David Capello
495a0b4684
Minor changes in the Edit > Preferences > Experimental section
2023-02-24 17:06:44 -03:00
David Capello
ccef9cee4f
Cache compressed tileset information from .aseprite files on memory
...
We've added an experimental option (enabled by default) to keep the
compressed tileset data when we load/save a .aseprite file to avoid
recompressing each time we save (and only compressing the tileset if
tiles are modified).
This is an attempt to make the save operation faster when we use
sprites with several tilemap layers + large tilesets (many tiles, with
big tiles).
Reference: https://github.com/aseprite/Attachment-System/issues/54
2023-02-14 13:03:06 -03:00
David Capello
988cba2c2b
Add "Copy Path" option when right-clicking a sprite tab
2023-01-05 14:23:15 -03:00
David Capello
822a309724
Several fixes/rewording for --tagnames-format CLI and GUI
2022-12-23 09:59:01 -03:00
Nathan Pannell
bc9e201255
Added cli option --tagname-format
2022-12-23 09:11:58 -03:00
David Capello
9601c02812
Add option to play/preview with subtags & repetitions
2022-10-20 14:41:24 -03:00
David Capello
4f96d37b1f
Add repeat field to animation tags ( #1275 , #1740 )
2022-10-19 12:25:06 -03:00
Joshua Ogunyinka
ed26fdd806
Add missing language strings in other uncategorized sections
2022-10-12 14:57:23 -03:00
Joshua Ogunyinka
6c55847151
Add more missing language strings for filtering/editing
2022-10-12 14:54:50 -03:00
Joshua Ogunyinka
aaa69a3d81
Add more missing language strings when importing/exporting sprite sheets
2022-10-12 14:40:01 -03:00
Joshua Ogunyinka
a4bc897f76
Add missing language strings for preview editor/new brush/inks/mask by color
2022-10-12 14:36:31 -03:00
Joshua Ogunyinka
3cdb187487
Add more missing language strings for colorbar's wheel properties
2022-10-12 14:24:20 -03:00
Joshua Ogunyinka
05c4326ada
Add missing language strings for all components using the status bar
2022-10-12 14:23:30 -03:00
Joshua Ogunyinka
bf88fa2bd1
Add missing language strings when loading/saving components
2022-10-12 14:21:21 -03:00
Joshua Ogunyinka
05ece3fad1
Add missing language strings in sprite size command
2022-10-12 13:49:24 -03:00
Joshua Ogunyinka
9105642dbf
Add missing language strings for layer/frame/anidir comboboxes
2022-10-12 13:46:29 -03:00
Joshua Ogunyinka
dd2efe28d2
Add missing language strings for dithering selector
2022-10-12 13:41:19 -03:00
Joshua Ogunyinka
974c13dd33
Add missing language strings in sprite properties & import sprite sheet
2022-10-12 13:38:22 -03:00
Joshua Ogunyinka
6bc0d312d2
Add missing language strings in the layer properties
2022-10-12 13:24:09 -03:00
Joshua Ogunyinka
bbfae36d8f
Add missing language strings for preference window
2022-10-12 13:20:41 -03:00
Joshua Ogunyinka
de44545930
Add missing language strings for keyboard shortcuts
...
Co-authored-by: David Capello <david@igara.com>
2022-10-12 13:20:35 -03:00
Joshua Ogunyinka
797f8db2fa
Add missing language strings for the file selector
2022-10-12 13:20:23 -03:00
Joshua Ogunyinka
60b5df4030
Add missing language strings for the color bar
2022-10-12 13:19:32 -03:00
Joshua Ogunyinka
3c815ac1bd
Add missing language strings for the timeline/context bar
2022-10-12 13:19:20 -03:00
David Capello
ddafa5083e
Merge branch 'main' into beta
2022-08-31 11:57:16 -03:00
lampysprites
c67902dee3
Request frame duration when opening sequences
2022-08-31 09:06:16 -03:00
David Capello
2f34e25f06
Merge branch 'export' into beta
2022-08-19 18:05:36 -03:00
David Capello
a2f61a3378
Add "File > Export > Export Tileset" option ( #3240 )
...
Now we can export one (or several) tilesets in one sprite sheet (using
the same options that are available in the Export Sprite Sheet dialog,
e.g. like extruding tiles, related to #1982 in some way).
