Fabiano Caputo
2740736026
Translated using Weblate (Italian)
...
Currently translated at 100.0% (1606 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/it/
2023-12-14 01:55:26 +01:00
David Capello
15e9ea67bd
Translated using Weblate (Italian)
...
Currently translated at 100.0% (1606 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/it/
2023-12-14 01:55:26 +01:00
Aleksey Smirnov
8ea2c284c3
Translated using Weblate (Russian)
...
Currently translated at 1.9% (31 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ru/
2023-12-14 01:55:26 +01:00
Aleksey Smirnov
4e0b135c14
Translated using Weblate (Russian)
...
Currently translated at 1.5% (25 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ru/
2023-12-14 01:55:26 +01:00
David Capello
d0c8096883
Translated using Weblate (Spanish)
...
Currently translated at 6.0% (97 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-14 01:55:26 +01:00
dio.next.door201bade7ea0e4d3c
e11057a360
Translated using Weblate (Ukrainian)
...
Currently translated at 0.7% (12 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/uk/
2023-12-14 01:55:26 +01:00
프돔
e4aced8993
Translated using Weblate (Korean)
...
Currently translated at 1.0% (17 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ko/
2023-12-14 01:55:25 +01:00
Fabiano Caputo
7d5ad6fa35
Translated using Weblate (Italian)
...
Currently translated at 100.0% (1606 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/it/
2023-12-14 01:55:25 +01:00
David Capello
e0d5cc8bf9
Add license terms to translation files (CC-BY-4.0)
2023-12-07 19:59:35 -03:00
TakWolf
fa7b388b41
Translated using Weblate (Polish)
...
Currently translated at 3.3% (53 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:48:34 -03:00
Jakub Mańczak
5c025a8324
Translated using Weblate (Polish)
...
Currently translated at 3.3% (53 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:48:27 -03:00
Nathan
7aca4fc085
Translated using Weblate (French)
...
Currently translated at 71.2% (1145 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/fr/
2023-12-07 19:45:36 -03:00
Jakub Mańczak
2f9f4ead6b
Translated using Weblate (Polish)
...
Currently translated at 1.5% (25 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:43:00 -03:00
Nathan
ca3c95d883
Translated using Weblate (French)
...
Currently translated at 50.4% (811 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/fr/
2023-12-07 19:42:26 -03:00
Jakub Mańczak
df1d891054
Added translation using Weblate (Polish)
2023-12-07 19:39:43 -03:00
TakWolf
d3f46fb9ac
Add display_name to each translation file
2023-12-07 18:42:10 -03:00
David Capello
92c987020a
Translated using Weblate (Spanish)
...
Currently translated at 2.3% (37 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-07 16:18:41 +01:00
David Capello
84187ad1ec
Simplify strings for PaletteEditor command removing leading blanks
...
This issue was brought up here:
https://github.com/aseprite/aseprite/pull/4207#issuecomment-1845334373
2023-12-07 12:11:00 -03:00
TakWolf
f7c830d984
Fix strings weblate convert format.
2023-12-07 10:17:44 -03:00
David Capello
516a927a59
Add new empty translation files for Weblate
...
Added empty files to start the translation for:
* Chinese (Simplified)
* Chinese (Traditional)
* French
* German
* Italian
* Japanese
* Korean
* Portuguese
* Russian
* Ukrainian
2023-12-06 22:05:29 -03:00
David Capello
0caa825742
Translated using Weblate (Spanish)
...
Currently translated at 1.9% (32 of 1606 strings)
Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-06 19:44:10 +01:00
David Capello
de9618b829
Added translation using Weblate (Spanish)
2023-12-06 14:41:42 -03:00
David Capello
896e7f392e
Change en.ini multiline format
...
Instead of using the simpleini format (which is not quite common/standard):
key = <<<END
line1
line2
END
We just use:
key = line1\nline2
2023-12-06 14:15:21 -03:00
David Capello
609aedee12
Fix Weblate parsing error with strings outside any section
...
