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Fix layer name for new sprites to match the translation in new layer (fix #2549)
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@ -336,6 +336,8 @@ MoveMask_Content = Selection Content
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NewBrush = New Brush
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NewFile = New File
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NewFile_FromClipboard = New File from Clipboard
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NewFile_Sprite = Sprite
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NewFile_BackgroundLayer = Background
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NewFrame = New Frame
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NewFrame_NewEmptyFrame = New Empty Frame
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NewFrame_DuplicateCels = Duplicate Cels w/Layer Mode
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@ -235,12 +235,11 @@ void NewFileCommand::onExecute(Context* ctx)
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if (sprite->colorMode() != ColorMode::GRAYSCALE)
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get_default_palette()->copyColorsTo(sprite->palette(frame_t(0)));
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// If the background color isn't transparent, we have to
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// convert the `Layer 1' in a `Background'
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if (bgColor.getType() != app::Color::MaskType) {
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Layer* layer = sprite->root()->firstLayer();
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if (layer && layer->isImage()) {
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Layer* layer = sprite->root()->firstLayer();
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if (layer && layer->isImage()) {
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// If the background color isn't transparent, we have to
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// convert the `Layer 1' in a `Background'
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if (bgColor.getType() != app::Color::MaskType) {
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LayerImage* layerImage = static_cast<LayerImage*>(layer);
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layerImage->configureAsBackground();
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@ -261,11 +260,8 @@ void NewFileCommand::onExecute(Context* ctx)
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set_current_palette(&oldPal, false);
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}
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}
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#ifdef ENABLE_UI
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else if (clipboardImage) {
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Layer* layer = sprite->root()->firstLayer();
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if (layer && layer->isImage()) {
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else if (clipboardImage) {
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LayerImage* layerImage = static_cast<LayerImage*>(layer);
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// layerImage->configureAsBackground();
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@ -279,13 +275,19 @@ void NewFileCommand::onExecute(Context* ctx)
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}
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sprite->setPalette(&clipboardPalette, false);
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}
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}
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#endif // ENABLE_UI
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if (layer->isBackground())
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layer->setName(Strings::commands_NewFile_BackgroundLayer());
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else
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layer->setName(fmt::format("{} {}", Strings::commands_NewLayer_Layer(), 1));
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}
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// Show the sprite to the user
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std::unique_ptr<Doc> doc(new Doc(sprite.get()));
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sprite.release();
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doc->setFilename(fmt::format("Sprite-{:04d}", ++g_spriteCounter));
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doc->setFilename(fmt::format("{}-{:04d}",
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Strings::commands_NewFile_Sprite(), ++g_spriteCounter));
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doc->setContext(ctx);
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doc.release();
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}
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