mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-27 12:35:46 +00:00
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
This commit is contained in:
parent
874ff88288
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@ -7,7 +7,6 @@
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#include <osg/ImageUtils>
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#include <osgDB/ReadFile>
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#include <components/esm/refidhardcoded.hpp>
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#include <components/esm/defs.hpp>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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@ -375,7 +374,7 @@ namespace ESSImport
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profile.mInGameTime.mYear = context.mYear;
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profile.mTimePlayed = 0;
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profile.mPlayerCell = ESM::RefId::stringRefId(header.mGameData.mCurrentCell.toString());
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if (context.mPlayerBase.mClass == ESM::RefId::stringRefId("NEWCLASSID_CHARGEN"))
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if (context.mPlayerBase.mClass == "NEWCLASSID_CHARGEN")
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profile.mPlayerClassName = context.mCustomPlayerClassName;
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else
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profile.mPlayerClassId = context.mPlayerBase.mClass;
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@ -398,7 +397,7 @@ namespace ESSImport
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}
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writer.startRecord(ESM::REC_NPC_);
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context.mPlayerBase.mId = ESM::sPlayerId;
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context.mPlayerBase.mId = ESM::RefId::stringRefId("Player");
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context.mPlayerBase.save(writer);
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writer.endRecord(ESM::REC_NPC_);
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@ -229,7 +229,8 @@ namespace NavMeshTool
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DetourNavigator::RecastGlobalAllocator::init();
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DetourNavigator::Settings navigatorSettings = DetourNavigator::makeSettingsFromSettingsManager();
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navigatorSettings.mRecast.mSwimHeightScale
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= EsmLoader::getGameSetting(esmData.mGameSettings, ESM::RefId::stringRefId("fSwimHeightScale")).getFloat();
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= EsmLoader::getGameSetting(esmData.mGameSettings, ESM::RefId::stringRefId("fSwimHeightScale"))
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.getFloat();
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WorldspaceData cellsData = gatherWorldspaceData(
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navigatorSettings, readers, vfs, bulletShapeManager, esmData, processInteriorCells, writeBinaryLog);
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@ -29,6 +29,7 @@
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#include <osg/ref_ptr>
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#include <algorithm>
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#include <components/esm/refid.hpp>
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#include <memory>
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#include <stdexcept>
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#include <string>
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@ -36,7 +37,6 @@
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#include <tuple>
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#include <utility>
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#include <vector>
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#include <components/esm/refid.hpp>
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namespace NavMeshTool
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{
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namespace
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@ -504,7 +504,8 @@ void CSMDoc::Document::startRunning(const std::string& profile, const std::strin
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contentFiles.emplace_back(mContentFile.filename());
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}
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mRunner.configure(getData().getDebugProfiles().getRecord(ESM::RefId::stringRefId(profile)).get(), contentFiles, startupInstruction);
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mRunner.configure(getData().getDebugProfiles().getRecord(ESM::RefId::stringRefId(profile)).get(), contentFiles,
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startupInstruction);
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int state = getState();
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@ -178,7 +178,7 @@ void CSMDoc::WriteDialogueCollectionStage::perform(int stage, Messages& messages
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if ((*iter)->isModified() || (*iter)->mState == CSMWorld::RecordBase::State_Deleted)
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{
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ESM::DialInfo info = (*iter)->get();
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std::string infoIdString = info.mId.getRefIdString();
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std::string_view infoIdString = info.mId.getRefIdString();
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info.mId = ESM::RefId::stringRefId(infoIdString.substr(infoIdString.find_last_of('#') + 1));
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info.mPrev = ESM::RefId::sEmpty;
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@ -269,7 +269,8 @@ void CSMDoc::CollectionReferencesStage::perform(int stage, Messages& messages)
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// An empty mOriginalCell is meant to indicate that it is the same as
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// the current cell. It is possible that a moved ref is moved again.
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if ((record.get().mOriginalCell.empty() ? record.get().mCell : record.get().mOriginalCell) != ESM::RefId::stringRefId(stream.str())
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if ((record.get().mOriginalCell.empty() ? record.get().mCell : record.get().mOriginalCell)
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!= ESM::RefId::stringRefId(stream.str())
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&& !interior && record.mState != CSMWorld::RecordBase::State_ModifiedOnly && !record.get().mNew)
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indices.push_back(i);
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else
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@ -316,8 +317,7 @@ void CSMDoc::WriteCellCollectionStage::writeReferences(
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ESM::RefId streamId = ESM::RefId::stringRefId(stream.str());
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if (refRecord.mNew || refRecord.mRefNum.mIndex == 0
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|| (!interior && ref.mState == CSMWorld::RecordBase::State_ModifiedOnly
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&& refRecord.mCell != streamId))
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|| (!interior && ref.mState == CSMWorld::RecordBase::State_ModifiedOnly && refRecord.mCell != streamId))
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{
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refRecord.mRefNum.mIndex = newRefNum++;
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}
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@ -390,7 +390,8 @@ void CSMDoc::WriteCellCollectionStage::perform(int stage, Messages& messages)
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if (refRecord.mNew
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|| (!interior && ref.mState == CSMWorld::RecordBase::State_ModifiedOnly &&
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/// \todo consider worldspace
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ESM::RefId::stringRefId(CSMWorld::CellCoordinates( refRecord.getCellIndex()).getId("")) != refRecord.mCell))
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ESM::RefId::stringRefId(CSMWorld::CellCoordinates(refRecord.getCellIndex()).getId(""))
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!= refRecord.mCell))
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++cellRecord.mRefNumCounter;
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if (refRecord.mRefNum.mIndex >= newRefNum)
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@ -61,6 +61,7 @@ void CSMTools::BodyPartCheckStage::perform(int stage, CSMDoc::Messages& messages
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if (bodyPart.mRace.empty())
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messages.add(id, "Race is missing", "", CSMDoc::Message::Severity_Error);
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else if (mRaces.searchId(bodyPart.mRace) == -1)
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messages.add(id, "Race '" + bodyPart.mRace.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Race '" + bodyPart.mRace.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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}
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}
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@ -40,7 +40,7 @@ void CSMTools::GmstCheckStage::perform(int stage, CSMDoc::Messages& messages)
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const ESM::GameSetting& gmst = record.get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Gmst, gmst.mId);
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std::string gmstIdString = gmst.mId.getRefIdString();
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const std::string& gmstIdString = gmst.mId.getRefIdString();
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// Test for empty string
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if (gmst.mValue.getType() == ESM::VT_String && gmst.mValue.getString().empty())
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messages.add(id, gmstIdString + " is an empty string", "", CSMDoc::Message::Severity_Warning);
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@ -124,12 +124,15 @@ void CSMTools::MagicEffectCheckStage::perform(int stage, CSMDoc::Messages& messa
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}
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if (!effect.mCastSound.empty() && mSounds.searchId(effect.mCastSound) == -1)
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messages.add(
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id, "Casting sound '" + effect.mCastSound.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Casting sound '" + effect.mCastSound.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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if (!effect.mHitSound.empty() && mSounds.searchId(effect.mHitSound) == -1)
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messages.add(id, "Hit sound '" + effect.mHitSound.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Hit sound '" + effect.mHitSound.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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if (!effect.mAreaSound.empty() && mSounds.searchId(effect.mAreaSound) == -1)
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messages.add(id, "Area sound '" + effect.mAreaSound.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Area sound '" + effect.mAreaSound.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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if (!effect.mBoltSound.empty() && mSounds.searchId(effect.mBoltSound) == -1)
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messages.add(id, "Bolt sound '" + effect.mBoltSound.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Bolt sound '" + effect.mBoltSound.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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}
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@ -4,9 +4,9 @@
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#include <string>
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#include <vector>
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#include "../doc/stage.hpp"
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#include "../world/universalid.hpp"
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#include <components/esm/refid.hpp>
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#include "../doc/stage.hpp"
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namespace CSMDoc
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{
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@ -190,7 +190,7 @@ void CSMTools::FixLandsAndLandTexturesMergeStage::perform(int stage, CSMDoc::Mes
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&>(
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*mState.mTarget->getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
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std::string id = mState.mTarget->getData().getLand().getId(stage).getRefIdString();
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const std::string& id = mState.mTarget->getData().getLand().getId(stage).getRefIdString();
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CSMWorld::TouchLandCommand cmd(landTable, ltexTable, id);
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cmd.redo();
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@ -32,7 +32,6 @@
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#include <components/esm3/loadweap.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/esm/refidhardcoded.hpp>
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#include "../prefs/state.hpp"
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@ -520,10 +519,11 @@ void CSMTools::ReferenceableCheckStage::creatureCheck(
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{
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CSMWorld::RefIdData::LocalIndex index = mReferencables.searchId(creature.mOriginal);
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if (index.first == -1)
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messages.add(
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id, "Parent creature '" + creature.mOriginal.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Parent creature '" + creature.mOriginal.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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else if (index.second != CSMWorld::UniversalId::Type_Creature)
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messages.add(id, "'" + creature.mOriginal.getRefIdString() + "' is not a creature", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "'" + creature.mOriginal.getRefIdString() + "' is not a creature", "",
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CSMDoc::Message::Severity_Error);
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}
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// Check inventory
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@ -682,7 +682,7 @@ void CSMTools::ReferenceableCheckStage::npcCheck(
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId);
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// Detect if player is present
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if (npc.mId == ESM::sPlayerId) // Happy now, scrawl?
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if (npc.mId == "Player") // Happy now, scrawl?
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mPlayerPresent = true;
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// Skip "Base" records (setting!)
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@ -739,23 +739,27 @@ void CSMTools::ReferenceableCheckStage::npcCheck(
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if (npc.mClass.empty())
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messages.add(id, "Class is missing", "", CSMDoc::Message::Severity_Error);
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else if (mClasses.searchId(npc.mClass.getRefIdString()) == -1)
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messages.add(id, "Class '" + npc.mClass.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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else if (mClasses.searchId(npc.mClass) == -1)
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messages.add(
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id, "Class '" + npc.mClass.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (npc.mRace.empty())
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messages.add(id, "Race is missing", "", CSMDoc::Message::Severity_Error);
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else if (mRaces.searchId(npc.mRace.getRefIdString()) == -1)
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messages.add(id, "Race '" + npc.mRace.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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else if (mRaces.searchId(npc.mRace) == -1)
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messages.add(
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id, "Race '" + npc.mRace.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (!npc.mFaction.empty() && mFactions.searchId(npc.mFaction.getRefIdString()) == -1)
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messages.add(id, "Faction '" + npc.mFaction.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (!npc.mFaction.empty() && mFactions.searchId(npc.mFaction) == -1)
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messages.add(
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id, "Faction '" + npc.mFaction.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (npc.mHead.empty())
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messages.add(id, "Head is missing", "", CSMDoc::Message::Severity_Error);
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else
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{
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if (mBodyParts.searchId(npc.mHead.getRefIdString()) == -1)
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messages.add(id, "Head body part '" + npc.mHead.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (mBodyParts.searchId(npc.mHead) == -1)
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messages.add(id, "Head body part '" + npc.mHead.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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/// \todo Check gender, race and other body parts stuff validity for the specific NPC
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}
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@ -763,8 +767,9 @@ void CSMTools::ReferenceableCheckStage::npcCheck(
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messages.add(id, "Hair is missing", "", CSMDoc::Message::Severity_Error);
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else
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{
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if (mBodyParts.searchId(npc.mHair.getRefIdString()) == -1)
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messages.add(id, "Hair body part '" + npc.mHair.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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if (mBodyParts.searchId(npc.mHair) == -1)
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messages.add(id, "Hair body part '" + npc.mHair.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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/// \todo Check gender, race and other body part stuff validity for the specific NPC
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}
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@ -785,22 +790,22 @@ void CSMTools::ReferenceableCheckStage::weaponCheck(
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return;
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const ESM::Weapon& weapon = (dynamic_cast<const CSMWorld::Record<ESM::Weapon>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Weapon, weapon.mId);
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Weapon, weapon.mId);
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// TODO, It seems that this stuff for spellcasting is obligatory and In fact We should check if records are present
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if ( // THOSE ARE HARDCODED!
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!(weapon.mId == ESM::RefId::stringRefId("VFX_Hands") || weapon.mId == ESM::RefId::stringRefId("VFX_Absorb") || weapon.mId == ESM::RefId::stringRefId("VFX_Reflect")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_DefaultBolt") ||
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!(weapon.mId == "VFX_Hands" || weapon.mId == "VFX_Absorb" || weapon.mId == "VFX_Reflect"
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|| weapon.mId == "VFX_DefaultBolt" ||
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// TODO I don't know how to get full list of effects :/
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// DANGER!, ACHTUNG! FIXME! The following is the list of the magical bolts, valid for Morrowind.esm. However
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// those are not hardcoded.
