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activespells.cpp
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Convert constant effect equipment slots to refnums
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2024-05-24 16:59:48 +02:00 |
activespells.hpp
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Remove unused member mStackable
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2024-03-26 14:44:02 +00:00 |
aipackage.cpp
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Use ESM::decompose to handle ENAMstruct
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2024-02-24 14:03:24 +01:00 |
aipackage.hpp
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Use decompose to handle AI packages and data
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2024-02-11 22:06:58 +01:00 |
aisequence.cpp
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aisequence.hpp
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Split ESM headers
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2024-05-03 01:55:20 +02:00 |
animationstate.cpp
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animationstate.hpp
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cellid.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
cellid.hpp
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cellref.cpp
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Use blank CellRef as default
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2024-08-30 20:46:56 +02:00 |
cellref.hpp
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Use blank CellRef as default
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2024-08-30 20:46:56 +02:00 |
cellstate.cpp
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cellstate.hpp
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containerstate.cpp
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containerstate.hpp
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controlsstate.cpp
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controlsstate.hpp
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creaturelevliststate.cpp
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creaturelevliststate.hpp
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creaturestate.cpp
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creaturestate.hpp
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creaturestats.cpp
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creaturestats.hpp
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custommarkerstate.cpp
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custommarkerstate.hpp
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debugprofile.cpp
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debugprofile.hpp
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dialoguecondition.cpp
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Fix editor oddities
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2024-04-12 18:32:47 +02:00 |
dialoguecondition.hpp
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Fix editor oddities
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2024-04-12 18:32:47 +02:00 |
dialoguestate.cpp
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dialoguestate.hpp
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doorstate.cpp
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doorstate.hpp
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effectlist.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
effectlist.hpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
esmreader.cpp
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Use more decomposition, string_view, and implicit sizes in ESM code
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2024-03-23 12:15:09 +01:00 |
esmreader.hpp
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Use more decomposition, string_view, and implicit sizes in ESM code
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2024-03-23 12:15:09 +01:00 |
esmwriter.cpp
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Use more decomposition, string_view, and implicit sizes in ESM code
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2024-03-23 12:15:09 +01:00 |
esmwriter.hpp
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Use more decomposition, string_view, and implicit sizes in ESM code
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2024-03-23 12:15:09 +01:00 |
filter.cpp
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filter.hpp
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fogstate.cpp
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Save interior fog bounds center to preserve rotation when expanding them
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2024-11-24 11:49:33 +01:00 |
fogstate.hpp
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Save interior fog bounds center to preserve rotation when expanding them
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2024-11-24 11:49:33 +01:00 |
formatversion.hpp
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Save interior fog bounds center to preserve rotation when expanding them
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2024-11-24 11:49:33 +01:00 |
globalmap.cpp
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globalmap.hpp
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globalscript.cpp
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globalscript.hpp
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infoorder.hpp
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inventorystate.cpp
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Move local variables in components
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2024-01-19 16:01:48 +04:00 |
inventorystate.hpp
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journalentry.cpp
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journalentry.hpp
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landrecorddata.hpp
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Add unit tests for saving and loading ESM3 Land
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2024-06-07 00:22:24 +02:00 |
loadacti.cpp
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loadacti.hpp
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loadalch.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadalch.hpp
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Implement auto calculated potion values
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2024-03-02 12:45:48 +01:00 |
loadappa.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadappa.hpp
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loadarmo.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadarmo.hpp
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loadbody.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadbody.hpp
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loadbook.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadbook.hpp
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loadbsgn.cpp
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loadbsgn.hpp
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loadcell.cpp
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Use getSubComposite to read AMBI
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2024-03-14 17:08:23 +01:00 |
loadcell.hpp
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Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
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2024-02-22 03:26:17 -06:00 |
loadclas.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadclas.hpp
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loadclot.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadclot.hpp
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loadcont.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadcont.hpp
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loadcrea.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadcrea.hpp
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loaddial.cpp
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Add a test and address feedback
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2024-10-06 11:32:24 +02:00 |
loaddial.hpp
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loaddoor.cpp
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loaddoor.hpp
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loadench.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadench.hpp
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loadfact.cpp
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loadfact.hpp
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loadglob.cpp
