Use gfx_window_title for console ports as well - make gfx_get_fps

static
This commit is contained in:
Twinaphex 2012-07-15 18:40:41 +02:00
parent ddc1e0fda7
commit 15e08db76e
2 changed files with 5 additions and 2 deletions

View File

@ -52,7 +52,7 @@ static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, i
static unsigned gl_frames = 0;
bool gfx_get_fps(char *buf, size_t size)
static bool gfx_get_fps(char *buf, size_t size)
{
static struct timeval tv;
struct timeval new_tv;
@ -72,7 +72,11 @@ bool gfx_get_fps(char *buf, size_t size)
float fps = tv_to_fps(&tmp_tv, &new_tv, 180);
#ifdef RARCH_CONSOLE
snprintf(buf, size, "FPS: %6.1f || Frames: %d", fps, gl_frames);
#else
snprintf(buf, size, "%s || FPS: %6.1f || Frames: %d", g_extern.title_buf, fps, gl_frames);
#endif
ret = true;
}

View File

@ -19,7 +19,6 @@
#include <stddef.h>
#include "../boolean.h"
bool gfx_get_fps(char *buf, size_t size);
bool gfx_window_title(char *buf, size_t size);
void gfx_window_title_reset(void);