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https://github.com/libretro/RetroArch
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Make it possible to reuse FPS logging in console ports
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29d269b282
commit
ddc1e0fda7
@ -52,12 +52,7 @@ static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, i
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static unsigned gl_frames = 0;
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void gfx_window_title_reset(void)
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{
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gl_frames = 0;
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}
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bool gfx_window_title(char *buf, size_t size)
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bool gfx_get_fps(char *buf, size_t size)
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{
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static struct timeval tv;
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struct timeval new_tv;
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@ -81,6 +76,18 @@ bool gfx_window_title(char *buf, size_t size)
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ret = true;
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}
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return ret;
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}
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void gfx_window_title_reset(void)
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{
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gl_frames = 0;
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}
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bool gfx_window_title(char *buf, size_t size)
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{
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bool ret = gfx_get_fps(buf, size);
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gl_frames++;
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return ret;
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}
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@ -19,6 +19,7 @@
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#include <stddef.h>
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#include "../boolean.h"
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bool gfx_get_fps(char *buf, size_t size);
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bool gfx_window_title(char *buf, size_t size);
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void gfx_window_title_reset(void);
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