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Commit Graph

  • 78617557e4 Merge branch 'lua_player_attack_test' into 'master' elsid 2025-03-02 23:28:34 +00:00
  • 7670afcba1
    Direct player attack lower by target's half height elsid 2025-03-03 00:18:39 +01:00
  • 260229d2f1 Merge branch 'dialogue_event' into 'master' psyfl 2025-03-02 23:17:05 +00:00
  • 19e2bc904e Merge branch 'fontexport' into 'master' Alexei Kotov 2025-03-02 19:34:36 +00:00
  • dc3264a3a5 Restore --export-fonts option functionality Alexei Kotov 2025-03-02 19:10:03 +03:00
  • a021680e75 Merge branch 'lua_force_run_sneak' into 'master' Zackhasacat 2025-03-02 09:53:11 +00:00
  • 9482707215 Merge branch 'windows-vcpkg-default-compatible' into 'master' derossm 2025-03-01 23:28:07 +00:00
  • 3af45c0595 Merge branch 'shellcheck' into 'master' Austin English 2025-03-01 21:31:23 +00:00
  • 24f2c1e585 Merge branch 'lua_test_menu' into 'master' elsid 2025-03-01 15:22:13 +00:00
  • c3dfeb95de
    Run integration tests with verbose output elsid 2025-02-26 23:42:16 +01:00
  • 12c6e3f1a8
    Run Lua integration tests starting with menu script elsid 2025-02-26 00:55:22 +01:00
  • da646b5bd9
    Fix crash on LuaManager::clear triggered by vfs elsid 2025-02-28 11:29:21 +01:00
  • b2bff38e2b Merge branch 'fix_lua_vfs_crash' into 'master' elsid 2025-03-01 15:07:47 +00:00
  • 1bb3198b71
    Fix crash on LuaManager::clear triggered by vfs elsid 2025-02-28 11:29:21 +01:00
  • 8fdc9b4251
    Split local and global event handlers elsid 2025-02-26 23:18:07 +01:00
  • 06ab01d629
    Register global tests to run them elsid 2025-02-26 23:12:17 +01:00
  • 89bedfea83
    Use world.players to initialize player in global tests elsid 2025-02-26 22:55:35 +01:00
  • faa8379a4c
    Hide main menu on new and loading game from menu scripts elsid 2025-02-26 22:45:06 +01:00
  • 6ca70cd22e
    Make integration_tests.py output more verbose elsid 2025-02-26 22:35:51 +01:00
  • 60dcefd5b4 Merge branch 'master' into 'master' Lawson 2025-02-28 17:52:03 +00:00
  • edc59fff34 Merge branch 'lua_hide_main_menu' into 'master' elsid 2025-02-28 17:18:47 +00:00
  • d400c0959c
    Hide main menu on new and loading game from menu scripts elsid 2025-02-26 22:45:06 +01:00
  • bcdbe4afa3 Merge branch 'magicalintegrationtests' into 'master' Evil Eye 2025-02-28 12:56:00 +00:00
  • 991d78a400 Merge branch 'tree_anim' into 'master' Petr Mikheev 2025-02-28 05:16:44 +00:00
  • e69b9e043e Merge branch 'birthsigntooltip' into 'master' Alexei Kotov 2025-02-27 23:00:28 +00:00
  • c779f67967 Revise birthsign tooltip layout (#6792) Alexei Kotov 2025-02-27 21:42:49 +03:00
  • b9b62b593f Merge branch 'feat-openmw-cs-colour-paint' into 'master' cykoder 2025-02-27 20:20:37 +00:00
  • 4a170adf5e Merge branch 'conspiracyofsilence' into 'master' Alexei Kotov 2025-02-27 16:41:40 +00:00
  • ec2c031792 Make powers immune to silence (#8371) Alexei Kotov 2025-02-27 18:25:37 +03:00
  • f5a6588645 Merge branch 'smolpiranha' into 'master' Evil Eye 2025-02-27 05:43:27 +00:00
  • 681071fbea Merge branch 'underwater_sun' into 'master' Alexander Booher 2025-02-26 23:41:20 +00:00
  • cab9035657 Merge branch 'landscape-data-bindings' into 'master' Sebastian Fieber 2025-02-26 23:40:52 +00:00
  • 20465c41c3 Merge branch 'better-ambient-term' into 'master' cykoder 2025-02-26 23:23:45 +00:00
  • 4981e4d585 Merge branch 'fix-actor-sim-when-idle' into 'master' cykoder 2025-02-26 23:18:22 +00:00
