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2024-04-13 00:10:36 +00:00
Barry Rowe
26a824caff
Revert of AI service changes ( #16428 )
2024-04-12 16:17:24 -07:00
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2024-04-12 00:12:02 +00:00
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2024-04-07 00:13:40 +00:00
Jason Breitweiser
5d66883e81
Add To Playlist with corrections ( #16416 )
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* This PR contains Add To Favorite functionality. It allows moving content to another playlist or to Create a new playlist with the selected content.
* Update retroarch.c
Fixed ISO C90 variable declaration at top of code.
* Update menu_cbs_ok.c
Fixed variable declaration for ISO requirement.
* This commit is to amend a previous PR where the mesg andd label hashs were in the wrong file.
2024-04-06 09:05:08 -07:00
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2024-04-06 00:12:20 +00:00
Jamiras
a6beba6376
(cheevos) upgrade to rcheevos 11.2 ( #16408 )
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* provide more information during achievement load process
* update rcheevos version
* do disconnected processing even when no game is loaded
* make loading widget unique
* only show loading indicator with verbose messages on
2024-04-05 07:39:38 -07:00
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2024-04-03 00:12:08 +00:00
zoltanvb
2d7ac133ae
Add core path to Core Information screen ( #16405 )
2024-04-02 00:06:33 -07:00
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2024-04-01 00:13:06 +00:00
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2024-03-29 00:11:42 +00:00
Jason Breitweiser
87b9d0328e
Add To Playlist functionality ( #16386 )
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* This PR contains Add To Favorite functionality. It allows moving content to another playlist or to Create a new playlist with the selected content.
* Update retroarch.c
Fixed ISO C90 variable declaration at top of code.
* Update menu_cbs_ok.c
Fixed variable declaration for ISO requirement.
2024-03-28 12:58:16 -07:00
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2024-03-27 00:11:42 +00:00
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2024-03-20 00:11:23 +00:00
MajorPainTheCactus
eef34e9461
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. ( #16282 )
2024-03-19 08:59:36 -07:00
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2024-03-18 00:12:23 +00:00
neil4
5306da72ce
Minor updates to Overlay Mouse and Lightgun ( #16366 )
2024-03-17 09:40:50 -07:00
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2024-03-17 00:12:31 +00:00
neil4
cc97df732c
Add Overlay Mouse, Lightgun, and Pointer ( #16343 )
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- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
2024-03-16 01:56:30 -07:00
Eric Warmenhoven
bca3cc0165
Minor iOS JIT availability information ( #16358 )
2024-03-15 23:59:49 -07:00
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2024-03-13 00:11:25 +00:00
Rob Loach
936328e637
Remove cursor_directory and resampler_directory ( #16346 )
2024-03-12 04:10:42 -07:00
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2024-03-11 00:12:03 +00:00
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2024-03-07 00:09:55 +00:00
zoltanvb
5109c9efc6
Small sublabel adjustment ( #16335 )
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As mentioned in #16146
2024-03-06 14:37:17 -08:00
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