mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-06 00:55:50 +00:00
Readded HW cursor manager (no image rotation yet)
This commit is contained in:
parent
4825744a03
commit
9ea416b852
@ -458,7 +458,6 @@ endif(WIN32)
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# Extern
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add_subdirectory (extern/osg-ffmpeg-videoplayer)
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add_subdirectory (extern/oics)
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#add_subdirectory (extern/sdl4ogre)
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# Components
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add_subdirectory (components)
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@ -393,7 +393,7 @@ void OMW::Engine::setWindowIcon()
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else
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{
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osg::ref_ptr<osg::Image> image = result.getImage();
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SDL_Surface* surface = SDLUtil::imageToSurface(image);
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SDL_Surface* surface = SDLUtil::imageToSurface(image, true);
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SDL_SetWindowIcon(mWindow, surface);
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SDL_FreeSurface(surface);
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}
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@ -20,11 +20,12 @@
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#include <SDL_keyboard.h>
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#include <SDL_clipboard.h>
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#include <extern/sdl4ogre/sdlcursormanager.hpp>
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#include <components/sdlutil/sdlcursormanager.hpp>
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#include <components/fontloader/fontloader.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/texturemanager.hpp>
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#include <components/translation/translation.hpp>
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@ -35,6 +36,8 @@
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#include <components/widgets/widgets.hpp>
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#include <components/widgets/tags.hpp>
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#include <components/sdlutil/sdlcursormanager.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwbase/inputmanager.hpp"
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@ -219,7 +222,7 @@ namespace MWGui
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mLoadingScreen = new LoadingScreen(mResourceSystem->getVFS(), mViewer);
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//set up the hardware cursor manager
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//mCursorManager = new SFO::SDLCursorManager();
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mCursorManager = new SDLUtil::SDLCursorManager();
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MyGUI::PointerManager::getInstance().eventChangeMousePointer += MyGUI::newDelegate(this, &WindowManager::onCursorChange);
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@ -227,7 +230,7 @@ namespace MWGui
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onCursorChange(MyGUI::PointerManager::getInstance().getDefaultPointer());
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//mCursorManager->setEnabled(true);
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mCursorManager->setEnabled(true);
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// hide mygui's pointer
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MyGUI::PointerManager::getInstance().setVisible(false);
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@ -417,7 +420,7 @@ namespace MWGui
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delete mDebugWindow;
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delete mJailScreen;
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//delete mCursorManager;
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delete mCursorManager;
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cleanupGarbage();
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@ -1152,7 +1155,6 @@ namespace MWGui
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void WindowManager::onCursorChange(const std::string &name)
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{
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/*
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if(!mCursorManager->cursorChanged(name))
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return; //the cursor manager doesn't want any more info about this cursor
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//See if we can get the information we need out of the cursor resource
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@ -1163,10 +1165,11 @@ namespace MWGui
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std::string tex_name = imgSet->getIndexInfo(0,0).texture;
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Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().getByName(tex_name);
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osg::ref_ptr<osg::Texture2D> tex = mResourceSystem->getTextureManager()->getTexture2D(tex_name, osg::Texture::CLAMP, osg::Texture::CLAMP);
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tex->setUnRefImageDataAfterApply(false); // FIXME?
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//everything looks good, send it to the cursor manager
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if(!tex.isNull())
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if(tex.valid())
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{
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Uint8 size_x = imgSetPtr->getSize().width;
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Uint8 size_y = imgSetPtr->getSize().height;
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@ -1174,10 +1177,9 @@ namespace MWGui
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Uint8 hotspot_y = imgSetPtr->getHotSpot().top;
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int rotation = imgSetPtr->getRotation();
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mCursorManager->receiveCursorInfo(name, rotation, tex, size_x, size_y, hotspot_x, hotspot_y);
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mCursorManager->receiveCursorInfo(name, rotation, tex->getImage(), size_x, size_y, hotspot_x, hotspot_y);
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}
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}
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*/
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}
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void WindowManager::popGuiMode()
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@ -52,9 +52,9 @@ namespace Resource
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class ResourceSystem;
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}
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namespace SFO
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namespace SDLUtil
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{
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class CursorManager;
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class SDLCursorManager;
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}
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namespace osgMyGUI
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@ -454,7 +454,7 @@ namespace MWGui
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MyGUI::Gui *mGui; // Gui
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std::vector<GuiMode> mGuiModes;
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SFO::CursorManager* mCursorManager;
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SDLUtil::SDLCursorManager* mCursorManager;
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std::vector<Layout*> mGarbageDialogs;
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void cleanupGarbage();
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@ -127,7 +127,7 @@ add_component_dir (fontloader
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)
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add_component_dir (sdlutil
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sdlgraphicswindow imagetosurface sdlinputwrapper OISCompat events
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sdlgraphicswindow imagetosurface sdlinputwrapper OISCompat events sdlcursormanager
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)
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add_component_dir (version
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@ -6,7 +6,7 @@
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namespace SDLUtil
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{
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SDL_Surface* imageToSurface(osg::Image *image)
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SDL_Surface* imageToSurface(osg::Image *image, bool flip)
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{
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int width = image->s();
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int height = image->t();
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@ -15,7 +15,7 @@ SDL_Surface* imageToSurface(osg::Image *image)
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for(int x = 0; x < width; ++x)
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for(int y = 0; y < height; ++y)
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{
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osg::Vec4f clr = image->getColor(x, (height-1)-y);
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osg::Vec4f clr = image->getColor(x, flip ? ((height-1)-y) : y);
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int bpp = surface->format->BytesPerPixel;
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Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
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*(Uint32*)(p) = SDL_MapRGBA(surface->format, static_cast<Uint8>(clr.r() * 255),
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@ -13,7 +13,7 @@ namespace SDLUtil
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/// Convert an osg::Image to an SDL_Surface.
