OK IT WORKS WITH 20

This commit is contained in:
JohnCorby 2022-08-29 22:50:55 -07:00
parent 9411e7ba0a
commit bcababd466

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@ -51,7 +51,7 @@ public static class QSBWorldSync
// let NH do things first :)
// yes it has to be this long for it to always work. dw things still work no matter the delay
await UniTask.DelayFrame(100, cancellationToken: _cts.Token);
await UniTask.DelayFrame(20, cancellationToken: _cts.Token);
GameInit();