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weapon.mId == ESM::RefId::stringRefId("magic_bolt") || weapon.mId == ESM::RefId::stringRefId("shock_bolt") || weapon.mId == ESM::RefId::stringRefId("shield_bolt")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_DestructBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_PoisonBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_RestoreBolt")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_AlterationBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_ConjureBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_FrostBolt")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_MysticismBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_IllusionBolt") || weapon.mId == ESM::RefId::stringRefId("VFX_Multiple2")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_Multiple3") || weapon.mId == ESM::RefId::stringRefId("VFX_Multiple4") || weapon.mId == ESM::RefId::stringRefId("VFX_Multiple5")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_Multiple6") || weapon.mId == ESM::RefId::stringRefId("VFX_Multiple7") || weapon.mId == ESM::RefId::stringRefId("VFX_Multiple8")
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|| weapon.mId == ESM::RefId::stringRefId("VFX_Multiple9")))
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weapon.mId == "magic_bolt" || weapon.mId == "shock_bolt" || weapon.mId == "shield_bolt"
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|| weapon.mId == "VFX_DestructBolt" || weapon.mId == "VFX_PoisonBolt" || weapon.mId == "VFX_RestoreBolt"
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|| weapon.mId == "VFX_AlterationBolt" || weapon.mId == "VFX_ConjureBolt" || weapon.mId == "VFX_FrostBolt"
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|| weapon.mId == "VFX_MysticismBolt" || weapon.mId == "VFX_IllusionBolt" || weapon.mId == "VFX_Multiple2"
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|| weapon.mId == "VFX_Multiple3" || weapon.mId == "VFX_Multiple4" || weapon.mId == "VFX_Multiple5"
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|| weapon.mId == "VFX_Multiple6" || weapon.mId == "VFX_Multiple7" || weapon.mId == "VFX_Multiple8"
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|| weapon.mId == "VFX_Multiple9"))
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{
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inventoryItemCheck<ESM::Weapon>(weapon, messages, id.toString(), true);
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@ -1037,8 +1042,8 @@ void CSMTools::ReferenceableCheckStage::listCheck(
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for (unsigned i = 0; i < someList.mList.size(); ++i)
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{
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if (mReferencables.searchId(someList.mList[i].mId).first == -1)
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messages.add(
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someID, "Object '" + someList.mList[i].mId.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(someID, "Object '" + someList.mList[i].mId.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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if (someList.mList[i].mLevel < 1)
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messages.add(someID, "Level of item '" + someList.mList[i].mId.getRefIdString() + "' is non-positive", "",
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@ -1053,7 +1058,7 @@ void CSMTools::ReferenceableCheckStage::scriptCheck(
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if (!someTool.mScript.empty())
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{
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if (mScripts.searchId(someTool.mScript) == -1)
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messages.add(
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someID, "Script '" + someTool.mScript.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
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messages.add(someID, "Script '" + someTool.mScript.getRefIdString() + "' does not exist", "",
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CSMDoc::Message::Severity_Error);
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}
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}
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@ -50,8 +50,8 @@ void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages& message
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{
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// Check for non existing referenced object
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if (mObjects.searchId(cellRef.mRefID) == -1)
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messages.add(
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id, "Instance of a non-existent object '" + cellRef.mRefID.getRefIdString() + "'", "", CSMDoc::Message::Severity_Error);
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messages.add(id, "Instance of a non-existent object '" + cellRef.mRefID.getRefIdString() + "'", "",
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CSMDoc::Message::Severity_Error);
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else
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{
|
||||
// Check if reference charge is valid for it's proper referenced type
|
||||
@ -64,13 +64,14 @@ void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages& message
|
||||
|
||||
// If object have owner, check if that owner reference is valid
|
||||
if (!cellRef.mOwner.empty() && mObjects.searchId(cellRef.mOwner) == -1)
|
||||
messages.add(id, "Owner object '" + cellRef.mOwner.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(id, "Owner object '" + cellRef.mOwner.getRefIdString() + "' does not exist", "",
|
||||
CSMDoc::Message::Severity_Error);
|
||||
|
||||
// If object have creature soul trapped, check if that creature reference is valid
|
||||
if (!cellRef.mSoul.empty())
|
||||
if (mObjects.searchId(cellRef.mSoul) == -1)
|
||||
messages.add(
|
||||
id, "Trapped soul object '" + cellRef.mSoul.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(id, "Trapped soul object '" + cellRef.mSoul.getRefIdString() + "' does not exist", "",
|
||||
CSMDoc::Message::Severity_Error);
|
||||
|
||||
if (cellRef.mFaction.empty())
|
||||
{
|
||||
@ -80,7 +81,8 @@ void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages& message
|
||||
else
|
||||
{
|
||||
if (mFactions.searchId(cellRef.mFaction) == -1)
|
||||
messages.add(id, "Faction '" + cellRef.mFaction.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(id, "Faction '" + cellRef.mFaction.getRefIdString() + "' does not exist", "",
|
||||
CSMDoc::Message::Severity_Error);
|
||||
else if (cellRef.mFactionRank < -1)
|
||||
messages.add(id, "Invalid faction rank", "", CSMDoc::Message::Severity_Error);
|
||||
}
|
||||
|
@ -49,12 +49,13 @@ void CSMTools::SoundGenCheckStage::perform(int stage, CSMDoc::Messages& messages
|
||||
CSMWorld::RefIdData::LocalIndex creatureIndex = mObjects.getDataSet().searchId(soundGen.mCreature);
|
||||
if (creatureIndex.first == -1)
|
||||
{
|
||||
messages.add(
|
||||
id, "Creature '" + soundGen.mCreature.getRefIdString() + "' doesn't exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(id, "Creature '" + soundGen.mCreature.getRefIdString() + "' doesn't exist", "",
|
||||
CSMDoc::Message::Severity_Error);
|
||||
}
|
||||
else if (creatureIndex.second != CSMWorld::UniversalId::Type_Creature)
|
||||
{
|
||||
messages.add(id, "'" + soundGen.mCreature.getRefIdString() + "' is not a creature", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(id, "'" + soundGen.mCreature.getRefIdString() + "' is not a creature", "",
|
||||
CSMDoc::Message::Severity_Error);
|
||||
}
|
||||
}
|
||||
|
||||
@ -64,6 +65,7 @@ void CSMTools::SoundGenCheckStage::perform(int stage, CSMDoc::Messages& messages
|
||||
}
|
||||
else if (mSounds.searchId(soundGen.mSound) == -1)
|
||||
{
|
||||
messages.add(id, "Sound '" + soundGen.mSound.getRefIdString() + "' doesn't exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(
|
||||
id, "Sound '" + soundGen.mSound.getRefIdString() + "' doesn't exist", "", CSMDoc::Message::Severity_Error);
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,8 @@ void CSMTools::StartScriptCheckStage::perform(int stage, CSMDoc::Messages& messa
|
||||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_StartScript, scriptId);
|
||||
|
||||
if (mScripts.searchId(scriptId) == -1)
|
||||
messages.add(id, "Start script " + scriptId.getRefIdString() + " does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(
|
||||
id, "Start script " + scriptId.getRefIdString() + " does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
}
|
||||
|
||||
int CSMTools::StartScriptCheckStage::setup()
|
||||
|
@ -183,7 +183,7 @@ void CSMTools::TopicInfoCheckStage::perform(int stage, CSMDoc::Messages& message
|
||||
bool CSMTools::TopicInfoCheckStage::verifyActor(
|
||||
const ESM::RefId& actor, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages)
|
||||
{
|
||||
std::string actorString = actor.getRefIdString();
|
||||
const std::string& actorString = actor.getRefIdString();
|
||||
CSMWorld::RefIdData::LocalIndex index = mReferencables.searchId(actor);
|
||||
|
||||
if (index.first == -1)
|
||||
@ -193,7 +193,8 @@ bool CSMTools::TopicInfoCheckStage::verifyActor(
|
||||
}
|
||||
else if (mReferencables.getRecord(index).isDeleted())
|
||||
{
|
||||
messages.add(id, "Deleted actor '" + actorString + "' is being referenced", "", CSMDoc::Message::Severity_Error);
|
||||
messages.add(
|
||||
id, "Deleted actor '" + actorString + "' is being referenced", "", CSMDoc::Message::Severity_Error);
|
||||
return false;
|
||||
}
|
||||
else if (index.second != CSMWorld::UniversalId::Type_Npc && index.second != CSMWorld::UniversalId::Type_Creature)
|
||||
@ -212,7 +213,7 @@ bool CSMTools::TopicInfoCheckStage::verifyActor(
|
||||
bool CSMTools::TopicInfoCheckStage::verifyCell(
|
||||
const ESM::RefId& cell, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages)
|
||||
{
|
||||
std::string cellName = cell.getRefIdString();
|
||||
const std::string& cellName = cell.getRefIdString();
|
||||
if (mCellNames.find(cellName) == mCellNames.end())
|
||||
{
|
||||
messages.add(id, "Cell '" + cellName + "' does not exist", "", CSMDoc::Message::Severity_Error);
|
||||
@ -260,7 +261,7 @@ bool CSMTools::TopicInfoCheckStage::verifyFactionRank(
|
||||
bool CSMTools::TopicInfoCheckStage::verifyItem(
|
||||
const ESM::RefId& item, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages)
|
||||
{
|
||||
std::string idString = item.getRefIdString();
|
||||
const std::string& idString = item.getRefIdString();
|
||||
CSMWorld::RefIdData::LocalIndex index = mReferencables.searchId(item);
|
||||
|
||||
if (index.first == -1)
|
||||
@ -440,7 +441,9 @@ bool CSMTools::TopicInfoCheckStage::verifyId(const ESM::RefId& name, const CSMWo
|
||||
}
|
||||
else if (collection.getRecord(index).isDeleted())
|
||||
{
|
||||
messages.add(id, "Deleted " + std::string(T::getRecordType()) + " record '" + name.getRefIdString() + "' is being referenced",
|
||||
messages.add(id,
|
||||
"Deleted " + std::string(T::getRecordType()) + " record '" + name.getRefIdString()
|
||||
+ "' is being referenced",
|
||||
"", CSMDoc::Message::Severity_Error);
|
||||
return false;
|
||||
}
|
||||
|
@ -521,7 +521,8 @@ namespace CSMWorld
|
||||
}
|
||||
|
||||
auto& part = partRecord.get();
|
||||
if (part.mRace == id && part.mData.mType == ESM::BodyPart::MT_Skin && !is1stPersonPart(part.mId.getRefIdString()))
|
||||
if (part.mRace == id && part.mData.mType == ESM::BodyPart::MT_Skin
|
||||
&& !is1stPersonPart(part.mId.getRefIdString()))
|
||||
{
|
||||
auto type = (ESM::BodyPart::MeshPart)part.mData.mPart;
|
||||
bool female = part.mData.mFlags & ESM::BodyPart::BPF_Female;
|
||||
|
@ -68,7 +68,7 @@ namespace CSMWorld
|
||||
template <>
|
||||
inline const ESM::RefId IdAccessor<Land>::getId(const Land& record) const
|
||||
{
|
||||
return ESM::RefId::stringRefId( Land::createUniqueRecordId(record.mX, record.mY));
|
||||
return ESM::RefId::stringRefId(Land::createUniqueRecordId(record.mX, record.mY));
|
||||
}
|
||||
|
||||
template <>
|
||||
@ -554,7 +554,7 @@ namespace CSMWorld
|
||||
throw std::runtime_error("index out of range");
|
||||
|
||||
std::unique_ptr<Record<ESXRecordT>> record2(static_cast<Record<ESXRecordT>*>(record.release()));
|
||||
std::string id =IdAccessorT().getId(record2->get()).getRefIdString();
|
||||
std::string id = IdAccessorT().getId(record2->get()).getRefIdString();
|
||||
|
||||
if (index == size)
|
||||
mRecords.push_back(std::move(record2));
|
||||
@ -576,8 +576,7 @@ namespace CSMWorld
|
||||
template <typename ESXRecordT, typename IdAccessorT>
|
||||
void Collection<ESXRecordT, IdAccessorT>::setRecord(int index, std::unique_ptr<Record<ESXRecordT>> record)
|
||||
{
|
||||
if (IdAccessorT().getId(mRecords.at(index)->get())
|
||||
!= IdAccessorT().getId(record->get()))
|
||||
if (IdAccessorT().getId(mRecords.at(index)->get()) != IdAccessorT().getId(record->get()))
|
||||
throw std::runtime_error("attempt to change the ID of a record");
|
||||
|
||||
mRecords.at(index) = std::move(record);
|
||||
|
@ -83,8 +83,7 @@ namespace CSMWorld
|
||||
= 0;
|
||||
///< If the record type does not match, an exception is thrown.
