Merge branch 'octree' into beta

This commit is contained in:
David Capello 2020-06-17 23:33:41 -03:00
commit bcf53fa54a
42 changed files with 1075 additions and 166 deletions

View File

@ -197,6 +197,7 @@
<option id="load_wintab_driver" type="bool" default="true" />
<option id="flash_layer" type="bool" default="false" />
<option id="nonactive_layers_opacity" type="int" default="255" />
<option id="rgbmap_algorithm" type="doc::RgbMapAlgorithm" default="doc::RgbMapAlgorithm::DEFAULT" />
</section>
<section id="news">
<option id="cache_file" type="std::string" />
@ -265,6 +266,7 @@
<option id="dithering_algorithm" type="std::string" />
<option id="dithering_factor" type="int" default="100" />
<option id="to_gray" type="ToGrayAlgorithm" default="ToGrayAlgorithm::DEFAULT" />
<option id="advanced" type="bool" default="false" />
</section>
<section id="eyedropper" text="Editor">
<option id="channel" type="EyedropperChannel" default="EyedropperChannel::COLOR_ALPHA" />

View File

@ -697,6 +697,7 @@ Check in case that you want to establish
the given option as the default option.
END
reset = Reset
advanced_options = Advanced Options
[gif_options]
title = GIF Options
@ -996,12 +997,16 @@ background = Background:
transparent = &Transparent
white = &White
black = &Black
advanced_options = Advanced Options
pixel_ratio = Pixel Aspect Ratio:
square_pixels = Square Pixels (1:1)
double_wide = Double-wide Pixels (2:1)
double_high = Double-high Pixels (1:2)
[rgbmap_algorithm_selector]
label = RGB to palette index mapping:
rgb5a3 = Table RGB 5 bits + Alpha 3 bits
octree = Octree without Alpha
[open_sequence]
title = Notice
description = Do you want to load the following files as an animation?
@ -1291,7 +1296,7 @@ bg_color = Background Color:
[palette_from_sprite]
title = Palette from Sprite
new_palette = Create a new palette with a specific number of colors (or less):
new_palette = Create new palette, color count limit:
replace_palette = Replace current palette
replace_range = Replace current range
alpha_channel = Create entries with alpha component

View File

@ -13,12 +13,21 @@
<slider min="0" max="100" id="factor" minwidth="100" />
<label text="%" />
</hbox>
<combobox id="to_gray_combobox">
<listitem text="!Luminance" />
<listitem text="!HSV" />
<listitem text="!HSL" />
</combobox>
<check text="@.flatten" id="flatten" />
<check id="advanced_check" text="@general.advanced_options" cell_hspan="2" />
<hbox id="advanced" cell_hspan="2">
<label text="@rgbmap_algorithm_selector.label" />
<hbox id="rgbmap_algorithm_placeholder" />
</hbox>
<separator horizontal="true" />
<hbox>
<slider min="0" max="100" id="progress" minwidth="100" />

View File

@ -1,5 +1,6 @@
<!-- Aseprite -->
<!-- Copyright (C) 2001-2018 by David Capello -->
<!-- Copyright (c) 2020 Igara Studio S.A. -->
<!-- Copyright (c) 2001-2018 David Capello -->
<gui>
<window id="new_sprite" text="@.title">
<box vertical="true">
@ -26,7 +27,7 @@
<item text="@.black" icon="icon_black" />
</buttonset>
<check id="advanced_check" text="@.advanced_options" />
<check id="advanced_check" text="@general.advanced_options" />
<vbox id="advanced">
<label text="@.pixel_ratio" />
<combobox id="pixel_ratio" cell_align="horizontal">

View File

@ -504,6 +504,10 @@
<label text="@.non_active_layer_opacity" />
<slider id="nonactive_layers_opacity" min="0" max="255" width="128" />
</hbox>
<hbox>
<label text="@rgbmap_algorithm_selector.label" />
<hbox id="rgbmap_algorithm_placeholder" />
</hbox>
</vbox>
</panel>

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@ -1,5 +1,6 @@
<!-- Aseprite -->
<!-- Copyright (C) 2015-2018 by David Capello -->
<!-- Copyright (c) 2020 Igara Studio S.A. -->
<!-- Copyright (c) 2015-2018 David Capello -->
<gui>
<window id="palette_from_sprite" text="@.title">
<grid columns="2">
@ -7,7 +8,15 @@
<expr expansive="true" id="ncolors" magnet="true" />
<radio id="current_palette" text="@.replace_palette" group="1" cell_hspan="2" />
<radio id="current_range" text="@.replace_range" group="1" cell_hspan="2" />
<separator horizontal="true" cell_hspan="2" />
<check id="alpha_channel" text="@.alpha_channel" cell_hspan="2" />
<check id="advanced_check" text="@general.advanced_options" cell_hspan="2" />
<hbox id="advanced" cell_hspan="2">
<label text="@rgbmap_algorithm_selector.label" />
<hbox id="rgbmap_algorithm_placeholder" />
</hbox>
<separator horizontal="true" cell_hspan="2" />

View File

@ -367,6 +367,7 @@ if(ENABLE_UI)
ui/preview_editor.cpp
ui/recent_listbox.cpp
ui/resources_listbox.cpp
ui/rgbmap_algorithm_selector.cpp
ui/search_entry.cpp
ui/select_accelerator.cpp
ui/selection_mode_field.cpp

View File

@ -69,6 +69,7 @@ private:
SetPixelFormat::SetPixelFormat(Sprite* sprite,
const PixelFormat newFormat,
const render::Dithering& dithering,
const doc::RgbMapAlgorithm mapAlgorithm,
doc::rgba_to_graya_func toGray,
render::TaskDelegate* delegate)
: WithSprite(sprite)
@ -79,6 +80,7 @@ SetPixelFormat::SetPixelFormat(Sprite* sprite,
return;
SuperDelegate superDel(sprite->uniqueCels().size(), delegate);
const auto rgbMapFor = sprite->rgbMapForSprite();
for (Cel* cel : sprite->uniqueCels()) {
ImageRef old_image = cel->imageRef();
@ -86,7 +88,7 @@ SetPixelFormat::SetPixelFormat(Sprite* sprite,
render::convert_pixel_format
(old_image.get(), nullptr, newFormat,
dithering,
sprite->rgbMap(cel->frame()),
sprite->rgbMap(cel->frame(), rgbMapFor, mapAlgorithm),
sprite->palette(cel->frame()),
cel->layer()->isBackground(),
old_image->maskColor(),

View File

@ -13,6 +13,7 @@
#include "app/cmd_sequence.h"
#include "doc/color.h"
#include "doc/pixel_format.h"
#include "doc/rgbmap_algorithm.h"
namespace doc {
class Sprite;
@ -32,6 +33,7 @@ namespace cmd {
SetPixelFormat(doc::Sprite* sprite,
const doc::PixelFormat newFormat,
const render::Dithering& dithering,
const doc::RgbMapAlgorithm mapAlgorithm,
doc::rgba_to_graya_func toGray,
render::TaskDelegate* delegate);