Given error:
Could not parse translation base file: File contains no section
headers. file: '<???>', line: 10 'display_name = English\n'
It looks like a known issue: https://github.com/WeblateOrg/weblate/issues/9702
2023-12-06 13:45:10 -03:00
TakWolf
d5a54d8de7
Let spaces on both sides of the '+'
2023-12-06 13:39:32 -03:00
TakWolf
1c92d28bc8
Unified modifiers + key text.
2023-12-06 13:39:32 -03:00
TakWolf
444cb56371
Fix menu indication text.
2023-12-06 13:39:32 -03:00
TakWolf
b62ecec3e1
Unified menu indication text, add double quotation marks, such as: "File > Save As"
2023-12-06 13:39:32 -03:00
TakWolf
55e65a1f8b
Description object error
2023-11-20 20:10:59 -03:00
TakWolf
77ea4d40b8
Fix strings spelling typo: Difussion -> Diffusion. Notice, this is not compatible for translations.
2023-11-20 20:10:59 -03:00
David Capello
fee543f9e1
Add option to disable Snap to Grid by default when we move the selection ( fix #4153 )
2023-11-20 15:19:38 -03:00
David Capello
1a3c32a93d
Fix typo in en.ini file: extra " char ( fix #4148 )
2023-11-17 14:40:01 -03:00
David Capello
1311944667
Add option to enable the Snap to Grid option for the brush preview ( fix #4137 )
2023-11-15 20:30:58 -03:00
David Capello
62bdd8af9f
Add "Advanced Options" checkbox in Tileset selector
...
To hide "Base Index" & "Allowed Flips" options by default.
2023-11-10 17:19:41 -03:00
David Capello
302d998218
Add support to match flipped tiles automatically in Auto/Stack modes
...
By default Aseprite will not try to match flipped versions of the
tiles (as it requires more CPU), but when we create a tileset we can
specify which flips can be matched automatically (new
Tileset::matchFlags() property).
These flags are just for the Auto mode, if we manually insert a
flipped tile, that is always supported, even when the matchFlags() are
not specified.
2023-11-09 16:44:46 -03:00
David Capello
ae3b2dd144
Revert timeline behavior to the v1.2 default ( #4024 )
...
This change was introduced in dd7e27a098
as a possible fix for #4024 , but the change is too disruptive to be
introduced at this stage, we need some extra UI elements to make the
drag & drop accessible in both modes: the default v1.2 behavior, and
a possible new selection mode, e.g. #1498
2023-10-25 08:36:54 -03:00
Akylzhan
4f73b14f8f
Add Timeline visibility button to Toolbar, extracted button draw logic to separate member function
2023-10-08 05:58:49 +06:00
David Capello
3f101d48d4
Add more accessible option to re-enable the Aseprite file dialog ( fix #4051 )
...
As now the native file selector is the default one, we moved the
option to re-enable the previous file selector to Edit > Preferences >
General > Show Aseprite file dialog option.
Related to #3615 and added as a simple alternative to #2745 which
require native widgets on each native file dialog.
2023-10-04 16:57:11 -03:00
David Capello
d8814fa2f9
Add option to avoid drag & drop timeline range from edges
...
Related to #1498 in some way to start enabling new selection modes in
the timeline.
2023-09-19 12:07:14 -03:00
David Capello
e2d8ffab54
Add reset buttons + tooltips to timeline range options ( #4024 )
2023-09-18 17:33:38 -03:00
David Capello
dd7e27a098
New (default) options to customize timeline range selection ( fix #4024 )
...
Now a single click will not enable the range, using Shift+click or
dragging the mouse will enable the range of multiple
layers/frames/cels by default (but there are new options to go back to
the previous behavior or customize this behavior in an extensive way).
2023-09-15 19:53:31 -03:00
David Capello
4b716255e8
Fix typo in extra paint bucket options popup ( #4041 )
2023-09-14 11:02:15 -03:00
Gaspar Capello
572cdf2b0e
Add check box "Same in all tools" in the Dynamics options window ( fix #4003 )
...
