JohnCorby
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3492992632
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add function to kill player map marker (TODO)
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2022-11-19 17:15:42 -08:00 |
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Nick
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88def3d21f
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Sync player jetpack audio
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2022-08-28 16:35:31 -04:00 |
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JohnCorby
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673ede6a06
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UsedInUnityProjectAttribute
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2022-08-27 11:54:14 -07:00 |
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Mister_Nebula
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56a208feee
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fix suit state bug in eye
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2022-08-18 12:20:52 +01:00 |
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JohnCorby
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3705ea45cc
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doc comment
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2022-08-15 12:22:05 -07:00 |
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JohnCorby
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40c22c2e03
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move it to Awake cuz why not
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2022-08-15 12:21:09 -07:00 |
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JohnCorby
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327e17edab
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AnimationSync: simplify send initial state
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2022-08-15 12:14:10 -07:00 |
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Mister_Nebula
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763b4177ab
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initial state for animationsync
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2022-08-15 11:14:23 +01:00 |
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Mister_Nebula
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2889cf304b
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remove need for PlayerAnimationPatches
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2022-08-14 12:33:04 +01:00 |
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Mister_Nebula
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84f2a6f999
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remove need for CrouchSync
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2022-08-14 12:05:55 +01:00 |
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Mister_Nebula
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4ac662b6ae
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whoops im treating bools as triggers
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2022-08-13 20:11:48 +01:00 |
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Mister_Nebula
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adf1945b75
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sync flames
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2022-05-19 14:34:49 +01:00 |
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Mister_Nebula
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1ee72ef973
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buh
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2022-05-17 22:28:49 +01:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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e29649170a
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AnimationSync: PlayerHeadRotationSync is already on remote player
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2022-02-21 03:43:37 -08:00 |
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Mister_Nebula
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86273f309a
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fix suit in probe
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2022-02-19 17:16:29 +00:00 |
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Mister_Nebula
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6d5f4b4807
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remove instrument/taunt stuff
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2022-02-14 21:44:38 +00:00 |
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Mister_Nebula
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25c6ce5ae1
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Update AnimationSync.cs
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2022-02-14 21:25:24 +00:00 |
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JohnCorby
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e27f4ba14e
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update usings
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2022-02-03 18:31:09 -08:00 |
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Mister_Nebula
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01e798ff6a
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Merge branch 'dev' into echoes-of-the-eye
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2022-01-31 22:44:53 +00:00 |
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Mister_Nebula
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1991c681eb
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cleanup qsb
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2022-01-31 14:23:50 +00:00 |
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Mister_Nebula
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2583965c0a
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Merge branch 'echoes-of-the-eye' into better-player-prefab
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2022-01-30 09:31:01 +00:00 |
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JohnCorby
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2895e54083
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rename
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2022-01-29 01:29:02 -08:00 |
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JohnCorby
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c9321fff84
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rename
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2022-01-29 01:26:28 -08:00 |
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JohnCorby
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e42aec8bae
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move everything over to UnityEvents
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2022-01-29 01:24:15 -08:00 |
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Mister_Nebula
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0f9e98e07f
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fix animations state
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2022-01-27 17:36:33 +00:00 |
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JohnCorby
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636824a362
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animation messages are always sent by the local player
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2022-01-27 01:32:27 -08:00 |
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Mister_Nebula
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ebbecfd477
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aaaa
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2022-01-26 13:12:22 +00:00 |
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Mister_Nebula
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6f95a9882a
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remove old commented-out code
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2022-01-23 16:16:02 +00:00 |
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Mister_Nebula
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74e0f09b71
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Move remote player to assetbundle
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2022-01-23 16:14:42 +00:00 |
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JohnCorby
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fe8ba4d8f0
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use built dlls for mirror
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2022-01-15 20:27:24 -08:00 |
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JohnCorby
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37c3d25494
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rebuild network animator params and mirror floats on controller change
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2022-01-15 18:17:18 -08:00 |
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JohnCorby
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1edeaf2e2a
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dont add networkbehaviours dynamically
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2022-01-15 03:54:37 -08:00 |
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JohnCorby
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a09ee8ac99
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make this work
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2022-01-15 03:37:25 -08:00 |
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JohnCorby
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9bbebf04d0
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dont add network behaviours
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2022-01-15 03:30:48 -08:00 |
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JohnCorby
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ff9d223c01
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replace QNetworkAnimator with NetworkAnimator and pray
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2022-01-15 02:15:10 -08:00 |
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JohnCorby
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ff9a93108c
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remove qnet references (except AnimationSync)
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2022-01-14 22:54:31 -08:00 |
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JohnCorby
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4780b1a1b1
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remove sync object stuff
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2022-01-07 15:21:58 -08:00 |
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JohnCorby
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402ca56000
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remove AnimControllerPatch.cs
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2021-12-26 21:42:16 -08:00 |
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JohnCorby
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bb0dc9e8eb
|
optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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232f71b66a
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remove SetValue usages
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2021-12-26 20:57:51 -08:00 |
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JohnCorby
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248527d65b
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remove GetValue usages
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2021-12-26 20:35:40 -08:00 |
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JohnCorby
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5619666638
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change anim type
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2021-12-25 18:23:20 -08:00 |
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Mister_Nebula
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d9e250d191
|
help
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2021-12-11 20:06:02 +00:00 |
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Mister_Nebula
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916056c605
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
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e163a2a69f
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some error catchers
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2021-12-10 14:54:51 +00:00 |
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Mister_Nebula
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badacec3c6
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merge from dev
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2021-11-20 21:32:56 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
|
2021-11-20 19:49:50 +00:00 |
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