Convert d3d8_renderchain to C

This commit is contained in:
twinaphex 2017-10-02 21:39:35 +02:00
parent cdb24aff1c
commit 8aef6dff1c
3 changed files with 5 additions and 7 deletions

View File

@ -313,6 +313,10 @@ VIDEO DRIVER
#include "../gfx/common/d3d_common.c"
#include "../gfx/drivers/d3d.c"
#include "../gfx/drivers_context/d3d_ctx.c"
#if defined(HAVE_D3D8)
#include "../gfx/drivers_renderchain/d3d8_renderchain.c"
#endif
#endif
#if defined(GEKKO)

View File

@ -131,11 +131,7 @@ VIDEO DRIVER
#include "../frontend/drivers/platform_xdk.cpp"
#endif
#if defined(HAVE_D3D)
#if defined(HAVE_D3D8)
#include "../gfx/drivers_renderchain/d3d8_renderchain.cpp"
#elif defined(HAVE_D3D9)
#if defined(HAVE_D3D) && defined(HAVE_D3D9)
#ifdef HAVE_HLSL
#include "../gfx/drivers_renderchain/d3d9_hlsl_renderchain.cpp"
@ -147,8 +143,6 @@ VIDEO DRIVER
#endif
#endif
#ifdef HAVE_VULKAN
#include "../gfx/drivers_shader/shader_vulkan.cpp"
#include "../gfx/drivers_shader/glslang_util.cpp"