3035 Commits

Author SHA1 Message Date
Twinaphex
64260b8d33 (Wii) Settings value text can contain more characters now 2012-07-17 09:49:22 +02:00
Twinaphex
968924eca6 (Wii) Use rarch_settings_change for toggling settings-related options
as much as possible
2012-07-17 01:06:13 +02:00
Twinaphex
050441741b Merge git://github.com/ToadKing/RetroArch-Rpi 2012-07-16 23:51:36 +02:00
Toad King
ad1ccae211 (Wii) allow basic Wiimote navigation
map Home button to quit
fix reset button for quit
2012-07-16 17:58:50 -04:00
Toad King
7f0d3c3e38 (Wii) initial code for a settings menu 2012-07-16 17:57:43 -04:00
Twinaphex
a3b0f3164d (PS3) Redefine macros used for two SDKs 2012-07-16 23:30:13 +02:00
Twinaphex
7ba26db5e7 (PSL1GHT) Attempt to compile RGL driver with PSL1GHT 2012-07-16 22:22:05 +02:00
Twinaphex
5994f6b6df (PS3/PSL1GHT) Redefine SDK function macros - fix some PSL1GHT
incompatibilities
2012-07-16 21:49:51 +02:00
Twinaphex
4b3a9c6a14 (PS3) menu - Remove useless trigger_st variable 2012-07-16 20:44:01 +02:00
Twinaphex
57c90ffc69 (PS3) Small cleanups in menu code 2012-07-16 20:35:11 +02:00
Twinaphex
1ee3524820 (PS3) menu - cleaned up trigger_state 2012-07-16 20:11:39 +02:00
Twinaphex
812e903125 (PS3) More replacing of PS3-specific input code in menu 2012-07-16 19:47:32 +02:00
Twinaphex
0f483b041d (PS3) Replace PS3-specific input code 2012-07-16 19:10:22 +02:00
Twinaphex
05e83e2f92 (PS3) control_update_wrap placed at start of menu_loop now 2012-07-16 18:29:01 +02:00
Twinaphex
821b114c6b (PS3) Better held_state mechanics 2012-07-16 18:18:12 +02:00
Twinaphex
74e118aec5 (PS3) More reworking of controls in menu code 2012-07-16 09:53:27 +02:00
Twinaphex
d6c32186d6 (PS3) Beginning of platform-agnostic controls - using a wrapper
for now
2012-07-16 09:40:26 +02:00
Twinaphex
dcb670f243 Revert "(PS3) Put filebrowsers on heap"
This reverts commit 69cd4ffc4673933d92d8cb6090c43ee99b17a3cf.
2012-07-16 08:44:13 +02:00
twinaphex
28691bef9a (360) put filebrowser on heap 2012-07-16 08:37:58 +02:00
Twinaphex
69cd4ffc46 (PS3) Put filebrowsers on heap 2012-07-16 08:13:05 +02:00
Twinaphex
9695761cfe (PS3) Fix build on PS3 2012-07-16 06:10:02 +02:00
twinaphex
eb20bf47ea (Xbox 1) Fix FPS onscreen - needs an additional temp char buffer 2012-07-16 05:55:44 +02:00
Twinaphex
d1231fb55b (Xbox 1/RARCH_CONSOLE) Create member in console_settings for showing
FPS onscreen
2012-07-16 05:40:57 +02:00
Twinaphex
58595a7c97 (Salamander) Add Xbox 1 defines 2012-07-16 05:24:32 +02:00
Twinaphex
ec291ed398 Remove bloat code for custom gettimeofday implementation 2012-07-16 05:12:33 +02:00
twinaphex
38cde55b78 (360/Xbox 1) Move frontend/main.c to xdk dir 2012-07-16 05:13:30 +02:00
twinaphex
14eb5a53cb (360) Move 360 Xinput driver back to 360 dir 2012-07-16 04:24:46 +02:00
twinaphex
4b0d3620c7 (360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
2012-07-16 02:15:47 +02:00
twinaphex
077d9a1f63 (360/Xbox 1) Xbox 1 and 360 now use the same resource
ile - xdk_resources.cpp
2012-07-16 01:58:15 +02:00
Squarepusher
14a998e3d1 Merge pull request #26 from freakdave/master
(Xbox 1) Debug output bugfixes
2012-07-15 12:28:33 -07:00
Twinaphex
b79a87932e Cleanups 2012-07-15 21:09:37 +02:00
freakdave
ff7b280321 (Xbox 1) Fixed debug output not showing correctly on HDTV's
(Xbox 1) Fixed debug output in debug mode not showing the second line (FPS/Frames)
2012-07-15 20:49:34 +02:00
twinaphex
aa150c439f (Xbox 1) FPS reporting for Xbox 1 2012-07-15 19:12:58 +02:00
Twinaphex
15e08db76e Use gfx_window_title for console ports as well - make gfx_get_fps
static
2012-07-15 18:40:41 +02:00
Twinaphex
ddc1e0fda7 Make it possible to reuse FPS logging in console ports 2012-07-15 18:37:59 +02:00
Squarepusher
29d269b282 Merge pull request #24 from freakdave/master
(Xbox 1) Even more indenting fixes
2012-07-15 09:14:33 -07:00
freakdave
ac83729207 (Xbox 1) Even more indenting fixes 2012-07-15 18:11:24 +02:00
twinaphex
fb8c08c998 (Xbox 1) More indenting nits 2012-07-15 18:04:54 +02:00
Twinaphex
a1adf7ac4b (Xbox 1) Indenting nits 2012-07-15 17:40:12 +02:00
Squarepusher
69e5223e1d Merge pull request #23 from freakdave/master
(Xbox 1) Fixed analog stick controls
2012-07-15 08:06:15 -07:00
freakdave
987943a52c (Xbox 1) Added on-screen debug output (memory usage), this can be toggled in xdk_d3d8.h -> #define SHOW_DEBUG_INFO 2012-07-15 16:27:50 +02:00
freakdave
c8d74c35c9 (Xbox 1) Fixed analog stick controls 2012-07-15 15:50:30 +02:00
twinaphex
ee5ca45396 (360) Move 360-specific code out of xdk360_video_resources 2012-07-15 07:25:42 +02:00
twinaphex
bbd7d4d410 (360) Cleanup xdk360_fonts.cpp 2012-07-15 05:54:28 +02:00
twinaphex
eb3c3d4362 (360) Cleanups in font code 2012-07-15 05:35:45 +02:00
twinaphex
c2e2104c3b (360) Clean up xdk360_fonts.cpp 2012-07-15 05:21:39 +02:00
twinaphex
c480c6a3d1 (Xbox 1) Working controls - hardcoded binds - will be done
properly later
2012-07-14 17:47:57 +02:00
Twinaphex
3913697cd2 (AUTHORS) Add e-mail address 2012-07-14 16:53:33 +02:00
Twinaphex
204633b0ca Add to AUTHORS 2012-07-14 16:39:48 +02:00
Squarepusher
4ffcb10a23 Merge pull request #22 from freakdave/master
(Xbox 1) Additional D3D8 driver fixes
2012-07-14 07:39:30 -07:00