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/// @note The returned surface must be freed using SDL_FreeSurface.
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SDL_Surface* imageToSurface(osg::Image* image);
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SDL_Surface* imageToSurface(osg::Image* image, bool flip=false);
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}
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182
components/sdlutil/sdlcursormanager.cpp
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182
components/sdlutil/sdlcursormanager.cpp
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@ -0,0 +1,182 @@
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#include "sdlcursormanager.hpp"
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#include <cassert>
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#include <SDL_mouse.h>
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#include <SDL_endian.h>
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#include <osg/GraphicsContext>
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#include <osg/Geometry>
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#include <osg/Texture2D>
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#include "imagetosurface.hpp"
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namespace
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{
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class MyGraphicsContext {
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public:
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MyGraphicsContext(int w, int h)
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 0;
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traits->y = 0;
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traits->width = 1;//w;
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traits->height = 1;//h;
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traits->windowDecoration = false;
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traits->doubleBuffer = false;
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traits->sharedContext = 0;
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traits->pbuffer = true;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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if (!_gc)
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{
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osg::notify(osg::NOTICE)<<"Failed to create pbuffer, failing back to normal graphics window."<<std::endl;
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traits->pbuffer = false;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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}
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if (_gc.valid())
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{
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_gc->realize();
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_gc->makeCurrent();
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}
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}
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osg::ref_ptr<osg::GraphicsContext> getContext()
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{
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return _gc;
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}
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bool valid() const { return _gc.valid() && _gc->isRealized(); }
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private:
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osg::ref_ptr<osg::GraphicsContext> _gc;
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};
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osg::ref_ptr<osg::Image> decompress (osg::ref_ptr<osg::Image> source)
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{
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int width = source->s();
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int height = source->t();
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MyGraphicsContext context(width, height);
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osg::ref_ptr<osg::State> state = context.getContext()->getState();
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osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
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texture->setImage(source);
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state->applyTextureAttribute(0, texture);
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osg::ref_ptr<osg::Image> resultImage = new osg::Image;
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resultImage->allocateImage(width, height, 1, GL_RGBA, GL_UNSIGNED_BYTE);
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assert(resultImage->isDataContiguous());
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// FIXME: implement for GL ES (PBO & glMapBufferRange?)