View File

@ -26,6 +26,7 @@
#include "app/ui/dithering_selector.h"
#include "app/ui/editor/editor.h"
#include "app/ui/editor/editor_render.h"
#include "app/ui/rgbmap_algorithm_selector.h"
#include "app/ui/skin/skin_theme.h"
#include "base/bind.h"
#include "base/thread.h"
@ -89,6 +90,7 @@ public:
const doc::frame_t frame,
const doc::PixelFormat pixelFormat,
const render::Dithering& dithering,
const doc::RgbMapAlgorithm rgbMapAlgorithm,
const gen::ToGrayAlgorithm toGray,
const gfx::Point& pos,
const bool newBlend)
@ -102,11 +104,13 @@ public:
sprite, frame,
pixelFormat,
dithering,
rgbMapAlgorithm,
toGray,
newBlend]() { // Copy the matrix
run(sprite, frame,
pixelFormat,
dithering,
rgbMapAlgorithm,
toGray,
newBlend);
})
@ -131,6 +135,7 @@ private:
const doc::frame_t frame,
const doc::PixelFormat pixelFormat,
const render::Dithering& dithering,
const doc::RgbMapAlgorithm rgbMapAlgorithm,
const gen::ToGrayAlgorithm toGray,
const bool newBlend) {
doc::ImageRef tmp(
@ -152,7 +157,9 @@ private:
m_image.get(),
pixelFormat,
dithering,
sprite->rgbMap(frame),
sprite->rgbMap(frame,
sprite->rgbMapForSprite(),
rgbMapAlgorithm),
sprite->palette(frame),
(sprite->backgroundLayer() != nullptr),
0,
@ -189,9 +196,11 @@ public:
, m_imageBuffer(new doc::ImageBuffer)
, m_selectedItem(nullptr)
, m_ditheringSelector(nullptr)
, m_mapAlgorithmSelector(nullptr)
, m_imageJustCreated(true)
{
doc::PixelFormat from = m_editor->sprite()->pixelFormat();
const auto& pref = Preferences::instance();
const doc::PixelFormat from = m_editor->sprite()->pixelFormat();
// Add the color mode in the window title
switch (from) {
@ -209,22 +218,48 @@ public:
m_ditheringSelector = new DitheringSelector(DitheringSelector::SelectBoth);
m_ditheringSelector->setExpansive(true);
m_mapAlgorithmSelector = new RgbMapAlgorithmSelector;
m_mapAlgorithmSelector->setExpansive(true);
// Select default dithering method
{
int index = m_ditheringSelector->findItemIndex(
Preferences::instance().quantization.ditheringAlgorithm());
pref.quantization.ditheringAlgorithm());
if (index >= 0)
m_ditheringSelector->setSelectedItemIndex(index);
}
m_ditheringSelector->Change.connect(
base::Bind<void>(&ColorModeWindow::onDithering, this));
ditheringPlaceholder()->addChild(m_ditheringSelector);
// Select default RgbMap algorithm
m_mapAlgorithmSelector->algorithm(pref.experimental.rgbmapAlgorithm());
factor()->Change.connect(base::Bind<void>(&ColorModeWindow::onDithering, this));
ditheringPlaceholder()->addChild(m_ditheringSelector);
rgbmapAlgorithmPlaceholder()->addChild(m_mapAlgorithmSelector);
const bool adv = pref.quantization.advanced();
advancedCheck()->setSelected(adv);
advanced()->setVisible(adv);
// Signals
m_ditheringSelector->Change.connect(
base::Bind<void>(&ColorModeWindow::onIndexParamChange, this));
m_mapAlgorithmSelector->Change.connect(
base::Bind<void>(&ColorModeWindow::onIndexParamChange, this));
factor()->Change.connect(
base::Bind<void>(&ColorModeWindow::onIndexParamChange, this));
advancedCheck()->Click.connect(
[this](ui::Event&){
advanced()->setVisible(advancedCheck()->isSelected());
const gfx::Rect origBounds = bounds();
setBounds(gfx::Rect(bounds().origin(), sizeHint()));
manager()->invalidateRect(origBounds);
});
}
else {
amount()->setVisible(false);
advancedCheck()->setVisible(false);
advanced()->setVisible(false);
}
if (from != IMAGE_GRAYSCALE) {
colorMode()->addChild(new ConversionItem(IMAGE_GRAYSCALE));
@ -242,7 +277,7 @@ public:
progress()->setReadOnly(true);
// Default dithering factor
factor()->setValue(Preferences::instance().quantization.ditheringFactor());
factor()->setValue(pref.quantization.ditheringFactor());
// Select first option
colorMode()->selectIndex(0);
@ -267,6 +302,13 @@ public:
return d;
}
doc::RgbMapAlgorithm rgbMapAlgorithm() const {
if (m_mapAlgorithmSelector)
return m_mapAlgorithmSelector->algorithm();
else
return doc::RgbMapAlgorithm::DEFAULT;
}
gen::ToGrayAlgorithm toGray() const {
static_assert(
int(gen::ToGrayAlgorithm::LUMA) == 0 &&
@ -280,20 +322,25 @@ public:
return flatten()->isSelected();
}
// Save the dithering method used for the future
void saveDitheringOptions() {
void saveOptions() {
auto& pref = Preferences::instance();
// Save the dithering method used for the future
if (m_ditheringSelector) {
if (auto item = m_ditheringSelector->getSelectedItem()) {
Preferences::instance().quantization.ditheringAlgorithm(
pref.quantization.ditheringAlgorithm(
item->text());
if (m_ditheringSelector->ditheringAlgorithm() ==
render::DitheringAlgorithm::ErrorDiffusion) {
Preferences::instance().quantization.ditheringFactor(
pref.quantization.ditheringFactor(
factor()->getValue());
}
}
}
if (m_mapAlgorithmSelector)
pref.quantization.advanced(advancedCheck()->isSelected());
}
private:
@ -368,6 +415,7 @@ private:
m_editor->frame(),
dstPixelFormat,
dithering(),
rgbMapAlgorithm(),
toGray(),
visibleBounds.origin(),
Preferences::instance().experimental.newBlend()));
@ -375,7 +423,7 @@ private:
m_timer.start();
}
void onDithering() {
void onIndexParamChange() {
stop();
m_selectedItem = nullptr;
onChangeColorMode();
@ -421,6 +469,7 @@ private:
std::unique_ptr<ConvertThread> m_bgThread;
ConversionItem* m_selectedItem;
DitheringSelector* m_ditheringSelector;
RgbMapAlgorithmSelector* m_mapAlgorithmSelector;
bool m_imageJustCreated;
};
@ -441,6 +490,7 @@ private:
bool m_useUI;
doc::PixelFormat m_format;
render::Dithering m_dithering;
doc::RgbMapAlgorithm m_rgbmap;
gen::ToGrayAlgorithm m_toGray;
};
@ -450,6 +500,7 @@ ChangePixelFormatCommand::ChangePixelFormatCommand()
m_useUI = true;
m_format = IMAGE_RGB;
m_dithering = render::Dithering();
m_rgbmap = doc::RgbMapAlgorithm::DEFAULT;
m_toGray = gen::ToGrayAlgorithm::DEFAULT;
}
@ -497,6 +548,15 @@ void ChangePixelFormatCommand::onLoadParams(const Params& params)
m_dithering.matrix(render::BayerMatrix(8));
}
// TODO change this with NewParams as in ColorQuantizationParams
std::string rgbmap = params.get("rgbmap");
if (rgbmap == "octree")
m_rgbmap = doc::RgbMapAlgorithm::OCTREE;
else if (rgbmap == "rgb5a3")
m_rgbmap = doc::RgbMapAlgorithm::RGB5A3;
else
m_rgbmap = doc::RgbMapAlgorithm::DEFAULT;
std::string toGray = params.get("toGray");
if (toGray == "luma")
m_toGray = gen::ToGrayAlgorithm::LUMA;
@ -570,10 +630,11 @@ void ChangePixelFormatCommand::onExecute(Context* context)
m_format = window.pixelFormat();
m_dithering = window.dithering();
m_rgbmap = window.rgbMapAlgorithm();
m_toGray = window.toGray();
flatten = window.flattenEnabled();
window.saveDitheringOptions();
window.saveOptions();
}
#endif // ENABLE_UI
@ -607,6 +668,7 @@ void ChangePixelFormatCommand::onExecute(Context* context)
new cmd::SetPixelFormat(
sprite, m_format,
m_dithering,
m_rgbmap,
get_gray_func(m_toGray),
&job)); // SpriteJob is a render::TaskDelegate
});

