Squarepusher
14a998e3d1
Merge pull request #26 from freakdave/master
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(Xbox 1) Debug output bugfixes
2012-07-15 12:28:33 -07:00
Twinaphex
b79a87932e
Cleanups
2012-07-15 21:09:37 +02:00
freakdave
ff7b280321
(Xbox 1) Fixed debug output not showing correctly on HDTV's
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(Xbox 1) Fixed debug output in debug mode not showing the second line (FPS/Frames)
2012-07-15 20:49:34 +02:00
twinaphex
aa150c439f
(Xbox 1) FPS reporting for Xbox 1
2012-07-15 19:12:58 +02:00
Twinaphex
15e08db76e
Use gfx_window_title for console ports as well - make gfx_get_fps
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static
2012-07-15 18:40:41 +02:00
Twinaphex
ddc1e0fda7
Make it possible to reuse FPS logging in console ports
2012-07-15 18:37:59 +02:00
Squarepusher
29d269b282
Merge pull request #24 from freakdave/master
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(Xbox 1) Even more indenting fixes
2012-07-15 09:14:33 -07:00
freakdave
ac83729207
(Xbox 1) Even more indenting fixes
2012-07-15 18:11:24 +02:00
twinaphex
fb8c08c998
(Xbox 1) More indenting nits
2012-07-15 18:04:54 +02:00
Twinaphex
a1adf7ac4b
(Xbox 1) Indenting nits
2012-07-15 17:40:12 +02:00
Squarepusher
69e5223e1d
Merge pull request #23 from freakdave/master
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(Xbox 1) Fixed analog stick controls
2012-07-15 08:06:15 -07:00
freakdave
987943a52c
(Xbox 1) Added on-screen debug output (memory usage), this can be toggled in xdk_d3d8.h -> #define SHOW_DEBUG_INFO
2012-07-15 16:27:50 +02:00
freakdave
c8d74c35c9
(Xbox 1) Fixed analog stick controls
2012-07-15 15:50:30 +02:00
twinaphex
ee5ca45396
(360) Move 360-specific code out of xdk360_video_resources
2012-07-15 07:25:42 +02:00
twinaphex
bbd7d4d410
(360) Cleanup xdk360_fonts.cpp
2012-07-15 05:54:28 +02:00
twinaphex
eb3c3d4362
(360) Cleanups in font code
2012-07-15 05:35:45 +02:00
twinaphex
c2e2104c3b
(360) Clean up xdk360_fonts.cpp
2012-07-15 05:21:39 +02:00
twinaphex
c480c6a3d1
(Xbox 1) Working controls - hardcoded binds - will be done
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properly later
2012-07-14 17:47:57 +02:00
Twinaphex
3913697cd2
(AUTHORS) Add e-mail address
2012-07-14 16:53:33 +02:00
Twinaphex
204633b0ca
Add to AUTHORS
2012-07-14 16:39:48 +02:00
Squarepusher
4ffcb10a23
Merge pull request #22 from freakdave/master
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(Xbox 1) Additional D3D8 driver fixes
2012-07-14 07:39:30 -07:00
freakdave
0208a18b81
(Xbox 1) Fixed a small bug in xdk_d3d_set_viewport which was causing scaling issues with some HDTV/PAL resolutions
2012-07-14 16:16:28 +02:00
freakdave
303d5c7eac
(Xbox 1) Revisited and cleaned up video initialization code, this also fixes lockups for PAL users using 16:9 mode
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(Xbox 1) Fixed back buffer artifacts (it's now showing proper black instead of garbled gfx)
2012-07-14 15:54:26 +02:00
freakdave
bf5bfd481e
(Xbox 1) Minor cleanup in D3D8 driver
2012-07-14 12:56:18 +02:00
twinaphex
57f6a06647
(360) rarch_xinput2 - Turn hardcoded values into bitshifts
2012-07-14 06:30:39 +02:00
twinaphex
6b04a46c59
(Xbox 1) (Broken) controls
2012-07-14 06:15:03 +02:00
twinaphex
d9ff2d7c8f
(Xbox 1) Compile in keybinds
2012-07-14 03:19:28 +02:00
twinaphex
a82c1cb6e5
(xbox 1) Changes to Xinput1 driver - still not working - WIP
2012-07-13 23:34:46 +02:00
Squarepusher
6ccc887542
Merge pull request #21 from freakdave/master
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XBOX 1 HDTV / wide screen modes
2012-07-12 13:29:23 -07:00
freakdave
64e4724663
(XBOX 1) Added HDTV and wide screen (some needs to test this with standard video cables) modes
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(XBOX 1) Several cleanups and minor fixes
2012-07-12 22:23:25 +02:00
Twinaphex
2a9441d411
(PS3) Fix startup ROM directory not being used
2012-07-12 16:27:39 +02:00
twinaphex
5431601083
(360/Xbox 1) Input changes
2012-07-12 02:27:00 +02:00
twinaphex
6eb392766a
(360/Xbox 1) Standardize Xbox1 and 360 input code
2012-07-12 02:01:13 +02:00
twinaphex
4b07c7dfc1
(Xbox 1) take out unused surface
2012-07-11 22:31:16 +02:00
Squarepusher
3bfe0a82c8
Merge pull request #18 from freakdave/master
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XBOX1 D3D8 driver fixes
2012-07-11 13:08:56 -07:00
freakdave
191763a5c6
Fixed: Garbled output which was caused by missing and faulty D3D formats
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Fixed: Minor speedup for Release build, see project properties-> C/C++ ->Optimization
Fixed: Texture scaling issue, at least it displays full screen now, it may still need some work though
2012-07-11 21:41:06 +02:00
twinaphex
11e2367cda
(Xbox 1) Always compile as C++ for all targets
2012-07-11 18:00:19 +02:00
Twinaphex
bf668ad37e
(PS3) Fixed System Directory path in Settings menu
2012-07-11 05:26:52 +02:00
twinaphex
41cb7cae63
(360) Fix for SYSTEM_DIR environ
2012-07-11 04:08:36 +02:00
twinaphex
1c0fb47c59
(Xbox 1) Shows 'something' now - courtesy of freakdave
2012-07-10 22:48:41 +02:00
twinaphex
875082748c
(360/Xbox 1) Small build fix
2012-07-10 17:39:26 +02:00
Themaister
fe88693c90
Fix font rendering on Pi.
2012-07-10 13:40:52 +02:00
Twinaphex
9e56315cdf
(PS3) Change PNG background
2012-07-10 06:48:33 +02:00
Twinaphex
af560abfa4
(PS3) Don't assume slash is appended at the end of systemDirPath
2012-07-10 05:44:05 +02:00
Twinaphex
93cbc72733
(PS3) Use SYSTEM_DIRECTORY environ
2012-07-10 04:00:04 +02:00
Themaister
faedd18b1c
Check more explicitly for X11 presence.
2012-07-09 16:57:23 +02:00
Themaister
ffbf6d7586
Fix build on ArchLinux/Pi.
2012-07-09 16:49:20 +02:00
twinaphex
29f3543b06
(Xbox 1) Add BeginScene/EndScene
2012-07-09 05:35:37 +02:00
twinaphex
5039fec1fd
(Xbox 1) FF viewport stuff
2012-07-09 01:07:36 +02:00
twinaphex
91fca12b05
(Xbox 1) Add z to vertex struct
2012-07-09 00:27:37 +02:00