Commit Graph

411 Commits

Author SHA1 Message Date
Aleksey Smirnov
8ea2c284c3
Translated using Weblate (Russian)
Currently translated at 1.9% (31 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ru/
2023-12-14 01:55:26 +01:00
Aleksey Smirnov
4e0b135c14
Translated using Weblate (Russian)
Currently translated at 1.5% (25 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ru/
2023-12-14 01:55:26 +01:00
David Capello
d0c8096883
Translated using Weblate (Spanish)
Currently translated at 6.0% (97 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-14 01:55:26 +01:00
dio.next.door201bade7ea0e4d3c
e11057a360
Translated using Weblate (Ukrainian)
Currently translated at 0.7% (12 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/uk/
2023-12-14 01:55:26 +01:00
프돔
e4aced8993
Translated using Weblate (Korean)
Currently translated at 1.0% (17 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/ko/
2023-12-14 01:55:25 +01:00
Fabiano Caputo
7d5ad6fa35
Translated using Weblate (Italian)
Currently translated at 100.0% (1606 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/it/
2023-12-14 01:55:25 +01:00
David Capello
e0d5cc8bf9 Add license terms to translation files (CC-BY-4.0) 2023-12-07 19:59:35 -03:00
TakWolf
fa7b388b41 Translated using Weblate (Polish)
Currently translated at 3.3% (53 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:48:34 -03:00
Jakub Mańczak
5c025a8324 Translated using Weblate (Polish)
Currently translated at 3.3% (53 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:48:27 -03:00
Nathan
7aca4fc085 Translated using Weblate (French)
Currently translated at 71.2% (1145 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/fr/
2023-12-07 19:45:36 -03:00
Jakub Mańczak
2f9f4ead6b Translated using Weblate (Polish)
Currently translated at 1.5% (25 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/pl/
2023-12-07 19:43:00 -03:00
Nathan
ca3c95d883 Translated using Weblate (French)
Currently translated at 50.4% (811 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/fr/
2023-12-07 19:42:26 -03:00
Jakub Mańczak
df1d891054 Added translation using Weblate (Polish) 2023-12-07 19:39:43 -03:00
TakWolf
d3f46fb9ac Add display_name to each translation file 2023-12-07 18:42:10 -03:00
David Capello
92c987020a
Translated using Weblate (Spanish)
Currently translated at 2.3% (37 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-07 16:18:41 +01:00
David Capello
84187ad1ec Simplify strings for PaletteEditor command removing leading blanks
This issue was brought up here:
https://github.com/aseprite/aseprite/pull/4207#issuecomment-1845334373
2023-12-07 12:11:00 -03:00
TakWolf
f7c830d984 Fix strings weblate convert format. 2023-12-07 10:17:44 -03:00
David Capello
516a927a59 Add new empty translation files for Weblate
Added empty files to start the translation for:
* Chinese (Simplified)
* Chinese (Traditional)
* French
* German
* Italian
* Japanese
* Korean
* Portuguese
* Russian
* Ukrainian
2023-12-06 22:05:29 -03:00
David Capello
0caa825742
Translated using Weblate (Spanish)
Currently translated at 1.9% (32 of 1606 strings)

Translation: Aseprite/Aseprite
Translate-URL: https://hosted.weblate.org/projects/aseprite/aseprite/es/
2023-12-06 19:44:10 +01:00
David Capello
de9618b829 Added translation using Weblate (Spanish) 2023-12-06 14:41:42 -03:00
David Capello
896e7f392e Change en.ini multiline format
Instead of using the simpleini format (which is not quite common/standard):

  key = <<<END
  line1
  line2
  END

We just use:

  key = line1\nline2
2023-12-06 14:15:21 -03:00
David Capello
609aedee12 Fix Weblate parsing error with strings outside any section
Given error:

  Could not parse translation base file: File contains no section
  headers. file: '<???>', line: 10 'display_name = English\n'

