orbea
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28ff4b391a
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Clean up white space.
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2019-02-03 16:00:50 -08:00 |
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twinaphex
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1f571be61d
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Fix warning
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2018-06-20 10:24:10 +02:00 |
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twinaphex
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1d67334323
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Expand d3d9_cg_bind_program
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2018-05-17 23:20:13 +02:00 |
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twinaphex
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9adedbc01a
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Create d3d9_cg_bind_program
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2018-05-17 22:57:16 +02:00 |
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twinaphex
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671be3c372
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Cleanup d3d9_cg_load_program
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2018-05-17 22:40:46 +02:00 |
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twinaphex
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c412e2ec97
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(Cg renderchain) Refactor vStock/fStock
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2018-05-17 22:38:17 +02:00 |
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twinaphex
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34c5c84706
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Cleanups
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2018-05-17 21:43:27 +02:00 |
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twinaphex
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d946cf1ee5
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Create common set vertices function
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2018-05-17 21:07:44 +02:00 |
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twinaphex
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2011453340
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Cleanups
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2018-05-17 20:50:32 +02:00 |
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twinaphex
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9d6777a87f
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Rewrite set_shader_params to be nearly identical to Cg renderchain
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2018-05-17 20:45:26 +02:00 |
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twinaphex
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6c392d3863
|
Cleanups
|
2018-05-17 20:31:16 +02:00 |
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twinaphex
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9adc4d4a2f
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Another cleanup
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2018-05-17 19:48:16 +02:00 |
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twinaphex
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0de7e7bf46
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Cleanups
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2018-05-17 19:47:22 +02:00 |
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twinaphex
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da53ddc99b
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Create d3d9_hlsl_get_constant_by_name
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2018-05-17 19:13:39 +02:00 |
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twinaphex
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18b176c1ea
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Rename functions
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2018-05-17 19:03:13 +02:00 |
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twinaphex
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3b7414bc4b
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(Cg) Some refactors
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2018-05-17 18:56:12 +02:00 |
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twinaphex
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fe1d3306af
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Cleanups
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2018-05-17 18:20:36 +02:00 |
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twinaphex
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08425d978c
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Create d3d9_renderchain_destroy_passes_and_luts
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2018-05-17 17:59:42 +02:00 |
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twinaphex
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041d51b8d1
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Cleanups
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2018-05-17 17:50:33 +02:00 |
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twinaphex
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f8b7104ef2
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Move more common code to d3d9_renderchain.h
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2018-05-17 17:38:42 +02:00 |
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twinaphex
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a024da61f4
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More code de-duplication
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2018-05-17 17:27:56 +02:00 |
|
twinaphex
|
e01a028e24
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Move add_lut_internal to d3d9_renderchain.h
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2018-05-17 17:25:46 +02:00 |
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twinaphex
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c46d84b799
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Create d3d9_renderchain_add_lut
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2018-05-17 17:23:53 +02:00 |
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twinaphex
|
6d2b5c8052
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Move read_viewport function back to d3d9.c
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2018-05-17 17:17:08 +02:00 |
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twinaphex
|
ad3cedfff1
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Create d3d9_init_renderchain
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2018-05-17 17:15:04 +02:00 |
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twinaphex
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ea5e4e9ae4
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Create struct D3D9Vertex
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2018-05-17 17:10:44 +02:00 |
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twinaphex
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30b6366158
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(d3d9_cg_renderchain.c) Reuse same struct
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2018-05-17 17:09:23 +02:00 |
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twinaphex
|
45f409b022
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Start using shader_pass struct
|
2018-05-17 16:52:12 +02:00 |
|
twinaphex
|
d369cde6c6
|
(Cg renderchain) Cleanups
|
2018-05-17 16:50:02 +02:00 |
|
twinaphex
|
8161add9e4
|
(D3D renderchains) Updates
|
2018-05-17 05:36:56 +02:00 |
|
twinaphex
|
2d540264e8
|
Start hooking up set_shader_mvp function
|
2018-05-15 06:02:10 +02:00 |
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twinaphex
|
6afd100d2f
|
(D3D9 HLSL) Add calc_and_set_shader_mvp
|
2018-05-15 05:53:15 +02:00 |
|
twinaphex
|
5cba3f0b25
|
(D3D) Updates
|
2018-05-14 22:24:02 +02:00 |
|
twinaphex
|
9e63b108ae
|
Cleanups
|
2018-05-14 22:20:26 +02:00 |
|
twinaphex
|
8361922034
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Cleanup
|
2018-05-14 22:07:07 +02:00 |
|
twinaphex
|
c0cd08fa11
|
Cleanups
|
2018-05-14 22:01:21 +02:00 |
|
twinaphex
|
4e572d6f87
|
Simplify calc_and_set_shader_mvp
|
2018-05-14 21:54:28 +02:00 |
|
twinaphex
|
e1368a9209
|
(Cg D3D9) Buildfix
|
2018-05-14 21:42:14 +02:00 |
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twinaphex
|
39f45a17d2
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create d3d9_convert_geometry
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2018-05-14 21:32:14 +02:00 |
|
twinaphex
|
c941b4e922
|
Update D3D9 HLSL code
|
2018-05-14 21:26:52 +02:00 |
|
twinaphex
|
f37f8a1076
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(HLSL renderchain) Refactor code
|
2018-05-14 21:10:14 +02:00 |
|
twinaphex
|
dc61c08006
|
Cleanups
|
2018-05-14 20:50:02 +02:00 |
|
twinaphex
|
15f2cde260
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(HLSL) Start adding renderchain code
|
2018-05-14 20:42:28 +02:00 |
|
twinaphex
|
111aeb46b3
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Make blit_texture a generic function used by both Cg and HLSL
renderchains
|
2018-05-14 19:11:45 +02:00 |
|
twinaphex
|
c1d949b017
|
Rename pass_vector_list to cg_pass_vector_list
|
2018-05-14 18:48:47 +02:00 |
|
twinaphex
|
8a607e72af
|
(D3D9 Cg) Cleanups
|
2018-05-14 18:46:06 +02:00 |
|
twinaphex
|
e646366fd4
|
Cleanups
|
2018-05-14 18:42:53 +02:00 |
|
twinaphex
|
e8ae1e324f
|
Cleanups
|
2018-05-14 18:40:36 +02:00 |
|
twinaphex
|
e9054159ec
|
Remove set_font_rect callback
|
2018-05-14 16:57:34 +02:00 |
|
twinaphex
|
bf3122329b
|
(D3D9) Buildfixes
|
2018-05-14 06:37:01 +02:00 |
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