JohnCorby
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c233fb546b
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SetReferenceTransform: check for AttachedTransform notnull
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2022-02-16 21:50:39 -08:00 |
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JohnCorby
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7194140891
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use distance change threshold to change rotation as well
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2022-02-16 21:46:16 -08:00 |
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JohnCorby
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a32c0ce166
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SyncBase: rename leeway variables
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2022-02-16 21:22:04 -08:00 |
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JohnCorby
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b23c5ac1aa
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SyncBase: oops on interpolation, and dont return after SafeUninit
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2022-02-16 20:45:49 -08:00 |
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JohnCorby
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43b4d2888b
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comment
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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d53735f160
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transform sync: be consistent with position/rotation change threshold
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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2a7d4ad97f
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QuaternionHelper: format lol
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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adb039d34e
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SyncBase: also do smart smoothing for rotation
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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70d767c706
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PlayerTransformSync: check for null ReferenceTransform
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2022-02-16 19:44:17 -08:00 |
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JohnCorby
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b3ed3ec7d9
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SyncBase: only base.Update after GetFromAttached
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2022-02-16 19:36:13 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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2f6b67845a
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QSBNetworkBehaviour: remove unneeded check
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2022-02-16 18:40:38 -08:00 |
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JohnCorby
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2761d463e1
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QSBSectorDetector: improve
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2022-02-16 18:27:45 -08:00 |
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JohnCorby
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e119920db9
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cache ReferenceTransform.GetAttachedOWRigidbody() into ReferenceRigidbody
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2022-02-16 18:14:40 -08:00 |
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JohnCorby
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6fb47ffd35
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QSBWorldSync: check _cts == null after awaiting tasks, since that means it's been cancelled so we should stop stop working
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2022-02-16 18:14:40 -08:00 |
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JohnCorby
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83bec7b75f
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optimization: MinBy and MaxBy instead of sorting
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2022-02-16 18:14:40 -08:00 |
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JohnCorby
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c71641cd90
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Revert "QSBWorldSync: simplify async"
This reverts commit 01e1acfc0f425062ed706221b268fa39da0613da.
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2022-02-16 00:55:42 -08:00 |
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JohnCorby
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b078d68ddc
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temporarily disable singularity effect
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2022-02-15 21:07:46 -08:00 |
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JohnCorby
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9e8e22f8cf
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optimization: MinBy and MaxBy instead of sorting
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2022-02-15 20:56:16 -08:00 |
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JohnCorby
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482326edb1
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Merge branch 'dev' into join-leave-singularity
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2022-02-15 15:27:36 -08:00 |
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Mister_Nebula
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76593a11bf
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Merge branch 'dev' of https://github.com/misternebula/quantum-space-buddies into dev
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2022-02-15 16:54:53 +00:00 |
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Mister_Nebula
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9be2eb8094
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update item stuff
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2022-02-15 16:54:50 +00:00 |
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JohnCorby
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6cfd74ef7a
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happyness
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2022-02-15 02:56:38 -08:00 |
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JohnCorby
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ad85a04b08
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juust right
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2022-02-15 02:50:14 -08:00 |
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JohnCorby
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d661ee747b
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guh
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2022-02-15 02:48:15 -08:00 |
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JohnCorby
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4112ee3c91
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IT WORKSSSSSSSSSSSSSSSSS
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2022-02-15 02:46:31 -08:00 |
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JohnCorby
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0f508e9d53
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yeah this is going somewhere kinda
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2022-02-15 01:29:25 -08:00 |
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JohnCorby
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99fa5c698b
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holy crap its sorta working
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2022-02-15 00:28:24 -08:00 |
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JohnCorby
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af0981b1d2
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QSBNetworkManager: ACTUALLY dont do authority reversion if we are the host
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2022-02-15 00:01:00 -08:00 |
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JohnCorby
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1209151df2
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QSBNetworkManager: ACTUALLY dont do authority reversion if we are the host
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2022-02-15 00:00:22 -08:00 |
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JohnCorby
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76458bed4b
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guh
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2022-02-14 23:35:23 -08:00 |
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JohnCorby
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9472a3708f
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this is still too complicated
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2022-02-14 23:14:31 -08:00 |
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JohnCorby
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e6194d624a
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simplify a whole bunch
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2022-02-14 23:14:28 -08:00 |
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JohnCorby
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01e1acfc0f
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QSBWorldSync: simplify async
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2022-02-14 23:14:20 -08:00 |
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JohnCorby
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4680911cac
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join/leave singularity
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2022-02-14 18:07:36 -08:00 |
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JohnCorby
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a3ab23395f
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Revert "better meteor patches"
This reverts commit 7c57b1b69d92976182ea2b1ed3bcf4164e5d8857.
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2022-02-14 15:25:43 -08:00 |
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JohnCorby
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6ce6b7cec3
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Revert "extra check"
This reverts commit befeb84f629ec139b61e9128b1bb84003cc071e9.
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2022-02-14 15:25:42 -08:00 |
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JohnCorby
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befeb84f62
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extra check
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2022-02-14 15:19:33 -08:00 |
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JohnCorby
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7c57b1b69d
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better meteor patches
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2022-02-14 15:16:25 -08:00 |
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Mister_Nebula
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6d5f4b4807
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remove instrument/taunt stuff
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2022-02-14 21:44:38 +00:00 |
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Mister_Nebula
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25c6ce5ae1
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Update AnimationSync.cs
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2022-02-14 21:25:24 +00:00 |
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Mister_Nebula
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358ebb16ee
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Update network
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2022-02-14 08:08:28 +00:00 |
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JohnCorby
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f406e61da0
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copy over debug symbols to unity project too, just in case we ever want to debug in editor
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2022-02-13 21:36:35 -08:00 |
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JohnCorby
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ae45805172
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QSBReaderWriterProcessor: improve a bit
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2022-02-13 19:45:29 -08:00 |
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JohnCorby
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e324fed48e
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goof
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2022-02-13 18:25:19 -08:00 |
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JohnCorby
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8d357f2642
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dont optimize Debug builds so we can get correct line numbers
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2022-02-13 18:16:54 -08:00 |
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JohnCorby
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80e84251eb
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GetPlayerId: use {conn} instead of {conn.address}
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2022-02-13 18:04:25 -08:00 |
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JohnCorby
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c3c2665cf2
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update Mirror
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2022-02-13 18:01:25 -08:00 |
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JohnCorby
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19d8a978a3
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Revert "proxy injector: ctors already have void return type"
This reverts commit e9e448cbdc4092d0ca1476cca69d5c815b4a42cb.
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2022-02-13 17:51:53 -08:00 |
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JohnCorby
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8e04eca8bc
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QSBNetworkManager: dont do authority reversion if we are the host, since it wont matter anyway and just causes errors
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2022-02-13 17:27:40 -08:00 |
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