|
||||
|
||||
virtual void cloneRecord(
|
||||
const ESM::RefId& origin, const ESM::RefId& destination, const UniversalId::Type type)
|
||||
virtual void cloneRecord(const ESM::RefId& origin, const ESM::RefId& destination, const UniversalId::Type type)
|
||||
= 0;
|
||||
|
||||
virtual bool touchRecord(const ESM::RefId& id) = 0;
|
||||
|
@ -1466,7 +1466,7 @@ namespace CSMWorld
|
||||
{
|
||||
ESXRecordT record2 = record.get();
|
||||
|
||||
record2.mRace = ESM::RefId::stringRefId( data.toString().toUtf8().constData());
|
||||
record2.mRace = ESM::RefId::stringRefId(data.toString().toUtf8().constData());
|
||||
|
||||
record.setModified(record2);
|
||||
}
|
||||
|
@ -290,8 +290,7 @@ void CSMWorld::CommandDispatcher::executeExtendedDelete()
|
||||
if (record.mState == RecordBase::State_Deleted)
|
||||
continue;
|
||||
|
||||
if (!std::binary_search(
|
||||
mSelection.begin(), mSelection.end(), record.get().mCell.getRefIdString()))
|
||||
if (!std::binary_search(mSelection.begin(), mSelection.end(), record.get().mCell.getRefIdString()))
|
||||
continue;
|
||||
|
||||
macro.push(new CSMWorld::DeleteCommand(model, record.get().mId.getRefIdString()));
|
||||
@ -321,8 +320,7 @@ void CSMWorld::CommandDispatcher::executeExtendedRevert()
|
||||
{
|
||||
const Record<CellRef>& record = collection.getRecord(i);
|
||||
|
||||
if (!std::binary_search(
|
||||
mSelection.begin(), mSelection.end(), record.get().mCell.getRefIdString()))
|
||||
if (!std::binary_search(mSelection.begin(), mSelection.end(), record.get().mCell.getRefIdString()))
|
||||
continue;
|
||||
|
||||
macro.push(new CSMWorld::RevertCommand(model, record.get().mId.getRefIdString()));
|
||||
|
@ -1172,7 +1172,8 @@ bool CSMWorld::Data::continueLoading(CSMDoc::Messages& messages)
|
||||
messages.add(id, "Logic error: cell index out of bounds", "", CSMDoc::Message::Severity_Error);
|
||||
index = mCells.getSize() - 1;
|
||||
}
|
||||
std::string cellId = mCells.getId(index).getRefIdString();;
|
||||
const std::string& cellId = mCells.getId(index).getRefIdString();
|
||||
|
||||
mRefs.load(*mReader, index, mBase, mRefLoadCache[cellId], messages);
|
||||
break;
|
||||
}
|
||||
@ -1241,7 +1242,7 @@ bool CSMWorld::Data::continueLoading(CSMDoc::Messages& messages)
|
||||
case ESM::REC_DIAL:
|
||||
{
|
||||
ESM::Dialogue record;
|
||||
std::string recordIdString = record.mId.getRefIdString();
|
||||
const std::string& recordIdString = record.mId.getRefIdString();
|
||||
bool isDeleted = false;
|
||||
|
||||
record.load(*mReader, isDeleted);
|
||||
|
@ -370,7 +370,8 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
|
||||
{
|
||||
auto& record = static_cast<const Record<LandTexture>&>(idCollection()->getRecord(i));
|
||||
if (record.isModified())
|
||||
reverseLookupMap.emplace(Misc::StringUtils::lowerCase(record.get().mTexture), idCollection()->getId(i).getRefIdString());
|
||||
reverseLookupMap.emplace(
|
||||
Misc::StringUtils::lowerCase(record.get().mTexture), idCollection()->getId(i).getRefIdString());
|
||||
}
|
||||
|
||||
for (const std::string& id : ids)
|
||||
|
@ -342,7 +342,8 @@ void CSMWorld::InfoCollection::appendBlankRecord(const ESM::RefId& id, Universal
|
||||
|
||||
record2->get().mId = id;
|
||||
|
||||
insertRecord(std::move(record2), getInsertIndex(id.getRefIdString(), type, nullptr), type); // call InfoCollection::insertRecord()
|
||||
insertRecord(std::move(record2), getInsertIndex(id.getRefIdString(), type, nullptr),
|
||||
type); // call InfoCollection::insertRecord()
|
||||
}
|
||||
|
||||
int CSMWorld::InfoCollection::searchId(std::string_view id) const
|
||||
@ -357,7 +358,8 @@ int CSMWorld::InfoCollection::searchId(std::string_view id) const
|
||||
|
||||
void CSMWorld::InfoCollection::appendRecord(std::unique_ptr<RecordBase> record, UniversalId::Type type)
|
||||
{
|
||||
int index = getInsertIndex(static_cast<Record<Info>*>(record.get())->get().mId.getRefIdString(), type, record.get());
|
||||
int index
|
||||
= getInsertIndex(static_cast<Record<Info>*>(record.get())->get().mId.getRefIdString(), type, record.get());
|
||||
|
||||
insertRecord(std::move(record), index, type);
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
#ifndef CSM_WOLRD_METADATA_H
|
||||
#define CSM_WOLRD_METADATA_H
|
||||
|
||||
#include <string>
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -346,7 +346,8 @@ namespace CSMWorld
|
||||
case 0:
|
||||
{
|
||||
reactions.erase(iter);
|
||||
reactions.insert(std::make_pair(ESM::RefId::stringRefId(value.toString().toUtf8().constData()), reaction));
|
||||
reactions.insert(
|
||||
std::make_pair(ESM::RefId::stringRefId(value.toString().toUtf8().constData()), reaction));
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <components/esm3/loadpgrd.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <components/esm3/loadpgrd.hpp>
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -87,7 +87,8 @@ void CSMWorld::RefCollection::load(ESM::ESMReader& reader, int cellIndex, bool b
|
||||
if (index.first != mref.mTarget[0] || index.second != mref.mTarget[1])
|
||||
{
|
||||
ESM::RefId indexCell = ref.mCell;
|
||||
ref.mCell = ESM::RefId::stringRefId("#" + std::to_string(mref.mTarget[0]) + " " + std::to_string(mref.mTarget[1]));
|
||||
ref.mCell = ESM::RefId::stringRefId(
|
||||
"#" + std::to_string(mref.mTarget[0]) + " " + std::to_string(mref.mTarget[1]));
|
||||
|
||||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Cell, mCells.getId(cellIndex));
|
||||
messages.add(id, "The position of the moved reference " + ref.mRefID.getRefIdString() + " (cell " + indexCell.getRefIdString() + ")"
|
||||
@ -118,7 +119,8 @@ void CSMWorld::RefCollection::load(ESM::ESMReader& reader, int cellIndex, bool b
|
||||
|
||||
messages.add(id,
|
||||
"Attempt to move a non-existent reference - RefNum index " + std::to_string(ref.mRefNum.mIndex)
|
||||
+ ", refID " + ref.mRefID.getRefIdString() + ", content file index " + std::to_string(ref.mRefNum.mContentFile),
|
||||
+ ", refID " + ref.mRefID.getRefIdString() + ", content file index "
|
||||
+ std::to_string(ref.mRefNum.mContentFile),
|
||||
/*hint*/ "", CSMDoc::Message::Severity_Warning);
|
||||
continue;
|
||||
}
|
||||
@ -148,7 +150,8 @@ void CSMWorld::RefCollection::load(ESM::ESMReader& reader, int cellIndex, bool b
|
||||
|
||||
messages.add(id,
|
||||
"Attempt to delete a non-existent reference - RefNum index " + std::to_string(ref.mRefNum.mIndex)
|
||||
+ ", refID " + ref.mRefID.getRefIdString() + ", content file index " + std::to_string(ref.mRefNum.mContentFile),
|
||||
+ ", refID " + ref.mRefID.getRefIdString() + ", content file index "
|
||||
+ std::to_string(ref.mRefNum.mContentFile),
|
||||
/*hint*/ "", CSMDoc::Message::Severity_Warning);
|
||||
continue;
|
||||
}
|
||||
|
@ -67,8 +67,7 @@ namespace CSMWorld
|
||||
virtual void appendBlankRecord(const std::string& id, UniversalId::Type type = UniversalId::Type_None);
|
||||
virtual void appendBlankRecord(const ESM::RefId& id, UniversalId::Type type = UniversalId::Type_None);
|
||||
|
||||
virtual void cloneRecord(
|
||||
const ESM::RefId& origin, const ESM::RefId& destination, const UniversalId::Type type);
|
||||
virtual void cloneRecord(const ESM::RefId& origin, const ESM::RefId& destination, const UniversalId::Type type);
|
||||
|
||||
virtual int searchId(std::string_view id) const;
|
||||
virtual int searchId(const ESM::RefId& id) const;
|
||||
|
@ -1,8 +1,9 @@
|
||||
#ifndef CSM_WOLRD_REFIDADAPTER_H
|
||||
#define CSM_WOLRD_REFIDADAPTER_H
|
||||
|
||||
#include <string>
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/*! \brief
|
||||
* Adapters acts as indirection layer, abstracting details of the record types (in the wrappers) from the higher levels
|
||||
|
@ -253,8 +253,7 @@ void CSMWorld::RefIdData::erase(const LocalIndex& index, int count)
|
||||
|
||||
for (int i = index.first; i < index.first + count; ++i)
|
||||
{
|
||||
auto result
|
||||
= mIndex.find(iter->second->getId(i));
|
||||
auto result = mIndex.find(iter->second->getId(i));
|
||||
|
||||
if (result != mIndex.end())
|
||||
mIndex.erase(result);
|
||||
@ -265,8 +264,7 @@ void CSMWorld::RefIdData::erase(const LocalIndex& index, int count)
|
||||
int recordCount = iter->second->getSize();
|
||||
while (recordIndex < recordCount)
|
||||
{
|
||||
auto recordIndexFound
|
||||
= mIndex.find(iter->second->getId(recordIndex));
|
||||
auto recordIndexFound = mIndex.find(iter->second->getId(recordIndex));
|
||||
if (recordIndexFound != mIndex.end())
|
||||
{
|
||||
recordIndexFound->second.first -= count;
|
||||
|
@ -185,8 +185,7 @@ void CSMWorld::RegionMap::updateRegions(const std::vector<ESM::RefId>& regions)
|
||||
for (std::map<CellCoordinates, CellDescription>::const_iterator iter(mMap.begin()); iter != mMap.end(); ++iter)
|
||||
{
|
||||
if (!iter->second.mRegion.empty()
|
||||
&& std::find(regions2.begin(), regions2.end(),iter->second.mRegion)
|
||||
!= regions2.end())
|
||||
&& std::find(regions2.begin(), regions2.end(), iter->second.mRegion) != regions2.end())
|
||||
{
|
||||
QModelIndex index = getIndex(iter->first);
|
||||
|
||||
@ -333,8 +332,7 @@ QVariant CSMWorld::RegionMap::data(const QModelIndex& index, int role) const
|
||||
if (cell->second.mDeleted)
|
||||
return QBrush(Qt::red, Qt::DiagCrossPattern);
|
||||
|
||||
auto iter
|
||||
= mColours.find(cell->second.mRegion);
|
||||
auto iter = mColours.find(cell->second.mRegion);
|
||||
|
||||
if (iter != mColours.end())
|
||||
return QBrush(QColor(iter->second & 0xff, (iter->second >> 8) & 0xff, (iter->second >> 16) & 0xff));
|
||||
@ -370,8 +368,7 @@ QVariant CSMWorld::RegionMap::data(const QModelIndex& index, int role) const
|
||||
{
|
||||
stream << "<br>";
|
||||
|
||||
auto iter
|
||||
= mColours.find(cell->second.mRegion);
|
||||
auto iter = mColours.find(cell->second.mRegion);
|
||||
|
||||
if (iter != mColours.end())
|
||||
stream << cell->second.mRegion;
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include <QVariant>
|
||||
|
||||
#include "cellcoordinates.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
class QObject;
|
||||
|
||||
|
@ -108,7 +108,7 @@ bool CSMWorld::ScriptContext::isId(const ESM::RefId& name) const
|
||||
if (!mIdsUpdated)
|
||||
{
|
||||
mIds = mData.getIds();
|
||||
|
||||
|
||||
std::sort(mIds.begin(), mIds.end());
|
||||
|
||||
mIdsUpdated = true;
|
||||
|
@ -161,7 +161,6 @@ namespace CSMWorld
|
||||
|
||||
UniversalId(Type type, const ESM::RefId& id);
|
||||
|
||||
|
||||
UniversalId(Type type, int index);
|
||||
///< Using a type for a non-index-argument UniversalId will throw an exception.
