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Minor changes in the Edit > Preferences > Experimental section
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@ -1694,6 +1694,8 @@ disable_extension = &Disable
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uninstall_extension = &Uninstall
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open_extension_folder = Open &Folder
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user_interface = User Interface
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color_quantization = Color Quantization
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performance = Performance
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multiple_windows = UI with multiple windows
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new_blend = New layer blending method
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new_render_engine = New render engine for sprite editor
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@ -513,18 +513,9 @@
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</hbox>
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<check id="native_clipboard" text="@.native_clipboard" />
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<check id="native_file_dialog" text="@.native_file_dialog" />
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<hbox>
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<check id="shaders_for_color_selectors"
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text="@.shaders_for_color_selectors"
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pref="experimental.use_shaders_for_color_selectors" />
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<link text="(#960)" url="https://github.com/aseprite/aseprite/issues/960" />
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</hbox>
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<check id="tint_shade_tone_hue_with_sat_value"
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text="@.hue_with_sat_value"
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pref="experimental.hue_with_sat_value_for_color_selector" />
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<check id="cache_compressed_tilesets"
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text="@.cache_compressed_tilesets"
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pref="tileset.cache_compressed_tilesets" />
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<hbox id="load_wintab_driver_box">
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<check id="load_wintab_driver2"
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text="@.load_wintab_driver"
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@ -536,10 +527,21 @@
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<label text="@.non_active_layer_opacity" />
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<slider id="nonactive_layers_opacity" min="0" max="255" width="128" />
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</hbox>
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<separator text="@.color_quantization" horizontal="true" />
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<hbox>
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<label text="@rgbmap_algorithm_selector.label" />
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<hbox id="rgbmap_algorithm_placeholder" />
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</hbox>
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<separator text="@.performance" horizontal="true" />
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<hbox>
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<check id="shaders_for_color_selectors"
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text="@.shaders_for_color_selectors"
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pref="experimental.use_shaders_for_color_selectors" />
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<link text="(#960)" url="https://github.com/aseprite/aseprite/issues/960" />
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</hbox>
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<check id="cache_compressed_tilesets"
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text="@.cache_compressed_tilesets"
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pref="tileset.cache_compressed_tilesets" />
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</vbox>
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</panel>
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