Now each tool has independent 'dynamic options'. A global configuration
for all tools is also possible via the 'Same in all tools' option.
ALso this fix, solves a regression inserted in:
2cc15cda9e
(bug inserted: stabilizer is always active)
2023-08-18 15:35:15 -03:00
David Capello
7358626859
Add flip/rotate brush support to ChangeBrush command ( #1222 )
...
Implement part of:
https://github.com/aseprite/aseprite/issues/1222
https://steamcommunity.com/app/431730/discussions/1/1479856439033920884/
https://community.aseprite.org/t/flipping-rotating-the-current-brush/1854
2023-08-09 21:56:55 -03:00
David Capello
400456cbec
Right-clicking a tileset mode button gives the possibility to set it as the default one
...
Feature request: https://community.aseprite.org/t/19487
2023-07-19 11:27:00 -03:00
David Capello
11644a7d16
Add Shift+F7 to toggle other layers visibility on Preview window
2023-07-19 10:56:16 -03:00
David Capello
32009723c5
[lua] Ask for access for package.loadlib() function
2023-07-19 09:15:15 -03:00
Martín Capello
4926f4c1fc
Show, duplicate and delete tilesets in Sprite Properties dialog ( fix #3875 )
2023-07-18 18:50:57 -03:00
David Capello
00b75a76a8
Add displayName property for language extensions ( fix #3964 )
...
The default language (en.ini) has a new "display_name" property, but
probably we should remove it and transform the English language in an
extension (just as the default Aseprite theme).
2023-07-12 12:25:30 -03:00
TakWolf
3134bfaa30
Remove duplicate string in en.ini and extra whitespace
2023-07-06 10:59:04 -03:00
David Capello
c527d68c64
Fix Assign/Convert button labels in Sprite Properties dialog
...
Regression introduced in 974c13dd33
2023-07-06 10:36:41 -03:00
Martín Capello
5bc432f289
Delete unused tilesets after deleting tilemaps ( fix #3876 )
2023-06-27 15:24:13 -03:00
David Capello
c32b9b07a8
Centralize the warning message for incompatible files/forward compatibility ( #3811 , #3812 )
...
Several changes were included:
- Fixes in TextBox widget to show it with proper size hint when it's
outside a viewport
- Added the IncompatFileWindow with a message + link to know how to
update Aseprite and solve the situation
- Moved CannotModifyWhenReadOnlyException from app/doc.h to
app/transaction.h
2023-05-11 12:18:31 -03:00
Martín Capello
3f581a5dfa
Add warning when loading unsupported property type and mark the file as read-only ( fix #3812 , fix #3811 )
2023-05-08 17:37:05 -03:00
David Capello
7104a1a449
F2 renames the layer if a range of frames is not selected ( fix #2326 )
...
In this way we can use F2 to:
1. Set the Loop section if two or more frames are selected
2. Remove the loop section if only one frame is selected
3. Rename the active layer if the layer is selected (or no frames are selected)
2023-04-11 19:04:45 -03:00
David Capello
24846eae10
Add z-index property to cels ( fix aseprite/Attachment-System#88 )
...
* Now a Cel has a z-index property to change the order of layers per frame
* A new doc::RenderPlan class can calculate the order of cels to be rendered
* z-index is saved as a int16_t in the .aseprite files
* This new field can be set/get from Lua with Cel.zIndex
2023-04-10 19:23:16 -03:00
David Capello
da0a8b7916
Show GPU option only in DEVMODE
...
We've update the label "GPU acceleration" to avoid confusion between
developers so they know that this option is not enabled in the final
release.
2023-04-03 16:09:26 -03:00
David Capello
30a88c8e3d
Put playback options into Frame > Playback submenu
...
This menu was accessible right-clicking the Play button in the
Timeline (and in the Preview window, with specific options for the
Preview).
