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https://github.com/libretro/RetroArch
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(PS3/PSP) Remove dead code
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parent
5b35feddae
commit
41ec8b8fe8
@ -191,24 +191,6 @@ static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdat
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}
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#endif
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#ifdef __PSL1GHT__
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void menu_init (void)
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{
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}
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bool menu_iterate(void)
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{
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strlcpy(g_extern.fullpath, "/dev_hdd0/game/SSNE10000/USRDIR/mm3.nes", sizeof(g_extern.fullpath));
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g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
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return false;
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}
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void menu_free (void)
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{
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}
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#endif
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static void get_environment_settings(int argc, char *argv[])
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{
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int ret;
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@ -88,27 +88,6 @@ static int setup_callback(void)
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return thread_id;
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}
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void menu_init (void) {}
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bool menu_iterate(void)
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{
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char path[256];
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snprintf(path, sizeof(path), "%s%s", default_paths.port_dir, "dkc.sfc");
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RARCH_LOG("game ROM: %s\n", path);
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strlcpy(g_extern.fullpath, path, sizeof(g_extern.fullpath));
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g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
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g_extern.lifecycle_mode_state |= (1ULL << MODE_INIT);
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return false;
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}
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void menu_free (void)
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{
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}
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static void system_init(void)
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{
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//initialize debug screen
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