101 Commits

Author SHA1 Message Date
JohnCorby
e27f4ba14e update usings 2022-02-03 18:31:09 -08:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
Mister_Nebula
2583965c0a Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:31:01 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
7c3de18d41 rename, for fun 2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
Mister_Nebula
0f9e98e07f fix animations state 2022-01-27 17:36:33 +00:00
JohnCorby
636824a362 animation messages are always sent by the local player 2022-01-27 01:32:27 -08:00
JohnCorby
566f8a9eea PlayerSuitMessage goes thru even when player is not in the game 2022-01-27 01:27:15 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
Mister_Nebula
ebbecfd477 aaaa 2022-01-26 13:12:22 +00:00
Mister_Nebula
6f95a9882a remove old commented-out code 2022-01-23 16:16:02 +00:00
Mister_Nebula
74e0f09b71 Move remote player to assetbundle 2022-01-23 16:14:42 +00:00
Mister_Nebula
7d47450ae1 move debug stuff around 2022-01-20 22:33:03 +00:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
fe8ba4d8f0 use built dlls for mirror 2022-01-15 20:27:24 -08:00
JohnCorby
37c3d25494 rebuild network animator params and mirror floats on controller change 2022-01-15 18:17:18 -08:00
JohnCorby
1edeaf2e2a dont add networkbehaviours dynamically 2022-01-15 03:54:37 -08:00
JohnCorby
a09ee8ac99 make this work 2022-01-15 03:37:25 -08:00
JohnCorby
9bbebf04d0 dont add network behaviours 2022-01-15 03:30:48 -08:00
JohnCorby
ff9d223c01 replace QNetworkAnimator with NetworkAnimator and pray 2022-01-15 02:15:10 -08:00
JohnCorby
ff9a93108c remove qnet references (except AnimationSync) 2022-01-14 22:54:31 -08:00
JohnCorby
5d4af69719 remove old variable syncers 2022-01-14 22:46:01 -08:00
JohnCorby
e1b7f5ffd4 Merge branch 'dev' into mirror
# Conflicts:
#	QSB/ConversationSync/Messages/DialogueConditionMessage.cs
#	QSB/Player/Messages/EnterLeaveMessage.cs
#	QSB/QSB.csproj
#	QSB/SaveSync/Messages/GameStateMessage.cs
#	QSBTests/MessageTests.cs
2022-01-14 14:14:40 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
JohnCorby
a349e4dd2b cleanup enums 2022-01-11 20:08:38 -08:00
JohnCorby
4780b1a1b1 remove sync object stuff 2022-01-07 15:21:58 -08:00
JohnCorby
6ecbfd7c63 remove rootidentity 2022-01-07 15:16:23 -08:00
JohnCorby
292b49deb5 destroy debug actions/gui if we're not debugging 2021-12-28 21:25:25 -08:00
JohnCorby
402ca56000 remove AnimControllerPatch.cs 2021-12-26 21:42:16 -08:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
JohnCorby
bb0dc9e8eb optimize imports 2021-12-26 21:05:07 -08:00
JohnCorby
0574cd17e5 use nameof for RaiseEvent 2021-12-26 21:01:24 -08:00
JohnCorby
232f71b66a remove SetValue usages 2021-12-26 20:57:51 -08:00
JohnCorby
248527d65b remove GetValue usages 2021-12-26 20:35:40 -08:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
8abddb4e8c move/rename eventnames, also move FactReveal out of WorldSync folder 2021-12-26 00:53:43 -08:00
JohnCorby
90a6998560 move PlayerAnimationPatches to correct namespace lol 2021-12-25 23:13:19 -08:00
JohnCorby
f0fe15847e animation 2021-12-25 23:03:23 -08:00
JohnCorby
c4228f1440 marshmallow 2021-12-25 22:53:36 -08:00
JohnCorby
5619666638 change anim type 2021-12-25 18:23:20 -08:00
JohnCorby
347f8d1945 ship fly and suit 2021-12-23 22:41:11 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00
JohnCorby
4741c976a9 Merge branch 'dev' into orb-overhaul
# Conflicts:
#	QSB/Syncs/SyncBase.cs
2021-12-16 21:30:03 -08:00
JohnCorby
348eb92728 even better variable syncer 2021-12-14 21:42:40 -08:00
Mister_Nebula
8b83b20caa add Jump trigger sync 2021-12-14 23:31:44 +00:00