This change includes some changes:
1. Now if a menu <item> in gui.xml doesn't specify a text field, the
text of the command is used (to avoid double translation, the bad
side is that we don't have a mnemonic specified).
2. Menu::showPopup() can be used with submenus from the root menu, to
do this we have to remove the menu item owner temporarily before we
show the menu as popup (see the change in Menu::showPopup())
3. We can specify a special active DocView for commands with
UIContext::SetTargetView, this is used to set the Preview editor as
active view for commands like TogglePlayOnce, etc.
2023-03-21 17:18:05 -03:00
Gaspar Capello
18c56ae638
Add frame duration warnings saving animated GIF files ( fix #1504 )
2023-03-20 12:55:34 -03:00
David Capello
63de8edfdf
Minor changes in file_format_doesnt_support_error/warning strings
2023-03-20 12:55:20 -03:00
David Capello
c900327675
Add switch for "multiple windows" in Edit > Preferences > General
...
As the "multiple windows" feature is still buggy (#3556 ) and we've
disabled it by default, it's nice to make this option more visible (in
the General section) so users reliant on this will find the switch
quickly.
2023-02-24 17:11:51 -03:00
David Capello
495a0b4684
Minor changes in the Edit > Preferences > Experimental section
2023-02-24 17:06:44 -03:00
David Capello
ccef9cee4f
Cache compressed tileset information from .aseprite files on memory
...
We've added an experimental option (enabled by default) to keep the
compressed tileset data when we load/save a .aseprite file to avoid
recompressing each time we save (and only compressing the tileset if
tiles are modified).
This is an attempt to make the save operation faster when we use
sprites with several tilemap layers + large tilesets (many tiles, with
big tiles).
Reference: https://github.com/aseprite/Attachment-System/issues/54
2023-02-14 13:03:06 -03:00
David Capello
988cba2c2b
Add "Copy Path" option when right-clicking a sprite tab
2023-01-05 14:23:15 -03:00
David Capello
822a309724
Several fixes/rewording for --tagnames-format CLI and GUI
2022-12-23 09:59:01 -03:00
Nathan Pannell
bc9e201255
Added cli option --tagname-format
2022-12-23 09:11:58 -03:00
David Capello
9601c02812
Add option to play/preview with subtags & repetitions
2022-10-20 14:41:24 -03:00
David Capello
4f96d37b1f
Add repeat field to animation tags ( #1275 , #1740 )
2022-10-19 12:25:06 -03:00
Joshua Ogunyinka
ed26fdd806
Add missing language strings in other uncategorized sections
2022-10-12 14:57:23 -03:00
Joshua Ogunyinka
6c55847151
Add more missing language strings for filtering/editing
2022-10-12 14:54:50 -03:00
Joshua Ogunyinka
aaa69a3d81
Add more missing language strings when importing/exporting sprite sheets
2022-10-12 14:40:01 -03:00
Joshua Ogunyinka
a4bc897f76
Add missing language strings for preview editor/new brush/inks/mask by color
2022-10-12 14:36:31 -03:00
Joshua Ogunyinka
3cdb187487
Add more missing language strings for colorbar's wheel properties
2022-10-12 14:24:20 -03:00
Joshua Ogunyinka
05c4326ada
Add missing language strings for all components using the status bar
2022-10-12 14:23:30 -03:00
Joshua Ogunyinka
bf88fa2bd1
Add missing language strings when loading/saving components
2022-10-12 14:21:21 -03:00
Joshua Ogunyinka
05ece3fad1
Add missing language strings in sprite size command
2022-10-12 13:49:24 -03:00
Joshua Ogunyinka
9105642dbf
Add missing language strings for layer/frame/anidir comboboxes
2022-10-12 13:46:29 -03:00
Joshua Ogunyinka
dd2efe28d2
Add missing language strings for dithering selector
2022-10-12 13:41:19 -03:00
Joshua Ogunyinka
974c13dd33
Add missing language strings in sprite properties & import sprite sheet
2022-10-12 13:38:22 -03:00
Joshua Ogunyinka
6bc0d312d2
Add missing language strings in the layer properties
2022-10-12 13:24:09 -03:00
Joshua Ogunyinka
bbfae36d8f
Add missing language strings for preference window
2022-10-12 13:20:41 -03:00
Joshua Ogunyinka
de44545930
Add missing language strings for keyboard shortcuts
...
