AnyOldName3
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c3d7c7de21
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Prevent first-person meshes disappearing.
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2018-01-23 20:13:37 +00:00 |
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AnyOldName3
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6ec893b618
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Merge remote-tracking branch 'refs/remotes/upstream/master'
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2018-01-22 15:54:13 +00:00 |
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scrawl
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dd5ebe225b
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Merge pull request #1580
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2018-01-11 01:54:28 +00:00 |
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scrawl
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bba9a8dd91
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Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
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2018-01-11 01:49:35 +00:00 |
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Miloslav Číž
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3b741dc4b7
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Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285cce4af6a49e6c91f98dac75afaaa0c.
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2018-01-01 13:28:14 +01:00 |
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AnyOldName3
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8d4b32166c
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Remove outdated comments
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2017-12-27 02:35:25 +00:00 |
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AnyOldName3
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c3e0398d1c
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Add settings
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2017-12-27 02:32:17 +00:00 |
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AnyOldName3
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f56a117bde
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Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
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2017-12-26 23:52:25 +00:00 |
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AnyOldName3
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4de3a361fb
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Make shadow maps only cover regions where shadow receivers might be.
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2017-12-26 23:18:50 +00:00 |
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scrawl
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b8c25e6bff
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Use the correct priority of animation sources in getStartTime (Fixes #4263)
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2017-12-21 14:49:09 +00:00 |
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AnyOldName3
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b08938485f
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Make suspending viewer threads the responsibility of the caller, not the shader manager.
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2017-12-17 23:55:19 +00:00 |
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AnyOldName3
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229cc9696f
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Make updating global shader defines update shaders.
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2017-12-17 01:57:53 +00:00 |
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AnyOldName3
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617473c7da
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Force near plane out further for LiSpSM projection
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2017-12-12 18:06:20 +00:00 |
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Miloslav Číž
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ee40b41285
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Add slider for refraction size in settings window
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2017-12-09 14:03:56 +01:00 |
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Miloslav Číž
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b69c16e682
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Add setting option to scale water refractions
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2017-12-06 20:39:09 +01:00 |
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Miloslav Číž
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37aa761283
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Change spherical screenshot filtering to nearest
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2017-12-01 21:47:26 +01:00 |
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AnyOldName3
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4612597877
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Switch to insert_or_assign semantics when adding shadow defines to the global shader defines.
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2017-11-22 20:54:39 +00:00 |
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AnyOldName3
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98cd9fc144
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Add preliminary support for global shader defines.
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2017-11-22 20:07:07 +00:00 |
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AnyOldName3
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0f6f097cf2
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Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
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2017-11-17 18:24:08 +00:00 |
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Miloslav Číž
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df61a30259
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preincrement
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2017-11-16 23:20:24 +01:00 |
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Miloslav Číž
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ddbf6c162f
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use linear filtering for the cubemap
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2017-11-16 22:43:41 +01:00 |
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Miloslav Číž
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fc507c66f7
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remove no longer needed stuff
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2017-11-16 22:17:00 +01:00 |
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Miloslav Číž
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3ae5310567
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use loading screen to freeze the screen
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2017-11-16 22:08:33 +01:00 |
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Miloslav Číž
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2b5f147545
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allow non-power-of-2 sized cubemaps
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2017-11-16 20:06:34 +01:00 |
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Miloslav Číž
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bccff768ff
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select closest power of 2 resolution for the cubemap
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2017-11-16 13:41:09 +01:00 |
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Miloslav Číž
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56c74fb96f
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add scene switch node
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2017-11-16 12:46:46 +01:00 |
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Miloslav Číž
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1a4f351e3d
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move camera freeze code
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2017-11-16 12:17:52 +01:00 |
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Miloslav Číž
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af38d3a47d
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get rid of sphericalscreenshot class
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2017-11-15 17:01:16 +01:00 |
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Miloslav Číž
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226fb9c26b
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render cubemaps in OGL coordinates
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2017-11-15 16:07:01 +01:00 |
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Miloslav Číž
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1c3d45f641
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dirty 360 screenshot GPU setup
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2017-11-15 15:20:59 +01:00 |
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Miloslav Číž
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823218bb61
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freeze screen during screenshot taking
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2017-11-14 18:23:12 +01:00 |
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Miloslav Číž
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511a5686da
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planet mapping adjustment
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2017-11-11 15:10:54 +01:00 |
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Miloslav Číž
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4fc532d873
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reference screenshot settings only from one place
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2017-11-11 14:32:28 +01:00 |
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Miloslav Číž
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d71d984cfa
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more unused stuff cleanup
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2017-11-11 14:14:24 +01:00 |
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Miloslav Číž
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525f8b4d8e
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get rid of special key for 360 screenshot
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2017-11-11 13:51:42 +01:00 |
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scrawl
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b06512a60d
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Fix error message that referred to the wrong file (Bug #4159)
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2017-11-10 22:51:32 +00:00 |
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Miloslav Číž
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1f49612ca3
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enable water effects for 360 screenshots
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2017-11-10 19:18:16 +01:00 |
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Miloslav Číž
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319ed2f9b8
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disable 360 screenshots in vanity/preview mode
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2017-11-10 15:23:44 +01:00 |
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Miloslav Číž
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497b33e403
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small corrections
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2017-11-10 14:28:09 +01:00 |
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Miloslav Číž
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9ab3a0c44b
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set cubemap width differently
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2017-11-10 11:16:25 +01:00 |
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Miloslav Číž
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5baff05bac
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add cubemap mapping
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2017-11-10 10:50:28 +01:00 |
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Miloslav Číž
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5a07d135ae
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add settings for cubemap size
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2017-11-10 10:34:46 +01:00 |
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Miloslav Číž
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1b184d8716
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correct player mask
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2017-11-09 23:09:13 +01:00 |
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Miloslav Číž
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e54c0a90fa
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fix mirrored spherical screenshots
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2017-11-09 21:14:02 +01:00 |
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Miloslav Číž
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d763e9fe46
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add settings for spherical screenshots
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2017-11-09 20:25:29 +01:00 |
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Miloslav Číž
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8f32114025
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segfault fix
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2017-11-09 18:26:27 +01:00 |
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Miloslav Číž
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d4fd08a63f
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save 360 screenshots in the configured directory
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2017-11-09 16:49:46 +01:00 |
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Miloslav Číž
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f60840754f
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disable water effects for spherical screenshots
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2017-11-09 14:44:42 +01:00 |
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AnyOldName3
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548c42b5fd
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Disable over-zealous shadows in the character preview.
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2017-11-08 13:38:30 +00:00 |
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AnyOldName3
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64d5d0fd66
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Prevent the local map from being considered to be shadowed.
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2017-11-08 13:30:13 +00:00 |
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