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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

2655 Commits

Author SHA1 Message Date
AnyOldName3
c3d7c7de21 Prevent first-person meshes disappearing. 2018-01-23 20:13:37 +00:00
AnyOldName3
6ec893b618 Merge remote-tracking branch 'refs/remotes/upstream/master' 2018-01-22 15:54:13 +00:00
scrawl
dd5ebe225b
Merge pull request #1580 2018-01-11 01:54:28 +00:00
scrawl
bba9a8dd91
Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
2018-01-11 01:49:35 +00:00
Miloslav Číž
3b741dc4b7 Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285cce4af6a49e6c91f98dac75afaaa0c.
2018-01-01 13:28:14 +01:00
AnyOldName3
8d4b32166c Remove outdated comments 2017-12-27 02:35:25 +00:00
AnyOldName3
c3e0398d1c Add settings 2017-12-27 02:32:17 +00:00
AnyOldName3
f56a117bde Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2017-12-26 23:52:25 +00:00
AnyOldName3
4de3a361fb Make shadow maps only cover regions where shadow receivers might be. 2017-12-26 23:18:50 +00:00
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime (Fixes #4263) 2017-12-21 14:49:09 +00:00
AnyOldName3
b08938485f Make suspending viewer threads the responsibility of the caller, not the shader manager. 2017-12-17 23:55:19 +00:00
AnyOldName3
229cc9696f Make updating global shader defines update shaders. 2017-12-17 01:57:53 +00:00
AnyOldName3
617473c7da Force near plane out further for LiSpSM projection 2017-12-12 18:06:20 +00:00
Miloslav Číž
ee40b41285 Add slider for refraction size in settings window 2017-12-09 14:03:56 +01:00
Miloslav Číž
b69c16e682 Add setting option to scale water refractions 2017-12-06 20:39:09 +01:00
Miloslav Číž
37aa761283 Change spherical screenshot filtering to nearest 2017-12-01 21:47:26 +01:00
AnyOldName3
4612597877 Switch to insert_or_assign semantics when adding shadow defines to the global shader defines. 2017-11-22 20:54:39 +00:00
AnyOldName3
98cd9fc144 Add preliminary support for global shader defines. 2017-11-22 20:07:07 +00:00
AnyOldName3
0f6f097cf2 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2017-11-17 18:24:08 +00:00
Miloslav Číž
df61a30259 preincrement 2017-11-16 23:20:24 +01:00
Miloslav Číž
ddbf6c162f use linear filtering for the cubemap 2017-11-16 22:43:41 +01:00
Miloslav Číž
fc507c66f7 remove no longer needed stuff 2017-11-16 22:17:00 +01:00
Miloslav Číž
3ae5310567 use loading screen to freeze the screen 2017-11-16 22:08:33 +01:00
Miloslav Číž
2b5f147545 allow non-power-of-2 sized cubemaps 2017-11-16 20:06:34 +01:00
Miloslav Číž
bccff768ff select closest power of 2 resolution for the cubemap 2017-11-16 13:41:09 +01:00
Miloslav Číž
56c74fb96f add scene switch node 2017-11-16 12:46:46 +01:00
Miloslav Číž
1a4f351e3d move camera freeze code 2017-11-16 12:17:52 +01:00
Miloslav Číž
af38d3a47d get rid of sphericalscreenshot class 2017-11-15 17:01:16 +01:00
Miloslav Číž
226fb9c26b render cubemaps in OGL coordinates 2017-11-15 16:07:01 +01:00
Miloslav Číž
1c3d45f641 dirty 360 screenshot GPU setup 2017-11-15 15:20:59 +01:00
Miloslav Číž
823218bb61 freeze screen during screenshot taking 2017-11-14 18:23:12 +01:00
Miloslav Číž
511a5686da planet mapping adjustment 2017-11-11 15:10:54 +01:00
Miloslav Číž
4fc532d873 reference screenshot settings only from one place 2017-11-11 14:32:28 +01:00
Miloslav Číž
d71d984cfa more unused stuff cleanup 2017-11-11 14:14:24 +01:00
Miloslav Číž
525f8b4d8e get rid of special key for 360 screenshot 2017-11-11 13:51:42 +01:00
scrawl
b06512a60d Fix error message that referred to the wrong file (Bug #4159) 2017-11-10 22:51:32 +00:00
Miloslav Číž
1f49612ca3 enable water effects for 360 screenshots 2017-11-10 19:18:16 +01:00
Miloslav Číž
319ed2f9b8 disable 360 screenshots in vanity/preview mode 2017-11-10 15:23:44 +01:00
Miloslav Číž
497b33e403 small corrections 2017-11-10 14:28:09 +01:00
Miloslav Číž
9ab3a0c44b set cubemap width differently 2017-11-10 11:16:25 +01:00
Miloslav Číž
5baff05bac add cubemap mapping 2017-11-10 10:50:28 +01:00
Miloslav Číž
5a07d135ae add settings for cubemap size 2017-11-10 10:34:46 +01:00
Miloslav Číž
1b184d8716 correct player mask 2017-11-09 23:09:13 +01:00
Miloslav Číž
e54c0a90fa fix mirrored spherical screenshots 2017-11-09 21:14:02 +01:00
Miloslav Číž
d763e9fe46 add settings for spherical screenshots 2017-11-09 20:25:29 +01:00
Miloslav Číž
8f32114025 segfault fix 2017-11-09 18:26:27 +01:00
Miloslav Číž
d4fd08a63f save 360 screenshots in the configured directory 2017-11-09 16:49:46 +01:00
Miloslav Číž
f60840754f disable water effects for spherical screenshots 2017-11-09 14:44:42 +01:00
AnyOldName3
548c42b5fd Disable over-zealous shadows in the character preview. 2017-11-08 13:38:30 +00:00
AnyOldName3
64d5d0fd66 Prevent the local map from being considered to be shadowed. 2017-11-08 13:30:13 +00:00