  • 16bfb45219 Merge branch 'itshappening' into 'master' Evil Eye 2025-02-26 23:17:38 +00:00
  • 04d679f603
    Expect openmw.cfg to exist elsid 2025-02-26 22:31:38 +01:00
  • ce4c8ba622 Merge branch '7803-esmtool-json-export' into 'master' Shi Han 2025-02-26 19:33:32 +00:00
  • cea0add892 Merge branch 'enchantment_exclamationmark' into 'master' Evil Eye 2025-02-26 17:01:15 +00:00
  • 2f8ce6964b Merge branch 'keep-menu-actions-after-load' into 'master' uramer 2025-02-26 15:56:55 +00:00
  • 3a98b945a8 Keep MENU-registered input actions between games uramer 2025-02-23 19:10:21 +01:00
  • 985da8bf04 Merge branch 'guys_its_called_a_scrollbar' into 'master' uramer 2025-02-26 12:58:26 +00:00
  • 835075c7bd Merge branch 'add_loop_and_vfx_id_to_world_vfx_spawn' into 'master' Sebastian Fieber 2025-02-26 11:56:43 +00:00
  • f64de38a08 Merge branch 'de-hrtf-ify' into 'master' Epoch 2025-02-26 10:01:57 +00:00
  • 972b2da705 Merge branch 'windowvisiblelua' into 'master' Mads Buvik Sandvei 2025-02-26 06:49:49 +00:00
  • c80cd863bd Merge branch 'talk-to-me-about-something-else' into 'master' Dave Corley 2025-02-25 21:50:06 +00:00
  • f9be6a508a Merge branch 'onUpdate' into 'master' Andrei Kortunov 2025-02-25 20:08:11 +00:00
  • 8aac95835d Merge branch 'add_scripText_to_mwscriptbindings' into 'master' Sebastian Fieber 2025-02-25 18:55:15 +00:00
  • 715e4e8685 Merge branch 'leaf_me_alone' into 'master' Cody Glassman 2025-02-25 16:28:41 +00:00
  • d85890546b add fallthrough to satisfy case Cody Glassman 2025-02-25 08:28:32 -08:00
  • 0ccd81d9fc tweak wind speed Cody Glassman 2025-02-25 08:00:01 -08:00
  • 36c05edd0e Merge branch 'quickkeysmenu' into 'master' Alexei Kotov 2025-02-25 12:39:51 +00:00
  • 405e19f53b Merge branch 'charactername' into 'master' Alexei Kotov 2025-02-25 12:39:50 +00:00
  • 6d0c0bff50 Merge branch 'destinationunknown' into 'master' Alexei Kotov 2025-02-25 12:39:49 +00:00
  • 24ad1711f8 Merge branch 'player_rep_lua' into 'master' Zackhasacat 2025-02-25 09:10:53 +00:00
  • 6863686a5b Merge branch 'esm4-texture' into 'master' Tetramir 2025-02-25 09:02:03 +00:00
  • 548e851655 Merge branch 'lua_weather_bindings' into 'master' Sebastian Fieber 2025-02-25 09:01:03 +00:00
  • fa497a2ede Merge branch 'master' into 'master' Jared Davenport 2025-02-25 08:47:38 +00:00
  • 5abccfed03 Merge branch 'esm4sound' into 'master' Petr Mikheev 2025-02-25 04:28:11 +00:00
  • 7785944e18 Merge branch 'unawarenesstraining' into 'master' Evil Eye 2025-02-25 02:13:19 +00:00
  • 4a21596119 Merge branch 'controller_cursor_mode_dhc' into 'master' Zackhasacat 2025-02-25 02:12:44 +00:00
  • e8d98edb08 Merge branch 'stupidfilters' into 'master' Evil Eye 2025-02-25 02:10:21 +00:00
  • a83dae32ec Merge branch 'enchantmentprice' into 'master' Alexei Kotov 2025-02-25 02:10:16 +00:00
  • 2afb0f184d Merge branch 'filenameexceptions' into 'master' Alexei Kotov 2025-02-25 02:06:53 +00:00
  • bfb1034917 Merge branch 'maluu-apa-bosku' into 'master' Kuyondo 2025-02-25 01:57:38 +00:00
  • 365268ff70 Merge branch 'IK' into 'master' MaxYari 2025-02-25 01:32:47 +00:00
  • 9bc917c4ba Merge branch 'ini-importer-tidying' into 'master' AnyOldName3 2025-02-25 01:32:31 +00:00
  • c4ca369142 Merge branch 'fix_build' into 'master' elsid 2025-02-24 22:56:25 +00:00
  • aa2bdff607 Merge branch 'addMesh_lua' into 'master' Sebastian Fieber 2025-02-24 22:54:22 +00:00
  • 87585f5204 Merge branch 'tbcornottbcwaititstcbactually' into 'master' Alexei Kotov 2025-02-24 22:50:45 +00:00