View File

@ -1,5 +1,5 @@
// Aseprite
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2019-2020 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This program is distributed under the terms of
@ -20,10 +20,12 @@
#include "app/sprite_job.h"
#include "app/transaction.h"
#include "app/ui/color_bar.h"
#include "app/ui/rgbmap_algorithm_selector.h"
#include "app/ui_context.h"
#include "doc/palette.h"
#include "doc/sprite.h"
#include "render/quantization.h"
#include "ui/manager.h"
#include "palette_from_sprite.xml.h"
@ -36,8 +38,53 @@ struct ColorQuantizationParams : public NewParams {
Param<bool> withAlpha { this, true, "withAlpha" };
Param<int> maxColors { this, 256, "maxColors" };
Param<bool> useRange { this, false, "useRange" };
Param<RgbMapAlgorithm> algorithm { this, RgbMapAlgorithm::DEFAULT, "algorithm" };
};
#if ENABLE_UI
class PaletteFromSpriteWindow : public app::gen::PaletteFromSprite {
public:
PaletteFromSpriteWindow() {
rgbmapAlgorithmPlaceholder()->addChild(&m_algoSelector);
advancedCheck()->Click.connect(
[this](ui::Event&){
advanced()->setVisible(advancedCheck()->isSelected());
const gfx::Rect origBounds = bounds();
setBounds(gfx::Rect(bounds().origin(), sizeHint()));
manager()->invalidateRect(origBounds);
});
m_algoSelector.Change.connect(
[this](){
switch (algorithm()) {
case RgbMapAlgorithm::RGB5A3:
alphaChannel()->setEnabled(true);
break;
case RgbMapAlgorithm::OCTREE:
alphaChannel()->setSelected(false);
alphaChannel()->setEnabled(false);
break;
}
});
}
doc::RgbMapAlgorithm algorithm() {
return m_algoSelector.algorithm();
}
void algorithm(const doc::RgbMapAlgorithm mapAlgo) {
m_algoSelector.algorithm(mapAlgo);
}
private:
RgbMapAlgorithmSelector m_algoSelector;
};
#endif
class ColorQuantizationCommand : public CommandWithNewParams<ColorQuantizationParams> {
public:
ColorQuantizationCommand();
@ -65,8 +112,10 @@ void ColorQuantizationCommand::onExecute(Context* ctx)
const bool ui = (params().ui() && ctx->isUIAvailable());
#endif
auto& pref = Preferences::instance();
bool withAlpha = params().withAlpha();
int maxColors = params().maxColors();
RgbMapAlgorithm algorithm = params().algorithm();
bool createPal;
Site site = ctx->activeSite();
@ -74,16 +123,22 @@ void ColorQuantizationCommand::onExecute(Context* ctx)
#ifdef ENABLE_UI
if (ui) {
app::gen::PaletteFromSprite window;
PaletteFromSpriteWindow window;
{
ContextReader reader(ctx);
const Palette* curPalette = site.sprite()->palette(site.frame());
if (!params().algorithm.isSet())
algorithm = pref.experimental.rgbmapAlgorithm();
if (!params().withAlpha.isSet())
withAlpha = App::instance()->preferences().quantization.withAlpha();
withAlpha = pref.quantization.withAlpha();
const bool advanced = pref.quantization.advanced();
window.advancedCheck()->setSelected(advanced);
window.advanced()->setVisible(advanced);
window.algorithm(algorithm);
window.newPalette()->setSelected(true);
window.alphaChannel()->setSelected(withAlpha);
window.ncolors()->setTextf("%d", maxColors);
if (entries.picks() > 1) {
@ -107,7 +162,10 @@ void ColorQuantizationCommand::onExecute(Context* ctx)
maxColors = window.ncolors()->textInt();
withAlpha = window.alphaChannel()->isSelected();
App::instance()->preferences().quantization.withAlpha(withAlpha);
algorithm = window.algorithm();
pref.quantization.withAlpha(withAlpha);
pref.quantization.advanced(window.advancedCheck()->isSelected());
if (window.newPalette()->isSelected()) {
createPal = true;
@ -139,14 +197,15 @@ void ColorQuantizationCommand::onExecute(Context* ctx)
Palette tmpPalette(frame, entries.picks());
SpriteJob job(reader, "Color Quantization");
const bool newBlend = Preferences::instance().experimental.newBlend();
const bool newBlend = pref.experimental.newBlend();
job.startJobWithCallback(
[sprite, withAlpha, &tmpPalette, &job, newBlend]{
[sprite, withAlpha, &tmpPalette, &job, newBlend, algorithm]{
render::create_palette_from_sprite(
sprite, 0, sprite->lastFrame(),
withAlpha, &tmpPalette,
&job,
newBlend); // SpriteJob is a render::TaskDelegate
&job, // SpriteJob is a render::TaskDelegate
newBlend,
algorithm);
});
job.waitJob();
if (job.isCanceled())

View File

@ -275,7 +275,8 @@ void NewFileCommand::onExecute(Context* ctx)
if (clipboardPalette.isBlack()) {
render::create_palette_from_sprite(
sprite.get(), 0, sprite->lastFrame(), true,
&clipboardPalette, nullptr, true);
&clipboardPalette, nullptr, true,
Preferences::instance().experimental.rgbmapAlgorithm());
}
sprite->setPalette(&clipboardPalette, false);
}

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@ -28,6 +28,7 @@
#include "app/tx.h"
#include "app/ui/color_button.h"
#include "app/ui/pref_widget.h"
#include "app/ui/rgbmap_algorithm_selector.h"
#include "app/ui/separator_in_view.h"
#include "app/ui/skin/skin_theme.h"
#include "base/bind.h"
@ -400,6 +401,10 @@ public:
nonactiveLayersOpacity()->setValue(m_pref.experimental.nonactiveLayersOpacity());
rgbmapAlgorithmPlaceholder()->addChild(&m_rgbmapAlgorithmSelector);
m_rgbmapAlgorithmSelector.setExpansive(true);
m_rgbmapAlgorithmSelector.algorithm(m_pref.experimental.rgbmapAlgorithm());
if (m_pref.editor.showScrollbars())
showScrollbars()->setSelected(true);
@ -695,6 +700,7 @@ public:
m_pref.experimental.useNativeFileDialog(nativeFileDialog()->isSelected());
m_pref.experimental.flashLayer(flashLayer()->isSelected());
m_pref.experimental.nonactiveLayersOpacity(nonactiveLayersOpacity()->getValue());
m_pref.experimental.rgbmapAlgorithm(m_rgbmapAlgorithmSelector.algorithm());
#ifdef _WIN32
{
@ -1606,6 +1612,7 @@ private:
int m_restoreUIScaling;
std::vector<os::ColorSpacePtr> m_colorSpaces;
std::string m_templateTextForDisplayCS;
RgbMapAlgorithmSelector m_rgbmapAlgorithmSelector;
};
class OptionsCommand : public Command {

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@ -19,6 +19,7 @@
#include "base/string.h"
#include "doc/algorithm/resize_image.h"
#include "doc/color_mode.h"
#include "doc/rgbmap_algorithm.h"
#include "filters/color_curve.h"
#include "filters/hue_saturation_filter.h"
#include "filters/outline_filter.h"
@ -192,6 +193,17 @@ void Param<tools::InkType>::fromString(const std::string& value)
setValue(tools::string_id_to_ink_type(value));
}
template<>
void Param<doc::RgbMapAlgorithm>::fromString(const std::string& value)
{
if (base::utf8_icmp(value, "octree") == 0)
setValue(doc::RgbMapAlgorithm::OCTREE);
else if (base::utf8_icmp(value, "rgb5a3") == 0)
setValue(doc::RgbMapAlgorithm::RGB5A3);
else
setValue(doc::RgbMapAlgorithm::DEFAULT);
}
//////////////////////////////////////////////////////////////////////
// Convert values from Lua
//////////////////////////////////////////////////////////////////////
@ -326,6 +338,15 @@ void Param<tools::InkType>::fromLua(lua_State* L, int index)
script::get_value_from_lua<tools::InkType>(L, index);
}
template<>
void Param<doc::RgbMapAlgorithm>::fromLua(lua_State* L, int index)
{
if (lua_type(L, index) == LUA_TSTRING)
fromString(lua_tostring(L, index));
else
setValue((doc::RgbMapAlgorithm)lua_tointeger(L, index));
}
void CommandWithNewParamsBase::loadParamsFromLuaTable(lua_State* L, int index)
{
onResetValues();

View File

@ -1180,6 +1180,7 @@ void DocExporter::renderTexture(Context* ctx,
sample.sprite(),
textureImage->pixelFormat(),
render::Dithering(),
Sprite::DefaultRgbMapAlgorithm(), // TODO add rgbmap algorithm preference
nullptr, // toGray is not needed because the texture is Indexed or RGB
nullptr) // TODO add a delegate to show progress
.execute(ctx);

View File

@ -905,7 +905,8 @@ void FileOp::postLoad()
std::shared_ptr<Palette> palette(
render::create_palette_from_sprite(
sprite, frame_t(0), sprite->lastFrame(), true,
nullptr, nullptr, m_config.newBlend));
nullptr, nullptr, m_config.newBlend,
m_config.rgbMapAlgorithm));
sprite->resetPalettes();
sprite->setPalette(palette.get(), false);

View File

@ -22,6 +22,7 @@ void FileOpConfig::fillFromPreferences()
newBlend = Preferences::instance().experimental.newBlend();
defaultSliceColor = Preferences::instance().slices.defaultColor();
workingCS = get_working_rgb_space_from_preferences();
rgbMapAlgorithm = Preferences::instance().experimental.rgbmapAlgorithm();
}
} // namespace app

