twinaphex
dd9e6029c2
(RMenu/RGUI) Make menu_iterate almost the same in both RGUI and RMenu - now we
...
can start moving it to the upper layer
2013-04-19 17:34:46 +02:00
twinaphex
eb42492ab0
(GX) Use GX_InitTexObjFilterMode to set filtering modes
2013-04-19 16:23:09 +02:00
twinaphex
406d3a5d26
(GX) Add video optimizations
2013-04-19 16:09:37 +02:00
twinaphex
08f2c286fa
(GX) Set should_resize to false after doing the should_resize state block
2013-04-19 12:35:16 +02:00
Themaister
a4194cf6c0
Namespace dummy libretro core better.
2013-04-19 08:15:43 +02:00
meancoot
c15463ad7c
(iOS) Various:
...
Fix symbol conflict for audio_cb in CoreAudio driver and dummy lib
Don't show a frame from the last loaded game when loading a new one
Fix settings not being refreshed after a failed game load
Fix issue that could cause the display time of the native pause button to be cut short
2013-04-18 20:39:43 -04:00
twinaphex
e25afd4a62
(XDK1) We don't use state blocks so DIRTYFLAGS can go
2013-04-19 02:39:19 +02:00
twinaphex
206d083a84
(XDK D3D) Optimization - d3d->should_resize was never set to false
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- skips viewport checking code for every frame
2013-04-19 02:18:15 +02:00
twinaphex
e7db869f69
(XDK D3D) Do Clear at start of xdk_d3d_frame
2013-04-19 01:52:43 +02:00
twinaphex
2cef7466a8
(RMenu/RGUI) Don't set first delay timer
2013-04-19 00:52:37 +02:00
twinaphex
576aafd5e4
(360) Drop setting timer_delay on deinit: in rmenu_iterate
2013-04-19 00:32:13 +02:00
twinaphex
fa50efa93b
(PS3/XDK) Don't rely on frame_count anymore for menu toggle
2013-04-18 23:54:15 +02:00
twinaphex
a979cba13c
(RMenu/RGUI) Standardization pt. 1
2013-04-18 23:00:27 +02:00
twinaphex
16a40af173
(RGUI) Move menu_stack code back into rgui.c
2013-04-18 22:22:25 +02:00
twinaphex
fbb82177f3
(RMenu XUI) Build fix
2013-04-18 19:09:38 +02:00
twinaphex
24e3f0d2ee
(RMenu/RGUI) Move DEVICE_NAV_* enums to menu_common.h
2013-04-18 19:08:17 +02:00
twinaphex
798f40b6a1
(RMenu/RMenu XUI) Move browser_update to upper-layer menu_common.c -
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use same function for both RMenu and RMenu XUI
2013-04-18 19:05:43 +02:00
twinaphex
1f6d3a8610
(RMenu XUI) Build fix
2013-04-18 18:39:52 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
...
menu_init() function
2013-04-18 18:33:03 +02:00
twinaphex
41ec8b8fe8
(PS3/PSP) Remove dead code
2013-04-18 17:44:38 +02:00
twinaphex
5b35feddae
(RMenu/RGUI) Free rgui and filebrowser in upper-layer menu_free() function
2013-04-18 17:29:04 +02:00
twinaphex
bc4bd6b684
(RMenu XUI) Use rgui->browser
2013-04-18 17:27:11 +02:00
twinaphex
d18e6d1315
(RMenu XUI) Don't use CXuiControl anymore
2013-04-18 17:18:34 +02:00
twinaphex
44661638b6
(RMenu XUI) Use m_controlnoslider directly
2013-04-18 16:52:30 +02:00
twinaphex
c1f6f097df
Use m_controlslist directly
2013-04-18 16:47:49 +02:00
twinaphex
3580d3fe67
(Rmenu XUI) Use m_list directly
2013-04-18 16:35:50 +02:00
twinaphex
e3ee31cdb5
(RMenu XUI) Use m_settingslist directly
2013-04-18 16:26:46 +02:00
twinaphex
7b8709c61a
(RMenu XUI) Use m_quickmenulist directly
2013-04-18 16:14:39 +02:00
twinaphex
a6d7026cc5
(RMenu XUI) Use XuiTextElementSetText directly
2013-04-18 16:04:10 +02:00
twinaphex
ca6e661663
(Rmenu XUI) Use XuiSceneNavigateForward
2013-04-18 15:48:13 +02:00
twinaphex
b746d56e5c
(RMenu XUI) Start using some non-OOP functions
2013-04-18 15:33:25 +02:00
twinaphex
0127f5eadd
(RMenu/RGUI) menu_init - check for NULL return value and fail gracefully
...
if so
2013-04-18 15:14:19 +02:00
twinaphex
ab5092d643
(RMenu XUI) Build fix
2013-04-18 15:11:28 +02:00
twinaphex
a2fc2b1e4f
(RMenu XUI) Use menu_common
2013-04-18 15:04:09 +02:00
twinaphex
7c4b730e51
(RMenu/RGUI) Move menu_init/menu_free to menu_common.c
2013-04-18 14:58:47 +02:00
Themaister
41573976b0
Fix ROM loading in RGUI.
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menu_input_process() was skipped, so MODE_INIT wasn't set.
2013-04-18 09:44:47 +02:00
Themaister
d2ea83729e
Fix uniform integer_scale bug.
2013-04-18 08:57:38 +02:00
twinaphex
54725d009c
(RMenu/RGUI) Use similar defines for menu
2013-04-18 02:48:18 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
161dd5741f
(RGUI/RMenu) Standardize somewhat
2013-04-17 21:11:13 +02:00
twinaphex
3670dd923a
(XDK D3D) Fix SetSamplerState/SetTextureStage State
2013-04-16 22:44:49 +02:00
Themaister
b2fba94850
Don't load state tracker if not necessary.
2013-04-16 22:30:28 +02:00
Themaister
9aab315045
Save lut paths correctly in shader_parse.
2013-04-16 22:22:26 +02:00
twinaphex
98d35ec6df
(XDK 360) Add more optimal calls for hlsl_use
2013-04-16 21:33:40 +02:00
twinaphex
050ed45f30
(XDK1) Use D3DSWAPEFFECT_DISCARD
2013-04-16 21:08:28 +02:00
twinaphex
99265999d8
(XDK D3D) More inlined functions
2013-04-16 18:49:09 +02:00
twinaphex
671725cfdd
(XDK D3D) Replace more functions with optimal inlined functions
2013-04-16 16:47:20 +02:00
twinaphex
c54ed6789b
(XDK D3D) Start optimizing XDK D3D driver
2013-04-16 16:11:15 +02:00
Themaister
6193491e82
Fix wrong sampler translation in cg2glsl.
2013-04-16 15:44:41 +02:00
Themaister
48e7175e4b
Improve compat in cg2glsl.
...
Allow vertex samplers, and fix "empty struct" bug.
2013-04-16 15:31:28 +02:00