2021-12-25 22:53:36 -08:00
|
|
|
|
using OWML.Common;
|
2021-08-08 20:04:15 +01:00
|
|
|
|
using QSB.ClientServerStateSync;
|
2021-12-24 22:33:29 -08:00
|
|
|
|
using QSB.ClientServerStateSync.Messages;
|
2020-12-14 16:28:03 +00:00
|
|
|
|
using QSB.Messaging;
|
2020-08-22 20:21:13 +01:00
|
|
|
|
using QSB.Utility;
|
2020-08-10 14:40:06 +01:00
|
|
|
|
|
2021-12-23 13:49:47 -08:00
|
|
|
|
namespace QSB.Player.Messages
|
2020-08-10 14:40:06 +01:00
|
|
|
|
{
|
2021-12-24 21:42:14 -08:00
|
|
|
|
// Can be sent by any client (including host) to signal they want latest worldobject, player, and server information
|
2021-12-22 18:20:53 -08:00
|
|
|
|
public class RequestStateResyncMessage : QSBMessage
|
2020-12-02 21:23:01 +00:00
|
|
|
|
{
|
2021-12-22 18:20:53 -08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// set to true when we send this, and false when we receive a player info message back. <br/>
|
|
|
|
|
/// this prevents message spam a bit.
|
|
|
|
|
/// </summary>
|
|
|
|
|
internal static bool _waitingForEvent;
|
2020-08-15 20:32:58 +01:00
|
|
|
|
|
2021-12-24 21:42:53 -08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// used instead of QSBMessageManager.Send to do the extra check
|
|
|
|
|
/// </summary>
|
2021-12-22 18:20:53 -08:00
|
|
|
|
public void Send()
|
2021-12-11 11:47:21 +00:00
|
|
|
|
{
|
|
|
|
|
if (_waitingForEvent)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_waitingForEvent = true;
|
2021-12-22 18:20:53 -08:00
|
|
|
|
QSBMessageManager.Send(this);
|
2021-12-11 11:47:21 +00:00
|
|
|
|
}
|
2020-08-15 21:52:43 +02:00
|
|
|
|
|
2021-12-22 18:20:53 -08:00
|
|
|
|
public override void OnReceiveLocal()
|
2021-12-11 11:47:21 +00:00
|
|
|
|
{
|
|
|
|
|
QSBCore.UnityEvents.FireInNUpdates(() =>
|
|
|
|
|
{
|
|
|
|
|
if (_waitingForEvent)
|
|
|
|
|
{
|
2022-01-21 22:29:13 -08:00
|
|
|
|
if (QSBPlayerManager.PlayerList.Count > 1)
|
|
|
|
|
{
|
|
|
|
|
DebugLog.ToConsole($"Did not receive PlayerInformationEvent in time. Setting _waitingForEvent to false.", MessageType.Info);
|
|
|
|
|
}
|
|
|
|
|
|
2021-12-11 11:47:21 +00:00
|
|
|
|
_waitingForEvent = false;
|
|
|
|
|
}
|
|
|
|
|
}, 60);
|
|
|
|
|
}
|
|
|
|
|
|
2021-12-22 18:20:53 -08:00
|
|
|
|
public override void OnReceiveRemote()
|
2020-12-02 21:23:01 +00:00
|
|
|
|
{
|
2021-12-24 22:15:31 -08:00
|
|
|
|
if (QSBCore.IsHost)
|
2020-12-19 10:56:25 +00:00
|
|
|
|
{
|
2021-12-24 22:33:29 -08:00
|
|
|
|
new ServerStateMessage(ServerStateManager.Instance.GetServerState()) { To = From }.Send();
|
2021-12-24 22:15:31 -08:00
|
|
|
|
}
|
|
|
|
|
|
2022-01-25 23:40:38 -08:00
|
|
|
|
new PlayerInformationMessage { To = From }.Send();
|
2021-08-08 20:04:15 +01:00
|
|
|
|
}
|
2020-12-02 21:23:01 +00:00
|
|
|
|
}
|
2021-12-26 04:33:20 -08:00
|
|
|
|
}
|