GetPlayerId: use {conn} instead of {conn.address}

This commit is contained in:
JohnCorby 2022-02-13 18:04:25 -08:00
parent c3c2665cf2
commit 80e84251eb

View File

@ -37,7 +37,7 @@ namespace QSB.Utility
if (!conn.identity)
{
// wtf
DebugLog.ToConsole($"Error - GetPlayerId on {conn.address} has no identity\n{Environment.StackTrace}", MessageType.Error);
DebugLog.ToConsole($"Error - GetPlayerId on {conn} has no identity\n{Environment.StackTrace}", MessageType.Error);
return uint.MaxValue;
}