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glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, resultImage->data());
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source->releaseGLObjects();
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texture->releaseGLObjects();
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return resultImage;
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}
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}
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namespace SDLUtil
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{
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SDLCursorManager::SDLCursorManager() :
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mEnabled(false),
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mInitialized(false)
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{
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}
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SDLCursorManager::~SDLCursorManager()
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{
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CursorMap::const_iterator curs_iter = mCursorMap.begin();
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while(curs_iter != mCursorMap.end())
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{
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SDL_FreeCursor(curs_iter->second);
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++curs_iter;
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}
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mCursorMap.clear();
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}
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void SDLCursorManager::setEnabled(bool enabled)
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{
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if(mInitialized && enabled == mEnabled)
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return;
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mInitialized = true;
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mEnabled = enabled;
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//turn on hardware cursors
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if(enabled)
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{
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_setGUICursor(mCurrentCursor);
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}
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//turn off hardware cursors
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else
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{
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SDL_ShowCursor(SDL_FALSE);
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}
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}
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bool SDLCursorManager::cursorChanged(const std::string& name)
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{
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mCurrentCursor = name;
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CursorMap::const_iterator curs_iter = mCursorMap.find(name);
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//we have this cursor
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if(curs_iter != mCursorMap.end())
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{
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_setGUICursor(name);
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return false;
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}
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else
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{
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//they should get back to us with more info
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return true;
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}
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}
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void SDLCursorManager::_setGUICursor(const std::string &name)
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{
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SDL_SetCursor(mCursorMap.find(name)->second);
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}
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void SDLCursorManager::receiveCursorInfo(const std::string& name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
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{
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_createCursorFromResource(name, rotDegrees, image, size_x, size_y, hotspot_x, hotspot_y);
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}
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void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
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{
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if (mCursorMap.find(name) != mCursorMap.end())
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return;
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osg::ref_ptr<osg::Image> decompressed = decompress(image);
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// TODO: rotate
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SDL_Surface* surf = SDLUtil::imageToSurface(decompressed, false);
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//set the cursor and store it for later
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SDL_Cursor* curs = SDL_CreateColorCursor(surf, hotspot_x, hotspot_y);
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mCursorMap.insert(CursorMap::value_type(std::string(name), curs));
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//clean up
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SDL_FreeSurface(surf);
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_setGUICursor(name);
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}
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}
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51
components/sdlutil/sdlcursormanager.hpp
Normal file
51
components/sdlutil/sdlcursormanager.hpp
Normal file
@ -0,0 +1,51 @@
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#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLCURSORMANAGER_H
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#define OPENMW_COMPONENTS_SDLUTIL_SDLCURSORMANAGER_H
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#include <map>
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#include <string>
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#include <SDL_types.h>
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struct SDL_Cursor;
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struct SDL_Surface;
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namespace osg
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{
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class Image;
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}
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namespace SDLUtil
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{
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class SDLCursorManager