Some changes:
* New "Source" field and fromTilesets param for ExportSpriteSheet
command
* New ExportTileset command (which acts like ExportSpriteSheet but
with fromTilesets=true by default)
* Added --export-tileset CLI option
2022-08-18 14:56:43 -03:00
David Capello
83857ea600
Merge branch 'main' into beta
2022-08-17 22:58:12 -03:00
David Capello
4e12e427ef
Rename "checked" -> "checkered" (background, drawing routines, etc.)
...
Also rename setBgCheckedSize -> setBgStripeSize in case we add new
background patterns (like horizontal/vertical/diagonal stripes, etc.)
2022-08-17 22:19:07 -03:00
David Capello
3c3d2dafe6
Add Area element in the Export window (UI only) ( #645 )
2022-08-12 17:25:40 -03:00
David Capello
03f9db5121
Move export/import commands to submenus inside File > Export/Import
2022-08-10 11:58:34 -03:00
David Capello
db38a56558
Merge branch 'main' into beta
2022-07-20 16:10:40 -03:00
David Capello
571134c1b4
Add option to apply Saturation/Value to Hue slider in Tint/Shade/Tone optionally
...
This was changed in df33744c85
, but now
we're adding an option to switch between both behaviors. We prefer to
keep the old behavior as the default one and the new one as an
optional preference.
Related to: https://community.aseprite.org/t/15065
2022-07-20 12:47:50 -03:00
Martín Capello
7ec08ca54c
Add Aseprite update dialog and fix enter license dialog
2022-06-28 19:16:03 -03:00
Martín Capello
776b97deef
Refactor EnterLicense dialog and add license activation handling
2022-06-28 19:13:55 -03:00
Martín Capello
2639c36b2f
Create EnterLicense dialog
2022-06-28 19:09:10 -03:00
Martín Capello
588d8027f4
Conditionally compile the license activation code when the ENABLE_DRM flag is defined
2022-06-28 19:09:10 -03:00
Martín Capello
740dd166de
Refactor the code to change the "register" dialog for "enter_license" dialog
2022-06-28 19:09:10 -03:00
Martín Capello
fcac48cccb
Add option to enter Aseprite license key ( #2664 )
...
This is an initial version to add an automatic update feature in the
future.
2022-06-28 19:09:10 -03:00
David Capello
77771b703b
Merge branch 'main' into beta
2022-05-30 20:41:35 -03:00
David Capello
6ce205e0db
Add experimental option to disable shaders for color selectors ( #960 )
2022-05-30 19:35:01 -03:00
David Capello
684d06ede8
Merge branch 'main' into beta
2022-05-23 18:04:55 -03:00
Gaspar Capello
8aff048364
Fix auto show selection edges tool tip ( fix #3288 )
2022-05-20 08:41:53 -03:00
David Capello
8d2863a58b
Merge branch 'main' into beta
2022-05-05 09:57:29 -03:00
David Capello
7fea99a718
Move the "invert wheel for brush size" option to Edit > Keyboard Shortcuts > Mouse Wheel
2022-05-05 09:26:19 -03:00
Thanos Kamber
b9dfad6b6b
Option invert scrolling direction for brush size ( closes #2364 )
...
This commit adds the option to invert if the brush size increases or
decreases when holding CTRL and scrolling as mentioned in the issue #2364
By default, the previous behavior is kept.
2022-05-04 18:48:45 -03:00
David Capello
a004b7dfe1
Merge branch 'fix-232' of https://github.com/Enfyve/aseprite into Enfyve-fix-232
2022-05-03 15:11:27 -03:00
David Capello
46626bb5ce
Merge branch 'main' into beta
2022-04-13 23:01:12 -03:00
David Capello
e4c2995326
Extensions now support defining keyboard shortcuts ( #1403 , #3239 )
2022-04-13 22:46:48 -03:00
David Capello
b4d3692927
Add ShowMenu command so the user can customize Alt+top level menu mnemonic shortcuts ( #3239 )
2022-04-12 22:52:09 -03:00
David Capello
4ce2d1a340
Add option to simulate mouse wheel using key shortcut+drag mouse ( fix #3195 )
...
Now we can change several values (zoom, brush size, etc.) pressing a
keyboard shortcuts and dragging the mouse in a specific vector
direction (DragVector). It allows the modification of one, two, or
even more parameters at the same time (e.g. X axis to change the brush
size, Y axis the alpha value of the ink).
2022-03-08 20:40:11 -03:00
David Capello
d077900fe5
Merge branch 'main' into beta
2021-10-13 10:15:39 -03:00
David Capello
212e9fbe6c
New initial Lua debugger version ( #1967 )
...