|
||||
|
||||
|
@ -96,13 +96,12 @@ bool CSVRender::Cell::addObjects(int start, int end)
|
||||
for (int i = start; i <= end; ++i)
|
||||
{
|
||||
auto cellId = collection.getRecord(i).get().mCell;
|
||||
std::string cell = cellId.getRefIdString();
|
||||
|
||||
CSMWorld::RecordBase::State state = collection.getRecord(i).mState;
|
||||
|
||||
if (cellId == mId && state != CSMWorld::RecordBase::State_Deleted)
|
||||
{
|
||||
std::string id =collection.getRecord(i).get().mId.getRefIdString();
|
||||
const std::string& id = collection.getRecord(i).get().mId.getRefIdString();
|
||||
|
||||
auto object = std::make_unique<Object>(mData, mCellNode, id, false);
|
||||
|
||||
@ -269,8 +268,8 @@ bool CSVRender::Cell::referenceDataChanged(const QModelIndex& topLeft, const QMo
|
||||
|
||||
for (int i = topLeft.row(); i <= bottomRight.row(); ++i)
|
||||
{
|
||||
auto cell =ESM::RefId::stringRefId(
|
||||
references.data(references.index(i, cellColumn)).toString().toUtf8().constData());
|
||||
auto cell
|
||||
= ESM::RefId::stringRefId(references.data(references.index(i, cellColumn)).toString().toUtf8().constData());
|
||||
|
||||
if (cell == mId)
|
||||
{
|
||||
|
@ -10,8 +10,8 @@
|
||||
#include <osg/ref_ptr>
|
||||
|
||||
#include "../../model/world/cellcoordinates.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
#include "instancedragmodes.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
class QModelIndex;
|
||||
|
||||
|
@ -597,7 +597,7 @@ bool CSVRender::Object::referenceDataChanged(const QModelIndex& topLeft, const Q
|
||||
|
||||
const CSMWorld::RefCollection& references = mData.getReferences();
|
||||
|
||||
int index = references.searchId(mReferenceId.getRefIdString());
|
||||
int index = references.searchId(mReferenceId);
|
||||
|
||||
if (index != -1 && index >= topLeft.row() && index <= bottomRight.row())
|
||||
{
|
||||
@ -607,7 +607,8 @@ bool CSVRender::Object::referenceDataChanged(const QModelIndex& topLeft, const Q
|
||||
|
||||
if (columnIndex >= topLeft.column() && columnIndex <= bottomRight.row())
|
||||
{
|
||||
mReferenceableId = ESM::RefId::stringRefId(references.getData(index, columnIndex).toString().toUtf8().constData());
|
||||
mReferenceableId
|
||||
= ESM::RefId::stringRefId(references.getData(index, columnIndex).toString().toUtf8().constData());
|
||||
|
||||
update();
|
||||
updateMarker();
|
||||
|
@ -23,7 +23,6 @@
|
||||
|
||||
#include <components/esm3/loadpgrd.hpp>
|
||||
#include <components/misc/constants.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
#include <osg/Camera>
|
||||
#include <osg/Vec3f>
|
||||
|
@ -401,7 +401,8 @@ namespace CSVRender
|
||||
|
||||
for (std::vector<unsigned short>::iterator row = mSelected.begin(); row != mSelected.end(); ++row)
|
||||
{
|
||||
commands.push(new CSMWorld::DeleteNestedCommand(*model, mId.getRefIdString(), static_cast<int>(*row), parentColumn));
|
||||
commands.push(new CSMWorld::DeleteNestedCommand(
|
||||
*model, mId.getRefIdString(), static_cast<int>(*row), parentColumn));
|
||||
}
|
||||
|
||||
// Fix/remove edges
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
#include "../../model/world/cellcoordinates.hpp"
|
||||
#include "../../model/world/subcellcollection.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
#include "tagbase.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace osg
|
||||
{
|
||||
|
@ -338,8 +338,11 @@ int CSVRender::TerrainSelection::calculateLandHeight(int x, int y) // global ver
|
||||
{
|
||||
CSMDoc::Document& document = mWorldspaceWidget->getDocument();
|
||||
std::string cellId = CSMWorld::CellCoordinates::generateId(cellX, cellY);
|
||||
const ESM::Land::LandData* landData
|
||||
= document.getData().getLand().getRecord(ESM::RefId::stringRefId(cellId)).get().getLandData(ESM::Land::DATA_VHGT);
|
||||
const ESM::Land::LandData* landData = document.getData()
|
||||
.getLand()
|
||||
.getRecord(ESM::RefId::stringRefId(cellId))
|
||||
.get()
|
||||
.getLandData(ESM::Land::DATA_VHGT);
|
||||
return landData->mHeights[localY * ESM::Land::LAND_SIZE + localX];
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,11 @@ CSVWorld::PreviewSubView::PreviewSubView(const CSMWorld::UniversalId& id, CSMDoc
|
||||
|
||||
if (document.getData().getReferenceables().searchId(id.getId()) == -1)
|
||||
{
|
||||
std::string referenceableId = document.getData().getReferences().getRecord(ESM::RefId::stringRefId(id.getId())).get().mRefID.getRefIdString();
|
||||
std::string referenceableId = document.getData()
|
||||
.getReferences()
|
||||
.getRecord(ESM::RefId::stringRefId(id.getId()))
|
||||
.get()
|
||||
.mRefID.getRefIdString();
|
||||
|
||||
referenceableIdChanged(referenceableId);
|
||||
|
||||
|
@ -3,13 +3,13 @@
|
||||
#include <sstream>
|
||||
#include <utility>
|
||||
|
||||
#include <apps/opencs/model/prefs/category.hpp>
|
||||
#include <apps/opencs/model/prefs/setting.hpp>
|
||||
#include <apps/opencs/model/world/scriptcontext.hpp>
|
||||
#include <components/compiler/extensions0.hpp>
|
||||
#include <components/compiler/scanner.hpp>
|
||||
#include <components/compiler/tokenloc.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
#include "../../model/prefs/category.hpp"
|
||||
#include "../../model/prefs/setting.hpp"
|
||||
|
||||
class QTextDocument;
|
||||
|
||||
|
@ -69,8 +69,7 @@ namespace MWBase
|
||||
virtual void setPlayerName(const std::string& name) = 0;
|
||||
///< Set player name.
|
||||
|
||||
virtual void setPlayerRace(const ESM::RefId& id, bool male, const ESM::RefId& head, const ESM::RefId& hair)
|
||||
= 0;
|
||||
virtual void setPlayerRace(const ESM::RefId& id, bool male, const ESM::RefId& head, const ESM::RefId& hair) = 0;
|
||||
///< Set player race.
|
||||
|
||||
virtual void setPlayerBirthsign(const ESM::RefId& id) = 0;
|
||||
|
@ -168,8 +168,7 @@ namespace MWClass
|
||||
for (auto sound = store.get<ESM::SoundGenerator>().begin(); sound != store.get<ESM::SoundGenerator>().end();
|
||||
++sound)
|
||||
{
|
||||
if (type == sound->mType && !sound->mCreature.empty()
|
||||
&& (*creatureId == sound->mCreature))
|
||||
if (type == sound->mType && !sound->mCreature.empty() && (*creatureId == sound->mCreature))
|
||||
sounds.push_back(&*sound);
|
||||
if (type == sound->mType && sound->mCreature.empty())
|
||||
fallbacksounds.push_back(&*sound);
|
||||
|
@ -152,9 +152,6 @@ namespace MWClass
|
||||
return action;
|
||||
}
|
||||
|
||||
static const ESM::RefId lockedSound = ESM::RefId::stringRefId("LockedChest");
|
||||
static const ESM::RefId trapActivationSound = ESM::RefId::stringRefId("Disarm Trap Fail");
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||
MWWorld::InventoryStore& invStore = player.getClass().getInventoryStore(player);
|
||||
|
||||
@ -182,7 +179,8 @@ namespace MWClass
|
||||
if (isTrapped)
|
||||
{
|
||||
ptr.getCellRef().setTrap(ESM::RefId::sEmpty);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ESM::RefId::stringRefId("Disarm Trap"), 1.0f, 1.0f);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(
|
||||
ptr, ESM::RefId::stringRefId("Disarm Trap"), 1.0f, 1.0f);
|
||||
isTrapped = false;
|
||||
}
|
||||
}
|
||||
@ -203,14 +201,14 @@ namespace MWClass
|
||||
// Activate trap
|
||||
std::unique_ptr<MWWorld::Action> action
|
||||
= std::make_unique<MWWorld::ActionTrap>(ptr.getCellRef().getTrap(), ptr);
|
||||
action->setSound(trapActivationSound);
|
||||
action->setSound(ESM::RefId::stringRefId("Disarm Trap Fail"));
|
||||
return action;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::FailedAction>(std::string_view{}, ptr);
|
||||
action->setSound(lockedSound);
|
||||
action->setSound(ESM::RefId::stringRefId("LockedChest"));
|
||||
return action;
|
||||
}
|
||||
}
|
||||
@ -266,7 +264,7 @@ namespace MWClass
|
||||
{
|
||||
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
|
||||
if (ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("stolen_goods"))
|
||||
if (ptr.getCellRef().getRefId() == "stolen_goods")
|
||||
text += "\nYou can not use evidence chests";
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include <components/esm3/loadsoun.hpp>
|
||||
#include <components/misc/rng.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
#include "../mwmechanics/aisetting.hpp"
|
||||
@ -412,7 +411,8 @@ namespace MWClass
|
||||
{
|
||||
// Missed
|
||||
if (!attacker.isEmpty() && attacker == MWMechanics::getPlayer())
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ESM::RefId::stringRefId("miss"), 1.0f, 1.0f);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(
|
||||
ptr, ESM::RefId::stringRefId("miss"), 1.0f, 1.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -449,7 +449,8 @@ namespace MWClass
|
||||
MWBase::Environment::get().getWorld()->spawnBloodEffect(ptr, hitPosition);
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ESM::sHealthDamageSoundId, 1.0f, 1.0f);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(
|
||||
ptr, ESM::RefId::stringRefId("Health Damage"), 1.0f, 1.0f);
|
||||
|
||||
MWMechanics::DynamicStat<float> health(stats.getHealth());
|
||||
health.setCurrent(health.getCurrent() - damage);
|
||||
@ -642,15 +643,13 @@ namespace MWClass
|
||||
|
||||
MWWorld::LiveCellRef<ESM::Creature>* ref = ptr.get<ESM::Creature>();
|
||||
|
||||
const ESM::RefId& ourId
|
||||
= (ref->mBase->mOriginal.empty()) ? ptr.getCellRef().getRefId() : ref->mBase->mOriginal;
|
||||
const ESM::RefId& ourId = (ref->mBase->mOriginal.empty()) ? ptr.getCellRef().getRefId() : ref->mBase->mOriginal;
|
||||
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
auto sound = store.get<ESM::SoundGenerator>().begin();
|
||||
while (sound != store.get<ESM::SoundGenerator>().end())
|
||||
{
|
||||
if (type == sound->mType && !sound->mCreature.empty()
|
||||
&& ourId == sound->mCreature)
|
||||
if (type == sound->mType && !sound->mCreature.empty() && ourId == sound->mCreature)
|
||||
sounds.push_back(&*sound);
|
||||
if (type == sound->mType && sound->mCreature.empty())
|
||||
fallbacksounds.push_back(&*sound);
|
||||
@ -673,8 +672,7 @@ namespace MWClass
|
||||
sound = store.get<ESM::SoundGenerator>().begin();
|
||||
while (sound != store.get<ESM::SoundGenerator>().end())
|
||||
{
|
||||
if (type == sound->mType && !sound->mCreature.empty()
|
||||
&& fallbackId == sound->mCreature)
|
||||
if (type == sound->mType && !sound->mCreature.empty() && fallbackId == sound->mCreature)
|
||||
sounds.push_back(&*sound);
|
||||
++sound;
|
||||
}
|
||||
|
@ -113,8 +113,7 @@ namespace MWClass
|
||||
|
||||
const ESM::RefId& openSound = ref->mBase->mOpenSound;
|
||||
const ESM::RefId& closeSound = ref->mBase->mCloseSound;
|
||||
static const ESM::RefId lockedSound = ESM::RefId::stringRefId("LockedDoor");
|
||||
static const ESM::RefId trapActivationSound = ESM::RefId::stringRefId("Disarm Trap Fail");
|
||||
const ESM::RefId lockedSound = ESM::RefId::stringRefId("LockedDoor");
|
||||
|
||||
// FIXME: If NPC activate teleporting door, it can lead to crash due to iterator invalidation in the Actors
|
||||
// update. Make such activation a no-op for now, like how it is in the vanilla game.