View File

@ -1,5 +1,5 @@
// Aseprite
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2019-2020 Igara Studio S.A.
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
@ -10,6 +10,7 @@
#include "app/color.h"
#include "app/pref/preferences.h"
#include "doc/rgbmap_algorithm.h"
#include "gfx/color_space.h"
namespace app {
@ -32,6 +33,9 @@ namespace app {
app::Color defaultSliceColor = app::Color::fromRgb(0, 0, 255);
// Algorithm used to create a palette from RGB files.
doc::RgbMapAlgorithm rgbMapAlgorithm = doc::RgbMapAlgorithm::DEFAULT;
void fillFromPreferences();
};

View File

@ -1172,7 +1172,7 @@ private:
const DisposalMethod disposal,
const bool fixDuration) {
std::unique_ptr<Palette> framePaletteRef;
std::unique_ptr<RgbMap> rgbmapRef;
std::unique_ptr<RgbMapRGB5A3> rgbmapRef;
Palette* framePalette = m_sprite->palette(frame);
RgbMap* rgbmap = m_sprite->rgbMap(frame);
@ -1181,9 +1181,9 @@ private:
framePaletteRef.reset(createOptimizedPalette(frameBounds));
framePalette = framePaletteRef.get();
rgbmapRef.reset(new RgbMap);
rgbmapRef.reset(new RgbMapRGB5A3);
rgbmapRef->regenerateMap(framePalette, m_transparentIndex);
rgbmap = rgbmapRef.get();
rgbmap->regenerate(framePalette, m_transparentIndex);
}
// We will store the frameBounds pixels in frameImage, with the
@ -1229,6 +1229,8 @@ private:
int i;
if (rgba_geta(color) >= 128) {
color |= rgba_a_mask; // Set alpha=255
i = framePalette->findExactMatch(
rgba_getr(color),
rgba_getg(color),
@ -1236,10 +1238,7 @@ private:
255,
m_transparentIndex);
if (i < 0)
i = rgbmap->mapColor(rgba_getr(color),
rgba_getg(color),
rgba_getb(color),
255);
i = rgbmap->mapColor(color);
}
else {
ASSERT(m_transparentIndex >= 0);

View File

@ -54,6 +54,14 @@ Preferences::Preferences()
load();
// Create a connection with the default RgbMapAlgorithm preferences
// to change the default algorithm in the "doc" layer.
experimental.rgbmapAlgorithm.AfterChange.connect(
[](const doc::RgbMapAlgorithm& newValue){
doc::Sprite::SetDefaultRgbMapAlgorithm(newValue);
});
doc::Sprite::SetDefaultRgbMapAlgorithm(experimental.rgbmapAlgorithm());
// Create a connection with the default document preferences grid
// bounds to sync the default grid bounds for new sprites in the
// "doc" layer.

View File

@ -25,6 +25,7 @@
#include "doc/color_mode.h"
#include "doc/frame.h"
#include "doc/layer_list.h"
#include "doc/rgbmap_algorithm.h"
#include "doc/sprite.h"
#include "filters/hue_saturation_filter.h"
#include "filters/tiled_mode.h"

View File

@ -184,6 +184,7 @@ FOR_ENUM(app::tools::RotationAlgorithm)
FOR_ENUM(doc::AniDir)
FOR_ENUM(doc::BrushPattern)
FOR_ENUM(doc::ColorMode)
FOR_ENUM(doc::RgbMapAlgorithm)
FOR_ENUM(filters::HueSaturationFilter::Mode)
FOR_ENUM(filters::TiledMode)
FOR_ENUM(render::OnionskinPosition)

View File

@ -292,10 +292,7 @@ public:
c = m_palette->getEntry(c);
c = rgba_blender_normal(c, m_color, m_opacity);
*m_dstAddress = m_rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
}
private:
@ -365,10 +362,7 @@ public:
c = m_palette->getEntry(c);
c = rgba_blender_merge(c, m_color, m_opacity);
*m_dstAddress = m_rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
}
private:
@ -520,8 +514,7 @@ public:
doc::rgba(m_area.r, m_area.g, m_area.b, m_area.a),
m_opacity);
*m_dstAddress = m_rgbmap->mapColor(
rgba_getr(c), rgba_getg(c), rgba_getb(c), rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
}
else {
*m_dstAddress = *m_srcAddress;
@ -633,8 +626,7 @@ public:
color_t c = rgba_blender_normal(
m_palette->getEntry(*m_srcAddress), m_color2, m_opacity);
*m_dstAddress = m_rgbmap->mapColor(
rgba_getr(c), rgba_getg(c), rgba_getb(c), rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
}
}
}
@ -721,10 +713,7 @@ void JumbleInkProcessing<IndexedTraits>::processPixel(int x, int y)
tc, m_opacity);
if (rgba_geta(c) >= 128)
*m_dstAddress = m_rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
else
*m_dstAddress = 0;
}
@ -1060,10 +1049,7 @@ void GradientInkProcessing<IndexedTraits>::processPixel(int x, int y)
c0 = m_palette->getEntry(c0);
c = rgba_blender_normal(c0, c, m_opacity);
*m_dstAddress = m_rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
++m_tmpAddress;
}
@ -1108,10 +1094,7 @@ public:
void processPixel(int x, int y) {
color_t c = rgba_blender_neg_bw(m_palette->getEntry(*m_srcAddress), m_color, 255);
*m_dstAddress = m_rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*m_dstAddress = m_rgbmap->mapColor(c);
}
private:

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@ -0,0 +1,40 @@
// Aseprite
// Copyright (C) 2020 Igara Studio S.A.
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/ui/rgbmap_algorithm_selector.h"
#include "app/i18n/strings.h"
namespace app {
RgbMapAlgorithmSelector::RgbMapAlgorithmSelector()
{
// addItem() must match the RgbMapAlgorithm enum
static_assert(int(doc::RgbMapAlgorithm::RGB5A3) == 0 &&
int(doc::RgbMapAlgorithm::OCTREE) == 1,
"Unexpected doc::RgbMapAlgorithm values");
addItem(Strings::rgbmap_algorithm_selector_rgb5a3());
addItem(Strings::rgbmap_algorithm_selector_octree());
algorithm(doc::RgbMapAlgorithm::DEFAULT);
}
doc::RgbMapAlgorithm RgbMapAlgorithmSelector::algorithm()
{
return (doc::RgbMapAlgorithm)getSelectedItemIndex();
}
void RgbMapAlgorithmSelector::algorithm(const doc::RgbMapAlgorithm mapAlgo)
{
setSelectedItemIndex((int)mapAlgo);
}
} // namespace app

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@ -0,0 +1,26 @@
// Aseprite
// Copyright (C) 2020 Igara Studio S.A.
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifndef APP_UI_MAP_ALGORITHM_SELECTOR_H_INCLUDED
#define APP_UI_MAP_ALGORITHM_SELECTOR_H_INCLUDED
#pragma once
#include "doc/rgbmap_algorithm.h"
#include "ui/combobox.h"
namespace app {
class RgbMapAlgorithmSelector : public ui::ComboBox {
public:
RgbMapAlgorithmSelector();
doc::RgbMapAlgorithm algorithm();
void algorithm(doc::RgbMapAlgorithm mapAlgo);
};
} // namespace app
#endif

View File

@ -1,5 +1,5 @@
# Aseprite Document Library
# Copyright (C) 2020 Igara Studio S.A.
# Copyright (C) 2019-2020 Igara Studio S.A.
# Copyright (C) 2001-2018 David Capello
if(WIN32)
@ -49,11 +49,12 @@ add_library(doc-lib
mask_io.cpp
object.cpp
object.cpp
octree_map.cpp
palette.cpp
palette_io.cpp
primitives.cpp
remap.cpp
rgbmap.cpp
rgbmap_rgb5a3.cpp
selected_frames.cpp
selected_layers.cpp
slice.cpp

View File

@ -1,5 +1,5 @@
// Aseprite Document Library
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2019-2020 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This file is released under the terms of the MIT license.
@ -33,6 +33,7 @@
#include "doc/primitives_fast.h"
#include "doc/remap.h"
#include "doc/rgbmap.h"
#include "doc/rgbmap_rgb5a3.h"
#include "doc/slice.h"
#include "doc/slices.h"
#include "doc/sprite.h"