Incomplete version of the Lua debugger.
Some available features:
* Break in next executed instruction
* Step in, over, out
* See & navigate stacktrace
* See local variables
Some missing features:
* Breakpoints
* Eval user expressions with local variables
The UX needs some improvement yet.
2021-10-12 16:52:14 -03:00
David Capello
db44eeb269
Merge branch 'main' into beta
2021-10-12 10:45:33 -03:00
David Capello
6e84bb5443
[lua] Ask for permission to open a WebSocket from scripts
2021-10-07 19:37:10 -03:00
David Capello
f318a42f19
Merge branch 'main' into beta
2021-09-29 10:16:02 -03:00
David Capello
18bebeaba8
Minor fix in share crash data tooltip
2021-09-23 19:41:40 -03:00
David Capello
f6322a1373
Don't show "Aseprite is up to date" when there is no new version
2021-09-23 15:27:09 -03:00
David Capello
0c604ca4ba
Ask for consent to share crash data
2021-09-23 15:22:26 -03:00
David Capello
a5b41d2630
Merge branch 'main' into beta
2021-08-19 10:34:32 -03:00
David Capello
341408e902
Don't crash when saving palettes to .jpg format ( fix #2654 )
...
Now .jpg is not even show in the list of available format to save
palettes (same for other file format that don't support indexed color
mode).
2021-08-18 13:03:38 -03:00
David Capello
8f838ba36d
Backport FullscreenMode command ( #464 )
...
Original from ae02600a63
2021-07-05 20:11:46 -03:00
David Capello
1fd2e97b8d
Add stabilizer ( fix #2371 )
2021-06-11 09:08:12 -03:00
Gaspar Capello
5f48d77786
Add octree quantization algorithm supports alpha channel
...
Before this commit, Octree wasn't support alpha channel.
Also the automatic quantization algorithm selection was removed because Octree support alpha channel now.
2021-06-04 10:06:06 -03:00
David Capello
405c1cfd39
Remove the " Menu" suffix from the palette menu
2021-05-20 17:38:57 -03:00
David Capello
56ae29a9b4
Add different names to SelectPaletteColors and possibility to assign keyboard shortcuts to these items
...
Now we can assign keyboard shortcuts to the whole Palette menu.
2021-05-20 17:28:32 -03:00
Gaspar Capello
3c6320a4b5
Add select used colors and select used tiles on palette options
2021-05-20 15:59:42 -03:00
David Capello
69a7faefa2
New default RgbMapAlgorithm to select what could works better at a given time
2021-05-09 20:53:09 -03:00
Enfyve
2394cbe4b2
Fix external folder manipulation ( fix #232 )
...
Updates folder upon navigation (up, back, forward, in).
Also introduces a new button to refresh the current folder view when pressed or when hotkey pressed (F5 or ctrl+R)
2021-04-25 19:04:06 -04:00
David Capello
a012dac020
Merge branch 'main' into beta
2021-04-12 17:11:28 -03:00
David Capello
8b4746e813
Add option to disable the "open sequence of files" dialog
2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e
Add option to keep the timeline selection when we draw on the canvas
2021-04-12 14:47:47 -03:00
David Capello
8034b0cbcc
Add support for multiple native windows ( #139 , #250 , #962 , etc.)
...
Each ui::Window now can have a related native os::Window. This
connection is done through the ui::Display class added recently in
c3d52f0bbe
.
2021-03-02 13:50:49 -03:00
David Capello
44437e0d1f
Add new ConvertLayer command ("Layer > Convert To" menu item)
...
Now we have an easy way to convert between:
Background <-> Layers <-> Tilemaps
Deprecated (they are kept only for backward compatibility):
BackgroundFromLayer
LayerFromBackground
2021-02-23 11:32:08 -03:00
David Capello
b6987a0262
New "Layer > Convert" submenu
...
This will be a place to put new options to convert images to tilemaps
and viceversa.
2021-02-22 16:50:31 -03:00
David Capello
289a6ab864
Merge branch 'master' into beta
2021-01-29 12:19:43 -03:00
David Capello
e813773445
Merge branch 'feature-css-export' into css-export
2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu
2021-01-04 09:53:20 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
...
