Tool
paint_bucket = Paint Bucket Tool
gradient = Gradient Tool
line = Line Tool
curve = Curve Tool
rectangle = Rectangle Tool
filled_rectangle = Filled Rectangle Tool
ellipse = Ellipse Tool
filled_ellipse = Filled Ellipse Tool
contour = Contour Tool
polygon = Polygon Tool
blur = Blur Tool
jumble = Jumble Tool
2018-03-28 14:43:35 +00:00
shortcut = Shortcut: {0}
preview_hide = Hide Preview
preview_show = Show Preview
2023-10-07 23:58:49 +00:00
timeline_hide = Hide Timeline
timeline_show = Show Timeline
2017-10-11 21:02:38 +00:00
2016-12-23 15:38:32 +00:00
[undo_history]
title = Undo History
[user_data]
user_data = User Data:
color = Color:
[webp_options]
title = WebP Options
save_as = Save as:
2018-03-26 17:08:08 +00:00
animation_loop = Animation &Loop
type = Type:
simple_webp = Simple: Good Lossless Compression
2016-12-23 15:38:32 +00:00
lossless_webp = Lossless WebP
compression = Compression:
image_hint = Image Hint:
image_hint_default = Default
image_hint_picture = Picture
image_hint_photo = Photo
image_hint_graph = Graph
lossy_webp = Lossy WebP
quality = Quality:
image_preset = Image Preset:
image_preset_default = Default
image_preset_picture = Picture
image_preset_photo = Photo
image_preset_drawing = Drawing
image_preset_icon = Icon
image_preset_text = Text
2018-12-18 22:26:36 +00:00
[symmetry]
toggle = Toggle Symmetry
toggle_horizontal = Toggle Horizontal Symmetry
toggle_vertical = Toggle Vertical Symmetry
2019-11-11 18:40:01 +00:00
show_options = Symmetry Options
reset_position = Reset Symmetry to Center