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loadglob.hpp
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loadgmst.cpp
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loadgmst.hpp
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loadinfo.cpp
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Deduplicate dialogue filter parsing
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2024-04-11 22:29:33 +02:00 |
loadinfo.hpp
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Deduplicate dialogue filter parsing
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2024-04-11 22:29:33 +02:00 |
loadingr.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadingr.hpp
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loadland.cpp
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FIX: Bad rebase
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2024-06-10 02:03:00 -05:00 |
loadland.hpp
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downgrade clang-format pls
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2024-06-10 02:02:31 -05:00 |
loadlevlist.cpp
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Review
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2024-03-21 16:18:18 +00:00 |
loadlevlist.hpp
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loadligh.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadligh.hpp
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loadlock.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadlock.hpp
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loadltex.cpp
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loadltex.hpp
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Fix LTEX overriding and allow deletion
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2024-06-03 16:42:27 +02:00 |
loadmgef.cpp
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Properly initialize local static pointers and collections
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2024-09-21 13:52:43 +02:00 |
loadmgef.hpp
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loadmisc.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadmisc.hpp
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loadnpc.cpp
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Add getCompositeSize and handle NPC data
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2024-03-06 18:16:55 +01:00 |
loadnpc.hpp
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Add getCompositeSize and handle NPC data
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2024-03-06 18:16:55 +01:00 |
loadpgrd.cpp
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Add getCompositeSize and handle NPC data
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2024-03-06 18:16:55 +01:00 |
loadpgrd.hpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadprob.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadprob.hpp
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loadrace.cpp
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loadrace.hpp
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loadregn.cpp
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loadregn.hpp
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loadrepa.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadrepa.hpp
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loadscpt.cpp
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Make loading and saving script record more robust
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2024-06-21 20:37:37 +02:00 |
loadscpt.hpp
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Make loading and saving script record more robust
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2024-06-21 20:37:37 +02:00 |
loadskil.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadskil.hpp
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Use correct index for Athletics_SwimOneSecond
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2024-02-27 19:28:51 +01:00 |
loadsndg.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadsndg.hpp
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loadsoun.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadsoun.hpp
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loadspel.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
loadspel.hpp
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loadsscr.cpp
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loadsscr.hpp
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loadstat.cpp
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loadstat.hpp
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loadtes3.cpp
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loadtes3.hpp
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loadweap.cpp
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Use ESM::decompose to handle WPDTstruct
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2024-02-24 16:55:58 +01:00 |
loadweap.hpp
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Use ESM::decompose to handle WPDTstruct
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2024-02-24 16:55:58 +01:00 |
locals.cpp
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locals.hpp
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magiceffects.cpp
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magiceffects.hpp
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mappings.cpp
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mappings.hpp
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npcstate.cpp
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npcstate.hpp
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npcstats.cpp
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npcstats.hpp
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objectstate.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
objectstate.hpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
player.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
player.hpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
projectilestate.cpp
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projectilestate.hpp
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Split ESM headers
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2024-05-03 01:55:20 +02:00 |
queststate.cpp
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queststate.hpp
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quickkeys.cpp
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quickkeys.hpp
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readerscache.cpp
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Add ReadersCache::clear
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2024-05-19 20:39:23 +02:00 |
readerscache.hpp
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Add ReadersCache::clear
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2024-05-19 20:39:23 +02:00 |
refnum.hpp
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Split ESM headers
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2024-05-03 01:55:20 +02:00 |
savedgame.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
savedgame.hpp
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selectiongroup.cpp
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selectiongroup.hpp
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spelllist.cpp
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spelllist.hpp
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spellstate.cpp
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Move local variables in components
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2024-01-19 16:01:48 +04:00 |
spellstate.hpp
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statstate.cpp
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statstate.hpp
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stolenitems.cpp
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stolenitems.hpp
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timestamp.cpp
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timestamp.hpp
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transport.cpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
transport.hpp
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
typetraits.hpp
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variant.cpp
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variant.hpp
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variantimp.cpp
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variantimp.hpp
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weatherstate.cpp
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weatherstate.hpp
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