|
||||
@ -168,7 +167,8 @@ namespace MWClass
|
||||
if (isTrapped)
|
||||
{
|
||||
ptr.getCellRef().setTrap(ESM::RefId::sEmpty);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ESM::RefId::stringRefId("Disarm Trap"), 1.0f, 1.0f);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(
|
||||
ptr, ESM::RefId::stringRefId("Disarm Trap"), 1.0f, 1.0f);
|
||||
isTrapped = false;
|
||||
}
|
||||
}
|
||||
@ -180,7 +180,7 @@ namespace MWClass
|
||||
// Trap activation
|
||||
std::unique_ptr<MWWorld::Action> action
|
||||
= std::make_unique<MWWorld::ActionTrap>(ptr.getCellRef().getTrap(), ptr);
|
||||
action->setSound(trapActivationSound);
|
||||
action->setSound(ESM::RefId::stringRefId("Disarm Trap Fail"));
|
||||
return action;
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@
|
||||
#include <components/esm3/loadcrea.hpp>
|
||||
#include <components/esm3/loadmisc.hpp>
|
||||
#include <components/esm3/loadnpc.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
@ -36,11 +35,9 @@ namespace MWClass
|
||||
|
||||
bool Miscellaneous::isGold(const MWWorld::ConstPtr& ptr) const
|
||||
{
|
||||
return ptr.getCellRef().getRefId() == ESM::sGoldId001
|
||||
|| ptr.getCellRef().getRefId() == ESM::sGoldId005
|
||||
|| ptr.getCellRef().getRefId() == ESM::sGoldId010
|
||||
|| ptr.getCellRef().getRefId() == ESM::sGoldId025
|
||||
|| ptr.getCellRef().getRefId() == ESM::sGoldId100;
|
||||
return ptr.getCellRef().getRefId() == "gold_001" || ptr.getCellRef().getRefId() == "gold_005"
|
||||
|| ptr.getCellRef().getRefId() == "gold_010" || ptr.getCellRef().getRefId() == "gold_025"
|
||||
|| ptr.getCellRef().getRefId() == "gold_100";
|
||||
}
|
||||
|
||||
void Miscellaneous::insertObjectRendering(
|
||||
@ -98,7 +95,7 @@ namespace MWClass
|
||||
float soulValue = 0.0001 * pow(soul, 3) + 2 * soul;
|
||||
|
||||
// for Azura's star add the unfilled value
|
||||
if (ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("Misc_SoulGem_Azura"))
|
||||
if (ptr.getCellRef().getRefId() == "Misc_SoulGem_Azura")
|
||||
value += soulValue;
|
||||
else
|
||||
value = soulValue;
|
||||
@ -185,19 +182,19 @@ namespace MWClass
|
||||
{
|
||||
int goldAmount = getValue(ptr) * count;
|
||||
|
||||
const ESM::RefId* base = &ESM::sGoldId001;
|
||||
std::string_view base = "gold_001";
|
||||
if (goldAmount >= 100)
|
||||
base = &ESM::sGoldId100;
|
||||
base = "gold_100";
|
||||
else if (goldAmount >= 25)
|
||||
base = &ESM::sGoldId025;
|
||||
base = "gold_025";
|
||||
else if (goldAmount >= 10)
|
||||
base = &ESM::sGoldId010;
|
||||
base = "gold_010";
|
||||
else if (goldAmount >= 5)
|
||||
base = &ESM::sGoldId005;
|
||||
base = "gold_005";
|
||||
|
||||
// Really, I have no idea why moving ref out of conditional
|
||||
// scope causes list::push_back throwing std::bad_alloc
|
||||
MWWorld::ManualRef newRef(store, *base);
|
||||
MWWorld::ManualRef newRef(store, ESM::RefId::stringRefId(base));
|
||||
const MWWorld::LiveCellRef<ESM::Miscellaneous>* ref = newRef.getPtr().get<ESM::Miscellaneous>();
|
||||
|
||||
newPtr = MWWorld::Ptr(cell.insert(ref), &cell);
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include <components/misc/rng.hpp>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
#include <components/esm3/loadbody.hpp>
|
||||
#include <components/esm3/loadclas.hpp>
|
||||
#include <components/esm3/loadmgef.hpp>
|
||||
@ -688,7 +687,8 @@ namespace MWClass
|
||||
{
|
||||
damage *= store.find("fCombatCriticalStrikeMult")->mValue.getFloat();
|
||||
MWBase::Environment::get().getWindowManager()->messageBox("#{sTargetCriticalStrike}");
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(victim, ESM::RefId::stringRefId("critical damage"), 1.0f, 1.0f);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(
|
||||
victim, ESM::RefId::stringRefId("critical damage"), 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -893,7 +893,7 @@ namespace MWClass
|
||||
|
||||
if (damage > 0.0f)
|
||||
{
|
||||
sndMgr->playSound3D(ptr, ESM::sHealthDamageSoundId, 1.0f, 1.0f);
|
||||
sndMgr->playSound3D(ptr, ESM::RefId::stringRefId("Health Damage"), 1.0f, 1.0f);
|
||||
if (ptr == MWMechanics::getPlayer())
|
||||
MWBase::Environment::get().getWindowManager()->activateHitOverlay();
|
||||
if (!attacker.isEmpty())
|
||||
@ -1303,7 +1303,6 @@ namespace MWClass
|
||||
static const ESM::RefId footHeavyLeft = ESM::RefId::stringRefId("footHeavyLeft");
|
||||
static const ESM::RefId footHeavyRight = ESM::RefId::stringRefId("footHeavyRight");
|
||||
|
||||
const ESM::RefId* sound = nullptr;
|
||||
if (name == "left" || name == "right")
|
||||
{
|
||||
MWBase::World* world = MWBase::Environment::get().getWorld();
|
||||
@ -1311,9 +1310,9 @@ namespace MWClass
|
||||
return ESM::RefId::sEmpty;
|
||||
osg::Vec3f pos(ptr.getRefData().getPosition().asVec3());
|
||||
if (world->isSwimming(ptr))
|
||||
sound = (name == "left") ? &swimLeft : &swimRight;
|
||||
return (name == "left") ? swimLeft : swimRight;
|
||||
if (world->isUnderwater(ptr.getCell(), pos) || world->isWalkingOnWater(ptr))
|
||||
sound = (name == "left") ? &footWaterLeft : &footWaterRight;
|
||||
return (name == "left") ? footWaterLeft : footWaterRight;
|
||||
if (world->isOnGround(ptr))
|
||||
{
|
||||
if (getNpcStats(ptr).isWerewolf()
|
||||
@ -1328,16 +1327,19 @@ namespace MWClass
|
||||
const MWWorld::InventoryStore& inv = Npc::getInventoryStore(ptr);
|
||||
MWWorld::ConstContainerStoreIterator boots = inv.getSlot(MWWorld::InventoryStore::Slot_Boots);
|
||||
if (boots == inv.end() || boots->getType() != ESM::Armor::sRecordId)
|
||||
sound = (name == "left") ? &footBareLeft : &footBareRight;
|
||||
return (name == "left") ? footBareLeft : footBareRight;
|
||||
|
||||
switch (boots->getClass().getEquipmentSkill(*boots))
|
||||
{
|
||||
case ESM::Skill::LightArmor:
|
||||
sound = (name == "left") ? &footLightLeft : &footLightRight; break;
|
||||
return (name == "left") ? footLightLeft : footLightRight;
|
||||
break;
|
||||
case ESM::Skill::MediumArmor:
|
||||
sound = (name == "left") ? &footMediumLeft : &footMediumRight; break;
|
||||
return (name == "left") ? footMediumLeft : footMediumRight;
|
||||
break;
|
||||
case ESM::Skill::HeavyArmor:
|
||||
sound = (name == "left") ? &footHeavyLeft : &footHeavyRight; break;
|
||||
return (name == "left") ? footHeavyLeft : footHeavyRight;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return ESM::RefId::sEmpty;
|
||||
@ -1347,9 +1349,9 @@ namespace MWClass
|
||||
if (name == "land")
|
||||
return ESM::RefId::sEmpty;
|
||||
if (name == "swimleft")
|
||||
sound = &swimLeft;
|
||||
return swimLeft;
|
||||
if (name == "swimright")
|
||||
sound = &swimRight;
|
||||
return swimRight;
|
||||
// TODO: I have no idea what these are supposed to do for NPCs since they use
|
||||
// voiced dialog for various conditions like health loss and combat taunts. Maybe
|
||||
// only for biped creatures?
|
||||
@ -1361,12 +1363,7 @@ namespace MWClass
|
||||
if (name == "scream")
|
||||
return ESM::RefId::sEmpty;
|
||||
|
||||
if(sound == nullptr)
|
||||
throw std::runtime_error("Unexpected soundgen type: " + std::string(name));
|
||||
else
|
||||
{
|
||||
return *sound;
|
||||
}
|
||||
throw std::runtime_error("Unexpected soundgen type: " + std::string(name));
|
||||
}
|
||||
|
||||
MWWorld::Ptr Npc::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
|
||||
|
@ -316,7 +316,8 @@ namespace MWDialogue
|
||||
title = topic;
|
||||
|
||||
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(), mActor);
|
||||
callback->addResponse(title.getRefIdString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
|
||||
callback->addResponse(
|
||||
title.getRefIdString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
|
||||
|
||||
if (dialogue.mType == ESM::Dialogue::Topic)
|
||||
{
|
||||
@ -327,8 +328,7 @@ namespace MWDialogue
|
||||
{
|
||||
if (iter->mId == info->mId)
|
||||
{
|
||||
MWBase::Environment::get().getJournal()->addTopic(
|
||||
topic, info->mId, mActor);
|
||||
MWBase::Environment::get().getJournal()->addTopic(topic, info->mId, mActor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -375,7 +375,7 @@ namespace MWDialogue
|
||||
if (!inJournal(topicId, answer->mId))
|
||||
{
|
||||
// Does this dialogue contains some actor-specific answer?
|
||||
if (answer->mActor == mActor.getCellRef().getRefId())
|
||||
if (answer->mActor == mActor.getCellRef().getRefId())
|
||||
topicFlags |= MWBase::DialogueManager::TopicType::Specific;
|
||||
}
|
||||
else
|
||||
@ -501,8 +501,7 @@ namespace MWDialogue
|
||||
{
|
||||
if (iter->mId == info->mId)
|
||||
{
|
||||
MWBase::Environment::get().getJournal()->addTopic(
|
||||
mLastTopic, info->mId, mActor);
|
||||
MWBase::Environment::get().getJournal()->addTopic(mLastTopic, info->mId, mActor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -739,12 +738,13 @@ namespace MWDialogue
|
||||
if (map != mChangedFactionReaction.end() && map->second.find(faction2) != map->second.end())
|
||||
return map->second.at(faction2);
|
||||
|
||||
const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(faction1);
|
||||
const ESM::Faction* faction
|
||||
= MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(faction1);
|
||||
|
||||
auto it = faction->mReactions.begin();
|
||||
for (; it != faction->mReactions.end(); ++it)
|
||||
{
|
||||
if (it->first == faction2)
|
||||
if (it->first == faction2)
|
||||
return it->second;
|
||||
}
|
||||
return 0;
|
||||
|
@ -1,10 +1,10 @@
|
||||
#include "filter.hpp"
|
||||
|
||||
#include <components/compiler/locals.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <components/esm3/loadcrea.hpp>
|
||||
#include <components/esm3/loadfact.hpp>
|
||||
#include <components/esm3/loadmgef.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
@ -84,7 +84,7 @@ bool MWDialogue::Filter::testActor(const ESM::DialInfo& info) const
|
||||
// actor id
|
||||
if (!info.mActor.empty())
|
||||
{
|
||||
if (info.mActor != mActor.getCellRef().getRefId())
|
||||
if (info.mActor != mActor.getCellRef().getRefId())
|
||||
return false;
|
||||
}
|
||||
else if (isCreature)
|
||||
@ -101,7 +101,7 @@ bool MWDialogue::Filter::testActor(const ESM::DialInfo& info) const
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC>* cellRef = mActor.get<ESM::NPC>();
|
||||
|
||||
if (!(info.mRace == cellRef->mBase->mRace))
|
||||
if (!(info.mRace == cellRef->mBase->mRace))
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -113,7 +113,7 @@ bool MWDialogue::Filter::testActor(const ESM::DialInfo& info) const
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC>* cellRef = mActor.get<ESM::NPC>();
|
||||
|
||||
if (!(info.mClass == cellRef->mBase->mClass))
|
||||
if (!(info.mClass == cellRef->mBase->mClass))
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -131,7 +131,7 @@ bool MWDialogue::Filter::testActor(const ESM::DialInfo& info) const
|
||||
if (isCreature)
|
||||
return true;
|
||||
|
||||
if (!(mActor.getClass().getPrimaryFaction(mActor) == info.mFaction))
|
||||
if (!(mActor.getClass().getPrimaryFaction(mActor) == info.mFaction))
|
||||
return false;
|
||||
|
||||
// check rank
|
||||
@ -168,8 +168,7 @@ bool MWDialogue::Filter::testPlayer(const ESM::DialInfo& info) const
|
||||
// check player faction and rank
|
||||
if (!info.mPcFaction.empty())
|
||||
{
|
||||
std::map<ESM::RefId, int>::const_iterator iter
|
||||
= stats.getFactionRanks().find(info.mPcFaction);
|
||||
std::map<ESM::RefId, int>::const_iterator iter = stats.getFactionRanks().find(info.mPcFaction);
|
||||
|
||||
if (iter == stats.getFactionRanks().end())
|
||||
return false;
|
||||
@ -366,7 +365,8 @@ int MWDialogue::Filter::getSelectStructInteger(const SelectWrapper& select) cons
|
||||
|
||||
case SelectWrapper::Function_Dead:
|
||||
|
||||
return MWBase::Environment::get().getMechanicsManager()->countDeaths(ESM::RefId::stringRefId(select.getName()));
|
||||
return MWBase::Environment::get().getMechanicsManager()->countDeaths(
|
||||
ESM::RefId::stringRefId(select.getName()));
|
||||
|
||||
case SelectWrapper::Function_Choice:
|
||||
|
||||
@ -536,19 +536,19 @@ bool MWDialogue::Filter::getSelectStructBoolean(const SelectWrapper& select) con
|
||||
|
||||
case SelectWrapper::Function_NotId:
|
||||
|
||||
return !(mActor.getCellRef().getRefId() == ESM::RefId::stringRefId(select.getName()));
|
||||
return !(mActor.getCellRef().getRefId() == ESM::RefId::stringRefId(select.getName()));
|
||||
|
||||
case SelectWrapper::Function_NotFaction:
|
||||
|
||||
return !(mActor.getClass().getPrimaryFaction(mActor) == ESM::RefId::stringRefId(select.getName()));
|
||||
return !(mActor.getClass().getPrimaryFaction(mActor) == ESM::RefId::stringRefId(select.getName()));
|
||||
|
||||
case SelectWrapper::Function_NotClass:
|
||||
|
||||
return !(mActor.get<ESM::NPC>()->mBase->mClass == ESM::RefId::stringRefId(select.getName()));
|
||||
return !(mActor.get<ESM::NPC>()->mBase->mClass == ESM::RefId::stringRefId(select.getName()));
|
||||
|
||||
case SelectWrapper::Function_NotRace:
|
||||
|
||||
return !(mActor.get<ESM::NPC>()->mBase->mRace == ESM::RefId::stringRefId(select.getName()));
|
||||
return !(mActor.get<ESM::NPC>()->mBase->mRace == ESM::RefId::stringRefId(select.getName()));
|
||||
|
||||
case SelectWrapper::Function_NotCell:
|
||||
{
|
||||
|
@ -49,7 +49,7 @@ namespace MWDialogue
|
||||
bool hasFactionRankSkillRequirements(const MWWorld::Ptr& actor, const ESM::RefId& factionId, int rank) const;
|
||||
|
||||
bool hasFactionRankReputationRequirements(
|
||||
const MWWorld::Ptr& actor,const ESM::RefId& factionId, int rank) const;
|
||||
const MWWorld::Ptr& actor, const ESM::RefId& factionId, int rank) const;
|
||||
|
||||
public:
|
||||
Filter(const MWWorld::Ptr& actor, int choice, bool talkedToPlayer);
|
||||
|
@ -39,7 +39,8 @@ namespace MWDialogue
|
||||
return;
|
||||
}
|
||||
|
||||
throw std::runtime_error("unknown info ID " + mInfoId.getRefIdString() + " for topic " + topic.getRefIdString());
|
||||
throw std::runtime_error(
|
||||
"unknown info ID " + mInfoId.getRefIdString() + " for topic " + topic.getRefIdString());
|
||||
}
|
||||
|
||||
Entry::Entry(const ESM::JournalEntry& record)
|
||||
@ -106,8 +107,8 @@ namespace MWDialogue
|
||||
{
|
||||
}
|
||||
|
||||
StampedJournalEntry::StampedJournalEntry(
|
||||
const ESM::RefId& topic, const ESM::RefId& infoId, int day, int month, int dayOfMonth, const MWWorld::Ptr& actor)
|
||||
StampedJournalEntry::StampedJournalEntry(const ESM::RefId& topic, const ESM::RefId& infoId, int day, int month,
|
||||
int dayOfMonth, const MWWorld::Ptr& actor)
|
||||
: JournalEntry(topic, infoId, actor)