Co-authored-by: David Capello <david@igara.com>
2022-10-12 13:20:35 -03:00
Joshua Ogunyinka
797f8db2fa
Add missing language strings for the file selector
2022-10-12 13:20:23 -03:00
Joshua Ogunyinka
60b5df4030
Add missing language strings for the color bar
2022-10-12 13:19:32 -03:00
Joshua Ogunyinka
3c815ac1bd
Add missing language strings for the timeline/context bar
2022-10-12 13:19:20 -03:00
David Capello
ddafa5083e
Merge branch 'main' into beta
2022-08-31 11:57:16 -03:00
lampysprites
c67902dee3
Request frame duration when opening sequences
2022-08-31 09:06:16 -03:00
David Capello
2f34e25f06
Merge branch 'export' into beta
2022-08-19 18:05:36 -03:00
David Capello
a2f61a3378
Add "File > Export > Export Tileset" option ( #3240 )
...
Now we can export one (or several) tilesets in one sprite sheet (using
the same options that are available in the Export Sprite Sheet dialog,
e.g. like extruding tiles, related to #1982 in some way).
Some changes:
* New "Source" field and fromTilesets param for ExportSpriteSheet
command
* New ExportTileset command (which acts like ExportSpriteSheet but
with fromTilesets=true by default)
* Added --export-tileset CLI option
2022-08-18 14:56:43 -03:00
David Capello
83857ea600
Merge branch 'main' into beta
2022-08-17 22:58:12 -03:00
David Capello
4e12e427ef
Rename "checked" -> "checkered" (background, drawing routines, etc.)
...
Also rename setBgCheckedSize -> setBgStripeSize in case we add new
background patterns (like horizontal/vertical/diagonal stripes, etc.)
2022-08-17 22:19:07 -03:00
David Capello
3c3d2dafe6
Add Area element in the Export window (UI only) ( #645 )
2022-08-12 17:25:40 -03:00
David Capello
03f9db5121
Move export/import commands to submenus inside File > Export/Import
2022-08-10 11:58:34 -03:00
David Capello
db38a56558
Merge branch 'main' into beta
2022-07-20 16:10:40 -03:00
David Capello
571134c1b4
Add option to apply Saturation/Value to Hue slider in Tint/Shade/Tone optionally
...
This was changed in df33744c85
, but now
we're adding an option to switch between both behaviors. We prefer to
keep the old behavior as the default one and the new one as an
optional preference.
Related to: https://community.aseprite.org/t/15065
2022-07-20 12:47:50 -03:00
Martín Capello
7ec08ca54c
Add Aseprite update dialog and fix enter license dialog
2022-06-28 19:16:03 -03:00
Martín Capello
776b97deef
Refactor EnterLicense dialog and add license activation handling
2022-06-28 19:13:55 -03:00
Martín Capello
2639c36b2f
Create EnterLicense dialog
2022-06-28 19:09:10 -03:00
Martín Capello
588d8027f4
Conditionally compile the license activation code when the ENABLE_DRM flag is defined
2022-06-28 19:09:10 -03:00
Martín Capello
740dd166de
Refactor the code to change the "register" dialog for "enter_license" dialog
2022-06-28 19:09:10 -03:00
Martín Capello
fcac48cccb
Add option to enter Aseprite license key ( #2664 )
...
This is an initial version to add an automatic update feature in the
future.
