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(D3D9) Buildfixes
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232d3f4d92
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@ -1316,7 +1316,7 @@ static void cg_d3d9_renderchain_set_params(
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static unsigned cnt = 0;
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if (pass_index == 1)
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cnt = state_tracker_get_uniform(chain->state_tracker, tracker_info,
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cnt = state_tracker_get_uniform(tracker, tracker_info,
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GFX_MAX_VARIABLES, chain->frame_count);
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for (i = 0; i < cnt; i++)
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@ -1461,8 +1461,8 @@ static bool d3d9_cg_renderchain_render(
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out_width, out_height, 0);
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if (chain)
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cg_d3d9_renderchain_render_pass(chain, tracker,
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from_pass, i + 1);
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cg_d3d9_renderchain_render_pass(chain, from_pass, tracker,
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i + 1);
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current_width = out_width;
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current_height = out_height;
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@ -1488,8 +1488,9 @@ static bool d3d9_cg_renderchain_render(
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rotation);
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if (chain)
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cg_d3d9_renderchain_render_pass(chain, tracker,
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last_pass, chain->passes->count);
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cg_d3d9_renderchain_render_pass(chain, last_pass,
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tracker,
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chain->passes->count);
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chain->frame_count++;
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