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Cleanups
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@ -767,7 +767,7 @@ static INLINE HRESULT DXGICreateFactory(DXGIFactory* factory)
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#define DXGI_COLOR_RGBA(r, g, b, a) (((UINT32)(a) << 24) | ((UINT32)(b) << 16) | ((UINT32)(g) << 8) | ((UINT32)(r) << 0))
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typedef enum {
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DXGI_FORMAT_EX_A4R4G4B4_UNORM = 1000,
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DXGI_FORMAT_EX_A4R4G4B4_UNORM = 1000
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} DXGI_FORMAT_EX;
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typedef struct
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@ -23,7 +23,7 @@ typedef enum glslang_format
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{
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SLANG_FORMAT_UNKNOWN = 0,
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// 8-bit
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/* 8-bit */
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SLANG_FORMAT_R8_UNORM,
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SLANG_FORMAT_R8_UINT,
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SLANG_FORMAT_R8_SINT,
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@ -35,11 +35,11 @@ typedef enum glslang_format
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SLANG_FORMAT_R8G8B8A8_SINT,
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SLANG_FORMAT_R8G8B8A8_SRGB,
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// 10-bit
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/* 10-bit */
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SLANG_FORMAT_A2B10G10R10_UNORM_PACK32,
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SLANG_FORMAT_A2B10G10R10_UINT_PACK32,
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// 16-bit
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/* 16-bit */
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SLANG_FORMAT_R16_UINT,
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SLANG_FORMAT_R16_SINT,
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SLANG_FORMAT_R16_SFLOAT,
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@ -50,7 +50,7 @@ typedef enum glslang_format
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SLANG_FORMAT_R16G16B16A16_SINT,
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SLANG_FORMAT_R16G16B16A16_SFLOAT,
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// 32-bit
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/* 32-bit */
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SLANG_FORMAT_R32_UINT,
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SLANG_FORMAT_R32_SINT,
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SLANG_FORMAT_R32_SFLOAT,
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@ -105,7 +105,7 @@ struct glslang_output
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bool glslang_compile_shader(const char *shader_path, glslang_output *output);
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// Helpers for internal use.
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/* Helpers for internal use. */
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bool glslang_read_shader_file(const char *path, std::vector<std::string> *output, bool root_file);
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bool glslang_parse_meta(const std::vector<std::string> &lines, glslang_meta *meta);
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#endif
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