2022-06-28 19:09:10 -03:00
David Capello
77771b703b
Merge branch 'main' into beta
2022-05-30 20:41:35 -03:00
David Capello
6ce205e0db
Add experimental option to disable shaders for color selectors ( #960 )
2022-05-30 19:35:01 -03:00
David Capello
684d06ede8
Merge branch 'main' into beta
2022-05-23 18:04:55 -03:00
Gaspar Capello
8aff048364
Fix auto show selection edges tool tip ( fix #3288 )
2022-05-20 08:41:53 -03:00
David Capello
8d2863a58b
Merge branch 'main' into beta
2022-05-05 09:57:29 -03:00
David Capello
7fea99a718
Move the "invert wheel for brush size" option to Edit > Keyboard Shortcuts > Mouse Wheel
2022-05-05 09:26:19 -03:00
Thanos Kamber
b9dfad6b6b
Option invert scrolling direction for brush size ( closes #2364 )
...
This commit adds the option to invert if the brush size increases or
decreases when holding CTRL and scrolling as mentioned in the issue #2364
By default, the previous behavior is kept.
2022-05-04 18:48:45 -03:00
David Capello
a004b7dfe1
Merge branch 'fix-232' of https://github.com/Enfyve/aseprite into Enfyve-fix-232
2022-05-03 15:11:27 -03:00
David Capello
46626bb5ce
Merge branch 'main' into beta
2022-04-13 23:01:12 -03:00
David Capello
e4c2995326
Extensions now support defining keyboard shortcuts ( #1403 , #3239 )
2022-04-13 22:46:48 -03:00
David Capello
b4d3692927
Add ShowMenu command so the user can customize Alt+top level menu mnemonic shortcuts ( #3239 )
2022-04-12 22:52:09 -03:00
David Capello
4ce2d1a340
Add option to simulate mouse wheel using key shortcut+drag mouse ( fix #3195 )
...
Now we can change several values (zoom, brush size, etc.) pressing a
keyboard shortcuts and dragging the mouse in a specific vector
direction (DragVector). It allows the modification of one, two, or
even more parameters at the same time (e.g. X axis to change the brush
size, Y axis the alpha value of the ink).
2022-03-08 20:40:11 -03:00
David Capello
d077900fe5
Merge branch 'main' into beta
2021-10-13 10:15:39 -03:00
David Capello
212e9fbe6c
New initial Lua debugger version ( #1967 )
...
Incomplete version of the Lua debugger.
Some available features:
* Break in next executed instruction
* Step in, over, out
* See & navigate stacktrace
* See local variables
Some missing features:
* Breakpoints
* Eval user expressions with local variables
The UX needs some improvement yet.
2021-10-12 16:52:14 -03:00
David Capello
db44eeb269
Merge branch 'main' into beta
2021-10-12 10:45:33 -03:00
David Capello
6e84bb5443
[lua] Ask for permission to open a WebSocket from scripts
2021-10-07 19:37:10 -03:00
David Capello
f318a42f19
Merge branch 'main' into beta
2021-09-29 10:16:02 -03:00
David Capello
18bebeaba8
Minor fix in share crash data tooltip
2021-09-23 19:41:40 -03:00
David Capello
f6322a1373
Don't show "Aseprite is up to date" when there is no new version
2021-09-23 15:27:09 -03:00
David Capello
0c604ca4ba
Ask for consent to share crash data
2021-09-23 15:22:26 -03:00
David Capello
a5b41d2630
Merge branch 'main' into beta
2021-08-19 10:34:32 -03:00
David Capello
341408e902
Don't crash when saving palettes to .jpg format ( fix #2654 )
...
Now .jpg is not even show in the list of available format to save
palettes (same for other file format that don't support indexed color
mode).
2021-08-18 13:03:38 -03:00
David Capello
8f838ba36d
Backport FullscreenMode command ( #464 )
...
