58 Commits

Author SHA1 Message Date
JohnCorby
3492992632 add function to kill player map marker (TODO) 2022-11-19 17:15:42 -08:00
Nick
88def3d21f Sync player jetpack audio 2022-08-28 16:35:31 -04:00
JohnCorby
673ede6a06 UsedInUnityProjectAttribute 2022-08-27 11:54:14 -07:00
Mister_Nebula
56a208feee fix suit state bug in eye 2022-08-18 12:20:52 +01:00
JohnCorby
3705ea45cc doc comment 2022-08-15 12:22:05 -07:00
JohnCorby
40c22c2e03 move it to Awake cuz why not 2022-08-15 12:21:09 -07:00
JohnCorby
327e17edab AnimationSync: simplify send initial state 2022-08-15 12:14:10 -07:00
Mister_Nebula
763b4177ab initial state for animationsync 2022-08-15 11:14:23 +01:00
Mister_Nebula
2889cf304b remove need for PlayerAnimationPatches 2022-08-14 12:33:04 +01:00
Mister_Nebula
84f2a6f999 remove need for CrouchSync 2022-08-14 12:05:55 +01:00
Mister_Nebula
4ac662b6ae whoops im treating bools as triggers 2022-08-13 20:11:48 +01:00
Mister_Nebula
adf1945b75 sync flames 2022-05-19 14:34:49 +01:00
Mister_Nebula
1ee72ef973 buh 2022-05-17 22:28:49 +01:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
e29649170a AnimationSync: PlayerHeadRotationSync is already on remote player 2022-02-21 03:43:37 -08:00
Mister_Nebula
86273f309a fix suit in probe 2022-02-19 17:16:29 +00:00
Mister_Nebula
6d5f4b4807 remove instrument/taunt stuff 2022-02-14 21:44:38 +00:00
Mister_Nebula
25c6ce5ae1 Update AnimationSync.cs 2022-02-14 21:25:24 +00:00
JohnCorby
e27f4ba14e update usings 2022-02-03 18:31:09 -08:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
Mister_Nebula
2583965c0a Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:31:01 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
Mister_Nebula
0f9e98e07f fix animations state 2022-01-27 17:36:33 +00:00
JohnCorby
636824a362 animation messages are always sent by the local player 2022-01-27 01:32:27 -08:00
Mister_Nebula
ebbecfd477 aaaa 2022-01-26 13:12:22 +00:00
Mister_Nebula
6f95a9882a remove old commented-out code 2022-01-23 16:16:02 +00:00
Mister_Nebula
74e0f09b71 Move remote player to assetbundle 2022-01-23 16:14:42 +00:00
JohnCorby
fe8ba4d8f0 use built dlls for mirror 2022-01-15 20:27:24 -08:00
JohnCorby
37c3d25494 rebuild network animator params and mirror floats on controller change 2022-01-15 18:17:18 -08:00
JohnCorby
1edeaf2e2a dont add networkbehaviours dynamically 2022-01-15 03:54:37 -08:00
JohnCorby
a09ee8ac99 make this work 2022-01-15 03:37:25 -08:00
JohnCorby
9bbebf04d0 dont add network behaviours 2022-01-15 03:30:48 -08:00
JohnCorby
ff9d223c01 replace QNetworkAnimator with NetworkAnimator and pray 2022-01-15 02:15:10 -08:00
JohnCorby
ff9a93108c remove qnet references (except AnimationSync) 2022-01-14 22:54:31 -08:00
JohnCorby
4780b1a1b1 remove sync object stuff 2022-01-07 15:21:58 -08:00
JohnCorby
402ca56000 remove AnimControllerPatch.cs 2021-12-26 21:42:16 -08:00
JohnCorby
bb0dc9e8eb optimize imports 2021-12-26 21:05:07 -08:00
JohnCorby
232f71b66a remove SetValue usages 2021-12-26 20:57:51 -08:00
JohnCorby
248527d65b remove GetValue usages 2021-12-26 20:35:40 -08:00
JohnCorby
5619666638 change anim type 2021-12-25 18:23:20 -08:00
Mister_Nebula
d9e250d191 help 2021-12-11 20:06:02 +00:00
Mister_Nebula
916056c605 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-12-10 22:13:39 +00:00
Mister_Nebula
e163a2a69f some error catchers 2021-12-10 14:54:51 +00:00
Mister_Nebula
badacec3c6 merge from dev 2021-11-20 21:32:56 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00