It looks like a known issue: https://github.com/WeblateOrg/weblate/issues/9702
2023-12-06 13:45:10 -03:00
TakWolf
d5a54d8de7 Let spaces on both sides of the '+' 2023-12-06 13:39:32 -03:00
TakWolf
1c92d28bc8 Unified modifiers + key text. 2023-12-06 13:39:32 -03:00
TakWolf
444cb56371 Fix menu indication text. 2023-12-06 13:39:32 -03:00
TakWolf
b62ecec3e1 Unified menu indication text, add double quotation marks, such as: "File > Save As" 2023-12-06 13:39:32 -03:00
TakWolf
55e65a1f8b Description object error 2023-11-20 20:10:59 -03:00
TakWolf
77ea4d40b8 Fix strings spelling typo: Difussion -> Diffusion. Notice, this is not compatible for translations. 2023-11-20 20:10:59 -03:00
David Capello
fee543f9e1 Add option to disable Snap to Grid by default when we move the selection (fix #4153) 2023-11-20 15:19:38 -03:00
David Capello
1a3c32a93d Fix typo in en.ini file: extra " char (fix #4148) 2023-11-17 14:40:01 -03:00
David Capello
1311944667 Add option to enable the Snap to Grid option for the brush preview (fix #4137) 2023-11-15 20:30:58 -03:00
David Capello
62bdd8af9f Add "Advanced Options" checkbox in Tileset selector
To hide "Base Index" & "Allowed Flips" options by default.
2023-11-10 17:19:41 -03:00
David Capello
302d998218 Add support to match flipped tiles automatically in Auto/Stack modes
By default Aseprite will not try to match flipped versions of the
tiles (as it requires more CPU), but when we create a tileset we can
specify which flips can be matched automatically (new
Tileset::matchFlags() property).

These flags are just for the Auto mode, if we manually insert a
flipped tile, that is always supported, even when the matchFlags() are
not specified.
2023-11-09 16:44:46 -03:00
David Capello
ae3b2dd144 Revert timeline behavior to the v1.2 default (#4024)
This change was introduced in dd7e27a098
as a possible fix for #4024, but the change is too disruptive to be
introduced at this stage, we need some extra UI elements to make the
drag & drop accessible in both modes: the default v1.2 behavior, and
a possible new selection mode, e.g. #1498
2023-10-25 08:36:54 -03:00
Akylzhan
4f73b14f8f Add Timeline visibility button to Toolbar, extracted button draw logic to separate member function 2023-10-08 05:58:49 +06:00
David Capello
3f101d48d4 Add more accessible option to re-enable the Aseprite file dialog (fix #4051)
As now the native file selector is the default one, we moved the
option to re-enable the previous file selector to Edit > Preferences >
General > Show Aseprite file dialog option.

Related to #3615 and added as a simple alternative to #2745 which
require native widgets on each native file dialog.
2023-10-04 16:57:11 -03:00
David Capello
d8814fa2f9 Add option to avoid drag & drop timeline range from edges
Related to #1498 in some way to start enabling new selection modes in
the timeline.
2023-09-19 12:07:14 -03:00
David Capello
e2d8ffab54 Add reset buttons + tooltips to timeline range options (#4024) 2023-09-18 17:33:38 -03:00
David Capello
dd7e27a098 New (default) options to customize timeline range selection (fix #4024)
Now a single click will not enable the range, using Shift+click or
dragging the mouse will enable the range of multiple
layers/frames/cels by default (but there are new options to go back to
the previous behavior or customize this behavior in an extensive way).
2023-09-15 19:53:31 -03:00
David Capello
4b716255e8 Fix typo in extra paint bucket options popup (#4041) 2023-09-14 11:02:15 -03:00
Gaspar Capello
572cdf2b0e Add check box "Same in all tools" in the Dynamics options window (fix #4003)
Now each tool has independent 'dynamic options'. A global configuration
for all tools is also possible via the 'Same in all tools' option.