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{
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public:
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SDLCursorManager();
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virtual ~SDLCursorManager();
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/// \brief sets whether to actively manage cursors or not
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virtual void setEnabled(bool enabled);
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/// \brief Tell the manager that the cursor has changed, giving the
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/// name of the cursor we changed to ("arrow", "ibeam", etc)
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/// \return Whether the manager is interested in more information about the cursor
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virtual bool cursorChanged(const std::string &name);
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/// \brief Follow up a cursorChanged() call with enough info to create an cursor.
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virtual void receiveCursorInfo(const std::string &name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
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private:
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void _createCursorFromResource(const std::string &name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
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void _putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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void _setGUICursor(const std::string& name);
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typedef std::map<std::string, SDL_Cursor*> CursorMap;
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CursorMap mCursorMap;
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std::string mCurrentCursor;
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bool mEnabled;
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bool mInitialized;
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};
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}
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#endif
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@ -102,7 +102,7 @@ void GraphicsWindowSDL2::init()
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return;
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}
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setSyncToVBlank(_traits->vsync);
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SDL_GL_SetSwapInterval(_traits->vsync ? 1 : 0);
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SDL_GL_MakeCurrent(oldWin, oldCtx);
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@ -182,7 +182,14 @@ void GraphicsWindowSDL2::swapBuffersImplementation()
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void GraphicsWindowSDL2::setSyncToVBlank(bool on)
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{
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SDL_Window *oldWin = SDL_GL_GetCurrentWindow();
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SDL_GLContext oldCtx = SDL_GL_GetCurrentContext();
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SDL_GL_MakeCurrent(mWindow, mContext);
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SDL_GL_SetSwapInterval(on ? 1 : 0);
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SDL_GL_MakeCurrent(oldWin, oldCtx);
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}
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void GraphicsWindowSDL2::raiseWindow()
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@ -82,10 +82,20 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
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case SDL_KEYDOWN:
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if (!evt.key.repeat)
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mKeyboardListener->keyPressed(evt.key);
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// temporary for the stats viewer
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if (evt.key.keysym.sym == SDLK_s)
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mViewer->getEventQueue()->keyPress('s');
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break;
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case SDL_KEYUP:
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if (!evt.key.repeat)
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mKeyboardListener->keyReleased(evt.key);
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// temporary for the stats viewer
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if (evt.key.keysym.sym == SDLK_s)
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mViewer->getEventQueue()->keyRelease('s');
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break;
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case SDL_TEXTINPUT:
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mKeyboardListener->textInput(evt.text);
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|
27
extern/sdl4ogre/CMakeLists.txt
vendored
27
extern/sdl4ogre/CMakeLists.txt
vendored
@ -1,27 +0,0 @@
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set(SDL4OGRE_LIBRARY "sdl4ogre")
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# Sources
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set(SDL4OGRE_SOURCE_FILES
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sdlinputwrapper.cpp
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sdlcursormanager.cpp
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sdlwindowhelper.cpp
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imagerotate.cpp
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)
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if (APPLE)
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set(SDL4OGRE_SOURCE_FILES ${SDL4OGRE_SOURCE_FILES} osx_utils.mm)
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endif ()
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set(SDL4OGRE_HEADER_FILES
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OISCompat.h
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cursormanager.hpp
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events.h
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)
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add_library(${SDL4OGRE_LIBRARY} STATIC ${SDL4OGRE_SOURCE_FILES} ${SDL4OGRE_HEADER_FILES})
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link_directories(${CMAKE_CURRENT_BINARY_DIR})
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target_link_libraries(${SDL4OGRE_LIBRARY} ${SDL2_LIBRARY})
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30
extern/sdl4ogre/cursormanager.hpp
vendored
30
extern/sdl4ogre/cursormanager.hpp
vendored
@ -1,30 +0,0 @@
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#ifndef SDL4OGRE_CURSOR_MANAGER_H
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#define SDL4OGRE_CURSOR_MANAGER_H
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#include <SDL_types.h>
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#include <string>