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
91628daa9d
Merge branch 'master' into beta
2020-12-22 15:48:15 -03:00
David Capello
c0ac9208ff
Fix layer name for new sprites to match the translation in new layer ( fix #2549 )
2020-11-27 19:27:13 -03:00
David Capello
26b75bdb57
Add option to specify/modify the tileset name
2020-11-10 17:48:09 -03:00
David Capello
eb60ebb2a1
Show color palette/tileset at the same time
2020-11-09 19:29:14 -03:00
David Capello
505aa6119a
Add option to change the "base index" from the layer properties
2020-10-30 21:11:58 -03:00
David Capello
a3286fc20a
Minor refactor "first visible index" -> "base index"
2020-10-30 20:58:45 -03:00
David Capello
c2e5e69882
Simplify tilesets impl using tile index 0 = an empty tile
...
In this way we always have an empty tile available in the drawing
process. We've also added the Tileset::firstVisibleIndex field to
change the visible index of the tile 1 so we can offset the visible
number by the user (just as a visual aid / simulate old tilesets with
index=0=non-empty tile).
2020-10-30 16:33:34 -03:00
David Capello
8b1f887720
Show tile numbers when moving tilemaps
2020-10-13 18:12:29 -03:00
David Capello
2ffac6803c
Merge branch 'beta' into tilemap-editor
2020-08-06 10:47:06 -03:00
David Capello
4e08d12f28
Merge branch 'master' into beta
2020-08-06 10:46:32 -03:00
David Capello
5edf30687b
Add File > Scripts > Rescan option to rescan the available scripts
...
https://community.aseprite.org/t/6170/6
2020-08-03 13:51:40 -03:00
David Capello
8b6116911d
Add extra options to show brush preview with Eraser/Blur/etc. tools
...
Feature request: https://community.aseprite.org/t/6427
2020-08-03 12:12:52 -03:00
David Capello
515dace441
Merge branch 'beta' into tilemap-editor
2020-07-13 17:32:42 -03:00
David Capello
ae02600a63
Add FullscreenMode command ( fix #464 )
2020-06-24 21:34:55 -03:00
David Capello
4e896b8a65
Merge branch 'fix-gif' into beta
2020-06-17 23:52:49 -03:00
David Capello
bcf53fa54a
Merge branch 'octree' into beta
2020-06-17 23:33:41 -03:00
David Capello
bd1723313a
Merge branch 'master' into tilemap-editor
2020-06-12 11:33:55 -03:00
David Capello
2f472f0760
[steam] Add possibility to take screenshots and add them to the Steam library
...
Requests:
https://community.aseprite.org/t/6067
https://steamcommunity.com/app/431730/discussions/0/1482109512300945388/
https://steamcommunity.com/app/431730/discussions/0/1495615865218665223/
https://steamcommunity.com/app/431730/discussions/0/1708438376933048578/
2020-06-11 14:18:13 -03:00
Gaspar Capello
9c37ea41ed
Fix locked layer not completely locked ( fix #2181 )
2020-06-09 18:03:09 -03:00
David Capello
e4b224a0bd
Merge branch 'swap-bg-colors' ( fix #1812 )
2020-06-04 16:59:41 -03:00
David Capello
a10efb187b
Merge branch 'master' into tilemap-editor
2020-06-01 16:21:32 -03:00
David Capello
445e0abb0b
[win] Add Tablet section on Edit > Preferences and restore old wintab behavior
...
Now on Windows it's more clear the different APIs to use (Windows
Pointer vs Wintab), the Wintab API works as before (generates mouse
events on WM_MOUSE message instead for each packet), and there is a
new Wintab mode to create events directly from packets (still a little
buggy with some tablets, but might be useful in other tablets to get
more precision for fast strokes).
2020-05-30 16:54:35 -03:00
MorganDavid
39a2045a43
Added swap checkerboard colors command
2020-05-28 23:11:26 +01:00
David Capello
a80af2b304
Merge branch 'master' into tilemap-editor
2020-05-18 20:24:22 -03:00
David Capello
263236deb3
Several fixed for Dynamics
...
* Now the max value in dynamics is equal to the brush size, so changing
the brush size (e.g. switching between pencil/eraser tools) will
change the max brush size (which is the most common parameter to
change)
* Added mini_slider style for min/max brush/angle values
* Fixed some issues clicking outside the dynamics popup
2020-05-02 11:59:34 -03:00
David Capello
1d15bacdcd
Add sensor tweaks to specify min/max thresholds of the sensor input
...
In this way we can translate the sensor input to a better output range
for our specific device (mouse, stylus, etc.).
