495 Commits

Author SHA1 Message Date
twinaphex
5102eff399 (GL) Move GL-only shader code to gl.c 2019-02-05 01:13:39 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
orbea
4c56167446 Convert to linux line endings. 2019-02-03 15:43:42 -08:00
twinaphex
dd366cd5c5 Revert "Simplify set_coords"
This reverts commit e10eb51f718aff5e61cf3fa91d865ebe2e21767e.
2019-02-03 18:05:14 +01:00
twinaphex
e10eb51f71 Simplify set_coords 2019-02-03 18:03:07 +01:00
twinaphex
62bea6ad11 SOme header cleanups 2019-02-02 22:02:24 +01:00
twinaphex
90f1317498 Cut down on code duplication - create gl_load_luts 2019-02-02 21:32:37 +01:00
twinaphex
6b3fad0f53 This can be removed now 2019-02-02 17:26:12 +01:00
twinaphex
7c74f0abe8 Create gl_add_lut 2019-02-02 17:25:27 +01:00
twinaphex
0abe271909 Take out some header includes 2019-01-19 23:15:48 +01:00
twinaphex
1a0d5030f9 shader_vulkan.cpp - doesn't need math.h 2019-01-19 23:02:48 +01:00
orbea
e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
twinaphex
6ca9afbd57 Silence more warnings with CXX_BUILD 2019-01-12 18:51:06 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
orbea
4bc0aacd8b Fix clang -Wreorder warnings.
gfx/drivers_shader/shader_vulkan.cpp:1109:6: warning: field 'id' will be initialized after field 'device' [-Wreorder]
   : id(move(id)),
     ^
gfx/drivers_shader/shader_vulkan.cpp:2107:4: warning: field 'device' will be initialized after field 'memory_properties' [-Wreorder]
   device(device),
   ^
2 warnings generated.
2018-12-16 16:16:07 -08:00
Themaister
124d9b57d6 Vulkan: Fix blue/red flip when using HW rendered cores with history.
Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
twinaphex
c5b9352c34 Revert "Rename some files"
This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe.
2018-11-24 01:26:05 +01:00
twinaphex
03a8bc9875 Rename some files 2018-11-24 00:30:46 +01:00
twinaphex
747bf136f2 Simplify strip_parameter_pragmas 2018-11-23 23:42:33 +01:00
Twinaphex
8514d6ccc8
Revert "Fix shader warnings" 2018-11-23 04:18:38 +01:00
Alfrix
3e7328b00a Fix shader warnings 2018-11-22 16:18:11 -03:00
Themaister
3f344660c0 Remove Windows \r line endings in glslang parser. 2018-11-08 21:34:21 +01:00
Themaister
1d7dfc5f47 Fix glslang_format LUT.
Was logging wrong format names.
2018-09-01 22:46:47 +02:00
twinaphex
75a388cd67 Use strlcpy instead of strncpy in slang_process.cpp 2018-08-16 10:14:42 +02:00
Brad Parker
6de4384350 glsl: don't clear the shader source 2018-08-14 18:42:23 -04:00
twinaphex
a6941fb4ed Initial work done on VS2017 solution for Android 2018-08-14 16:02:31 +02:00
twinaphex
9c0ed0f2c4 Don't use core profile GLSL shaders for OpenGLES 2018-07-18 10:06:30 +02:00
twinaphex
6b5ade4ac3 Should be no more deprecated warnings with core context GL for menu
shaders
2018-07-12 22:03:37 +02:00
twinaphex
60d7d1c793 Add xmb ribbon simple core shader 2018-07-12 21:34:17 +02:00
twinaphex
140e657d51 (GLSL) Add logging for compiling menu shaders 2018-07-12 21:25:39 +02:00
twinaphex
8a1c0be83c (Android) Another potential buildfix; define ENABLE_HLSL
(slang_process) Put HLSL/Cg code around ENABLE_HLSL ifdef
(SPIRV-Cross) Make sure macros no longer need to be redefined; make them
unique in both glsl and hlsl files; needed for Griffin builds
2018-06-26 13:18:17 +02:00
twinaphex
d967cbc879 Add another ENABLE_HLSL ifdef 2018-06-25 21:51:23 +02:00
twinaphex
b05026b69f Buildfix 2018-06-21 07:56:40 +02:00
Twinaphex
fd11b205da Silence bunch of warnings 2018-06-21 07:52:01 +02:00
Twinaphex
2bdffff435 Silence more warnings 2018-06-21 07:34:27 +02:00
Stuart Carnie
411bcf8bdd feat(apple): Metal support for macOS
* includes rgui
* shader support

This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
twinaphex
3aba080434 Integrate HLSL code into d3d9_hlsl_renderchain.c 2018-05-16 15:52:11 +02:00
twinaphex
6a9b39da3f Get rid of d3d.h and xdk_defines.h 2018-05-14 03:57:27 +02:00
twinaphex
82ebb9576f Create d3d9_video_t and d3d8_video_t 2018-05-03 22:03:12 +02:00
twinaphex
268baca939 (MSVC 2013) Add /bigobj for griffin_glslang.cpp 2018-05-03 14:52:37 +02:00
twinaphex
714f7b7b13 Cleanups 2018-04-27 23:21:44 +02:00
twinaphex
72428a23c5 (shader_vulkan.cpp) Move some functions to vulkan_common.c 2018-04-24 07:07:58 +02:00
twinaphex
ebfa4bdcdc Implement two stub functions 2018-04-23 18:34:23 +02:00
twinaphex
d6c17178a3 Add some logging for shader backend setup 2018-04-23 18:25:41 +02:00
twinaphex
c90c98dcaa Silence warnings 2018-04-23 17:37:37 +02:00
twinaphex
830068e5bd Create d3d9x_constant_table_set_float_array 2018-04-23 17:20:08 +02:00
twinaphex
a6fcd9dae0 Create d3d9x_constant_table_set_defaults 2018-04-23 17:09:11 +02:00
twinaphex
bd3f39b005 Remove SetMatrix macro 2018-04-23 17:04:59 +02:00
twinaphex
0e5ccd7c15 Create d3d9x_constant_table_set_matrix 2018-04-23 17:04:30 +02:00
twinaphex
dbb9a43abe (HLSL) Cleanups 2018-04-23 15:59:09 +02:00