|
||||
, mDay(day)
|
||||
, mMonth(month)
|
||||
@ -131,7 +132,8 @@ namespace MWDialogue
|
||||
entry.mDayOfMonth = mDayOfMonth;
|
||||
}
|
||||
|
||||
StampedJournalEntry StampedJournalEntry::makeFromQuest(const ESM::RefId& topic, int index, const MWWorld::Ptr& actor)
|
||||
StampedJournalEntry StampedJournalEntry::makeFromQuest(
|
||||
const ESM::RefId& topic, int index, const MWWorld::Ptr& actor)
|
||||
{
|
||||
int day = MWBase::Environment::get().getWorld()->getGlobalInt("dayspassed");
|
||||
int month = MWBase::Environment::get().getWorld()->getGlobalInt("month");
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef GAME_MWDIALOGUE_JOURNALENTRY_H
|
||||
#define GAME_MWDIALOGUE_JOURNALENTRY_H
|
||||
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -11,7 +11,8 @@ namespace MWDialogue
|
||||
|
||||
Topic::Topic(const ESM::RefId& topic)
|
||||
: mTopic(topic)
|
||||
, mName(MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find(topic)->mId.getRefIdString())
|
||||
, mName(
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find(topic)->mId.getRefIdString())
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -96,7 +96,7 @@ namespace MWGui
|
||||
size_t count = mBirthList->getItemCount();
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
if (ESM::RefId::stringRefId(*mBirthList->getItemDataAt<std::string>(i)) == birthId)
|
||||
if (ESM::RefId::stringRefId(*mBirthList->getItemDataAt<std::string>(i)) == birthId)
|
||||
{
|
||||
mBirthList->setIndexSelected(i);
|
||||
break;
|
||||
@ -134,7 +134,7 @@ namespace MWGui
|
||||
return;
|
||||
|
||||
const ESM::RefId birthId = ESM::RefId::stringRefId(*mBirthList->getItemDataAt<std::string>(_index));
|
||||
if (mCurrentBirthId == birthId)
|
||||
if (mCurrentBirthId == birthId)
|
||||
return;
|
||||
|
||||
mCurrentBirthId = birthId;
|
||||
@ -168,7 +168,7 @@ namespace MWGui
|
||||
mBirthList->setIndexSelected(index);
|
||||
mCurrentBirthId = birthsignPair.first;
|
||||
}
|
||||
else if (birthsignPair.first == mCurrentBirthId)
|
||||
else if (birthsignPair.first == mCurrentBirthId)
|
||||
{
|
||||
mBirthList->setIndexSelected(index);
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <MyGUI_TextBox.h>
|
||||
|
||||
#include <components/esm3/loadbook.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
@ -203,7 +202,7 @@ namespace MWGui
|
||||
{
|
||||
if (mCurrentPage > 0)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
|
||||
--mCurrentPage;
|
||||
|
||||
|
@ -157,7 +157,7 @@ namespace MWGui
|
||||
size_t count = mClassList->getItemCount();
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
if (*mClassList->getItemDataAt<ESM::RefId>(i) == classId)
|
||||
if (*mClassList->getItemDataAt<ESM::RefId>(i) == classId)
|
||||
{
|
||||
mClassList->setIndexSelected(i);
|
||||
break;
|
||||
@ -195,7 +195,7 @@ namespace MWGui
|
||||
return;
|
||||
|
||||
const ESM::RefId* classId = mClassList->getItemDataAt<ESM::RefId>(_index);
|
||||
if (mCurrentClassId == *classId)
|
||||
if (mCurrentClassId == *classId)
|
||||
return;
|
||||
|
||||
mCurrentClassId = *classId;
|
||||
@ -234,7 +234,7 @@ namespace MWGui
|
||||
mCurrentClassId = id;
|
||||
mClassList->setIndexSelected(index);
|
||||
}
|
||||
else if (id == mCurrentClassId)
|
||||
else if (id == mCurrentClassId)
|
||||
{
|
||||
mClassList->setIndexSelected(index);
|
||||
}
|
||||
|
@ -8,7 +8,6 @@
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/esm3/loadcrea.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
#include <components/translation/translation.hpp>
|
||||
#include <components/widgets/box.hpp>
|
||||
#include <components/widgets/list.hpp>
|
||||
@ -279,19 +278,19 @@ namespace MWGui
|
||||
|
||||
void Choice::activated()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
||||
eventChoiceActivated(mChoiceId);
|
||||
}
|
||||
|
||||
void Topic::activated()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
||||
eventTopicActivated(mTopicId);
|
||||
}
|
||||
|
||||
void Goodbye::activated()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
||||
eventActivated();
|
||||
}
|
||||
|
||||
|
@ -409,7 +409,7 @@ namespace MWGui
|
||||
mSpellStatus->setProgressPosition(successChancePercent);
|
||||
|
||||
mSpellBox->setUserString("ToolTipType", "Spell");
|
||||
mSpellBox->setUserString("Spell", spellId.getRefIdString());
|
||||
mSpellBox->setUserString("Spell", spellId.getRefIdString());
|
||||
|
||||
// use the icon of the first effect
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(
|
||||
|
@ -805,7 +805,7 @@ namespace MWGui
|
||||
|
||||
// skip different stacks of the same item, or we will get stuck as stacking/unstacking them may change their
|
||||
// relative ordering
|
||||
if (lastId == item.getCellRef().getRefId())
|
||||
if (lastId == item.getCellRef().getRefId())
|
||||
continue;
|
||||
|
||||
lastId = item.getCellRef().getRefId();
|
||||
|
@ -58,7 +58,8 @@ namespace MWGui
|
||||
if (mFadeTimeRemaining <= 0)
|
||||
{
|
||||
MWWorld::Ptr player = MWMechanics::getPlayer();
|
||||
MWBase::Environment::get().getWorld()->teleportToClosestMarker(player, ESM::RefId::stringRefId("prisonmarker"));
|
||||
MWBase::Environment::get().getWorld()->teleportToClosestMarker(
|
||||
player, ESM::RefId::stringRefId("prisonmarker"));
|
||||
MWBase::Environment::get().getWindowManager()->fadeScreenOut(
|
||||
0.f); // override fade-in caused by cell transition
|
||||
|
||||
|
@ -10,7 +10,6 @@
|
||||
#include <MyGUI_TextBox.h>
|
||||
|
||||
#include <components/misc/strings/algorithm.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
#include <components/widgets/imagebutton.hpp>
|
||||
#include <components/widgets/list.hpp>
|
||||
|
||||
@ -414,7 +413,7 @@ namespace
|
||||
mOptionsMode = false;
|
||||
mTopicsMode = false;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
void notifyTopicSelected(const std::string& topicIdString, int id)
|
||||
@ -424,7 +423,7 @@ namespace
|
||||
intptr_t topicId = 0; /// \todo get rid of intptr ids
|
||||
for (MWBase::Journal::TTopicIter i = journal->topicBegin(); i != journal->topicEnd(); ++i)
|
||||
{
|
||||
if (i->first == topic)
|
||||
if (i->first == topic)
|
||||
topicId = intptr_t(&i->second);
|
||||
}
|
||||
|
||||
@ -446,7 +445,7 @@ namespace
|
||||
|
||||
mOptionsMode = false;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
void notifyOptions(MyGUI::Widget* _sender)
|
||||
@ -474,7 +473,7 @@ namespace
|
||||
assert(mStates.size() > 1);
|
||||
popBook();
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
void notifyIndexLinkClicked(MWGui::TypesetBook::InteractiveId index)
|
||||
@ -495,7 +494,7 @@ namespace
|
||||
|
||||
list->adjustSize();
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
void notifyTopics(MyGUI::Widget* _sender)
|
||||
@ -510,7 +509,7 @@ namespace
|
||||
setVisible(ShowAllBTN, false);
|
||||
setVisible(ShowActiveBTN, false);
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
struct AddNamesToList
|
||||
@ -567,7 +566,7 @@ namespace
|
||||
mModel->visitQuestNames(false, setInactive);
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
|
||||
void notifyShowAll(MyGUI::Widget* _sender)
|
||||
@ -591,7 +590,7 @@ namespace
|
||||
else
|
||||
{
|
||||
setBookMode();
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
}
|
||||
}
|
||||
|
||||
@ -621,7 +620,7 @@ namespace
|
||||
|
||||
if (page + 2 < book->pageCount())
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
|
||||
page += 2;
|
||||
updateShowingPages();
|
||||
@ -639,7 +638,7 @@ namespace
|
||||
|
||||
if (page >= 2)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
||||
|
||||
page -= 2;
|
||||
updateShowingPages();
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/vfs/manager.hpp>
|
||||
#include <components/widgets/imagebutton.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
@ -90,7 +89,7 @@ namespace MWGui
|
||||
MWBase::WindowManager* winMgr = MWBase::Environment::get().getWindowManager();
|
||||
|
||||
const std::string& name = *sender->getUserData<std::string>();
|
||||
winMgr->playSound(ESM::sMenuClickSoundId);
|
||||
winMgr->playSound(ESM::RefId::stringRefId("Menu Click"));
|
||||
if (name == "return")
|
||||
{
|
||||
winMgr->removeGuiMode(GM_MainMenu);
|
||||
|
@ -165,13 +165,13 @@ namespace MWGui
|
||||
|
||||
for (unsigned int i = 0; i < mAvailableHeads.size(); ++i)
|
||||
{
|
||||
if (mAvailableHeads[i] == proto.mHead)
|
||||
if (mAvailableHeads[i] == proto.mHead)
|
||||
mFaceIndex = i;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < mAvailableHairs.size(); ++i)
|
||||
{
|
||||
if (mAvailableHairs[i] == proto.mHair)
|
||||
if (mAvailableHairs[i] == proto.mHair)
|
||||
mHairIndex = i;
|
||||
}
|
||||
|
||||
@ -191,7 +191,7 @@ namespace MWGui
|
||||
size_t count = mRaceList->getItemCount();
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
if (ESM::RefId::stringRefId(*mRaceList->getItemDataAt<std::string>(i)) == raceId)
|
||||
if (ESM::RefId::stringRefId(*mRaceList->getItemDataAt<std::string>(i)) == raceId)
|
||||
{
|
||||
mRaceList->setIndexSelected(i);
|
||||
break;
|
||||
@ -293,7 +293,7 @@ namespace MWGui
|
||||
return;
|
||||
|
||||
ESM::RefId raceId = ESM::RefId::stringRefId(*mRaceList->getItemDataAt<std::string>(_index));
|
||||
if (mCurrentRaceId == raceId)
|
||||
if (mCurrentRaceId == raceId)
|
||||
return;
|
||||
|
||||
mCurrentRaceId = raceId;
|
||||
@ -334,7 +334,7 @@ namespace MWGui
|
||||
&& idString[idString.size() - 2] == 's' && idString[idString.size() - 1] == 't';
|
||||
if (firstPerson)
|
||||
continue;
|
||||
if (bodypart.mRace == mCurrentRaceId)
|
||||
if (bodypart.mRace == mCurrentRaceId)
|
||||
out.push_back(bodypart.mId);
|
||||
}
|
||||
}
|
||||
@ -393,7 +393,7 @@ namespace MWGui
|
||||
for (auto& item : items)
|
||||
{
|
||||
mRaceList->addItem(item.second, item.first);
|
||||
if (item.first == mCurrentRaceId)
|
||||
if (item.first == mCurrentRaceId)
|
||||
mRaceList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef MWGUI_RACE_H
|
||||
#define MWGUI_RACE_H
|
||||
|
||||
#include <memory>
|
||||
#include<components/esm/refid.hpp>
|
||||
#include "windowbase.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <memory>
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef MWGUI_STATS_WINDOW_H
|
||||
#define MWGUI_STATS_WINDOW_H
|
||||
|
||||
#include <components/esm/refid.hpp>
|
||||
#include "statswatcher.hpp"
|
||||
#include "windowpinnablebase.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
@ -721,7 +721,8 @@ namespace MWGui
|
||||
if (owner.second == std::numeric_limits<int>::max())
|
||||
ret += std::string("\nStolen from ") + owner.first.getRefIdString(); // for legacy (ESS) savegames
|
||||
else
|
||||
ret += std::string("\nStolen ") + MyGUI::utility::toString(owner.second) + " from " + owner.first.getRefIdString();
|
||||
ret += std::string("\nStolen ") + MyGUI::utility::toString(owner.second) + " from "
|
||||
+ owner.first.getRefIdString();
|
||||
}
|
||||
|
||||
ret += getMiscString(cellref.getGlobalVariable(), "Global");
|
||||
|
@ -166,7 +166,7 @@ namespace MWGui
|
||||
if (!mMerchant.isEmpty())
|
||||
{
|
||||
MWWorld::Ptr base = item.mBase;
|
||||
if (base.getCellRef().getRefId() == MWWorld::ContainerStore::sGoldId)
|
||||
if (base.getCellRef().getRefId() == MWWorld::ContainerStore::sGoldId)
|
||||
continue;
|
||||
|
||||
if (!base.getClass().showsInInventory(base))
|
||||
|
@ -92,7 +92,8 @@ namespace MWGui
|
||||
|
||||
const std::string& nameString = name.getRefIdString();
|
||||
toAdd->setUserString("price", std::to_string(price));
|
||||
toAdd->setCaptionWithReplacing("#{sCell=" + nameString + "} - " + MyGUI::utility::toString(price) + "#{sgp}");
|
||||
toAdd->setCaptionWithReplacing(
|
||||
"#{sCell=" + nameString + "} - " + MyGUI::utility::toString(price) + "#{sgp}");
|
||||
toAdd->setSize(mDestinationsView->getWidth(), lineHeight);
|
||||
toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel);
|
||||
toAdd->setUserString("Destination", nameString);
|
||||
|
@ -2,8 +2,8 @@
|
||||
#define MWGUI_WAIT_DIALOG_H
|
||||
|
||||
#include "timeadvancer.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
#include "windowbase.hpp"
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
@ -7,9 +7,9 @@
|
||||
#include <MyGUI_TextBox.h>
|
||||
#include <MyGUI_Widget.h>
|
||||
|
||||
#include <components/esm/refid.hpp>
|
||||
#include <components/esm3/effectlist.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace MyGUI
|
||||
{
|
||||
|
@ -933,7 +933,7 @@ namespace MWGui
|
||||
{
|
||||
mMap->requestMapRender(cell);
|
||||
|
||||
std::string name = MWBase::Environment::get().getWorld()->getCellName(cell) ;
|
||||
std::string name = MWBase::Environment::get().getWorld()->getCellName(cell);
|
||||
|
||||
mMap->setCellName(name);
|
||||
mHud->setCellName(name);
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/files/conversion.hpp>
|
||||
#include <components/sdlutil/sdlmappings.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
@ -207,7 +206,8 @@ namespace MWInput
|
||||
MyGUI::Button* b
|
||||
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
||||
if (b && b->getEnabled())
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(
|
||||
ESM::RefId::stringRefId("Menu Click"));
|
||||
}
|
||||
|
||||
mBindingsManager->setPlayerControlsEnabled(!mousePressSuccess);
|
||||
|
@ -6,7 +6,6 @@
|
||||
|
||||
#include <components/sdlutil/sdlinputwrapper.hpp>
|
||||
#include <components/sdlutil/sdlmappings.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
@ -167,7 +166,7 @@ namespace MWInput
|
||||
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
||||
if (b && b->getEnabled() && id == SDL_BUTTON_LEFT)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
||||
}
|
||||
}
|
||||
MWBase::Environment::get().getWindowManager()->setCursorActive(true);
|
||||
|
@ -146,8 +146,8 @@ namespace MWLua
|
||||
if (esmCell->isExterior())
|
||||
ai.stack(MWMechanics::AiEscort(refId, gameHoursDuration, dest.x(), dest.y(), dest.z(), false), ptr);
|
||||
else
|
||||
ai.stack(MWMechanics::AiEscort(
|
||||
refId, ESM::RefId::stringRefId(esmCell->mName), gameHoursDuration, dest.x(), dest.y(), dest.z(), false),
|
||||
ai.stack(MWMechanics::AiEscort(refId, ESM::RefId::stringRefId(esmCell->mName), gameHoursDuration,
|
||||
dest.x(), dest.y(), dest.z(), false),
|
||||
ptr);
|
||||
};
|
||||
selfAPI["_startAiWander"] = [](SelfObject& self, int distance, float duration) {
|
||||
|
@ -27,16 +27,19 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Activator>();
|
||||