2020-04-23 18:03:34 -03:00
David Capello
79f9e28ce8
Added pen pressure sensitivity ( fix #710 )
...
- Added support to detect eraser tip on Linux (#610 )
- Related to #139
- Still needs works for gradients and better brush interpolations
between stroke points
- Requested several times, e.g. https://community.aseprite.org/t/1077
https://community.aseprite.org/t/1881 , steam forum, etc.
2020-04-21 22:27:49 -03:00
David Capello
5affdbbae1
Shox extensions in different categories in the Preferences dialog
2020-04-20 14:20:07 -03:00
Gaspar Capello
966daf5e34
Add RgbMap algorithm option in RGB -> Indexed color mode conversion dialog
2020-04-15 15:36:50 -03:00
Gaspar Capello
80cbb2caf5
Add combobox to select RGB5A5/Octree algorithms in ColorQuantization dialog
2020-04-15 11:07:13 -03:00
Gaspar Capello
886fdf8b3f
Add OctreeMap as an alternative RgbMap implementation to RgbMapRGB53A
...
There is a new experimental option to switch between both RgbMap
implementations.
2020-04-10 15:47:24 -03:00
Gaspar Capello
7ed83c10cc
Fix gif format encoding
2020-04-09 10:23:36 -03:00
David Capello
ba51812c89
Fix typo with auto-fit preferences
2020-03-30 11:02:28 -03:00
David Capello
d358e6055f
Add auto-fit screen option ( fix #789 , fix #2267 )
2020-03-30 09:16:14 -03:00
Hamed Zaghaghi
123fa7d106
add css export
2020-03-24 05:51:02 +04:30
David Capello
c230e8f0ab
Add options to save TGA files with 16/24/32bpp & uncompressed/compressed
2020-03-20 19:18:03 -03:00
David Capello
776b7862d3
Add Space+N/Tab/1,2,3 to handle tilemap modes
...
* Space+N to create new tilemaps
* Space+Tab to switch the tileset visibility
* Space+1,2,3 to change to manual/auto/stack tileset modes
2020-02-17 16:36:18 -03:00
David Capello
e792d4e078
Add possibility to move tiles w/drag and drop + remap tiles
2020-02-17 09:06:02 -03:00
David Capello
05fc4b2cc9
Move color bar tooltips to en.ini file
2020-02-17 09:06:02 -03:00
David Capello
12e1b4d934
Add dialog to create new tilemaps selecting the tileset specs
2020-02-17 09:06:01 -03:00
David Capello
26139c4ae2
Add tilemap layers ( #977 )
...
This is the first commit with a simple tilemap editor. Still buggy but
functional in several ways. Several changes were made:
* NewLayer command can receive a tilemap=true to create a new tilemap
layer
* New ToggleTilesMode command added to switch between the palette and
the tileset in the ColorBar (the ColorBar was expanded to show
colors or tilesets with a generic AbstractPaletteViewAdapter)
* All commands to create new layers were moved to Layer >
New... submenu
* There are a new tileset chunk to save tilesets in .aseprite files,
and a new kind of cels to save tilemaps
* Added doc::LayerTilemap, doc::Tileset, etc. and several other types
to handle tilesets/tilemaps in the doc layer.
* Added doc::Grid class with grid specifications that indicates how a
tilemap <-> tileset must be drawn
* Added and expanded cel operations to work with tilemaps and
conversions between regular LayerImage cels <-> LayerTilemap cels
(e.g. copy cels in the timeline between layer types)
2020-02-17 09:06:00 -03:00
David Capello
b7f41b811a
Add Screenshot command
2019-12-05 12:05:18 -03:00
David Capello
8c2a99f952
Add option to reset symmetry to the center ( fix #2195 )
2019-11-11 15:47:21 -03:00
David Capello
c2acc973ee
Add support to show multiple sections in Export Sprite Sheet
2019-10-29 16:37:06 -03:00
David Capello
c0dfd76114
Change Export Sprite Sheet dialog with a tab-like UI
2019-10-26 13:24:27 -03:00
David Capello
13d042f346
Add options to merge duplicates/ignore empty cels in Export Sprite Sheet
2019-10-23 21:09:56 -03:00
David Capello
536a4c5d3a
Simplify Export Sprite Sheet with preview + changes to the UI
...