View File

@ -1,5 +1,5 @@
// Aseprite Document Library
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2019-2020 Igara Studio S.A.
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
@ -12,20 +12,25 @@
namespace doc {
enum class ObjectType {
Unknown,
Image,
Palette,
RgbMap,
Path,
Mask,
Cel,
CelData,
LayerImage,
LayerGroup,
Sprite,
Document,
Tag,
Slice,
Unknown = 0,
Image = 1,
Palette = 2,
// Deprecated values, we cannot re-use these indexes because
// backup sessions use them (check readLayer() function in
// src/app/crash/read_document.cpp).
//RgbMap = 3,
//Path = 4,
Mask = 5,
Cel = 6,
CelData = 7,
LayerImage = 8,
LayerGroup = 9,
Sprite = 10,
Document = 11,
Tag = 12,
Slice = 13,
};
} // namespace doc

311
src/doc/octree_map.cpp Normal file
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@ -0,0 +1,311 @@
// Aseprite
// Copyright (c) 2020 Igara Studio S.A.
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "doc/octree_map.h"
#include "doc/palette.h"
#define MID_VALUE_COLOR ((rgba_r_mask / 2) + 1)
#define MIN_LEVEL_OCTREE_DEEP 3
namespace doc {
void OctreeNode::addColor(color_t c, int level, OctreeNode* parent,
int paletteIndex, int levelDeep)
{
m_parent = parent;
if (level >= levelDeep) {
m_leafColor.add(c);
m_paletteIndex = paletteIndex;
return;
}
int index = getOctet(c, level);
if (!m_children) {
m_children.reset(new std::array<OctreeNode, 8>());
}
(*m_children)[index].addColor(c, level + 1, this, paletteIndex, levelDeep);
}
void OctreeNode::fillOrphansNodes(const Palette* palette,
const color_t upstreamBranchColor,
const int level)
{
for (int i=0; i<8; i++) {
if ((*m_children)[i].m_children)
(*m_children)[i].fillOrphansNodes(
palette,
upstreamBranchColor + octetToBranchColor(i, level),
level + 1);
else if (!((*m_children)[i].isLeaf())) {
// Here the node IS NOT a Leaf and HAS NOT children
// So, we must assign palette index to the current node
// to fill the "map holes" (i.e "death tree branches")
// BUT, if the level is low (a few bits to identify a color)
// 0, 1, 2, or 3, we need to create branchs/Leaves until
// the desired minimum color MSB bits.
if (level < MIN_LEVEL_OCTREE_DEEP) {
(*m_children)[i].fillMostSignificantNodes(level);
i--;
continue;
}
int currentBranchColorAdd = octetToBranchColor(i, level);
int midColorAdd = MID_VALUE_COLOR >> (level + 1);
midColorAdd = ((midColorAdd) << rgba_r_shift)
+ ((midColorAdd) << rgba_g_shift)
+ ((midColorAdd) << rgba_b_shift);
color_t branchColorMed = rgba_a_mask
+ upstreamBranchColor
+ currentBranchColorAdd
+ midColorAdd;
int indexMed = palette->findBestfit2(rgba_getr(branchColorMed),
rgba_getg(branchColorMed),
rgba_getb(branchColorMed));
(*m_children)[i].paletteIndex(indexMed);
}
}
}
void OctreeNode::fillMostSignificantNodes(int level)
{
if (level < MIN_LEVEL_OCTREE_DEEP) {
m_children.reset(new std::array<OctreeNode, 8>());
level++;
for (int i=0; i<8; i++)
(*m_children)[i].fillMostSignificantNodes(level);
}
}
int OctreeNode::mapColor(int r, int g, int b, int level) const
{
int indexLevel = ( (b >> (7 - level)) & 1) * 4
+ ((g >> (7 - level)) & 1) * 2
+ ((r >> (7 - level)) & 1);
if ((*m_children)[indexLevel].m_children)
return (*m_children)[indexLevel].mapColor(r, g, b, level+1);
return (*m_children)[indexLevel].m_paletteIndex;
}
void OctreeNode::collectLeafNodes(std::vector<OctreeNode*>* leavesVector, int& paletteIndex)
{
for (int i=0; i<8; i++) {
if ((*m_children)[i].isLeaf()) {
(*m_children)[i].paletteIndex(paletteIndex);
leavesVector->push_back(&(*m_children)[i]);
paletteIndex++;
}
else if ((*m_children)[i].m_children)
(*m_children)[i].collectLeafNodes(leavesVector, paletteIndex);
}
}
// removeLeaves(): remove leaves from a common parent
// auxParentVector: i/o addreess of an auxiliary parent leaf Vector from outside this function.
// rootLeavesVector: i/o address of the m_root->m_leavesVector
int OctreeNode::removeLeaves(std::vector<OctreeNode*>& auxParentVector,
std::vector<OctreeNode*>& rootLeavesVector,
int octreeDeep)
{
// Apply to OctreeNode which has children which are leaf nodes
int result = 0;
for (int i=octreeDeep; i>=0; i--) {
if ((*m_children)[i].isLeaf()) {
m_leafColor.add((*m_children)[i].getLeafColor());
result++;
if (rootLeavesVector[rootLeavesVector.size()-1] == &((*m_children)[i]))
rootLeavesVector.pop_back();
}
}
auxParentVector.push_back(this);
return result - 1;
}
OctreeMap::OctreeMap()
: m_palette(nullptr)
, m_modifications(0)
{
}
bool OctreeMap::makePalette(Palette* palette,
const int colorCount,
const int levelDeep)
{
if (m_root.children()) {
// We create paletteIndex to get a "global like" variable, in collectLeafNodes
// function, the purpose is having a incremental variable in the stack memory
// sharend between all recursive calls of collectLeafNodes.
int paletteIndex = 0;
m_root.collectLeafNodes(&m_leavesVector, paletteIndex);
}
// If we can improve the octree accuracy, makePalette returns false, then
// outside from this function we must re-construct the octreeMap all again with
// deep level equal to 8.
if (levelDeep == 7 && m_leavesVector.size() < colorCount)
return false;
std::vector<OctreeNode*> auxLeavesVector; // auxiliary collapsed node accumulator
bool keepReducingMap = true;
for (int level = levelDeep; level > -1; level--) {
for (int i=m_leavesVector.size()-1; i>=0; i--) {
if (m_leavesVector.size() + auxLeavesVector.size() <= colorCount) {
for (int j=0; j < auxLeavesVector.size(); j++)
m_leavesVector.push_back(auxLeavesVector[auxLeavesVector.size() - 1 - j]);
keepReducingMap = false;
break;
}
else if (m_leavesVector.size() == 0) {
// When colorCount is < 8, auxLeavesVector->size() could reach the 8 size,
// if this is true and we don't stop the regular removeLeaves algorithm,
// the 8 remains colors will collapse in one.
// So, we have to reduce color with other method:
// Sort colors by pixelCount (most pixelCount on front of sortedVector),
// then:
// Blend in pairs from the least pixelCount colors.
if (auxLeavesVector.size() <= 8 && colorCount < 8 && colorCount > 0) {
// Sort colors:
std::vector<OctreeNode*> sortedVector;
int auxVectorSize = auxLeavesVector.size();
for (int k=0; k < auxVectorSize; k++) {
int maximumCount = -1;
int maximumIndex = -1;
for (int j=0; j < auxLeavesVector.size(); j++) {
if (auxLeavesVector[j]->getLeafColor().pixelCount() > maximumCount) {
maximumCount = auxLeavesVector[j]->getLeafColor().pixelCount();
maximumIndex = j;
}
}
sortedVector.push_back(auxLeavesVector[maximumIndex]);
auxLeavesVector.erase(auxLeavesVector.begin() + maximumIndex);
}
// End Sort colors.
// Blend colors:
for(;;) {
if (sortedVector.size() <= colorCount) {
for (int k=0; k<sortedVector.size(); k++)
m_leavesVector.push_back(sortedVector[k]);
break;
}
sortedVector[sortedVector.size()-2]->getLeafColor()
.add(sortedVector[sortedVector.size()-1]->getLeafColor());
sortedVector.pop_back();
}
// End Blend colors:
keepReducingMap = false;
break;
}
else
break;
}
m_leavesVector.back()->parent()->removeLeaves(auxLeavesVector, m_leavesVector);
}
if (keepReducingMap) {
// Copy collapsed leaves to m_leavesVector
int auxLeavesVectorSize = auxLeavesVector.size();
for (int i=0; i<auxLeavesVectorSize; i++)
m_leavesVector.push_back(auxLeavesVector[auxLeavesVector.size() - 1 - i]);
auxLeavesVector.clear();
}
else
break;
}
int leafCount = m_leavesVector.size();
int aux = 0;
if (m_maskColor == 0x00FFFFFF)
palette->resize(leafCount);
else{
palette->resize(leafCount + 1);
palette->setEntry(0, m_maskColor);
aux = 1;
}
for (int i=0; i<leafCount; i++)
palette->setEntry(i+aux, m_leavesVector[i]->getLeafColor().normalizeColor().LeafColorToColor());
return true;
}
void OctreeMap::fillOrphansNodes(const Palette* palette)
{
m_root.fillOrphansNodes(palette, 0, 0);
}
void OctreeMap::feedWithImage(const Image* image,
const color_t maskColor,
const int levelDeep)
{
ASSERT(image);
ASSERT(image->pixelFormat() == IMAGE_RGB);
uint32_t color;
const LockImageBits<RgbTraits> bits(image);
auto it = bits.begin(), end = bits.end();
for (; it != end; ++it) {
color = *it;
if (rgba_geta(color) > 0)
addColor(color, levelDeep);
}
m_maskColor = maskColor;
}
int OctreeMap::mapColor(color_t rgba) const
{
if (m_root.children())
return m_root.mapColor(rgba_getr(rgba),
rgba_getg(rgba),
rgba_getb(rgba), 0);
else
return -1;
}
void OctreeMap::regenerateMap(const Palette* palette, const int maskIndex)
{
ASSERT(palette);
if (!palette)
return;
// Skip useless regenerations
if (m_palette == palette &&
m_modifications == palette->getModifications() &&
m_maskIndex == maskIndex)
return;
m_root = OctreeNode();
m_leavesVector.clear();
m_maskIndex = maskIndex;
int maskColorBestFitIndex;
if (maskIndex < 0) {
m_maskColor = 0x00ffffff;
maskColorBestFitIndex = -1;
}
else {
m_maskColor = palette->getEntry(maskIndex);
maskColorBestFitIndex = palette->findBestfit(rgba_getr(m_maskColor),
rgba_getg(m_maskColor),
rgba_getb(m_maskColor), 255, maskIndex);
}
for (int i=0; i<palette->size(); i++) {
if (i == maskIndex) {
m_root.addColor(palette->entry(i), 0, &m_root, maskColorBestFitIndex, 8);
continue;
}
m_root.addColor(palette->entry(i), 0, &m_root, i, 8);
}
m_root.fillOrphansNodes(palette, 0, 0);
m_palette = palette;
m_modifications = palette->getModifications();
}
} // namespace doc

