dont want about PlayerInformationEvent if we're the only player

This commit is contained in:
JohnCorby 2022-01-21 22:29:13 -08:00
parent e9846952b1
commit c4cd2f3286

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@ -38,7 +38,11 @@ namespace QSB.Player.Messages
{
if (_waitingForEvent)
{
DebugLog.ToConsole($"Did not receive PlayerInformationEvent in time. Setting _waitingForEvent to false.", MessageType.Info);
if (QSBPlayerManager.PlayerList.Count > 1)
{
DebugLog.ToConsole($"Did not receive PlayerInformationEvent in time. Setting _waitingForEvent to false.", MessageType.Info);
}
_waitingForEvent = false;
}
}, 60);