These changes include an option to split layers and tags
by rows (fix #1118 )
2019-10-18 17:00:35 -03:00
David Capello
d99e642c55
Add split layers option in ExportSpriteSheet
2019-10-03 15:52:19 -03:00
David Capello
1c8b8051a8
Rename FrameTag -> Tag
2019-10-01 14:55:08 -03:00
David Capello
75636afd64
Preserve cel links when we copy/move a range of cels/frames
...
This is a common solution in the DocApi wrapper that takes cares of
the duplicated cels that we're copying with copyCel() and that are
linked in the source, so then it maps the links into the destination.
Solving this in DocApi we fixed the problem on the timeline
drag-and-drop (doc_range_ops), copy/paste clipboard ranges, and merged
the code in NewFrame to duplicate (linked) cels.
We've also added 3 variants of Duplicate Cels with this change:
- Duplicate Cels: Copies the whole cel block without linking to
previous cels.
- Duplicate Linked Cels: Copies the whole cel block linking all cels to
previous cels.
- Duplicate Cels w/Layer Mode: Depending on the layer mode (continuous
or not) the cels will be linked or not (this is how "duplicate
linked cels" was working before, and was added just in case for
backward compatibility).
Fixes: http://steamcommunity.com/app/431730/discussions/1/142261352649813598/
2019-09-26 19:09:23 -03:00
David Capello
79f4e892f1
Add missing strings for extensions panel
2019-09-23 08:54:04 -03:00
David Capello
138cd2970c
Add option to disable transforming multiple cels when we have only layers/frames selected on the Timeline
2019-09-11 14:01:50 -03:00
David Capello
d03f5e9145
Add option to force RotSprite usage (as in old versions)
2019-09-05 18:22:51 -03:00
David Capello
35aaa18ee3
[lua] Add app.range.colors + Move/CopyColors commands
...
Closes: https://community.aseprite.org/t/2512
2019-08-10 14:37:18 -03:00
David Capello
8d4c68fe17
Remove duplicate menu options (prefer "Edit > Paste Special" to paste the clipboard as something new)
2019-07-02 15:34:26 -03:00
David Capello
757fadeaf0
Add New Layer via Cut/Copy commands ( fix #1567 )
2019-07-02 15:28:05 -03:00
David Capello
fe4106457f
Add "Edit > Paste Special > Paste As New Sprite" option ( fix #1024 )
2019-06-28 18:51:14 -03:00
David Capello
ff6538a68e
Add Edit > Paste Special > Paste As New (Reference) Layer ( fix #672 , fix #1748 )
2019-06-27 15:34:56 -03:00
David Capello
c7d1e4a472
New option to configure how much time we keep a closed sprite on RAM
2019-06-07 13:17:21 -03:00
David Capello
df741c246b
Show "Loading..." item in DataRecoveryView if the list wasn't loaded before we click the "Recover Files..." option
2019-05-27 23:53:57 -03:00
David Capello
54883012bb
Put "Reopen Closed File" and "Clear Recent Files" options inside "File > Open Recent" menu
2019-05-27 23:53:57 -03:00
David Capello
cdb98d4cd5
Add File > Reopen Closed File command
2019-05-27 23:53:57 -03:00
David Capello
1b62515cd2
Add "Recover Files..." option in Home tab
...
We've changed the way the "recover files" option works:
* Now it's an option that is always available (so we can open files
even from sessions that were correctly closed in the past)
* We can open sessions from other Aseprite versions (as in a "best
effort" approach, if it works, ok, if it doesn't -> contact user
support)
2019-05-27 23:53:57 -03:00
David Capello
dd8a49a19c
Add option to disable changing the display color profile depending on the current monitor
2019-05-08 10:55:56 -03:00
David Capello
e197a8670c
Add an option to trim areas outside the canvas bounds on Sprite > Canvas Size ( fix #1111 )
2019-04-23 14:40:26 -03:00
David Capello
61d1e7c46c
Add Horizontal and Vertical outline options in OutlineCommand
2019-04-11 23:21:14 -03:00
David Capello
fcf272bb69
Add amount parameter to Error Diffusion algorithm
2019-04-03 18:45:18 -03:00
David Capello
20b8ee0e57
Add Floyd-Steinberg dithering for RGBA -> Indexed conversion
2019-04-01 22:00:32 -03:00
Gaspar Capello
855c7d8ee3
Improved import sprite sheet dialog (from #1987 )
2019-04-01 16:51:19 -03:00
David Capello
9a75d01efe
Improve the File Selector adding new view types: list, small icons, big icons ( fix #451 )
2019-03-25 22:09:22 -03:00
David Capello
674f9ff3b5
Get AutocropSprite strings from i18n file
...
