scrawl
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9ee63dc3f4
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Change stats viewer key to f3
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2015-05-28 16:28:48 +02:00 |
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scrawl
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025a1a7866
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Restore savegame screenshot display
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2015-05-28 02:34:38 +02:00 |
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scrawl
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fe439e53ff
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Bullet include cleanup
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2015-05-27 22:32:11 +02:00 |
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scrawl
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723beb1cac
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Move IncrementalCompileOperation to SceneManager
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2015-05-26 20:20:18 +02:00 |
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scrawl
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5de24552a8
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Leak fix
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2015-05-26 19:12:29 +02:00 |
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scrawl
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3dcb167066
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Map rendering
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2015-05-26 16:40:44 +02:00 |
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scrawl
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da24e298ee
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Fix -Wreorder warnings
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2015-05-23 22:44:00 +02:00 |
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scrawl
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22f01b1232
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
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2015-05-23 20:33:44 +02:00 |
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Rohit Nirmal
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396fba7fa9
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Silence -Wreorder warnings, and remove -Wno-reorder.
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2015-05-21 22:46:44 -05:00 |
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scrawl
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7882c3d7f0
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Fix incorrect rotation for meshes with BoneOffset
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2015-05-20 04:09:21 +02:00 |
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scrawl
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8d033f0558
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Fix UpdateRigBounds not being copied properly
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2015-05-20 03:12:42 +02:00 |
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scrawl
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8b768f4377
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Minor fix for behaviour with non-existing LightManager
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2015-05-18 21:06:42 +02:00 |
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scrawl
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314c1161ae
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Minor addition to reading display
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2015-05-18 21:05:17 +02:00 |
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scrawl
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99eb78fc19
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Fix $DISPLAY not being accounted for in cursor decompression context
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2015-05-17 22:16:14 +02:00 |
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scrawl
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737c2114dc
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Change viewer stats keybinding to F9
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2015-05-15 19:43:48 +02:00 |
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scrawl
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49df07ea7f
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Implement UI scaling factor
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2015-05-15 00:41:21 +02:00 |
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scrawl
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24bb2e152c
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Apply texture filter setting changes
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2015-05-14 21:42:04 +02:00 |
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scrawl
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5442bf23a6
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Apply video mode & gamma setting changes
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2015-05-14 20:31:16 +02:00 |
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scrawl
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b6cb73e6e8
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Fix deep copying of controllers
This fixes the cell loading crash.
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2015-05-14 15:07:58 +02:00 |
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scrawl
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a18663c8b3
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Improve MyGUI texture updates
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2015-05-14 01:26:10 +02:00 |
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scrawl
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5dd1b2ae86
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Readded HW cursor rotation
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2015-05-14 01:06:33 +02:00 |
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scrawl
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c775cbbbaa
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Silence an annoying message
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2015-05-14 00:40:51 +02:00 |
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scrawl
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9ea416b852
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Readded HW cursor manager (no image rotation yet)
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2015-05-13 18:56:14 +02:00 |
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scrawl
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39fb46601a
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Readded input & event handling
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2015-05-13 16:50:47 +02:00 |
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scrawl
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298b3ed2ef
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Create the GraphicsWindowSDL2 directly
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2015-05-13 15:08:47 +02:00 |
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scrawl
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0498e6e5f0
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Readded window icon
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2015-05-13 15:03:21 +02:00 |
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cc9cii
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7f12fc4770
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Fix for Bug #2544. Add a default mNpdtType to ESM::Npc::blank().
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2015-05-13 13:39:04 +10:00 |
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scrawl
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375b736e74
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Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
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2015-05-13 02:53:09 +02:00 |
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scrawl
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82316105de
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BulletShapeManager kf loading fix
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2015-05-12 16:49:53 +02:00 |
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scrawl
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65f0195c71
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Readded animated collision shape support
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2015-05-12 16:26:11 +02:00 |
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scrawl
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47758c11cd
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
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Marc Zinnschlag
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107bf818e7
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Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99afae9368fc29fabbe0bbedb980c3ace.
Conflicts:
libs/openengine/bullet/physic.cpp
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2015-05-10 13:35:21 +02:00 |
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scrawl
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c31b416ba1
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
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scrawl
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fe15f31f3e
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Remove strings.h wrapper
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2015-05-10 00:36:04 +02:00 |
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scrawl
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c843cfc8e2
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Physics stub in preparation for rewrite
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2015-05-10 00:28:51 +02:00 |
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scrawl
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48ffeab191
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Remove old BulletShapeManager
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2015-05-09 01:06:55 +02:00 |
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scrawl
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0da1e0e905
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Add comment
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2015-05-09 00:17:08 +02:00 |
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scrawl
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d432a3ed08
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Fix MyGUI rendering not taking DataVariance of textures into account
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2015-05-09 00:13:22 +02:00 |
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scrawl
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af7cbb2e3b
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Leak fix
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2015-05-08 17:52:35 +02:00 |
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scrawl
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483dc9de45
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Stop viewer threading before changing MyGUI textures
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2015-05-07 23:17:47 +02:00 |
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scrawl
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604580d75d
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Move toMatrix to Nif::Node
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2015-05-07 21:17:15 +02:00 |
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scrawl
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f760aebc92
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Disable MyGUI VBOs due to crashes (will look into proper fix)
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2015-05-05 17:55:38 +02:00 |
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Marc Zinnschlag
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0c27869089
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Merge remote-tracking branch 'scrawl/bullet283'
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2015-05-05 10:52:18 +02:00 |
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scrawl
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100d6e5fff
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Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
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2015-05-05 02:38:59 +02:00 |
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scrawl
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ee60df1e27
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Split MyGUI rendering into Update, Cull and Draw stages
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2015-05-04 22:17:28 +02:00 |
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scrawl
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27751db99a
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Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
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2015-05-04 16:23:33 +02:00 |
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dteviot
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b0c4be2316
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Multi-select + context menu. (Fixes #2480)
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
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2015-05-04 14:52:47 +12:00 |
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scrawl
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e1f4a7f647
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
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2015-05-04 02:41:50 +02:00 |
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scrawl
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a37a83eaea
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Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
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2015-05-03 22:15:53 +02:00 |
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scrawl
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5a759f8b0d
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GUI cleanup fix
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2015-05-03 18:35:29 +02:00 |
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