  • 65ed254b06 Merge branch 'luaactorvisualoffset' into 'master' MaxYari 2025-02-24 22:50:34 +00:00
  • 1479d2dd78 Merge branch 'createenchantrecordsinlua' into 'master' alex2603@live.ca 2025-02-24 22:49:55 +00:00
  • a6676fd6f3 Merge branch 'actionshaveeffects' into 'master' master Alexei Kotov 2025-02-24 22:49:52 +00:00
  • 77a5363214 Merge branch 'actionshaveeffects' into 'master' Evil Eye 2025-02-24 21:36:00 +00:00
  • 73bb281f34 Merge branch 'toscrollornottoscroll' into 'master' Alexei Kotov 2025-02-24 21:35:19 +00:00
  • f891a7c3b3 Turn ActorActiveEffects:remove into a delayed action Evil Eye 2025-02-24 17:07:32 +01:00
  • 312ea020ef Merge branch 'toscrollornottoscroll' into 'master' Evil Eye 2025-02-24 08:35:14 +00:00
  • 614ca25d3b Merge branch 'changelog' into 'master' psi29a 2025-02-24 08:34:56 +00:00
  • 30ec94be73 Merge branch 'changelog' into 'master' Alexei Kotov 2025-02-24 08:33:41 +00:00
  • 74018162c7 Merge branch 'deordmitri-master-patch-83688' into 'master' psi29a 2025-02-24 08:33:13 +00:00
  • a2ad9cf54a Merge branch 'journal-lua-api' into 'master' trav 2025-02-24 01:57:57 +00:00
  • 6c0617f477 Forgot to actually plug adjusted position into the move method :/ MaxYari 2025-02-23 20:24:55 +01:00
  • 3a548c8039 Expose physicsSystem through worldimp, add scripted visual offset to physics actor (offset in relation to the collider) and lua binding to edit said offset. MaxYari 2025-02-23 13:14:12 +01:00
  • 3e3dfac4e0 Don't create a scrollbar that cannot be scrolled Evil Eye 2025-02-23 10:48:13 +01:00
  • d20b5448ac Merge branch 'deordmitri-master-patch-83688' into 'master' Bob Tuttle 2025-02-22 22:38:01 +00:00
  • dad22cb672 Apply jvoisin's suggestion to install-game-files.rst Alexei Kotov 2025-02-22 22:37:58 +00:00
  • cf7e276a6a Remove file name exceptions (#7249) Alexei Kotov 2025-02-22 23:52:17 +03:00
  • 72cbf61b43 Rename apps/openmw/mwsound files and classes to follow naming conventions Alexei Kotov 2025-02-22 23:45:51 +03:00
  • fc850cfe69 Rename components/crashcatcher files to follow naming conventions Alexei Kotov 2025-02-22 22:56:21 +03:00
  • ac9505b536 Rename components/to_utf8 directory and files to follow naming conventions Alexei Kotov 2025-02-22 22:35:33 +03:00
  • 89426af94a Rename apps/components_tests files to follow naming conventions Alexei Kotov 2025-02-22 22:16:47 +03:00
  • a3e19f9bb7 Rename apps/openmw_tests files to follow naming conventions Alexei Kotov 2025-02-22 22:04:27 +03:00
  • dd16c87080 Rename components/platform files to follow naming conventions Alexei Kotov 2025-02-22 21:59:55 +03:00
  • b997386cd3 Rename android-main.cpp to follow naming conventions Alexei Kotov 2025-02-22 21:53:24 +03:00
  • 1b91b9c3d9 tes5 - add leaf animations Cody Glassman 2025-02-22 12:37:14 -08:00
  • 7df74664e4 Rename gl4es-init.cpp/h to follow naming conventions Alexei Kotov 2025-02-22 21:44:58 +03:00
  • 3793ff8be8 Standardize components/fx file include guards Alexei Kotov 2025-02-22 21:14:58 +03:00
  • 5d5595cc5b Standardize components/bsa file include guards and order Alexei Kotov 2025-02-22 21:12:28 +03:00
  • 8b911ce3eb Rename components/fx files to follow naming conventions Alexei Kotov 2025-02-22 21:00:40 +03:00
  • 0254feefe3 Rename bsa_file.cpp/hpp to follow naming conventions Alexei Kotov 2025-02-22 20:32:49 +03:00
  • 07cc2a72bb Merge branch 'automove' into 'master' Evil Eye 2025-02-22 11:18:39 +00:00