ALso this fix, solves a regression inserted in:
2cc15cda9e
(bug inserted: stabilizer is always active)
2023-08-18 15:35:15 -03:00
David Capello
7358626859 Add flip/rotate brush support to ChangeBrush command (#1222)
Implement part of:
https://github.com/aseprite/aseprite/issues/1222
https://steamcommunity.com/app/431730/discussions/1/1479856439033920884/
https://community.aseprite.org/t/flipping-rotating-the-current-brush/1854
2023-08-09 21:56:55 -03:00
David Capello
400456cbec Right-clicking a tileset mode button gives the possibility to set it as the default one
Feature request: https://community.aseprite.org/t/19487
2023-07-19 11:27:00 -03:00
David Capello
11644a7d16 Add Shift+F7 to toggle other layers visibility on Preview window 2023-07-19 10:56:16 -03:00
David Capello
32009723c5 [lua] Ask for access for package.loadlib() function 2023-07-19 09:15:15 -03:00
Martín Capello
4926f4c1fc Show, duplicate and delete tilesets in Sprite Properties dialog (fix #3875) 2023-07-18 18:50:57 -03:00
David Capello
00b75a76a8 Add displayName property for language extensions (fix #3964)
The default language (en.ini) has a new "display_name" property, but
probably we should remove it and transform the English language in an
extension (just as the default Aseprite theme).
2023-07-12 12:25:30 -03:00
TakWolf
3134bfaa30 Remove duplicate string in en.ini and extra whitespace 2023-07-06 10:59:04 -03:00
David Capello
c527d68c64 Fix Assign/Convert button labels in Sprite Properties dialog
Regression introduced in 974c13dd33
2023-07-06 10:36:41 -03:00
Martín Capello
5bc432f289 Delete unused tilesets after deleting tilemaps (fix #3876) 2023-06-27 15:24:13 -03:00
David Capello
c32b9b07a8 Centralize the warning message for incompatible files/forward compatibility (#3811, #3812)
Several changes were included:
- Fixes in TextBox widget to show it with proper size hint when it's
  outside a viewport
- Added the IncompatFileWindow with a message + link to know how to
  update Aseprite and solve the situation
- Moved CannotModifyWhenReadOnlyException from app/doc.h to
  app/transaction.h
2023-05-11 12:18:31 -03:00
Martín Capello
3f581a5dfa Add warning when loading unsupported property type and mark the file as read-only (fix #3812, fix #3811) 2023-05-08 17:37:05 -03:00
David Capello
7104a1a449 F2 renames the layer if a range of frames is not selected (fix #2326)
In this way we can use F2 to:

1. Set the Loop section if two or more frames are selected
2. Remove the loop section if only one frame is selected
3. Rename the active layer if the layer is selected (or no frames are selected)
2023-04-11 19:04:45 -03:00
David Capello
24846eae10 Add z-index property to cels (fix aseprite/Attachment-System#88)
* Now a Cel has a z-index property to change the order of layers per frame
* A new doc::RenderPlan class can calculate the order of cels to be rendered
* z-index is saved as a int16_t in the .aseprite files
* This new field can be set/get from Lua with Cel.zIndex
2023-04-10 19:23:16 -03:00
David Capello
da0a8b7916 Show GPU option only in DEVMODE
We've update the label "GPU acceleration" to avoid confusion between
developers so they know that this option is not enabled in the final
release.
2023-04-03 16:09:26 -03:00
David Capello
30a88c8e3d Put playback options into Frame > Playback submenu
This menu was accessible right-clicking the Play button in the
Timeline (and in the Preview window, with specific options for the
Preview).

This change includes some changes:

1. Now if a menu <item> in gui.xml doesn't specify a text field, the
   text of the command is used (to avoid double translation, the bad
   side is that we don't have a mnemonic specified).
2. Menu::showPopup() can be used with submenus from the root menu, to
   do this we have to remove the menu item owner temporarily before we
   show the menu as popup (see the change in Menu::showPopup())
3. We can specify a special active DocView for commands with
   UIContext::SetTargetView, this is used to set the Preview editor as
   active view for commands like TogglePlayOnce, etc.
2023-03-21 17:18:05 -03:00
Gaspar Capello
18c56ae638 Add frame duration warnings saving animated GIF files (fix #1504) 2023-03-20 12:55:34 -03:00
David Capello
63de8edfdf Minor changes in file_format_doesnt_support_error/warning strings 2023-03-20 12:55:20 -03:00
David Capello
c900327675 Add switch for "multiple windows" in Edit > Preferences > General
As the "multiple windows" feature is still buggy (#3556) and we've
disabled it by default, it's nice to make this option more visible (in
the General section) so users reliant on this will find the switch
quickly.
2023-02-24 17:11:51 -03:00
David Capello
495a0b4684 Minor changes in the Edit > Preferences > Experimental section 2023-02-24 17:06:44 -03:00
David Capello
ccef9cee4f Cache compressed tileset information from .aseprite files on memory
We've added an experimental option (enabled by default) to keep the
compressed tileset data when we load/save a .aseprite file to avoid
recompressing each time we save (and only compressing the tileset if
tiles are modified).

This is an attempt to make the save operation faster when we use
sprites with several tilemap layers + large tilesets (many tiles, with
big tiles).

