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GetPlayerId: use {conn} instead of {conn.address}
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@ -37,7 +37,7 @@ namespace QSB.Utility
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if (!conn.identity)
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{
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// wtf
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DebugLog.ToConsole($"Error - GetPlayerId on {conn.address} has no identity\n{Environment.StackTrace}", MessageType.Error);
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DebugLog.ToConsole($"Error - GetPlayerId on {conn} has no identity\n{Environment.StackTrace}", MessageType.Error);
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return uint.MaxValue;
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}
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