After introducing AutocropSpriteCommand::onGetFriendlyName(), we stop
using the automatic commands_AutocropSprite string from en.ini. This
commit fix that regression from f24eb75298
2019-03-22 11:27:39 -03:00
David Capello
4919740861
Add option to disable the separator between palette entries
2019-03-20 14:27:19 -03:00
David Capello
9cf408541f
Add Edit > FXs > Outline command ( fix #371 , #1198 )
2019-03-11 15:35:22 -03:00
Gaspar Capello
f53544842c
Fix non-normal blend modes when the backdrop is transparent ( fix #1096 )
2019-03-09 12:40:31 -03:00
David Capello
e0e83f0d40
Add Dialog:file() ( #1997 , fix aseprite/api#7 )
2019-02-13 16:15:04 -03:00
David Capello
e670a7a5d6
Move some new raw strings from Import Sprite Sheet .xml to en.ini
2019-02-11 09:52:01 -03:00
David N Campo
bdd4202c35
Add Trim by Grid option in Export Sprite Sheet ( #1926 )
...
This adds the logic and UI part of Trim by Grid feature, the CLI part
is not yet implemented.
2019-02-07 14:07:42 -03:00
Gaspar Capello
d4607e889b
Add Import Sprite Sheet padding ( fix #78 )
2019-01-29 09:10:47 -03:00
David N Campo
cf1711c2af
Add 'Extrude' option to 'Export Sprite Sheet' command ( fix #1890 )
...
Merged #1978 (squashed). The only solved conflict was that now
ExportSpriteSheet use params, so we've added the "extrude" param to
ExportSpriteSheetParams.
2019-01-10 07:49:19 -03:00
David Capello
7a57007fa3
Save/load pinned/recent files/folders correctly
2018-12-22 02:08:04 -03:00
David N Campo
91c5ed8fd4
Add key mapping commands for symmetry
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Now it is possible to associate symmetry with a selected shortcut.
2018-12-19 15:41:20 -03:00
David Capello
a38a23e2e5
Add support to drag-and-drop .aseprite-extension files into the main window
2018-11-28 10:30:33 -03:00
Gaspar Capello
c1b61fedbf
Added svg pixel size dialog ( #1911 )
2018-11-26 12:44:48 -03:00
David Capello
d8b95c30e8
Add option to disable double-click to select a grid tile ( fix #1901 )
2018-11-15 19:17:19 -03:00
David Capello
3a77321597
Add "intersect" selection mode
...
Discussions:
https://community.aseprite.org/t/intersectional-selection/801
https://community.aseprite.org/t/feature-request-intersect-with-selection-tool/1797
2018-10-26 14:04:08 -03:00
David Capello
967c819a18
Add GotoFirst/LastFrameInTag commands
2018-10-26 10:29:42 -03:00
David Capello
ccae016878
Add options to load/save/convert/assign color profiles correctly ( #1576 )
2018-10-23 15:03:38 -03:00
David Capello
a4d8fc52bf
Manage color profiles ( fix #1576 )
2018-10-19 15:30:30 -03:00
David Capello
b0eea5cc50
Add possibility to flatten visible/selected layers ( fix #1226 )
...
Discussion:
* https://github.com/aseprite/aseprite/issues/1226
* https://community.aseprite.org/t/wish-flatten-selected-layers/163
2018-09-18 00:19:24 -03:00
David Capello
9b259a7a43
Add an (optional) alert before running a script
2018-09-17 14:59:44 -03:00
David Capello
f6e3aa9fd8
Add security dialog to access files from scripts
2018-09-17 13:14:56 -03:00
David Capello
fe9f8bc468
Add option to disable the alert about drawing with fg/bg index out of bounds
2018-09-13 10:53:14 -03:00
Gaspar Capello
336407fab6
Enhancement undo show tooltips option ( fix #1827 )
2018-09-06 15:26:42 -03:00
David Capello
798d6df5ff
Add File > Scripts menu
2018-09-05 13:35:13 -03:00
David Capello
e82847987f
Remove link to donate page in Help menu
2018-09-05 11:28:20 -03:00
Gaspar Capello
93d0b94929
Enhancement new layer below (issue #1822 )
2018-08-30 13:31:48 -03:00
David Capello
7740f6a710
Add mouse wheel customization for sprite editor
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Fix #680 , #970 , https://community.aseprite.org/t/668
and possibility to change alpha with mouse wheel:
https://github.com/aseprite/aseprite/issues/680#issuecomment-344721509
2018-07-19 23:05:14 -03:00
David Capello
ac65b1291d
Add Shift+Enter (PlayPreviewAnimation command) to play/stop animation in preview window ( fix #1774 )
2018-06-29 15:05:11 -03:00
David Capello
51ce52981a
Improve UX in File > Export in special cases for output filename extension
...
