This commit is contained in:
twinaphex 2017-11-08 19:31:00 +01:00
parent 3e1f4defb8
commit 4f016b2c2c
3 changed files with 58 additions and 29 deletions

View File

@ -75,14 +75,6 @@
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#endif
#ifndef GL_SYNC_GPU_COMMANDS_COMPLETE
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#endif
#ifndef GL_SYNC_FLUSH_COMMANDS_BIT
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#endif
#define set_texture_coords(coords, xamt, yamt) \
coords[2] = xamt; \
coords[6] = xamt; \
@ -1255,19 +1247,10 @@ static bool gl_frame(void *data, const void *frame,
if (video_info->hard_sync && gl->have_sync)
{
glClear(GL_COLOR_BUFFER_BIT);
gl->fences[gl->fence_count++] =
glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
while (gl->fence_count > video_info->hard_sync_frames)
{
glClientWaitSync(gl->fences[0],
GL_SYNC_FLUSH_COMMANDS_BIT, 1000000000);
glDeleteSync(gl->fences[0]);
gl->fence_count--;
memmove(gl->fences, gl->fences + 1,
gl->fence_count * sizeof(GLsync));
}
if (gl->renderchain_driver->fence_iterate)
gl->renderchain_driver->fence_iterate(gl,
video_info->hard_sync_frames);
}
if (gl->core_context_in_use &&
@ -1318,15 +1301,8 @@ static void gl_free(void *data)
if (gl->have_sync)
{
unsigned i;
for (i = 0; i < gl->fence_count; i++)
{
glClientWaitSync(gl->fences[i],
GL_SYNC_FLUSH_COMMANDS_BIT, 1000000000);
glDeleteSync(gl->fences[i]);
}
gl->fence_count = 0;
if (gl->renderchain_driver->fence_free)
gl->renderchain_driver->fence_free(gl);
}
font_driver_free_osd();

View File

@ -73,6 +73,14 @@ typedef struct gl2_renderchain
#define gl2_bind_fb(id) glBindFramebuffer(RARCH_GL_FRAMEBUFFER, id)
#ifndef GL_SYNC_GPU_COMMANDS_COMPLETE
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#endif
#ifndef GL_SYNC_FLUSH_COMMANDS_BIT
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#endif
/* Prototypes */
static void gl2_renderchain_bind_backbuffer(void)
{
@ -1388,7 +1396,50 @@ static void gl2_renderchain_readback(void *data,
(GLenum)fmt, (GLenum)type, (GLvoid*)src);
}
#ifndef HAVE_OPENGLES
static void gl2_renderchain_fence_iterate(void *data, unsigned
hard_sync_frames)
{
gl_t *gl = (gl_t*)data;
gl->fences[gl->fence_count++] =
glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
while (gl->fence_count > hard_sync_frames)
{
glClientWaitSync(gl->fences[0],
GL_SYNC_FLUSH_COMMANDS_BIT, 1000000000);
glDeleteSync(gl->fences[0]);
gl->fence_count--;
memmove(gl->fences, gl->fences + 1,
gl->fence_count * sizeof(GLsync));
}
}
static void gl2_renderchain_fence_free(void *data)
{
unsigned i;
gl_t *gl = (gl_t*)data;
for (i = 0; i < gl->fence_count; i++)
{
glClientWaitSync(gl->fences[i],
GL_SYNC_FLUSH_COMMANDS_BIT, 1000000000);
glDeleteSync(gl->fences[i]);
}
gl->fence_count = 0;
}
#endif
gl_renderchain_driver_t gl2_renderchain = {
#ifdef HAVE_OPENGLES
NULL,
NULL,
#else
gl2_renderchain_fence_iterate,
gl2_renderchain_fence_free,
#endif
gl2_renderchain_readback,
gl2_renderchain_init_pbo,
gl2_renderchain_bind_pbo,

View File

@ -827,6 +827,8 @@ typedef struct d3d_renderchain_driver
typedef struct gl_renderchain_driver
{
void (*fence_iterate)(void *data, unsigned hard_sync_frames);
void (*fence_free)(void *data);
void (*readback)(void *data,
unsigned alignment,
unsigned fmt, unsigned type,