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Fix glslang_format LUT.
Was logging wrong format names.
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@ -190,6 +190,8 @@ static string build_stage_source(const vector<string> &lines, const char *stage)
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}
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static const char *glslang_formats[] = {
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"UNKNOWN",
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"R8_UNORM",
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"R8_UINT",
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"R8_SINT",
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@ -223,8 +225,6 @@ static const char *glslang_formats[] = {
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"R32G32B32A32_UINT",
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"R32G32B32A32_SINT",
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"R32G32B32A32_SFLOAT",
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"UNKNOWN",
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};
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const char *glslang_format_to_string(enum glslang_format fmt)
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