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https://github.com/libretro/RetroArch
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Fix D3D10/11/12 drivers for Win32 build
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@ -20,10 +20,18 @@
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#include "../../config.h"
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#endif
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#if !defined(_XBOX) && !defined(__WINRT__)
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#if !defined(__WINRT__) && !defined(_XBOX)
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#ifndef HAVE_WINDOW
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#define HAVE_WINDOW
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#endif
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#ifndef HAVE_MONITOR
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#define HAVE_MONITOR
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#endif
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#endif
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#include <boolean.h>
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#include <retro_common_api.h>
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@ -47,11 +47,6 @@
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#ifdef _XBOX
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#define D3D8_PRESENTATIONINTERVAL D3DRS_PRESENTATIONINTERVAL
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#else
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#ifndef __WINRT__
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#define HAVE_MONITOR
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#define HAVE_WINDOW
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#endif
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#endif
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#ifdef HAVE_MENU
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@ -48,9 +48,6 @@
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#ifdef _XBOX
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#define D3D9_PRESENTATIONINTERVAL D3DRS_PRESENTINTERVAL
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#else
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#define HAVE_MONITOR
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#define HAVE_WINDOW
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#endif
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#define FS_PRESENTINTERVAL(pp) ((pp)->PresentationInterval)
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