176
src/doc/octree_map.h Normal file
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@ -0,0 +1,176 @@
// Aseprite
// Copyright (c) 2020 Igara Studio S.A.
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef DOC_OCTREEMAP_H_INCLUDED
#define DOC_OCTREEMAP_H_INCLUDED
#pragma once
#include "doc/image_impl.h"
#include "doc/palette.h"
#include "doc/rgbmap.h"
#include <array>
#include <memory>
#include <vector>
namespace doc {
class OctreeNode {
private:
class LeafColor {
public:
LeafColor() :
m_r(0),
m_g(0),
m_b(0),
m_pixelCount(0)
{}
LeafColor(int r, int g, int b, int pixelCount) :
m_r((double)r),
m_g((double)g),
m_b((double)b),
m_pixelCount(pixelCount)
{}
void add(color_t c)
{
m_r += rgba_getr(c);
m_g += rgba_getg(c);
m_b += rgba_getb(c);
m_pixelCount++;
}
void add(LeafColor leafColor)
{
m_r += leafColor.m_r;
m_g += leafColor.m_g;
m_b += leafColor.m_b;
m_pixelCount += leafColor.m_pixelCount;
}
LeafColor normalizeColor()
{
int auxR = (((int)m_r) % m_pixelCount > m_pixelCount / 2)? 1 : 0;
int auxG = (((int)m_g) % m_pixelCount > m_pixelCount / 2)? 1 : 0;
int auxB = (((int)m_b) % m_pixelCount > m_pixelCount / 2)? 1 : 0;
return LeafColor(m_r / m_pixelCount + auxR,
m_g / m_pixelCount + auxG,
m_b / m_pixelCount + auxB,
m_pixelCount);
}
color_t LeafColorToColor()
{
return 0xff000000 + (((int)m_b) << 16) + (((int)m_g) << 8) + (int)m_r;
}
int pixelCount() { return m_pixelCount; }
private:
double m_r;
double m_g;
double m_b;
int m_pixelCount;
};
public:
OctreeNode()
{
m_paletteIndex = 0;
m_children.reset(nullptr);
m_parent = nullptr;
}
static int getOctet(color_t c, int level)
{
int aux = c >> (7 - level);
int octet = aux & 1;
aux = aux >> (7);
octet += (aux & 2);
return octet + ((aux >> 7) & 4);
}
static color_t octetToBranchColor(int octet, int level)
{
int auxR = (octet & 1) << (7 - level);
int auxG = (octet & 2) << (14 - level);
int auxB = (octet & 4) << (21 - level);
return auxR + auxG + auxB;
}
OctreeNode* parent() const { return m_parent; }
std::array<OctreeNode, 8>* children() const { return m_children.get(); }
LeafColor getLeafColor() const { return m_leafColor; }
void addColor(color_t c, int level, OctreeNode* parent,
int paletteIndex = 0, int levelDeep = 7);
void fillOrphansNodes(const Palette* palette,
const color_t upstreamBranchColor,
const int level);
void fillMostSignificantNodes(int level);
int mapColor(int r, int g, int b, int level) const;
void collectLeafNodes(std::vector<OctreeNode*>* leavesVector, int& paletteIndex);
// removeLeaves(): remove leaves from a common parent
// auxParentVector: i/o addreess of an auxiliary parent leaf Vector from outside.
// rootLeavesVector: i/o address of the m_root->m_leavesVector
int removeLeaves(std::vector<OctreeNode*>& auxParentVector,
std::vector<OctreeNode*>& rootLeavesVector,
int octreeDeep = 7);
private:
bool isLeaf() { return m_leafColor.pixelCount() > 0; }
void paletteIndex(int index) { m_paletteIndex = index; }
LeafColor m_leafColor;
int m_paletteIndex;
std::unique_ptr<std::array<OctreeNode, 8>> m_children;
OctreeNode* m_parent;
};
class OctreeMap : public RgbMap {
public:
OctreeMap();
void addColor(color_t color, int levelDeep = 7)
{
m_root.addColor(color, 0, &m_root, 0, levelDeep);
}
// makePalette returns true if a 7 level octreeDeep is OK, and false
// if we can add ONE level deep.
bool makePalette(Palette* palette,
const int colorCount,
const int levelDeep = 7);
void feedWithImage(const Image* image,
const color_t maskColor,
const int levelDeep = 7);
// RgbMap impl
void regenerateMap(const Palette* palette, const int maskIndex) override;
int mapColor(color_t rgba) const override;
int getModifications() const { return m_modifications; };
private:
void fillOrphansNodes(const Palette* palette);
OctreeNode m_root;
std::vector<OctreeNode*> m_leavesVector;
const Palette* m_palette;
int m_modifications;
int m_maskIndex;
color_t m_maskColor;
};
} // namespace doc
#endif

View File

@ -272,6 +272,31 @@ int Palette::findBestfit(int r, int g, int b, int a, int mask_index) const
return bestfit;
}
int Palette::findBestfit2(int r, int g, int b) const
{
ASSERT(r >= 0 && r <= 255);
ASSERT(g >= 0 && g <= 255);
ASSERT(b >= 0 && b <= 255);
int bestfit = 0;
int lowest = std::numeric_limits<int>::max();
int size = m_colors.size();
for (int i=0; i<size; ++i) {
color_t rgb = m_colors[i];
int rDiff = r - rgba_getr(rgb);
int gDiff = g - rgba_getg(rgb);
int bDiff = b - rgba_getb(rgb);
int diff = rDiff * rDiff * 900 + gDiff * gDiff * 3481 + bDiff * bDiff * 121;
if (diff < lowest) {
lowest = diff;
bestfit = i;
}
}
return bestfit;
}
void Palette::applyRemap(const Remap& remap)
{
Palette original(*this);

View File

@ -1,4 +1,5 @@
// Aseprite Document Library
// Copyright (c) 2020 Igara Studio S.A.
// Copyright (c) 2001-2018 David Capello
//
// This file is released under the terms of the MIT license.
@ -89,6 +90,7 @@ namespace doc {
int findExactMatch(int r, int g, int b, int a, int mask_index) const;
int findBestfit(int r, int g, int b, int a, int mask_index) const;
int findBestfit2(int r, int g, int b) const;
void applyRemap(const Remap& remap);

