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https://github.com/misternebula/quantum-space-buddies.git
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messages -> messaging
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parent
5a39446bd2
commit
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@ -1,6 +1,6 @@
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using QSB.Events;
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using QSB.Instruments;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Animation.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Animation.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Animation
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.ConversationSync.Events
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.ConversationSync.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.Utility;
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.DialogueConditionSync.Events
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.TransformSync;
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using QuantumUNET;
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@ -1,7 +1,6 @@
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using QSB.Messages;
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using QuantumUNET;
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using QuantumUNET;
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namespace QSB.Messages
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namespace QSB.Messaging
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{
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public class EnumMessage<T> : PlayerMessage
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{
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using QSB.Messages;
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using QuantumUNET;
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using QuantumUNET;
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namespace QSB.Messages
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namespace QSB.Messaging
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{
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public class FloatMessage : PlayerMessage
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{
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@ -6,7 +6,7 @@ using QuantumUNET.Messages;
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using System;
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using System.Linq;
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namespace QSB.Messages
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namespace QSB.Messaging
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{
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public class MessageHandler<T> where T : QSBMessageBase, new()
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{
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using QuantumUNET;
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using QuantumUNET.Messages;
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namespace QSB.Messages
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namespace QSB.Messaging
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{
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public class PlayerMessage : QSBMessageBase
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{
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using QuantumUNET;
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namespace QSB.Messages
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namespace QSB.Messaging
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{
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public class ToggleMessage : PlayerMessage
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{
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.OrbSync.Events
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.Player.Events
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using OWML.Common;
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.SectorSync;
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using QSB.Utility;
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using System.Linq;
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.Player.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.SectorSync;
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using QSB.Utility;
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using QSB.WorldSync;
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@ -150,8 +150,8 @@
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<Compile Include="Instruments\QSBCamera\CameraManager.cs" />
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<Compile Include="Instruments\QSBCamera\CameraMode.cs" />
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<Compile Include="Instruments\InstrumentsManager.cs" />
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<Compile Include="Messages\EnumMessage.cs" />
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<Compile Include="Messages\FloatMessage.cs" />
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<Compile Include="Messaging\EnumMessage.cs" />
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<Compile Include="Messaging\FloatMessage.cs" />
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<Compile Include="OrbSync\Events\OrbSlotMessage.cs" />
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<Compile Include="OrbSync\OrbManager.cs" />
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<Compile Include="OrbSync\Events\OrbSlotEvent.cs" />
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@ -186,7 +186,7 @@
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<Compile Include="Tools\Events\PlayerTranslatorEvent.cs" />
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<Compile Include="Events\QSBEvent.cs" />
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<Compile Include="Player\Events\PlayerJoinMessage.cs" />
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<Compile Include="Messages\ToggleMessage.cs" />
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<Compile Include="Messaging\ToggleMessage.cs" />
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<Compile Include="SectorSync\QSBSector.cs" />
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<Compile Include="SectorSync\QSBSectorManager.cs" />
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<Compile Include="TransformSync\TransformSync.cs" />
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@ -205,8 +205,8 @@
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<Compile Include="Player\Events\PlayerStateMessage.cs" />
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<Compile Include="DeathSync\Necronomicon.cs" />
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<Compile Include="Utility\DebugLog.cs" />
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<Compile Include="Messages\PlayerMessage.cs" />
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<Compile Include="Messages\MessageHandler.cs" />
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<Compile Include="Messaging\PlayerMessage.cs" />
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<Compile Include="Messaging\MessageHandler.cs" />
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<Compile Include="Events\EventType.cs" />
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<Compile Include="Player\PlayerInfo.cs" />
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<Compile Include="Player\State.cs" />
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@ -1,4 +1,4 @@
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.TimeSync.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Tools.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Tools.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Tools.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Tools.Events
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using QSB.Events;
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using QSB.Messages;
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using QSB.Messaging;
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using QSB.Player;
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namespace QSB.Tools.Events
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using QSB.Messages;
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using QSB.Messaging;
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using QuantumUNET;
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namespace QSB.WorldSync.Events
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