90 Commits

Author SHA1 Message Date
twinaphex
87c82797fd Start cutting down on macro usage 2017-11-13 10:26:56 +01:00
twinaphex
e5ed1acc0a (gl1_renderchain.c) Cleanups 2017-11-13 08:58:49 +01:00
twinaphex
ec123ef6ca Get rid of most of the HAVE_FBO usage 2017-11-13 06:20:30 +01:00
twinaphex
6fa5fcfa1f Add has_fbo member variable - fixes GL issues 2017-11-13 05:23:44 +01:00
twinaphex
9c791e7fb5 CLeanups 2017-11-12 17:45:23 +01:00
twinaphex
60d96b60b5 Start adding gl1_renderchain.c 2017-11-12 17:32:18 +01:00
twinaphex
c5292025c3 Cut down on HAVE_FBO usage and make sure gl->fbo_inited is set to
false if HAVE_FBO is not defined
2017-11-12 17:15:29 +01:00
twinaphex
063fc96736 Use gl_bind_texture 2017-11-10 04:28:22 +01:00
twinaphex
b3d8146009 Try to fix PS3 build 2017-11-10 02:19:25 +01:00
twinaphex
a4c9c738b8 Add init_textures_reference 2017-11-08 22:06:10 +01:00
twinaphex
4f016b2c2c Update 2017-11-08 19:31:00 +01:00
twinaphex
3e0b4552d6 Cleanups 2017-11-08 18:49:45 +01:00
twinaphex
5f7527df08 Move readback function to renderchain 2017-11-08 18:45:28 +01:00
twinaphex
d6cc447aa0 Add PBO callback functions 2017-11-08 18:22:05 +01:00
twinaphex
9f987dd97b Get rid of NO_GL_READ_PIXELS 2017-11-08 17:42:02 +01:00
twinaphex
4b0932ffb3 Move copy_frame to renderchain 2017-11-08 16:38:56 +01:00
twinaphex
a295169a3b Add restore_default_state callback - remove more ifdefs 2017-11-08 16:20:55 +01:00
twinaphex
308818afd1 Add VAO callback functions 2017-11-08 16:16:17 +01:00
twinaphex
a72461c16b Create disable_client_arrays function pointer 2017-11-08 05:44:12 +01:00
twinaphex
bd1f04554e Implement ff_matrix/ff_vertex 2017-11-08 05:06:19 +01:00
twinaphex
dc664ff4f2 Cleanups 2017-11-08 01:53:24 +01:00
twinaphex
c1f0fceb4f More buildfixes 2017-11-08 00:59:16 +01:00
twinaphex
e7599e8952 More buildfixes 2017-11-08 00:55:38 +01:00
twinaphex
0085b24fd5 Cut down on gl_check_capability calls 2017-11-08 00:49:01 +01:00
twinaphex
0f6a3c8f9d Start cutting down on HAVE_GL_ASYNC_READBACK ifdef 2017-11-07 23:19:54 +01:00
twinaphex
1bc30331a7 Cleanups 2017-11-07 22:59:36 +01:00
twinaphex
7a33bfe924 Get rid of more HAVE_FBO ifdefs 2017-11-07 22:54:38 +01:00
twinaphex
3ccf8c19f1 Start getting rid of HAVE_FBO ifdefs 2017-11-07 21:34:25 +01:00
twinaphex
0100e7b673 Update 2017-11-07 21:08:54 +01:00
twinaphex
fc43a14637 Updates 2017-11-07 21:03:29 +01:00
twinaphex
fe2bf47b98 Add more to renderchain driver 2017-11-07 20:56:08 +01:00
twinaphex
00d52a4783 Cleanups 2017-11-07 11:06:18 +01:00
twinaphex
a7cd8d94b0 Start going through renderchain driver interface for GL 2017-11-07 11:01:30 +01:00
twinaphex
9c6edaff30 Update renderchain driver for GL 2017-11-07 10:10:52 +01:00
twinaphex
7d2e9290e2 Convert another file to C 2017-11-06 19:49:06 +01:00
orbea
10032affcb Fix compile with --disable-fbo.
Fixes https://github.com/libretro/RetroArch/issues/5647
2017-11-04 07:47:03 -07:00
twinaphex
6c262fe44f Convert to C 2017-10-03 02:49:06 +02:00
twinaphex
d23d742439 Convert d3d9_cg_renderchain to C 2017-10-03 02:45:06 +02:00
Brad Parker
2bb20a0b4f add generic vector_list for custom types, use it to remove std::vector from D3D9 Cg renderchain 2017-10-02 19:19:12 -04:00
twinaphex
8aef6dff1c Convert d3d8_renderchain to C 2017-10-02 21:39:35 +02:00
twinaphex
9abd790353 Remove some more D3DX dependencies 2017-10-02 20:18:36 +02:00
twinaphex
bceb8000dd Use replacement D3DXMatrix functions 2017-10-02 19:01:23 +02:00
twinaphex
5ef6de4d4e C codepath for D3D9 works now 2017-10-02 03:52:53 +02:00
twinaphex
cf9147ff66 Remove <string> include 2017-10-02 01:40:20 +02:00
twinaphex
95d035883c Create d3d_surface_lock_rect 2017-10-02 00:45:33 +02:00
twinaphex
0559be4e72 Create d3d_device_create_offscreen_plain_surface 2017-10-02 00:38:05 +02:00
twinaphex
ebe5f65893 Create d3d_device_get_render_target_data 2017-10-02 00:21:06 +02:00
twinaphex
d960cc8c0f (D3D) Cleanups 2017-10-01 23:22:35 +02:00
twinaphex
8b1ae9427e Create d3d_device_set_render_target 2017-10-01 23:19:44 +02:00
twinaphex
30af756969 Create d3d_device_get_render_target 2017-10-01 22:38:30 +02:00