View File

@ -1,5 +1,5 @@
// Aseprite Document Library
// Copyright (c) 2001-2016 David Capello
// Copyright (c) 2020 Igara Studio S.A.
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
@ -9,48 +9,33 @@
#pragma once
#include "base/debug.h"
#include "base/disable_copying.h"
#include "doc/object.h"
#include <vector>
#include "doc/color.h"
namespace doc {
class Palette;
// It acts like a cache for Palette:findBestfit() calls.
class RgbMap : public Object {
// Bit activated on m_map entries that aren't yet calculated.
const int INVALID = 256;
// Matches a RGBA value with an index in a color palette (doc::Palette).
class RgbMap {
public:
RgbMap();
virtual ~RgbMap() { }
bool match(const Palette* palette) const;
void regenerate(const Palette* palette, int mask_index);
virtual void regenerateMap(const Palette* palette, const int maskIndex) = 0;
int mapColor(int r, int g, int b, int a) const {
// Should return the best index in a palette that matches the given RGBA values.
virtual int mapColor(const color_t rgba) const = 0;
int mapColor(const int r,
const int g,
const int b,
const int a) const {
ASSERT(r >= 0 && r < 256);
ASSERT(g >= 0 && g < 256);
ASSERT(b >= 0 && b < 256);
ASSERT(a >= 0 && a < 256);
// bits -> bbbbbgggggrrrrraaa
int i = (a>>5) | ((b>>3) << 3) | ((g>>3) << 8) | ((r>>3) << 13);
int v = m_map[i];
return (v & INVALID) ? generateEntry(i, r, g, b, a): v;
return mapColor(rgba(r, g, b, a));
}
int maskIndex() const { return m_maskIndex; }
private:
int generateEntry(int i, int r, int g, int b, int a) const;
mutable std::vector<uint16_t> m_map;
const Palette* m_palette;
int m_modifications;
int m_maskIndex;
DISABLE_COPYING(RgbMap);
};
} // namespace doc

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@ -0,0 +1,21 @@
// Aseprite Document Library
// Copyright (c) 2020 Igara Studio S.A.
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef DOC_RGBMAP_ALGORITHM_H_INCLUDED
#define DOC_RGBMAP_ALGORITHM_H_INCLUDED
#pragma once
namespace doc {
enum class RgbMapAlgorithm {
RGB5A3,
OCTREE,
DEFAULT = RGB5A3
};
} // namespace doc
#endif

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@ -1,4 +1,5 @@
// Aseprite Document Library
// Copyright (c) 2020 Igara Studio S.A.
// Copyright (c) 2001-2015 David Capello
//
// This file is released under the terms of the MIT license.
@ -8,7 +9,7 @@
#include "config.h"
#endif
#include "doc/rgbmap.h"
#include "doc/rgbmap_rgb5a3.h"
#include "doc/color_scales.h"
#include "doc/palette.h"
@ -21,33 +22,32 @@ namespace doc {
#define ASIZE 8
#define MAPSIZE (RSIZE*GSIZE*BSIZE*ASIZE)
RgbMap::RgbMap()
: Object(ObjectType::RgbMap)
, m_map(MAPSIZE)
, m_palette(NULL)
RgbMapRGB5A3::RgbMapRGB5A3()
: m_map(MAPSIZE)
, m_palette(nullptr)
, m_modifications(0)
, m_maskIndex(0)
{
}
bool RgbMap::match(const Palette* palette) const
void RgbMapRGB5A3::regenerateMap(const Palette* palette, int maskIndex)
{
return (m_palette == palette &&
m_modifications == palette->getModifications());
}
// Skip useless regenerations
if (m_palette == palette &&
m_modifications == palette->getModifications() &&
m_maskIndex == maskIndex)
return;
void RgbMap::regenerate(const Palette* palette, int mask_index)
{
m_palette = palette;
m_modifications = palette->getModifications();
m_maskIndex = mask_index;
m_maskIndex = maskIndex;
// Mark all entries as invalid (need to be regenerated)
for (uint16_t& entry : m_map)
entry |= INVALID;
}
int RgbMap::generateEntry(int i, int r, int g, int b, int a) const
int RgbMapRGB5A3::generateEntry(int i, int r, int g, int b, int a) const
{
return m_map[i] =
m_palette->findBestfit(

59
src/doc/rgbmap_rgb5a3.h Normal file
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@ -0,0 +1,59 @@
// Aseprite Document Library
// Copyright (c) 2020 Igara Studio S.A.
// Copyright (c) 2001-2016 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef DOC_RGBMAP_RGB5A3_H_INCLUDED
#define DOC_RGBMAP_RGB5A3_H_INCLUDED
#pragma once
#include "base/debug.h"
#include "base/disable_copying.h"
#include "doc/object.h"
#include "doc/rgbmap.h"
#include <vector>
namespace doc {
class Palette;
// It acts like a cache for Palette:findBestfit() calls.
class RgbMapRGB5A3 : public RgbMap {
// Bit activated on m_map entries that aren't yet calculated.
const int INVALID = 256;
public:
RgbMapRGB5A3();
// RgbMap impl
void regenerateMap(const Palette* palette, int maskIndex) override;
int mapColor(const color_t rgba) const override {
const int r = rgba_getr(rgba);
const int g = rgba_getg(rgba);
const int b = rgba_getb(rgba);
const int a = rgba_geta(rgba);
// bits -> bbbbbgggggrrrrraaa
const int i = (a>>5) | ((b>>3) << 3) | ((g>>3) << 8) | ((r>>3) << 13);
const int v = m_map[i];
return (v & INVALID) ? generateEntry(i, r, g, b, a): v;
}
int maskIndex() const { return m_maskIndex; }
private:
int generateEntry(int i, int r, int g, int b, int a) const;
mutable std::vector<uint16_t> m_map;
const Palette* m_palette;
int m_modifications;
int m_maskIndex;
DISABLE_COPYING(RgbMapRGB5A3);
};
} // namespace doc
#endif

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@ -18,10 +18,11 @@
#include "doc/cels_range.h"
#include "doc/image_impl.h"
#include "doc/layer.h"
#include "doc/octree_map.h"
#include "doc/palette.h"
#include "doc/primitives.h"
#include "doc/remap.h"
#include "doc/rgbmap.h"
#include "doc/rgbmap_rgb5a3.h"
#include "doc/tag.h"
#include <algorithm>
@ -31,9 +32,7 @@
namespace doc {
//////////////////////////////////////////////////////////////////////
// Constructors/Destructor
static RgbMapAlgorithm g_rgbMapAlgorithm = RgbMapAlgorithm::DEFAULT;
static gfx::Rect g_defaultGridBounds(0, 0, 16, 16);
// static
@ -48,6 +47,21 @@ void Sprite::SetDefaultGridBounds(const gfx::Rect& defGridBounds)
g_defaultGridBounds = defGridBounds;
}
// static
RgbMapAlgorithm Sprite::DefaultRgbMapAlgorithm()
{
return g_rgbMapAlgorithm;
}
// static
void Sprite::SetDefaultRgbMapAlgorithm(const RgbMapAlgorithm mapAlgo)
{
g_rgbMapAlgorithm = mapAlgo;
}
//////////////////////////////////////////////////////////////////////
// Constructors/Destructor
Sprite::Sprite(const ImageSpec& spec,
int ncolors)
: Object(ObjectType::Sprite)
@ -58,7 +72,6 @@ Sprite::Sprite(const ImageSpec& spec,
, m_frlens(1, 100) // First frame with 100 msecs of duration
, m_root(new LayerGroup(this))
, m_gridBounds(Sprite::DefaultGridBounds())
, m_rgbMap(nullptr) // Initial RGB map
, m_tags(this)
, m_slices(this)
{
@ -98,9 +111,6 @@ Sprite::~Sprite()
for (; it != end; ++it)
delete *it; // palette
}
// Destroy RGB map
delete m_rgbMap;
}
// static
@ -345,27 +355,46 @@ void Sprite::deletePalette(frame_t frame)
}
}
RgbMap* Sprite::rgbMap(frame_t frame) const
Sprite::RgbMapFor Sprite::rgbMapForSprite() const
{
return rgbMap(frame, backgroundLayer() ? RgbMapFor::OpaqueLayer:
RgbMapFor::TransparentLayer);
return backgroundLayer() ? RgbMapFor::OpaqueLayer:
RgbMapFor::TransparentLayer;
}
RgbMap* Sprite::rgbMap(frame_t frame, RgbMapFor forLayer) const
RgbMap* Sprite::rgbMap(const frame_t frame) const
{
return rgbMap(frame, rgbMapForSprite());
}
RgbMap* Sprite::rgbMap(const frame_t frame,
const RgbMapFor forLayer) const
{
return rgbMap(frame,
forLayer,
g_rgbMapAlgorithm);
}
RgbMap* Sprite::rgbMap(const frame_t frame,
const RgbMapFor forLayer,
const RgbMapAlgorithm mapAlgo) const
{
int maskIndex = (forLayer == RgbMapFor::OpaqueLayer ?
-1: transparentColor());
if (m_rgbMap == NULL) {
m_rgbMap = new RgbMap();
m_rgbMap->regenerate(palette(frame), maskIndex);
}
else if (!m_rgbMap->match(palette(frame)) ||
m_rgbMap->maskIndex() != maskIndex) {
m_rgbMap->regenerate(palette(frame), maskIndex);
if (!m_rgbMap || m_rgbMapAlgorithm != mapAlgo) {
m_rgbMapAlgorithm = mapAlgo;
switch (m_rgbMapAlgorithm) {
case RgbMapAlgorithm::RGB5A3: m_rgbMap.reset(new RgbMapRGB5A3); break;
case RgbMapAlgorithm::OCTREE: m_rgbMap.reset(new OctreeMap); break;
default:
m_rgbMap.reset(nullptr);
ASSERT(false);
return nullptr;
}
}
return m_rgbMap;
m_rgbMap->regenerateMap(palette(frame), maskIndex);
return m_rgbMap.get();
}
//////////////////////////////////////////////////////////////////////

