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https://github.com/libretro/RetroArch
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Cleanups
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@ -1359,7 +1359,7 @@ static bool gl_frame(void *data, const void *frame,
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#endif
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/* Set prev textures. */
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gl_renderchain_bind_prev_texture(gl, &gl->tex_info);
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gl2_renderchain_bind_prev_texture(gl, &gl->tex_info);
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#if defined(HAVE_MENU)
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if (gl->menu_texture_enable)
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@ -79,7 +79,7 @@ void gl_set_viewport(
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bool force_full, bool allow_rotate);
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#ifdef HAVE_FBO
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void gl2_renderchain_convert_geometry(
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static void gl2_renderchain_convert_geometry(
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void *data,
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struct video_fbo_rect *fbo_rect,
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struct gfx_fbo_scale *fbo_scale,
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@ -927,7 +927,7 @@ static bool gl2_renderchain_init_hw_render(
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#endif
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void gl_renderchain_bind_prev_texture(
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void gl2_renderchain_bind_prev_texture(
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void *data,
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const struct video_tex_info *tex_info)
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{
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@ -25,15 +25,7 @@
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RETRO_BEGIN_DECLS
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void gl2_renderchain_convert_geometry(
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void *data,
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struct video_fbo_rect *fbo_rect,
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struct gfx_fbo_scale *fbo_scale,
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unsigned last_width, unsigned last_max_width,
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unsigned last_height, unsigned last_max_height,
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unsigned vp_width, unsigned vp_height);
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void gl_renderchain_bind_prev_texture(
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void gl2_renderchain_bind_prev_texture(
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void *data,
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const struct video_tex_info *tex_info);
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