benoa
b5eedbaed7
Fix .cfg not found with external loaders.
2018-12-31 18:50:58 +01:00
orbea
c9c604a37a
cli: Only print verbose output when '--verbose' is used.
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Fixes https://github.com/libretro/RetroArch/issues/7844
2018-12-31 08:35:18 -08:00
krzys-h
13517bc226
Fix the taskbar extension not initializing properly
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The COM interface is initialized a thousand times everywhere, but
apparently not before the taskbar extension is loaded ;)
Somehow this managed to work sometimes and even return a valid object,
but that object was destroyed soon afterwards causing crashes
2018-12-31 11:17:39 +01:00
orbea
a7f5fc9431
qb: Fix mpv check.
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This fixes the mpv configure check and disables it by default
to avoid exposing other bugs. It can be enabled again when those
isssues are fixed.
2018-12-30 20:04:42 -08:00
twinaphex
99e5791ae4
Style nits
2018-12-31 04:40:10 +01:00
twinaphex
44ebcbd044
Some buildfixes for MSVC 2012
2018-12-31 04:34:55 +01:00
orbea
fb6fe1a87c
Makefile: Better respect CFLAGS and CXXFLAGS as environment variables.
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This fixes a few subtle problems with passing CFLAGS and CXXFLAGS as
environment variables for configure.
First it will now only add these variables to config.mk when they are
actually set. If they are unset then the default optimizations in the
Makefile are set. This avoids passing more than one conflicting
optimization level to the compiler.
Next all CFLAGS are added to CXXFLAGS to avoid issues with forgetting to
set both CFLAGS and CXXFLAGS. This results in the cxx compiler getting
passed several redundant optimization levels when both the CFLAGS and
CXXFLAGS environment variabls are used. Now these uses of CFLAGS in
Makefile.common are set to DEF_FLAGS. This allows adding $(DEF_FLAGS)
to the CXXFLAGS variable without adding redundant flags from CFLAGS.
v2: Update other build files.
2018-12-30 17:17:19 -08:00
twinaphex
c6ba5d9ebc
(UWP) Start adding some Windows Phone 8.1 ifdefs
2018-12-31 01:38:45 +01:00
twinaphex
6b35e8d4f6
(UWP) Implement cpu_features_get_core_amount
2018-12-30 22:13:55 +01:00
Twinaphex
87c13a4f5f
Merge pull request #7845 from alfrix/master
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Update Spanish
2018-12-30 22:03:56 +01:00
Twinaphex
4a81b66c99
Merge pull request #7846 from fr500/master
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update CHANGES.MD with my changes since last release
2018-12-30 22:03:42 +01:00
radius
d7a7d8cb59
update CHANGES.MD with my changes since last release
2018-12-30 16:01:09 -05:00
Alfredo Monclus
428011693e
Fix msg_hash_us styling
2018-12-30 16:12:34 -03:00
Alfredo Monclus
bcdcdbf2c3
Update Spanish
2018-12-30 16:12:34 -03:00
twinaphex
aecd532dac
UWP needs this to return true for some reason
2018-12-30 20:03:14 +01:00
twinaphex
74f391de9b
This fixes all-non Xinput/Xbox pads - they were all non-working
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before
2018-12-30 19:55:37 +01:00
Twinaphex
4ae4b6d4d0
Merge pull request #7843 from fr500/drmingw
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add drmingw's exchndl support
2018-12-30 19:28:11 +01:00
radius
0b13cba4ea
add drmingw's exchndl support
2018-12-30 12:12:55 -05:00
twinaphex
fc8abd7baf
Add header include for printf
2018-12-30 07:53:09 +01:00
twinaphex
de6e6a2ef3
Update xaudio29.h
2018-12-30 07:22:08 +01:00
twinaphex
1c010e3622
Change C++ comments to C
2018-12-30 06:38:23 +01:00
twinaphex
815c525bb6
Buildfix for MSVC 2012
2018-12-30 05:21:30 +01:00
twinaphex
1cb9f7c1bf
Fix D3D10/11/12 drivers for Win32 build
2018-12-30 05:08:57 +01:00
twinaphex
88e283f0c1
(D3D10/11/12) Some buildfixes
2018-12-30 04:51:03 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
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[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