activator["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Activator* { return obj.ptr().get<ESM::Activator>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Activator* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Activator* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Activator> record = context.mLua->sol().new_usertype<ESM::Activator>("ESM3_Activator");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Activator& rec) { return "ESM3_Activator[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Activator& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Activator& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Activator& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Activator& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Activator& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Activator& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
}
|
||||
}
|
||||
|
@ -34,17 +34,20 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Apparatus>();
|
||||
apparatus["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Apparatus* { return obj.ptr().get<ESM::Apparatus>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Apparatus* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Apparatus* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Apparatus> record = context.mLua->sol().new_usertype<ESM::Apparatus>("ESM3_Apparatus");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Apparatus& rec) { return "ESM3_Apparatus[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Apparatus& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Apparatus& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Apparatus& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Apparatus& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Apparatus& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Apparatus& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Apparatus& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
|
@ -40,11 +40,14 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::Armor>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Armor>();
|
||||
armor["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Armor* { return obj.ptr().get<ESM::Armor>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Armor* { return store->find(recordId); });
|
||||
[store](const std::string& recordId) -> const ESM::Armor* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Armor> record = context.mLua->sol().new_usertype<ESM::Armor>("ESM3_Armor");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Armor& rec) -> std::string { return "ESM3_Armor[" + rec.mId + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mId; });
|
||||
= [](const ESM::Armor& rec) -> std::string { return "ESM3_Armor[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Armor& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
@ -52,8 +55,10 @@ namespace MWLua
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Armor& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
record["enchant"] = sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mEnchant; });
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mScript; });
|
||||
record["enchant"] = sol::readonly_property(
|
||||
[](const ESM::Armor& rec) -> std::string { return rec.mEnchant.getRefIdString(); });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Armor& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["weight"] = sol::readonly_property([](const ESM::Armor& rec) -> float { return rec.mData.mWeight; });
|
||||
record["value"] = sol::readonly_property([](const ESM::Armor& rec) -> int { return rec.mData.mValue; });
|
||||
record["type"] = sol::readonly_property([](const ESM::Armor& rec) -> int { return rec.mData.mType; });
|
||||
|
@ -35,20 +35,26 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::Book>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Book>();
|
||||
book["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Book* { return obj.ptr().get<ESM::Book>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Book* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Book* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Book> record = context.mLua->sol().new_usertype<ESM::Book>("ESM3_Book");
|
||||
record[sol::meta_function::to_string] = [](const ESM::Book& rec) { return "ESM3_Book[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Book& rec) { return "ESM3_Book[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Book& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Book& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
record["text"] = sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mText; });
|
||||
record["enchant"] = sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mEnchant.getRefIdString(); });
|
||||
record["enchant"]
|
||||
= sol::readonly_property([](const ESM::Book& rec) -> std::string { return rec.mEnchant.getRefIdString(); });
|
||||
record["isScroll"] = sol::readonly_property([](const ESM::Book& rec) -> bool { return rec.mData.mIsScroll; });
|
||||
record["value"] = sol::readonly_property([](const ESM::Book& rec) -> int { return rec.mData.mValue; });
|
||||
record["weight"] = sol::readonly_property([](const ESM::Book& rec) -> float { return rec.mData.mWeight; });
|
||||
|
@ -52,17 +52,21 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Container>();
|
||||
container["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Container* { return obj.ptr().get<ESM::Container>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Container* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Container* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Container> record = context.mLua->sol().new_usertype<ESM::Container>("ESM3_Container");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Container& rec) -> std::string { return "ESM3_Container[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Container& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record[sol::meta_function::to_string] = [](const ESM::Container& rec) -> std::string {
|
||||
return "ESM3_Container[" + rec.mId.getRefIdString() + "]";
|
||||
};
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Container& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Container& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Container& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Container& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Container& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["weight"] = sol::readonly_property([](const ESM::Container& rec) -> float { return rec.mWeight; });
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,9 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>();
|
||||
creature["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Creature* { return obj.ptr().get<ESM::Creature>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Creature* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Creature* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Creature> record = context.mLua->sol().new_usertype<ESM::Creature>("ESM3_Creature");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Creature& rec) { return "ESM3_Creature[" + rec.mId.getRefIdString() + "]"; };
|
||||
@ -35,9 +37,9 @@ namespace MWLua
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Creature& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Creature& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["baseCreature"]
|
||||
= sol::readonly_property([](const ESM::Creature& rec) -> std::string { return rec.mOriginal.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Creature& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["baseCreature"] = sol::readonly_property(
|
||||
[](const ESM::Creature& rec) -> std::string { return rec.mOriginal.getRefIdString(); });
|
||||
}
|
||||
}
|
||||
|
@ -48,20 +48,24 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::Door>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Door>();
|
||||
door["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Door* { return obj.ptr().get<ESM::Door>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Door* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Door* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Door> record = context.mLua->sol().new_usertype<ESM::Door>("ESM3_Door");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Door& rec) -> std::string { return "ESM3_Door[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Door& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["openSound"]
|
||||
= sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mOpenSound.getRefIdString(); });
|
||||
record["closeSound"]
|
||||
= sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mCloseSound.getRefIdString(); });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Door& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["openSound"] = sol::readonly_property(
|
||||
[](const ESM::Door& rec) -> std::string { return rec.mOpenSound.getRefIdString(); });
|
||||
record["closeSound"] = sol::readonly_property(
|
||||
[](const ESM::Door& rec) -> std::string { return rec.mCloseSound.getRefIdString(); });
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -26,15 +26,18 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Ingredient>();
|
||||
ingredient["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Ingredient* { return obj.ptr().get<ESM::Ingredient>()->mBase; },
|
||||
[store](const std::string& recordID) -> const ESM::Ingredient* { return store->find(ESM::RefId::stringRefId(recordID)); });
|
||||
[store](const std::string& recordID) -> const ESM::Ingredient* {
|
||||
return store->find(ESM::RefId::stringRefId(recordID));
|
||||
});
|
||||
sol::usertype<ESM::Ingredient> record = context.mLua->sol().new_usertype<ESM::Ingredient>(("ESM3_Ingredient"));
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Potion& rec) { return "ESM3_Ingredient[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Ingredient& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"] = sol::readonly_property(
|
||||
[](const ESM::Ingredient& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Ingredient& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([](const ESM::Ingredient& rec) -> std::string { return rec.mModel; });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Ingredient& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Ingredient& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([](const ESM::Ingredient& rec) -> std::string { return rec.mIcon; });
|
||||
record["weight"]
|
||||
= sol::readonly_property([](const ESM::Ingredient& rec) -> float { return rec.mData.mWeight; });
|
||||
|
@ -26,11 +26,14 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::Light>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Light>();
|
||||
light["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Light* { return obj.ptr().get<ESM::Light>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Light* { return store->find(recordId); });
|
||||
[store](const std::string& recordId) -> const ESM::Light* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Light> record = context.mLua->sol().new_usertype<ESM::Light>("ESM3_Light");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Light& rec) -> std::string { return "ESM3_Light[" + rec.mId + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Light& rec) -> std::string { return rec.mId; });
|
||||
= [](const ESM::Light& rec) -> std::string { return "ESM3_Light[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Light& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Light& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Light& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
@ -39,9 +42,10 @@ namespace MWLua
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
record["sound"] = sol::readonly_property([vfs](const ESM::Light& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctSoundPath(rec.mSound, vfs);
|
||||
return Misc::ResourceHelpers::correctSoundPath(rec.mSound.getRefIdString(), vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Light& rec) -> std::string { return rec.mScript; });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Light& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["weight"] = sol::readonly_property([](const ESM::Light& rec) -> float { return rec.mData.mWeight; });
|
||||
record["value"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mValue; });
|
||||
record["duration"] = sol::readonly_property([](const ESM::Light& rec) -> int { return rec.mData.mTime; });
|
||||
|
@ -27,17 +27,20 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Lockpick>();
|
||||
lockpick["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Lockpick* { return obj.ptr().get<ESM::Lockpick>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Lockpick* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Lockpick* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Lockpick> record = context.mLua->sol().new_usertype<ESM::Lockpick>("ESM3_Lockpick");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Lockpick& rec) { return "ESM3_Lockpick[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Lockpick& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Lockpick& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Lockpick& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Lockpick& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Lockpick& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Lockpick& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Lockpick& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
|
@ -27,18 +27,21 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Miscellaneous>();
|
||||
miscellaneous["record"] = sol::overload(
|
||||
[](const Object& obj) -> const ESM::Miscellaneous* { return obj.ptr().get<ESM::Miscellaneous>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Miscellaneous* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Miscellaneous* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Miscellaneous> record
|
||||
= context.mLua->sol().new_usertype<ESM::Miscellaneous>("ESM3_Miscellaneous");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Miscellaneous& rec) { return "ESM3_Miscellaneous[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Miscellaneous& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"] = sol::readonly_property(
|
||||
