mirror of
https://gitlab.com/OpenMW/openmw.git
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65cdd489fb
Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
26 lines
511 B
C++
26 lines
511 B
C++
#ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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#define OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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#include <components/esm/refid.hpp>
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#include <map>
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#include <string>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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// format 0, saved games only
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struct StolenItems
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{
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typedef std::map<ESM::RefId, std::map<std::pair<ESM::RefId, bool>, int>> StolenItemsMap;
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StolenItemsMap mStolenItems;
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void load(ESMReader& esm);
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void write(ESMWriter& esm) const;
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};
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}
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#endif
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