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@ -1,5 +1,5 @@
// Aseprite Document Library
// Copyright (C) 2018-2019 Igara Studio S.A.
// Copyright (C) 2018-2020 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This file is released under the terms of the MIT license.
@ -21,10 +21,12 @@
#include "doc/object.h"
#include "doc/pixel_format.h"
#include "doc/pixel_ratio.h"
#include "doc/rgbmap_algorithm.h"
#include "doc/slices.h"
#include "doc/tags.h"
#include "gfx/rect.h"
#include <memory>
#include <vector>
#define DOC_SPRITE_MAX_WIDTH 65535
@ -42,6 +44,7 @@ namespace doc {
class Palette;
class Remap;
class RgbMap;
class RgbMapRGB5A3;
class SelectedFrames;
typedef std::vector<Palette*> PalettesList;
@ -100,8 +103,11 @@ namespace doc {
color_t transparentColor() const { return m_spec.maskColor(); }
void setTransparentColor(color_t color);
// Defaults
static gfx::Rect DefaultGridBounds();
static void SetDefaultGridBounds(const gfx::Rect& defGridBounds);
static RgbMapAlgorithm DefaultRgbMapAlgorithm();
static void SetDefaultRgbMapAlgorithm(const RgbMapAlgorithm mapAlgo);
const gfx::Rect& gridBounds() const { return m_gridBounds; }
void setGridBounds(const gfx::Rect& rc) { m_gridBounds = rc; }
@ -131,8 +137,13 @@ namespace doc {
void deletePalette(frame_t frame);
RgbMap* rgbMap(frame_t frame) const;
RgbMap* rgbMap(frame_t frame, RgbMapFor forLayer) const;
RgbMapFor rgbMapForSprite() const;
RgbMap* rgbMap(const frame_t frame) const;
RgbMap* rgbMap(const frame_t frame,
const RgbMapFor forLayer) const;
RgbMap* rgbMap(const frame_t frame,
const RgbMapFor forLayer,
const RgbMapAlgorithm mapAlgo) const;
////////////////////////////////////////
// Frames
@ -199,7 +210,8 @@ namespace doc {
gfx::Rect m_gridBounds; // grid settings
// Current rgb map
mutable RgbMap* m_rgbMap;
mutable RgbMapAlgorithm m_rgbMapAlgorithm;
mutable std::unique_ptr<RgbMap> m_rgbMap;
Tags m_tags;
Slices m_slices;

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@ -138,10 +138,7 @@ void BrightnessContrastFilter::applyToIndexed(FilterManager* filterMgr)
color_t c = pal->getEntry(*(src_address++));
applyFilterToRgb(target, c);
*(dst_address++) = rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*(dst_address++) = rgbmap->mapColor(c);
}
}

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@ -168,10 +168,7 @@ void HueSaturationFilter::applyToIndexed(FilterManager* filterMgr)
color_t c = pal->getEntry(*(src_address++));
applyFilterToRgb(target, c);
*(dst_address++) = rgbmap->mapColor(rgba_getr(c),
rgba_getg(c),
rgba_getb(c),
rgba_geta(c));
*(dst_address++) = rgbmap->mapColor(c);
}
}

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@ -13,10 +13,10 @@
#include "doc/image_impl.h"
#include "doc/layer.h"
#include "doc/octree_map.h"
#include "doc/palette.h"
#include "doc/primitives.h"
#include "doc/remap.h"
#include "doc/rgbmap.h"
#include "doc/sprite.h"
#include "render/dithering.h"
#include "render/error_diffusion.h"
@ -42,9 +42,14 @@ Palette* create_palette_from_sprite(
const bool withAlpha,
Palette* palette,
TaskDelegate* delegate,
const bool newBlend)
const bool newBlend,
const RgbMapAlgorithm mappingAlgorithm)
{
PaletteOptimizer optimizer;
OctreeMap octreemap;
const color_t maskColor = (sprite->backgroundLayer()
&& sprite->allLayersCount() == 1) ? 0x00FFFFFF:
sprite->transparentColor();
if (!palette)
palette = new Palette(fromFrame, 256);
@ -58,7 +63,15 @@ Palette* create_palette_from_sprite(
render.setNewBlend(newBlend);
for (frame_t frame=fromFrame; frame<=toFrame; ++frame) {
render.renderSprite(flat_image.get(), sprite, frame);
optimizer.feedWithImage(flat_image.get(), withAlpha);
switch (mappingAlgorithm) {
case RgbMapAlgorithm::RGB5A3:
optimizer.feedWithImage(flat_image.get(), withAlpha);
break;
case RgbMapAlgorithm::OCTREE:
octreemap.feedWithImage(flat_image.get(), maskColor);
break;
}
if (delegate) {
if (!delegate->continueTask())
@ -69,12 +82,35 @@ Palette* create_palette_from_sprite(
}
}
// Generate an optimized palette
optimizer.calculate(
palette,
// Transparent color is needed if we have transparent layers
(sprite->backgroundLayer() &&
sprite->allLayersCount() == 1 ? -1: sprite->transparentColor()));
switch (mappingAlgorithm) {
case RgbMapAlgorithm::RGB5A3:
// Generate an optimized palette
optimizer.calculate(
palette,
// Transparent color is needed if we have transparent layers
(sprite->backgroundLayer() &&
sprite->allLayersCount() == 1 ? -1: sprite->transparentColor()));
break;
case RgbMapAlgorithm::OCTREE:
if (!octreemap.makePalette(palette, palette->size())) {
// We can use an 8-bit deep octree map, instead of 7-bit of the
// first attempt.
octreemap = OctreeMap();
for (frame_t frame=fromFrame; frame<=toFrame; ++frame) {
render.renderSprite(flat_image.get(), sprite, frame);
octreemap.feedWithImage(flat_image.get(), maskColor , 8);
if (delegate) {
if (!delegate->continueTask())
return nullptr;
delegate->notifyTaskProgress(
double(frame-fromFrame+1) / double(toFrame-fromFrame+1));
}
}
octreemap.makePalette(palette, palette->size(), 8);
}
break;
}
return palette;
}
@ -179,7 +215,7 @@ Image* convert_pixel_format(
if (a == 0)
*dst_it = new_mask_color;
else if (rgbmap)
*dst_it = rgbmap->mapColor(r, g, b, a);
*dst_it = rgbmap->mapColor(c);
else
*dst_it = palette->findBestfit(r, g, b, a, new_mask_color);
}

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@ -11,6 +11,7 @@
#include "doc/frame.h"
#include "doc/pixel_format.h"
#include "doc/rgbmap_algorithm.h"
#include "render/color_histogram.h"
#include <vector>
@ -45,7 +46,8 @@ namespace render {
const bool withAlpha,
doc::Palette* newPalette, // Can be NULL to create a new palette
TaskDelegate* delegate,
const bool newBlend);
const bool newBlend,
const RgbMapAlgorithm mappingAlgorithm);
// Changes the image pixel format. The dithering method is used only
// when you want to convert from RGB to Indexed.