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173 lines
4.6 KiB
C++
173 lines
4.6 KiB
C++
#include "loadfact.hpp"
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#include <stdexcept>
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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namespace ESM
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{
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int32_t& Faction::FADTstruct::getSkill(size_t index, bool)
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{
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return mSkills.at(index);
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}
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int32_t Faction::FADTstruct::getSkill(size_t index, bool) const
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{
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return mSkills.at(index);
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}
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void RankData::load(ESMReader& esm)
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{
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esm.getT(mAttribute1);
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esm.getT(mAttribute2);
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esm.getT(mPrimarySkill);
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esm.getT(mFavouredSkill);
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esm.getT(mFactReaction);
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}
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void RankData::save(ESMWriter& esm) const
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{
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esm.writeT(mAttribute1);
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esm.writeT(mAttribute2);
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esm.writeT(mPrimarySkill);
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esm.writeT(mFavouredSkill);
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esm.writeT(mFactReaction);
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}
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void Faction::FADTstruct::load(ESMReader& esm)
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{
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esm.getSubHeader();
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esm.getT(mAttribute);
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for (auto& rank : mRankData)
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rank.load(esm);
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esm.getT(mSkills);
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esm.getT(mIsHidden);
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if (mIsHidden > 1)
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esm.fail("Unknown flag!");
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}
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void Faction::FADTstruct::save(ESMWriter& esm) const
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{
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esm.startSubRecord("FADT");
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esm.writeT(mAttribute);
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for (const auto& rank : mRankData)
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rank.save(esm);
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esm.writeT(mSkills);
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esm.writeT(mIsHidden);
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esm.endRecord("FADT");
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}
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void Faction::load(ESMReader& esm, bool& isDeleted)
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{
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isDeleted = false;
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mRecordFlags = esm.getRecordFlags();
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mReactions.clear();
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for (auto& rank : mRanks)
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rank.clear();
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size_t rankCounter = 0;
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bool hasName = false;
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bool hasData = false;
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while (esm.hasMoreSubs())
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{
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esm.getSubName();
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switch (esm.retSubName().toInt())
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{
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case SREC_NAME:
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mId = esm.getRefId();
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hasName = true;
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break;
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case fourCC("FNAM"):
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mName = esm.getHString();
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break;
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case fourCC("RNAM"):
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if (rankCounter >= mRanks.size())
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esm.fail("Rank out of range");
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mRanks[rankCounter++] = esm.getHString();
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break;
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case fourCC("FADT"):
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mData.load(esm);
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hasData = true;
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break;
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case fourCC("ANAM"):
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{
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ESM::RefId faction = esm.getRefId();
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int32_t reaction;
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esm.getHNT(reaction, "INTV");
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// Prefer the lowest reaction in case a faction is listed multiple times
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auto it = mReactions.find(faction);
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if (it == mReactions.end())
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mReactions.emplace(faction, reaction);
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else if (it->second > reaction)
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it->second = reaction;
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break;
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}
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case SREC_DELE:
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esm.skipHSub();
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isDeleted = true;
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break;
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default:
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esm.fail("Unknown subrecord");
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break;
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}
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}
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if (!hasName)
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esm.fail("Missing NAME subrecord");
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if (!hasData && !isDeleted)
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esm.fail("Missing FADT subrecord");
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}
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void Faction::save(ESMWriter& esm, bool isDeleted) const
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{
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esm.writeHNCRefId("NAME", mId);
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if (isDeleted)
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{
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esm.writeHNString("DELE", "", 3);
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return;
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}
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esm.writeHNOCString("FNAM", mName);
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for (const auto& rank : mRanks)
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{
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if (rank.empty())
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break;
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esm.writeHNString("RNAM", rank, 32);
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}
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mData.save(esm);
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for (auto it = mReactions.begin(); it != mReactions.end(); ++it)
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{
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esm.writeHNRefId("ANAM", it->first);
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esm.writeHNT("INTV", it->second);
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}
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}
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void Faction::blank()
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{
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mRecordFlags = 0;
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mName.clear();
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mData.mAttribute.fill(0);
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mData.mIsHidden = 0;
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for (size_t i = 0; i < mData.mRankData.size(); ++i)
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{
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mData.mRankData[i].mAttribute1 = mData.mRankData[i].mAttribute2 = 0;
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mData.mRankData[i].mPrimarySkill = mData.mRankData[i].mFavouredSkill = 0;
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mData.mRankData[i].mFactReaction = 0;
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mRanks[i].clear();
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}
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mData.mSkills.fill(0);
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mReactions.clear();
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}
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}
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