mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-29 00:23:48 +00:00
Add missing language strings for layer/frame/anidir comboboxes
This commit is contained in:
parent
dd2efe28d2
commit
9105642dbf
@ -10,6 +10,11 @@ description = You are going to enter in "Advanced Mode".
|
||||
shortcut = Shortcut:
|
||||
right_click = Right-click: Show playback options
|
||||
|
||||
[anidir_combo]
|
||||
forward = Forward
|
||||
reverse = Reverse
|
||||
ping_pong = Ping-pong
|
||||
|
||||
[ask_for_color_profile]
|
||||
title = Color Profile
|
||||
sprite_with_profile = The sprite contains a color profile.
|
||||
@ -846,6 +851,11 @@ all_cels_tooltip = Apply to all cels in the sprite
|
||||
[font_popup]
|
||||
load = Load
|
||||
|
||||
[frame_combo]
|
||||
all_frames = All frames
|
||||
selected_frames = Selected frames
|
||||
tag = Tag:
|
||||
|
||||
[frame_properties]
|
||||
title = Frame Properties
|
||||
frame_number = Frame number:
|
||||
@ -1021,6 +1031,12 @@ trigger_right_mouse_button = Trigger Right Mouse Button
|
||||
ok = &OK
|
||||
cancel = &Cancel
|
||||
|
||||
[layer_combo]
|
||||
group = Group:
|
||||
layer = Layer:
|
||||
selected_layers = Selected layers
|
||||
visible_layers = Visible layers
|
||||
|
||||
[layer_properties]
|
||||
title = Layer Properties
|
||||
name = Name:
|
||||
|
@ -11,6 +11,7 @@
|
||||
|
||||
#include "app/ui/layer_frame_comboboxes.h"
|
||||
|
||||
#include "app/i18n/strings.h"
|
||||
#include "app/restore_visible_layers.h"
|
||||
#include "app/site.h"
|
||||
#include "doc/anidir.h"
|
||||
@ -56,12 +57,15 @@ std::string LayerListItem::buildName(const doc::Layer* layer)
|
||||
name.insert(0, layer->name());
|
||||
layer = layer->parent();
|
||||
}
|
||||
name.insert(0, isGroup ? "Group: ": "Layer: ");
|
||||
const std::string namePrefix =
|
||||
(isGroup ? Strings::layer_combo_group() :
|
||||
Strings::layer_combo_layer()) + " ";
|
||||
name.insert(0, namePrefix);
|
||||
return name;
|
||||
}
|
||||
|
||||
FrameListItem::FrameListItem(doc::Tag* tag)
|
||||
: ListItem("Tag: " + tag->name())
|
||||
: ListItem(Strings::frame_combo_tag() + " " + tag->name())
|
||||
, m_tag(tag)
|
||||
{
|
||||
setValue(m_tag->name());
|
||||
@ -89,10 +93,10 @@ void fill_area_combobox(const doc::Sprite* sprite, ui::ComboBox* area, const std
|
||||
|
||||
void fill_layers_combobox(const doc::Sprite* sprite, ui::ComboBox* layers, const std::string& defLayer, const int defLayerIndex)
|
||||
{
|
||||
int i = layers->addItem("Visible layers");
|
||||
int i = layers->addItem(Strings::layer_combo_visible_layers());
|
||||
dynamic_cast<ui::ListItem*>(layers->getItem(i))->setValue(kAllLayers);
|
||||
|
||||
i = layers->addItem("Selected layers");
|
||||
i = layers->addItem(Strings::layer_combo_selected_layers());
|
||||
dynamic_cast<ui::ListItem*>(layers->getItem(i))->setValue(kSelectedLayers);
|
||||
if (defLayer == kSelectedLayers)
|
||||
layers->setSelectedItemIndex(i);
|
||||
@ -113,10 +117,10 @@ void fill_layers_combobox(const doc::Sprite* sprite, ui::ComboBox* layers, const
|
||||
|
||||
void fill_frames_combobox(const doc::Sprite* sprite, ui::ComboBox* frames, const std::string& defFrame)
|
||||
{
|
||||
int i = frames->addItem("All frames");
|
||||
int i = frames->addItem(Strings::frame_combo_all_frames());
|
||||
dynamic_cast<ui::ListItem*>(frames->getItem(i))->setValue(kAllFrames);
|
||||
|
||||
i = frames->addItem("Selected frames");
|
||||
i = frames->addItem(Strings::frame_combo_selected_frames());
|
||||
dynamic_cast<ui::ListItem*>(frames->getItem(i))->setValue(kSelectedFrames);
|
||||
if (defFrame == kSelectedFrames)
|
||||
frames->setSelectedItemIndex(i);
|
||||
@ -139,9 +143,9 @@ void fill_anidir_combobox(ui::ComboBox* anidir, doc::AniDir defAnidir)
|
||||
int(doc::AniDir::REVERSE) == 1 &&
|
||||
int(doc::AniDir::PING_PONG) == 2, "doc::AniDir has changed");
|
||||
|
||||
anidir->addItem("Forward");
|
||||
anidir->addItem("Reverse");
|
||||
anidir->addItem("Ping-pong");
|
||||
anidir->addItem(Strings::anidir_combo_forward());
|
||||
anidir->addItem(Strings::anidir_combo_reverse());
|
||||
anidir->addItem(Strings::anidir_combo_ping_pong());
|
||||
anidir->setSelectedItemIndex(int(defAnidir));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user