(D3D10/11/12) Some buildfixes

This commit is contained in:
twinaphex 2018-12-30 04:51:03 +01:00
parent 22e54dfc6b
commit 88e283f0c1
3 changed files with 12 additions and 3 deletions

View File

@ -27,6 +27,7 @@
#include "../video_driver.h"
#include "../font_driver.h"
#include "../common/d3d_common.h"
#include "../common/win32_common.h"
#include "../common/d3d10_common.h"
#include "../common/dxgi_common.h"
@ -587,12 +588,14 @@ d3d10_gfx_init(const video_info_t* video,
#ifdef HAVE_WINDOW
win32_window_reset();
#endif
#ifdef HAVE_MONITOR
win32_monitor_init();
wndclass.lpfnWndProc = WndProcD3D;
#ifdef HAVE_WINDOW
win32_window_init(&wndclass, true, NULL);
#endif
#ifdef HAVE_MONITOR
win32_monitor_info(&current_mon, &hm_to_use, &d3d10->cur_mon_id);
#endif

View File

@ -34,6 +34,7 @@
#include "../video_shader_parse.h"
#include "../drivers_shader/slang_preprocess.h"
#include "../common/d3d_common.h"
#include "../common/d3d11_common.h"
#include "../common/dxgi_common.h"
#include "../common/d3dcompiler_common.h"
@ -596,12 +597,14 @@ d3d11_gfx_init(const video_info_t* video, const input_driver_t** input, void** i
#ifdef HAVE_WINDOW
win32_window_reset();
#endif
#ifdef HAVE_MONITOR
win32_monitor_init();
wndclass.lpfnWndProc = WndProcD3D;
#ifdef HAVE_WINDOW
win32_window_init(&wndclass, true, NULL);
#endif
#ifdef HAVE_MONITOR
win32_monitor_info(&current_mon, &hm_to_use, &d3d11->cur_mon_id);
#endif

View File

@ -22,6 +22,7 @@
#include "../video_driver.h"
#include "../font_driver.h"
#include "../common/d3d_common.h"
#include "../common/win32_common.h"
#include "../common/dxgi_common.h"
#include "../common/d3d12_common.h"
@ -890,12 +891,14 @@ d3d12_gfx_init(const video_info_t* video, const input_driver_t** input, void** i
#ifdef HAVE_WINDOW
win32_window_reset();
#endif
#ifdef HAVE_MONITOR
win32_monitor_init();
wndclass.lpfnWndProc = WndProcD3D;
#ifdef HAVE_WINDOW
win32_window_init(&wndclass, true, NULL);
#endif
#ifdef HAVE_MONITOR
win32_monitor_info(&current_mon, &hm_to_use, &d3d12->cur_mon_id);
#endif