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OpenMW/components/esm3/statstate.hpp
2022-09-22 21:35:26 +03:00

29 lines
606 B
C++

#ifndef OPENMW_ESM_STATSTATE_H
#define OPENMW_ESM_STATSTATE_H
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
template <typename T>
struct StatState
{
T mBase;
T mMod; // Note: can either be the modifier, or the modified value.
// A bit inconsistent, but we can't fix this without breaking compatibility.
T mCurrent;
float mDamage;
float mProgress;
StatState();
void load(ESMReader& esm, bool intFallback = false);
void save(ESMWriter& esm) const;
};
}
#endif