302 Commits

Author SHA1 Message Date
JohnCorby
841088716c Merge branch 'dev' into nh-stuff 2022-10-09 11:58:05 -07:00
Mister_Nebula
7bfbd8b6f1 use MD5 hash 2022-10-09 13:22:53 +01:00
JohnCorby
ff5c25ddb4 Merge branch 'dev' into nh-stuff 2022-10-08 16:52:05 -07:00
JohnCorby
69a56b9783 document 2022-10-08 14:27:57 -07:00
JohnCorby
f9c861e541 rename this 2022-10-08 14:26:08 -07:00
JohnCorby
2d05b25ad0 WorldObjectsHash: use worldobject type, not attached type 2022-10-08 14:15:55 -07:00
Mister_Nebula
f7eb026614 worldobject hash 2022-10-08 20:18:22 +01:00
JohnCorby
03e864e0ee remove "what"s 2022-10-06 14:46:19 -07:00
JohnCorby
18f97fca78 TODO 2022-09-02 22:54:07 -07:00
JohnCorby
e29fb169a5 fuck me man idc anymore 2022-09-02 18:44:37 -07:00
JohnCorby
e04cf85825 increase the delay, but only do it when nh is installed 2022-08-31 23:13:36 -07:00
JohnCorby
bcababd466 OK IT WORKS WITH 20 2022-08-29 22:50:55 -07:00
JohnCorby
9411e7ba0a NOPE NVM 2022-08-29 22:47:24 -07:00
JohnCorby
9f9b61ebf6 WEE IS SHORTER 2022-08-29 22:34:10 -07:00
JohnCorby
1030e81274 i cry 2022-08-29 22:07:25 -07:00
JohnCorby
834ce04dfd NOPE it has to be LOONG 2022-08-29 22:04:38 -07:00
JohnCorby
a4b356e9eb bitch 2022-08-29 21:53:41 -07:00
JohnCorby
e1b2670fa2 nh makes model ship null 2022-08-29 21:49:13 -07:00
JohnCorby
887da7fc49 change da delay 2022-08-29 21:45:20 -07:00
JohnCorby
a57c4265ae fake sector check 2022-08-29 21:31:13 -07:00
JohnCorby
6ccb8c0058 BuildWorldObjects: wait 2022-08-29 21:26:09 -07:00
JohnCorby
a422f39751 Revert "wait MORE"
This reverts commit 133414111a821b8228d7b9dbef665f61089ed26b.
2022-08-29 18:09:34 -07:00
JohnCorby
133414111a wait MORE 2022-08-29 16:03:56 -07:00
JohnCorby
a980322f90 silly grammar 2022-08-15 15:06:19 -07:00
JohnCorby
88871d4a0c make SendInitialState empty virtual lol 2022-08-02 16:53:11 -07:00
JohnCorby
d0d93eddef just following rider suggestions 2022-07-24 10:13:59 -07:00
Mister_Nebula
a01346a599 debug labels/lines filter
i spent too much time on this
2022-07-24 16:24:41 +01:00
Mister_Nebula
74ba89bbc1 don't show GUI labels for qsbowrigidbody 2022-07-15 19:26:01 +01:00
JohnCorby
06d7118c0b rename this for no reason 2022-06-08 13:50:14 -07:00
JohnCorby
517e2609ba TryGetWorldObject 2022-05-29 14:37:27 -07:00
JohnCorby
fb92861ed2 patches (i hate this) 2022-05-28 14:17:34 -07:00
JohnCorby
6066e227a2 work on it 2022-05-28 13:49:18 -07:00
JohnCorby
11b27a017b TryGetWorldObject 2022-05-26 21:27:17 -07:00
JohnCorby
5a8e48ed50 QSBWorldSync.HasWorldObject 2022-05-26 20:48:04 -07:00
Mister_Nebula
514d7f8435 im doney with the funny 2022-05-13 22:38:06 +01:00
JohnCorby
cdd87e9a39 only wait a frame in QSBWorldSync 2022-05-03 22:55:09 -07:00
JohnCorby
55287814e7 dont do the goofy caching stuff since its not worth the compute 2022-05-03 21:59:00 -07:00
JohnCorby
8f38bedcfa move stuff out of QSBSceneManager 2022-05-03 21:53:36 -07:00
_nebula
5163b75a13
Cache some unity objects (#517) 2022-05-03 08:48:24 +01:00
JohnCorby
ca043076a4 Revert "QSBSceneManager: OnStartSceneLoad"
This reverts commit 382fb580031b9693f6afe48c58833962b317f048.
2022-04-22 20:00:52 -07:00
JohnCorby
382fb58003 QSBSceneManager: OnStartSceneLoad 2022-04-22 19:44:18 -07:00
JohnCorby
a8bfc8b93a check managers when unbuilding too 2022-04-10 16:33:47 -07:00
JohnCorby
f92f779c86 format 2022-04-06 12:21:57 -07:00
JohnCorby
4dbf661f64 make some things private 2022-04-06 11:40:42 -07:00
JohnCorby
d0cce35103 use send initial state event 2022-04-06 11:35:40 -07:00
JohnCorby
d45e94bfdf send initial states event 2022-04-06 11:30:15 -07:00
JohnCorby
c254a6469c comment 2022-04-01 14:20:19 -07:00
JohnCorby
21625f9e10 QSBOWRigidbody: exclude probe 2022-04-01 14:19:28 -07:00
JohnCorby
044fdfae6d make UnityObjectsToWorldObjects back to 1 to 1 map instead of 1 to many 2022-04-01 13:57:25 -07:00
JohnCorby
e273f79b0d QSBDropTarget 2022-04-01 13:42:20 -07:00