Francisco José García García
d34b94a661
[ORBIS] Several EGL and GL fixes
2018-12-30 00:11:53 +01:00
Francisco José García García
167537ac10
[ORBIS] Fix Makefile and enable XMB
2018-12-30 00:10:37 +01:00
Francisco José García García
3aa8d22238
[ORBIS] Fix main
2018-12-30 00:09:44 +01:00
Twinaphex
50fcf4c190
Merge pull request #7837 from krzys-h/uwp
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Bugfixes to #7235 - creating swap chain twice in d3d11 and HOME path problems
2018-12-29 16:06:42 +01:00
krzys-h
ad782e6eb4
Fix HOME path issues after b201d6 (libretro#7836)
2018-12-29 15:21:18 +01:00
krzys-h
1cb1ea55b1
Bugfix - creating swap chain twice in d3d11
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Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
bddcd2d5e5
Buildfix - include header for prototype definition
2018-12-29 06:04:46 +01:00
twinaphex
118d155360
Buildfix
2018-12-29 04:39:13 +01:00
twinaphex
65cc022c31
Update uwp_main.cpp
2018-12-29 03:20:50 +01:00
twinaphex
34cb50f8da
Update MSVC 2017 UWP
2018-12-29 03:06:31 +01:00
twinaphex
dd60b5d576
MSVC2017 Non-UWP buildfixes
2018-12-29 02:54:17 +01:00
twinaphex
8f67cf7384
Some buildfixes
2018-12-29 02:20:25 +01:00
twinaphex
0e5fbbb9e1
Silence some warnings
2018-12-29 02:12:50 +01:00
Twinaphex
f82b6e07ba
Merge pull request #7834 from krzys-h/uwp
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UWP and Xbox One port
2018-12-29 01:15:27 +01:00
radius
9aa7b2bd62
[discord] add user avatar to ozone
2018-12-28 17:16:17 -05:00
radius
3cedc83bfa
[discord] cleanup, add helper functions
2018-12-28 17:16:16 -05:00
radius
c2e3b5bfbf
[discord] do not toggle menu
2018-12-28 17:16:16 -05:00
radius
69d020e16d
[discord] disable confirmation dialog because in-game widgets will never happen
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see:
https://github.com/libretro/RetroArch/issues/4572
2018-12-28 17:16:15 -05:00
radius
f909f98e1a
[discord] download our own avatar to use in-menu
2018-12-28 17:16:15 -05:00
radius
87c99a491b
[discord] make the avatar download code a function instead of this mess
2018-12-28 17:16:15 -05:00
radius
a6e6ccc244
[discord] **not-working** download the connecting user avatar seems something special needs to be done for https transfers on windows at least
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see: https://github.com/libretro/RetroArch/issues/7451
2018-12-28 17:16:14 -05:00
radius
583273d81b
[discord] show connection confirmation dialog
2018-12-28 17:16:14 -05:00
radius
325d85ed4b
[discord] nasty hack to register the application with the current runtime args
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basically saves the whole argv string to reuse it on game launch
Not working due to:
https://github.com/discordapp/discord-rpc/issues/240
https://github.com/discordapp/discord-rpc/issues/163
2018-12-28 17:16:14 -05:00
radius
d4b8e1c4fd
[discord] add more logging, fix partyId, for some reason this strdup is required for linux hosts
2018-12-28 17:16:13 -05:00
radius
9c4b307dcb
Update Discord RPC
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Squashed 'deps/discord-rpc/' changes from ba9fe00c4d..7716eadca3
7716eadca3 Update D binding link (#234 )
e32d001809 readme nits
2cb9813eb6 Unity specific DLL setup
af380116a0 Check C# strings against UTF8 bytes instead of clamping (#221 )
3d3ae7129d Fix mismatched signs in comparison after b44defe (#209 )
b44defe60a [Linux] Null-terminate output from readlink in Discord_Register. (#208 )
dfad394be0 Added enum for response codes (#207 )
a3ad6afee2 Added Discord RPC C# implementation to list. (#205 )
7c41a8ec19 Fixed issue with Discord RPC not updating presence during shutdown (#189 )
5df1c5ae6d copy the whole folder UE4
c05c7148dd Updated README with UE plugin instructions (#183 )
git-subtree-dir: deps/discord-rpc
git-subtree-split: 7716eadca31a0d556f9d71fb610943b203470533
2018-12-28 17:16:13 -05:00