Reference: https://github.com/aseprite/Attachment-System/issues/54
2023-02-14 13:03:06 -03:00
David Capello
988cba2c2b Add "Copy Path" option when right-clicking a sprite tab 2023-01-05 14:23:15 -03:00
David Capello
822a309724 Several fixes/rewording for --tagnames-format CLI and GUI 2022-12-23 09:59:01 -03:00
Nathan Pannell
bc9e201255 Added cli option --tagname-format 2022-12-23 09:11:58 -03:00
David Capello
9601c02812 Add option to play/preview with subtags & repetitions 2022-10-20 14:41:24 -03:00
David Capello
4f96d37b1f Add repeat field to animation tags (#1275, #1740) 2022-10-19 12:25:06 -03:00
Joshua Ogunyinka
ed26fdd806 Add missing language strings in other uncategorized sections 2022-10-12 14:57:23 -03:00
Joshua Ogunyinka
6c55847151 Add more missing language strings for filtering/editing 2022-10-12 14:54:50 -03:00
Joshua Ogunyinka
aaa69a3d81 Add more missing language strings when importing/exporting sprite sheets 2022-10-12 14:40:01 -03:00
Joshua Ogunyinka
a4bc897f76 Add missing language strings for preview editor/new brush/inks/mask by color 2022-10-12 14:36:31 -03:00
Joshua Ogunyinka
3cdb187487 Add more missing language strings for colorbar's wheel properties 2022-10-12 14:24:20 -03:00
Joshua Ogunyinka
05c4326ada Add missing language strings for all components using the status bar 2022-10-12 14:23:30 -03:00
Joshua Ogunyinka
bf88fa2bd1 Add missing language strings when loading/saving components 2022-10-12 14:21:21 -03:00
Joshua Ogunyinka
05ece3fad1 Add missing language strings in sprite size command 2022-10-12 13:49:24 -03:00
Joshua Ogunyinka
9105642dbf Add missing language strings for layer/frame/anidir comboboxes 2022-10-12 13:46:29 -03:00
Joshua Ogunyinka
dd2efe28d2 Add missing language strings for dithering selector 2022-10-12 13:41:19 -03:00
Joshua Ogunyinka
974c13dd33 Add missing language strings in sprite properties & import sprite sheet 2022-10-12 13:38:22 -03:00
Joshua Ogunyinka
6bc0d312d2 Add missing language strings in the layer properties 2022-10-12 13:24:09 -03:00
Joshua Ogunyinka
bbfae36d8f Add missing language strings for preference window 2022-10-12 13:20:41 -03:00
Joshua Ogunyinka
de44545930 Add missing language strings for keyboard shortcuts
Co-authored-by: David Capello <david@igara.com>
2022-10-12 13:20:35 -03:00
Joshua Ogunyinka
797f8db2fa Add missing language strings for the file selector 2022-10-12 13:20:23 -03:00
Joshua Ogunyinka
60b5df4030 Add missing language strings for the color bar 2022-10-12 13:19:32 -03:00
Joshua Ogunyinka
3c815ac1bd Add missing language strings for the timeline/context bar 2022-10-12 13:19:20 -03:00
David Capello
ddafa5083e Merge branch 'main' into beta 2022-08-31 11:57:16 -03:00
lampysprites
c67902dee3 Request frame duration when opening sequences 2022-08-31 09:06:16 -03:00
David Capello
2f34e25f06 Merge branch 'export' into beta 2022-08-19 18:05:36 -03:00
David Capello
a2f61a3378 Add "File > Export > Export Tileset" option (#3240)
Now we can export one (or several) tilesets in one sprite sheet (using
the same options that are available in the Export Sprite Sheet dialog,
e.g. like extruding tiles, related to #1982 in some way).

Some changes:

* New "Source" field and fromTilesets param for ExportSpriteSheet
  command
* New ExportTileset command (which acts like ExportSpriteSheet but
  with fromTilesets=true by default)
* Added --export-tileset CLI option
2022-08-18 14:56:43 -03:00
David Capello
83857ea600 Merge branch 'main' into beta 2022-08-17 22:58:12 -03:00
David Capello
4e12e427ef Rename "checked" -> "checkered" (background, drawing routines, etc.)
Also rename setBgCheckedSize -> setBgStripeSize in case we add new
background patterns (like horizontal/vertical/diagonal stripes, etc.)
2022-08-17 22:19:07 -03:00
David Capello
3c3d2dafe6 Add Area element in the Export window (UI only) (#645) 2022-08-12 17:25:40 -03:00
David Capello
03f9db5121 Move export/import commands to submenus inside File > Export/Import 2022-08-10 11:58:34 -03:00
David Capello
db38a56558 Merge branch 'main' into beta 2022-07-20 16:10:40 -03:00
David Capello
571134c1b4 Add option to apply Saturation/Value to Hue slider in Tint/Shade/Tone optionally
This was changed in df33744c85, but now
we're adding an option to switch between both behaviors. We prefer to
keep the old behavior as the default one and the new one as an
optional preference.

