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@ -164,8 +164,7 @@ public static class QSBWorldSync
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private static readonly List<IWorldObject> WorldObjects = new();
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private static readonly Dictionary<MonoBehaviour, IWorldObject> UnityObjectsToWorldObjects = new();
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static QSBWorldSync()
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{
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static QSBWorldSync() =>
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RequestInitialStatesMessage.SendInitialState += to =>
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{
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DialogueConditions.ForEach(condition
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@ -174,7 +173,6 @@ public static class QSBWorldSync
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ShipLogFacts.ForEach(fact
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=> new RevealFactMessage(fact.Id, fact.SaveGame, false) { To = to }.Send());
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};
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}
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private static void GameInit()
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{
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