Original from ae02600a63
2021-07-05 20:11:46 -03:00
David Capello
1fd2e97b8d
Add stabilizer ( fix #2371 )
2021-06-11 09:08:12 -03:00
Gaspar Capello
5f48d77786
Add octree quantization algorithm supports alpha channel
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Before this commit, Octree wasn't support alpha channel.
Also the automatic quantization algorithm selection was removed because Octree support alpha channel now.
2021-06-04 10:06:06 -03:00
David Capello
405c1cfd39
Remove the " Menu" suffix from the palette menu
2021-05-20 17:38:57 -03:00
David Capello
56ae29a9b4
Add different names to SelectPaletteColors and possibility to assign keyboard shortcuts to these items
...
Now we can assign keyboard shortcuts to the whole Palette menu.
2021-05-20 17:28:32 -03:00
Gaspar Capello
3c6320a4b5
Add select used colors and select used tiles on palette options
2021-05-20 15:59:42 -03:00
David Capello
69a7faefa2
New default RgbMapAlgorithm to select what could works better at a given time
2021-05-09 20:53:09 -03:00
Enfyve
2394cbe4b2
Fix external folder manipulation ( fix #232 )
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Updates folder upon navigation (up, back, forward, in).
Also introduces a new button to refresh the current folder view when pressed or when hotkey pressed (F5 or ctrl+R)
2021-04-25 19:04:06 -04:00
David Capello
a012dac020
Merge branch 'main' into beta
2021-04-12 17:11:28 -03:00
David Capello
8b4746e813
Add option to disable the "open sequence of files" dialog
2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e
Add option to keep the timeline selection when we draw on the canvas
2021-04-12 14:47:47 -03:00
David Capello
8034b0cbcc
Add support for multiple native windows ( #139 , #250 , #962 , etc.)
...
Each ui::Window now can have a related native os::Window. This
connection is done through the ui::Display class added recently in
c3d52f0bbe
.
2021-03-02 13:50:49 -03:00
David Capello
44437e0d1f
Add new ConvertLayer command ("Layer > Convert To" menu item)
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Now we have an easy way to convert between:
Background <-> Layers <-> Tilemaps
Deprecated (they are kept only for backward compatibility):
BackgroundFromLayer
LayerFromBackground
2021-02-23 11:32:08 -03:00
David Capello
b6987a0262
New "Layer > Convert" submenu
...
This will be a place to put new options to convert images to tilemaps
and viceversa.
2021-02-22 16:50:31 -03:00
David Capello
289a6ab864
Merge branch 'master' into beta
2021-01-29 12:19:43 -03:00
David Capello
e813773445
Merge branch 'feature-css-export' into css-export
2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu
2021-01-04 09:53:20 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
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This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
91628daa9d
Merge branch 'master' into beta
2020-12-22 15:48:15 -03:00
David Capello
c0ac9208ff
Fix layer name for new sprites to match the translation in new layer ( fix #2549 )
2020-11-27 19:27:13 -03:00
David Capello
26b75bdb57
Add option to specify/modify the tileset name
2020-11-10 17:48:09 -03:00
David Capello
eb60ebb2a1
Show color palette/tileset at the same time
2020-11-09 19:29:14 -03:00
David Capello
505aa6119a
Add option to change the "base index" from the layer properties
2020-10-30 21:11:58 -03:00
David Capello
a3286fc20a
Minor refactor "first visible index" -> "base index"
2020-10-30 20:58:45 -03:00
David Capello
c2e5e69882
Simplify tilesets impl using tile index 0 = an empty tile
...
In this way we always have an empty tile available in the drawing
process. We've also added the Tileset::firstVisibleIndex field to
change the visible index of the tile 1 so we can offset the visible
number by the user (just as a visual aid / simulate old tilesets with
index=0=non-empty tile).
2020-10-30 16:33:34 -03:00
David Capello
8b1f887720
Show tile numbers when moving tilemaps
2020-10-13 18:12:29 -03:00
David Capello
2ffac6803c
Merge branch 'beta' into tilemap-editor
2020-08-06 10:47:06 -03:00