* When the extension is unknown, an error is shown.
* When the extension is not written, the default extension will
be added (the default extension is different depending on
if the file format is image format or an animation format).
2018-06-27 10:00:19 -03:00
David Capello
511752fea7
New render engine to use bicubic interpolation when zoom < %100 ( fix #1671 )
...
This only works with Skia back-end.
2018-06-22 15:41:22 -03:00
David Capello
a0c0b1c8e2
Add option to disable Wintab from Preferences dialog
...
With this is easier to give support to the end-user. The
--disable-wintab option was initially added for crash situation when
the user cannot execute Aseprite from the very beginning, but in other
situations, when Aseprite can be executed correctly but the stylus
doesn't work as expected, it's nice to have this option available from
the UI just to disable the Wintab32.dll.
2018-06-19 14:10:19 -03:00
David Capello
5d763d108c
Win8/10: Add support to draw with one finger, pan/scroll with two
...
https://community.aseprite.org/t/using-touchscreen-computers-to-draw-in-aseprite/677
2018-06-19 10:59:12 -03:00
David Capello
96ca735ed5
Add command to Stroke the selection bounds w/the foreground color
2018-05-30 18:05:18 -03:00
David Capello
291e9c7dde
Add command to fill selection with foreground color (F key, related to #1387 )
2018-05-30 16:53:20 -03:00
David Capello
40968891f2
Add option to disable native clipboard
...
This is related to #1100 , as the Linux port is not well tested and may
fail, it's good to have an option to disable the native clipboard code
just in case.
2018-05-24 12:56:07 -03:00
Gaspar Capello
dd82f6bbcc
Add option to disable auto show selection edges ( fix #1614 )
2018-04-20 10:56:27 -03:00
David Capello
8d9c3c7c11
Add some extra strings for the toolbar in en.ini
2018-03-28 11:43:35 -03:00
David Capello
91bc5c2845
Add more strings from Home tab to en.ini file
2018-03-28 10:53:15 -03:00
David Capello
58252946ea
Put back a simpler vesion of the target button for cels
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Now we have a button to apply filters to the selected region
in the timeline, or to all cels. Regression introduced in 245285f84e
Discussion:
http://steamcommunity.com/app/431730/discussions/0/343785574514723475/
2018-03-26 23:43:57 -03:00
David Capello
2f5a478ce9
Add link to download themes
2018-03-26 15:46:59 -03:00
David Capello
e20701cf6b
Add a link to download translations
2018-03-26 14:50:14 -03:00
David Capello
6de103128b
Add support for animated webp files ( fix #273 )
2018-03-26 14:11:40 -03:00
David Capello
0e0b83b478
Now an extension can contain a language ( #124 , #1403 )
2018-03-19 19:37:39 -03:00
David Capello
0429282967
Add options to configure default extension in other commands ( fix #1683 )
...
Maybe too much configuration for my taste, but well, more configuration
is good.
2018-03-19 15:53:02 -03:00
David Capello
aa507fdf20
Add button to resize the sprite for Twitter
2018-03-16 11:26:13 -03:00
David Capello
1fb463f931
Add option to export GIF for Twitter ( #1220 , #1252 )
2018-03-16 11:03:50 -03:00
David Capello
589d775d10
Add AniDir parameter to Export dialog ( fix #1505 )
2018-03-16 08:59:34 -03:00
David Capello
ca31a79ca5
Add alert when we will overwrite a file on File > Export
2018-03-15 23:04:20 -03:00
David Capello
8014c828af
Add a special dialog for File > Export command
...
With this change we have moved all the file selector customization to
a new special FileExportWindow. So the file selector is used only to
select the output file (no more FileSelectorDelegate = now we can use
the native file selector for File > Export).
2018-03-15 21:00:54 -03:00
David Capello
5239db243a
Add option to change the number of recent files/folders ( #578 )
...
* Added option to clear the list too
* If we specify 0 as the number of recent items, the feature is disabled
2018-03-14 14:14:47 -03:00