[](const ESM::Miscellaneous& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Miscellaneous& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Miscellaneous& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Miscellaneous& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Miscellaneous& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Miscellaneous& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
|
@ -26,14 +26,22 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::NPC>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::NPC>();
|
||||
npc["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::NPC* { return obj.ptr().get<ESM::NPC>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::NPC* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::NPC* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::NPC> record = context.mLua->sol().new_usertype<ESM::NPC>("ESM3_NPC");
|
||||
record[sol::meta_function::to_string] = [](const ESM::NPC& rec) { return "ESM3_NPC[" + rec.mId.getRefIdString() + "]"; };
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::NPC& rec) { return "ESM3_NPC[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["name"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mName; });
|
||||
record["race"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mRace.getRefIdString(); });
|
||||
record["class"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mClass.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["hair"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mHair.getRefIdString(); });
|
||||
record["head"] = sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mHead.getRefIdString(); });
|
||||
record["race"]
|
||||
= sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mRace.getRefIdString(); });
|
||||
record["class"]
|
||||
= sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mClass.getRefIdString(); });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["hair"]
|
||||
= sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mHair.getRefIdString(); });
|
||||
record["head"]
|
||||
= sol::readonly_property([](const ESM::NPC& rec) -> std::string { return rec.mHead.getRefIdString(); });
|
||||
}
|
||||
}
|
||||
|
@ -25,12 +25,16 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Potion>();
|
||||
potion["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Potion* { return obj.ptr().get<ESM::Potion>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Potion* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Potion* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
|
||||
auto vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
|
||||
sol::usertype<ESM::Potion> record = context.mLua->sol().new_usertype<ESM::Potion>("ESM3_Potion");
|
||||
record[sol::meta_function::to_string] = [](const ESM::Potion& rec) { return "ESM3_Potion[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Potion& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Potion& rec) { return "ESM3_Potion[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Potion& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Potion& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Potion& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
@ -38,7 +42,8 @@ namespace MWLua
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Potion& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Potion& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Potion& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["weight"] = sol::readonly_property([](const ESM::Potion& rec) -> float { return rec.mData.mWeight; });
|
||||
record["value"] = sol::readonly_property([](const ESM::Potion& rec) -> int { return rec.mData.mValue; });
|
||||
}
|
||||
|
@ -26,15 +26,20 @@ namespace MWLua
|
||||
const MWWorld::Store<ESM::Probe>* store = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Probe>();
|
||||
probe["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Probe* { return obj.ptr().get<ESM::Probe>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Probe* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Probe* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Probe> record = context.mLua->sol().new_usertype<ESM::Probe>("ESM3_Probe");
|
||||
record[sol::meta_function::to_string] = [](const ESM::Probe& rec) { return "ESM3_Probe[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Probe& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Probe& rec) { return "ESM3_Probe[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Probe& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Probe& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Probe& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Probe& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"]
|
||||
= sol::readonly_property([](const ESM::Probe& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Probe& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
|
@ -27,15 +27,20 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Repair>();
|
||||
repair["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Repair* { return obj.ptr().get<ESM::Repair>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Repair* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Repair* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Repair> record = context.mLua->sol().new_usertype<ESM::Repair>("ESM3_Repair");
|
||||
record[sol::meta_function::to_string] = [](const ESM::Repair& rec) { return "ESM3_Repair[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Repair& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Repair& rec) { return "ESM3_Repair[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Repair& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Repair& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Repair& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Repair& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Repair& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Repair& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
|
@ -27,11 +27,14 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>();
|
||||
stat["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Static* { return obj.ptr().get<ESM::Static>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Static* { return store->find(recordId); });
|
||||
[store](const std::string& recordId) -> const ESM::Static* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Static> record = context.mLua->sol().new_usertype<ESM::Static>("ESM3_Static");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Static& rec) -> std::string { return "ESM3_Static[" + rec.mId + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Static& rec) -> std::string { return rec.mId; });
|
||||
= [](const ESM::Static& rec) -> std::string { return "ESM3_Static[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Static& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Static& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
});
|
||||
|
@ -2,7 +2,6 @@
|
||||
|
||||
#include <components/lua/luastate.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
#include <components/esm/refidhardcoded.hpp>
|
||||
|
||||
namespace MWLua
|
||||
{
|
||||
@ -67,7 +66,7 @@ namespace MWLua
|
||||
if (ref == nullptr)
|
||||
throw std::runtime_error("Can't get type name from an empty object.");
|
||||
const ESM::RefId& id = ref->mRef.getRefId();
|
||||
if (id == ESM::sPlayerId)
|
||||
if (id == "Player")
|
||||
return ESM::REC_INTERNAL_PLAYER;
|
||||
if (Misc::ResourceHelpers::isHiddenMarker(id))
|
||||
return ESM::REC_INTERNAL_MARKER;
|
||||
|
@ -44,11 +44,14 @@ namespace MWLua
|
||||
= &MWBase::Environment::get().getWorld()->getStore().get<ESM::Weapon>();
|
||||
weapon["record"]
|
||||
= sol::overload([](const Object& obj) -> const ESM::Weapon* { return obj.ptr().get<ESM::Weapon>()->mBase; },
|
||||
[store](const std::string& recordId) -> const ESM::Weapon* { return store->find(ESM::RefId::stringRefId(recordId)); });
|
||||
[store](const std::string& recordId) -> const ESM::Weapon* {
|
||||
return store->find(ESM::RefId::stringRefId(recordId));
|
||||
});
|
||||
sol::usertype<ESM::Weapon> record = context.mLua->sol().new_usertype<ESM::Weapon>("ESM3_Weapon");
|
||||
record[sol::meta_function::to_string]
|
||||
= [](const ESM::Weapon& rec) -> std::string { return "ESM3_Weapon[" + rec.mId.getRefIdString() + "]"; };
|
||||
record["id"] = sol::readonly_property([](const ESM::Weapon& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["id"]
|
||||
= sol::readonly_property([](const ESM::Weapon& rec) -> std::string { return rec.mId.getRefIdString(); });
|
||||
record["name"] = sol::readonly_property([](const ESM::Weapon& rec) -> std::string { return rec.mName; });
|
||||
record["model"] = sol::readonly_property([vfs](const ESM::Weapon& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctMeshPath(rec.mModel, vfs);
|
||||
@ -56,8 +59,10 @@ namespace MWLua
|
||||
record["icon"] = sol::readonly_property([vfs](const ESM::Weapon& rec) -> std::string {
|
||||
return Misc::ResourceHelpers::correctIconPath(rec.mIcon, vfs);
|
||||
});
|
||||
record["enchant"] = sol::readonly_property([](const ESM::Weapon& rec) -> std::string { return rec.mEnchant.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property([](const ESM::Weapon& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["enchant"] = sol::readonly_property(
|
||||
[](const ESM::Weapon& rec) -> std::string { return rec.mEnchant.getRefIdString(); });
|
||||
record["mwscript"] = sol::readonly_property(
|
||||
[](const ESM::Weapon& rec) -> std::string { return rec.mScript.getRefIdString(); });
|
||||
record["isMagical"] = sol::readonly_property(
|
||||
[](const ESM::Weapon& rec) -> bool { return rec.mData.mFlags & ESM::Weapon::Magical; });
|
||||
record["isSilver"] = sol::readonly_property(
|
||||
|
@ -325,7 +325,8 @@ namespace MWMechanics
|
||||
if (reflected)
|
||||
{
|
||||
const ESM::Static* reflectStatic
|
||||
= MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>().find(ESM::RefId::stringRefId("VFX_Reflect"));
|
||||
= MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>().find(
|
||||
ESM::RefId::stringRefId("VFX_Reflect"));
|
||||
MWRender::Animation* animation = MWBase::Environment::get().getWorld()->getAnimation(ptr);
|
||||
if (animation && !reflectStatic->mModel.empty())
|
||||
{
|
||||
@ -418,9 +419,8 @@ namespace MWMechanics
|
||||
|
||||
bool ActiveSpells::isSpellActive(const ESM::RefId& id) const
|
||||
{
|
||||
return std::find_if(mSpells.begin(), mSpells.end(), [&](const auto& spell) {
|
||||
return spell.mId == id;
|
||||
}) != mSpells.end();
|
||||
return std::find_if(mSpells.begin(), mSpells.end(), [&](const auto& spell) { return spell.mId == id; })
|
||||
!= mSpells.end();
|
||||
}
|
||||
|
||||
void ActiveSpells::addSpell(const ActiveSpellParams& params)
|
||||
|
@ -208,7 +208,8 @@ namespace
|
||||
if (caster == MWMechanics::getPlayer())
|
||||
MWBase::Environment::get().getWindowManager()->messageBox("#{sSoultrapSuccess}");
|
||||
|
||||
const ESM::Static* const fx = world->getStore().get<ESM::Static>().search(ESM::RefId::stringRefId("VFX_Soul_Trap"));
|
||||
const ESM::Static* const fx
|
||||
= world->getStore().get<ESM::Static>().search(ESM::RefId::stringRefId("VFX_Soul_Trap"));
|
||||
if (fx != nullptr)
|
||||
{
|
||||
const VFS::Manager* const vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
|
||||
@ -1833,8 +1834,8 @@ namespace MWMechanics
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->deleteObject(ptr);
|
||||
|
||||
const ESM::Static* fx
|
||||
= MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>().search(ESM::RefId::stringRefId("VFX_Summon_End"));
|
||||
const ESM::Static* fx = MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>().search(
|
||||
ESM::RefId::stringRefId("VFX_Summon_End"));
|
||||
if (fx)
|
||||
{
|
||||
const VFS::Manager* const vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
|
||||
|
@ -44,8 +44,8 @@ namespace MWMechanics
|
||||
/// Follow Actor for duration or until you arrive at a world position
|
||||
AiFollow(const ESM::RefId& actorId, float duration, float x, float y, float z, bool repeat);
|
||||
/// Follow Actor for duration or until you arrive at a position in a cell
|
||||
AiFollow(
|
||||
const ESM::RefId& actorId, const ESM::RefId& cellId, float duration, float x, float y, float z, bool repeat);
|
||||
AiFollow(const ESM::RefId& actorId, const ESM::RefId& cellId, float duration, float x, float y, float z,
|
||||
bool repeat);
|
||||
/// Follow Actor indefinitively
|
||||
AiFollow(const MWWorld::Ptr& actor, bool commanded = false);
|
||||
|
||||
|
@ -455,8 +455,8 @@ namespace MWMechanics
|
||||
else if (esmPackage.mType == ESM::AI_Escort)
|
||||
{
|
||||
ESM::AITarget data = esmPackage.mTarget;
|
||||
package = std::make_unique<MWMechanics::AiEscort>(
|
||||
ESM::RefId::stringRefId(data.mId.toStringView()), data.mDuration, data.mX, data.mY, data.mZ, data.mShouldRepeat != 0);
|
||||
package = std::make_unique<MWMechanics::AiEscort>(ESM::RefId::stringRefId(data.mId.toStringView()),
|
||||
data.mDuration, data.mX, data.mY, data.mZ, data.mShouldRepeat != 0);
|
||||
}
|
||||
else if (esmPackage.mType == ESM::AI_Travel)
|
||||
{
|
||||
@ -466,13 +466,14 @@ namespace MWMechanics
|
||||
else if (esmPackage.mType == ESM::AI_Activate)
|
||||
{
|
||||
ESM::AIActivate data = esmPackage.mActivate;
|
||||
package = std::make_unique<MWMechanics::AiActivate>(ESM::RefId::stringRefId(data.mName.toStringView()), data.mShouldRepeat != 0);
|
||||
package = std::make_unique<MWMechanics::AiActivate>(
|
||||
ESM::RefId::stringRefId(data.mName.toStringView()), data.mShouldRepeat != 0);
|
||||
}
|
||||
else // if (esmPackage.mType == ESM::AI_Follow)
|
||||
{
|
||||
ESM::AITarget data = esmPackage.mTarget;
|
||||
package = std::make_unique<MWMechanics::AiFollow>(
|
||||
ESM::RefId::stringRefId(data.mId.toStringView()), data.mDuration, data.mX, data.mY, data.mZ, data.mShouldRepeat != 0);
|
||||
package = std::make_unique<MWMechanics::AiFollow>(ESM::RefId::stringRefId(data.mId.toStringView()),
|
||||
data.mDuration, data.mX, data.mY, data.mZ, data.mShouldRepeat != 0);
|
||||
}
|
||||
|
||||
onPackageAdded(*package);
|
||||
|
@ -448,8 +448,7 @@ int MWMechanics::Alchemy::addIngredient(const MWWorld::Ptr& ingredient)
|
||||
return -1;
|
||||
|
||||
for (TIngredientsIterator iter(mIngredients.begin()); iter != mIngredients.end(); ++iter)
|
||||
if (!iter->isEmpty()
|
||||
&& ingredient.getCellRef().getRefId() == iter->getCellRef().getRefId())
|
||||
if (!iter->isEmpty() && ingredient.getCellRef().getRefId() == iter->getCellRef().getRefId())
|
||||
return -1;
|
||||
|
||||
mIngredients[slot] = ingredient;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user