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Add missing language strings in sprite size command
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@ -1817,6 +1817,9 @@ lock_ratio = Lock Ratio
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percentage = Percentage:
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interpolation = Interpolation:
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method = Method:
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method_nearest_neighbor = Nearest-neighbor
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method_bilinear = Bilinear
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method_rotsprite = RotSprite
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[svg_options]
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title = SVG Options
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@ -17,6 +17,7 @@
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#include "app/commands/params.h"
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#include "app/doc_api.h"
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#include "app/ini_file.h"
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#include "app/i18n/strings.h"
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#include "app/modules/gui.h"
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#include "app/modules/palettes.h"
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#include "app/sprite_job.h"
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@ -80,7 +81,7 @@ class SpriteSizeJob : public SpriteJob {
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public:
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SpriteSizeJob(const ContextReader& reader, int new_width, int new_height, ResizeMethod resize_method)
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: SpriteJob(reader, "Sprite Size") {
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: SpriteJob(reader, Strings::sprite_size_title().c_str()) {
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m_new_width = new_width;
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m_new_height = new_height;
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m_resize_method = resize_method;
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@ -263,9 +264,9 @@ public:
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doc::algorithm::RESIZE_METHOD_BILINEAR == 1 &&
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doc::algorithm::RESIZE_METHOD_ROTSPRITE == 2,
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"ResizeMethod enum has changed");
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method()->addItem("Nearest-neighbor");
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method()->addItem("Bilinear");
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method()->addItem("RotSprite");
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method()->addItem(Strings::sprite_size_method_nearest_neighbor());
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method()->addItem(Strings::sprite_size_method_bilinear());
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method()->addItem(Strings::sprite_size_method_rotsprite());
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int resize_method;
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if (params.method.isSet())
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resize_method = (int)params.method();
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