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#include <OgreTexture.h>
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#include <OgrePrerequisites.h>
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namespace SFO
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{
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class CursorManager
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{
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public:
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virtual ~CursorManager(){}
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/// \brief Tell the manager that the cursor has changed, giving the
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/// name of the cursor we changed to ("arrow", "ibeam", etc)
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/// \return Whether the manager is interested in more information about the cursor
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virtual bool cursorChanged(const std::string &name) = 0;
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/// \brief Follow up a cursorChanged() call with enough info to create an cursor.
|
||||
virtual void receiveCursorInfo(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y) = 0;
|
||||
|
||||
/// \brief sets whether to actively manage cursors or not
|
||||
virtual void setEnabled(bool enabled) = 0;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
161
extern/sdl4ogre/sdlcursormanager.cpp
vendored
161
extern/sdl4ogre/sdlcursormanager.cpp
vendored
@ -1,161 +0,0 @@
|
||||
#include "sdlcursormanager.hpp"
|
||||
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
#include <OgreTextureManager.h>
|
||||
#include <OgreRoot.h>
|
||||
|
||||
#include <SDL_mouse.h>
|
||||
#include <SDL_endian.h>
|
||||
|
||||
#include "imagerotate.hpp"
|
||||
|
||||
namespace SFO
|
||||
{
|
||||
|
||||
SDLCursorManager::SDLCursorManager() :
|
||||
mEnabled(false),
|
||||
mInitialized(false)
|
||||
{
|
||||
}
|
||||
|
||||
SDLCursorManager::~SDLCursorManager()
|
||||
{
|
||||
CursorMap::const_iterator curs_iter = mCursorMap.begin();
|
||||
|
||||
while(curs_iter != mCursorMap.end())
|
||||
{
|
||||
SDL_FreeCursor(curs_iter->second);
|
||||
++curs_iter;
|
||||
}
|
||||
|
||||
mCursorMap.clear();
|
||||
}
|
||||
|
||||
void SDLCursorManager::setEnabled(bool enabled)
|
||||
{
|
||||
if(mInitialized && enabled == mEnabled)
|
||||
return;
|
||||
|
||||
mInitialized = true;
|
||||
mEnabled = enabled;
|
||||
|
||||
//turn on hardware cursors
|
||||
if(enabled)
|
||||
{
|
||||
_setGUICursor(mCurrentCursor);
|
||||
}
|
||||
//turn off hardware cursors
|
||||
else
|
||||
{
|
||||
SDL_ShowCursor(SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
bool SDLCursorManager::cursorChanged(const std::string &name)
|
||||
{
|
||||
mCurrentCursor = name;
|
||||
|
||||
CursorMap::const_iterator curs_iter = mCursorMap.find(name);
|
||||
|
||||
//we have this cursor
|
||||
if(curs_iter != mCursorMap.end())
|
||||
{
|
||||
_setGUICursor(name);
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
//they should get back to us with more info
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void SDLCursorManager::_setGUICursor(const std::string &name)
|
||||
{
|
||||
SDL_SetCursor(mCursorMap.find(name)->second);
|
||||
}
|
||||
|
||||
void SDLCursorManager::receiveCursorInfo(const std::string& name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
|
||||
{
|
||||
_createCursorFromResource(name, rotDegrees, tex, size_x, size_y, hotspot_x, hotspot_y);
|
||||
}
|
||||
|
||||
/// \brief creates an SDL cursor from an Ogre texture
|
||||
void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
|
||||
{
|
||||
if (mCursorMap.find(name) != mCursorMap.end())
|
||||
return;
|
||||
|
||||
std::string tempName = tex->getName() + "_rotated";
|
||||
|
||||
// we use a render target to uncompress the DDS texture
|
||||
// just blitting doesn't seem to work on D3D9
|
||||
ImageRotate::rotate(tex->getName(), tempName, static_cast<float>(-rotDegrees));
|
||||
|
||||
Ogre::TexturePtr resultTexture = Ogre::TextureManager::getSingleton().getByName(tempName);
|
||||
|
||||
// now blit to memory
|
||||
Ogre::Image destImage;
|
||||
resultTexture->convertToImage(destImage);
|
||||
|
||||
SDL_Surface* surf = SDL_CreateRGBSurface(0,size_x,size_y,32,0xFF000000,0x00FF0000,0x0000FF00,0x000000FF);
|
||||
|
||||
|
||||
//copy the Ogre texture to an SDL surface
|
||||
for(size_t x = 0; x < size_x; ++x)
|
||||
{
|
||||
for(size_t y = 0; y < size_y; ++y)
|
||||
{
|
||||
Ogre::ColourValue clr = destImage.getColourAt(x, y, 0);
|
||||
|
||||
//set the pixel on the SDL surface to the same value as the Ogre texture's
|
||||
_putPixel(surf, x, y, SDL_MapRGBA(surf->format, static_cast<Uint8>(clr.r * 255),
|
||||
static_cast<Uint8>(clr.g * 255), static_cast<Uint8>(clr.b * 255), static_cast<Uint8>(clr.a * 255)));
|
||||
}
|
||||
}
|
||||
|
||||
//set the cursor and store it for later
|
||||
SDL_Cursor* curs = SDL_CreateColorCursor(surf, hotspot_x, hotspot_y);
|
||||
mCursorMap.insert(CursorMap::value_type(std::string(name), curs));
|
||||
|
||||
//clean up
|
||||
SDL_FreeSurface(surf);
|
||||
Ogre::TextureManager::getSingleton().remove(tempName);
|
||||
|
||||
_setGUICursor(name);
|
||||
}
|
||||
|
||||
void SDLCursorManager::_putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel)
|
||||
{
|
||||
int bpp = surface->format->BytesPerPixel;
|
||||
/* Here p is the address to the pixel we want to set */
|
||||
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
|
||||
|
||||
switch(bpp) {
|
||||
case 1:
|
||||
*p = pixel;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
*(Uint16 *)p = pixel;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
|
||||
p[0] = (pixel >> 16) & 0xff;
|
||||
p[1] = (pixel >> 8) & 0xff;
|
||||
p[2] = pixel & 0xff;
|
||||
} else {
|
||||
p[0] = pixel & 0xff;
|
||||
p[1] = (pixel >> 8) & 0xff;
|
||||
p[2] = (pixel >> 16) & 0xff;
|
||||
}
|
||||
break;
|
||||
|
||||
case 4:
|
||||
*(Uint32 *)p = pixel;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
39
extern/sdl4ogre/sdlcursormanager.hpp
vendored
39
extern/sdl4ogre/sdlcursormanager.hpp
vendored
@ -1,39 +0,0 @@
|
||||
#ifndef SDL4OGRE_CURSORMANAGER_H
|
||||
#define SDL4OGRE_CURSORMANAGER_H
|
||||
|
||||
#include "cursormanager.hpp"
|
||||
#include <map>
|
||||
|
||||
struct SDL_Cursor;
|
||||
struct SDL_Surface;
|
||||
|
||||
namespace SFO
|
||||
{
|
||||
class SDLCursorManager :
|
||||
public CursorManager
|
||||
{
|
||||
public:
|
||||
SDLCursorManager();
|
||||
virtual ~SDLCursorManager();
|
||||
|
||||
virtual void setEnabled(bool enabled);
|
||||
|
||||
virtual bool cursorChanged(const std::string &name);
|
||||
virtual void receiveCursorInfo(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
|
||||
|
||||
private:
|
||||
void _createCursorFromResource(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
|
||||
void _putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
|
||||
|
||||
void _setGUICursor(const std::string& name);
|
||||
|
||||
typedef std::map<std::string, SDL_Cursor*> CursorMap;
|
||||
CursorMap mCursorMap;
|
||||
|
||||
std::string mCurrentCursor;
|
||||
bool mEnabled;
|
||||
bool mInitialized;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user