Related to: https://community.aseprite.org/t/15065
2022-07-20 12:47:50 -03:00
Martín Capello
7ec08ca54c Add Aseprite update dialog and fix enter license dialog 2022-06-28 19:16:03 -03:00
Martín Capello
776b97deef Refactor EnterLicense dialog and add license activation handling 2022-06-28 19:13:55 -03:00
Martín Capello
2639c36b2f Create EnterLicense dialog 2022-06-28 19:09:10 -03:00
Martín Capello
588d8027f4 Conditionally compile the license activation code when the ENABLE_DRM flag is defined 2022-06-28 19:09:10 -03:00
Martín Capello
740dd166de Refactor the code to change the "register" dialog for "enter_license" dialog 2022-06-28 19:09:10 -03:00
Martín Capello
fcac48cccb Add option to enter Aseprite license key (#2664)
This is an initial version to add an automatic update feature in the
future.
2022-06-28 19:09:10 -03:00
David Capello
77771b703b Merge branch 'main' into beta 2022-05-30 20:41:35 -03:00
David Capello
6ce205e0db Add experimental option to disable shaders for color selectors (#960) 2022-05-30 19:35:01 -03:00
David Capello
684d06ede8 Merge branch 'main' into beta 2022-05-23 18:04:55 -03:00
Gaspar Capello
8aff048364 Fix auto show selection edges tool tip (fix #3288) 2022-05-20 08:41:53 -03:00
David Capello
8d2863a58b Merge branch 'main' into beta 2022-05-05 09:57:29 -03:00
David Capello
7fea99a718 Move the "invert wheel for brush size" option to Edit > Keyboard Shortcuts > Mouse Wheel 2022-05-05 09:26:19 -03:00
Thanos Kamber
b9dfad6b6b Option invert scrolling direction for brush size (closes #2364)
This commit adds the option to invert if the brush size increases or
decreases when holding CTRL and scrolling as mentioned in the issue #2364

By default, the previous behavior is kept.
2022-05-04 18:48:45 -03:00
David Capello
a004b7dfe1 Merge branch 'fix-232' of https://github.com/Enfyve/aseprite into Enfyve-fix-232 2022-05-03 15:11:27 -03:00
David Capello
46626bb5ce Merge branch 'main' into beta 2022-04-13 23:01:12 -03:00
David Capello
e4c2995326 Extensions now support defining keyboard shortcuts (#1403, #3239) 2022-04-13 22:46:48 -03:00
David Capello
b4d3692927 Add ShowMenu command so the user can customize Alt+top level menu mnemonic shortcuts (#3239) 2022-04-12 22:52:09 -03:00
David Capello
4ce2d1a340 Add option to simulate mouse wheel using key shortcut+drag mouse (fix #3195)
Now we can change several values (zoom, brush size, etc.) pressing a
keyboard shortcuts and dragging the mouse in a specific vector
direction (DragVector). It allows the modification of one, two, or
even more parameters at the same time (e.g. X axis to change the brush
size, Y axis the alpha value of the ink).
2022-03-08 20:40:11 -03:00
David Capello
d077900fe5 Merge branch 'main' into beta 2021-10-13 10:15:39 -03:00
David Capello
212e9fbe6c New initial Lua debugger version (#1967)
Incomplete version of the Lua debugger.
Some available features:

* Break in next executed instruction
* Step in, over, out
* See & navigate stacktrace
* See local variables

Some missing features:

* Breakpoints
* Eval user expressions with local variables

The UX needs some improvement yet.
2021-10-12 16:52:14 -03:00
David Capello
db44eeb269 Merge branch 'main' into beta 2021-10-12 10:45:33 -03:00
David Capello
6e84bb5443 [lua] Ask for permission to open a WebSocket from scripts 2021-10-07 19:37:10 -03:00
David Capello
f318a42f19 Merge branch 'main' into beta 2021-09-29 10:16:02 -03:00
David Capello
18bebeaba8 Minor fix in share crash data tooltip 2021-09-23 19:41:40 -03:00
David Capello
f6322a1373 Don't show "Aseprite is up to date" when there is no new version 2021-09-23 15:27:09 -03:00
David Capello
0c604ca4ba Ask for consent to share crash data 2021-09-23 15:22:26 -03:00
David Capello
a5b41d2630 Merge branch 'main' into beta 2021-08-19 10:34:32 -03:00
David Capello
341408e902 Don't crash when saving palettes to .jpg format (fix #2654)
Now .jpg is not even show in the list of available format to save
palettes (same for other file format that don't support indexed color
mode).
2021-08-18 13:03:38 -03:00
David Capello
8f838ba36d Backport FullscreenMode command (#464)
Original from ae02600a63
2021-07-05 20:11:46 -03:00
David Capello
1fd2e97b8d Add stabilizer (fix #2371) 2021-06-11 09:08:12 -03:00
Gaspar Capello
5f48d77786 Add octree quantization algorithm supports alpha channel
Before this commit, Octree wasn't support alpha channel.
Also the automatic quantization algorithm selection was removed because Octree support alpha channel now.
2021-06-04 10:06:06 -03:00
David Capello
405c1cfd39 Remove the " Menu" suffix from the palette menu 2021-05-20 17:38:57 -03:00
David Capello
56ae29a9b4 Add different names to SelectPaletteColors and possibility to assign keyboard shortcuts to these items
Now we can assign keyboard shortcuts to the whole Palette menu.
2021-05-20 17:28:32 -03:00
Gaspar Capello
3c6320a4b5 Add select used colors and select used tiles on palette options 2021-05-20 15:59:42 -03:00
David Capello
69a7faefa2 New default RgbMapAlgorithm to select what could works better at a given time 2021-05-09 20:53:09 -03:00
Enfyve
2394cbe4b2 Fix external folder manipulation (fix #232)
Updates folder upon navigation (up, back, forward, in).

Also introduces a new button to refresh the current folder view when pressed or when hotkey pressed (F5 or ctrl+R)
2021-04-25 19:04:06 -04:00
David Capello
a012dac020 Merge branch 'main' into beta 2021-04-12 17:11:28 -03:00
David Capello
8b4746e813 Add option to disable the "open sequence of files" dialog 2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e Add option to keep the timeline selection when we draw on the canvas 2021-04-12 14:47:47 -03:00
David Capello
8034b0cbcc Add support for multiple native windows (#139, #250, #962, etc.)
Each ui::Window now can have a related native os::Window. This
connection is done through the ui::Display class added recently in
c3d52f0bbe.
2021-03-02 13:50:49 -03:00
David Capello
44437e0d1f Add new ConvertLayer command ("Layer > Convert To" menu item)
Now we have an easy way to convert between:
  Background <-> Layers <-> Tilemaps

Deprecated (they are kept only for backward compatibility):
  BackgroundFromLayer
  LayerFromBackground
2021-02-23 11:32:08 -03:00
David Capello
b6987a0262 New "Layer > Convert" submenu
This will be a place to put new options to convert images to tilemaps
and viceversa.
2021-02-22 16:50:31 -03:00
David Capello
289a6ab864 Merge branch 'master' into beta 2021-01-29 12:19:43 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
91628daa9d Merge branch 'master' into beta 2020-12-22 15:48:15 -03:00
David Capello
c0ac9208ff Fix layer name for new sprites to match the translation in new layer (fix #2549) 2020-11-27 19:27:13 -03:00
David Capello
26b75bdb57 Add option to specify/modify the tileset name 2020-11-10 17:48:09 -03:00
David Capello
eb60ebb2a1 Show color palette/tileset at the same time 2020-11-09 19:29:14 -03:00
David Capello
505aa6119a Add option to change the "base index" from the layer properties 2020-10-30 21:11:58 -03:00
David Capello
a3286fc20a Minor refactor "first visible index" -> "base index" 2020-10-30 20:58:45 -03:00
David Capello
c2e5e69882 Simplify tilesets impl using tile index 0 = an empty tile
In this way we always have an empty tile available in the drawing
process. We've also added the Tileset::firstVisibleIndex field to
change the visible index of the tile 1 so we can offset the visible
number by the user (just as a visual aid / simulate old tilesets with
index=0=non-empty tile).
2020-10-30 16:33:34 -03:00
David Capello
8b1f887720 Show tile numbers when moving tilemaps 2020-10-13 18:12:29 -03:00
David Capello
2ffac6803c Merge branch 'beta' into tilemap-editor 2020-08-06 10:47:06 -03:00
David Capello
4e08d12f28 Merge branch 'master' into beta 2020-08-06 10:46:32 -03:00
David Capello
5edf30687b Add File > Scripts > Rescan option to rescan the available scripts
https://community.aseprite.org/t/6170/6
2020-08-03 13:51:40 -03:00