fteppe
ee941f9b09
RefId's mId can't be get as mutable from the outside
...
also removed useless operator= defintion
2022-12-27 19:15:55 +01:00
fteppe
125b21de20
Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
...
The strong type is actually just a string underneath, but this will help in the future to have a distinction so it's easier to search and replace when we use an integer ID
Slowly going through all the changes to make, still hundreds of errors
a lot of functions/structures use std::string or stringview to designate an ID. So it takes time
Continues slowly replacing ids. There are technically more and more compilation errors
I have good hope that there is a point where the amount of errors will dramatically go down as all the main functions use the ESM::RefId type
Continue moving forward, changes to the stores
slowly moving along
Starting to see the fruit of those changes.
still many many error, but more and more Irun into a situation where a function is sandwiched between two functions that use the RefId type.
More replacements. Things are starting to get easier
I can see more and more often the issue is that the function is awaiting a RefId, but is given a string
there is less need to go down functions and to fix a long list of them.
Still moving forward, and for the first time error count is going down!
Good pace, not sure about topics though, mId and mName are actually the same thing and are used interchangeably
Cells are back to using string for the name, haven't fixed everything yet. Many other changes
Under the bar of 400 compilation errors.
more good progress <100 compile errors!
More progress
Game settings store can use string for find, it was a bit absurd how every use of it required to create refId from string
some more progress on other fronts
Mostly game settings clean
one error opened a lot of other errors. Down to 18, but more will prbably appear
only link errors left??
Fixed link errors
OpenMW compiles, and launches, with some issues, but still!
2022-12-27 19:15:54 +01:00
Petr Mikheev
de57a95c9d
Rename mCells -> mWorldModel
2022-12-16 00:15:11 +01:00
Petr Mikheev
ac6303a83a
Rename MWWorld::Cells -> WorldModel
2022-12-15 20:45:18 +01:00
psi29a
06a626452c
Merge branch 'ptr2' into 'master'
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Refactoring; slightly reduce amount of code in worldimp.cpp
See merge request OpenMW/openmw!2498
2022-12-05 08:54:18 +00:00
Cédric Mocquillon
dde8ee0611
Delay the deletion of esm versions after the deletion of the scene as it is used in one of its workers (the objectpaging one)
2022-11-20 20:48:48 +01:00
Petr Mikheev
aa230698a8
Apply clang-format
2022-11-13 15:35:26 +01:00
Petr Mikheev
313df72be0
Remove raycasting functions from MWWorld::World
2022-11-13 15:35:26 +01:00
Petr Mikheev
7a354d8c78
Remove from MWWorld::World a few functions that already exist in MWWorld::Cells and MWWorld::Scene
2022-11-13 12:37:37 +01:00
Petr Mikheev
2df993004c
Make MWWorld:Cells and MWWorld::Scene to be accessible via Environment
2022-11-13 12:37:37 +01:00
elsid
013f56088b
Support negative days in TimeStamp
...
As vanilla engine does.
2022-11-01 22:17:39 +01:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
Evil Eye
e6592aa850
Add key flag on load
2022-09-30 12:16:45 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
psi29a
525f81393a
Merge branch 'physics_refactor' into 'master'
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Small physics refactoring
See merge request OpenMW/openmw!2417
2022-09-19 19:57:23 +00:00
Evil Eye
7cc55022a1
Implement sun damage based on the research on the wiki
2022-09-19 19:05:22 +02:00
elsid
feb645d15f
Remove redundant Scene::updatePosition function
2022-09-17 01:14:04 +02:00
elsid
410a2881fe
Add comma to the last array element to prevent putting multiple elements on a single line
2022-09-14 00:36:02 +02:00
psi29a
29f3de30c2
Merge branch 'master' into 'cellstore_refactor'
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# Conflicts:
# apps/openmw/mwworld/scene.cpp
2022-09-11 15:03:37 +00:00
Project579
886b8c7af2
Fix build error with stdlibc++ due to includes shuffling.
2022-09-11 14:41:21 +02:00
Project579
a13709c510
Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.
2022-09-11 14:41:20 +02:00
Project579
e5c417c968
Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
2022-09-11 14:41:15 +02:00
Project579
4bb07282c9
Replace all remaining occurrences of boost::filesystem with std::filesystem.
2022-09-11 02:19:00 +02:00
florent.teppe
9a19bb84a4
fixed Clang and whitespace difference with master
2022-09-10 22:58:15 +02:00
florent.teppe
10de4a5156
created a relationship between the record type and the corresponding state
...
used in readReferences and writeReferences. Simplifies the calls to those functions
2022-09-10 22:20:47 +02:00
florent.teppe
256d8a699a
moves one function from tuplemeta.hpp to newly created tuplehelpers.hpp
2022-09-10 20:13:18 +02:00
florent.teppe
73e3c0adf6
applies some review changes
...
fixed c style cast
fixed useless includes
fixed callback not last member
fixed situation where type==0 and therefore function call isn't necessary
2022-09-10 19:48:48 +02:00
florent.teppe
158eea934d
removed more code from the header
...
simplified forEachInternal function using tupleForEach
moved some function that were in CellStoreImp that didn't need to be
2022-09-10 10:03:13 +02:00
florent.teppe
65bd007baa
simplified some big switch/case
2022-09-09 23:40:56 +02:00
psi29a
95f9f00bcc
Merge branch 'navigator_rtree' into 'master'
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Optimize updating navmesh from the main thread primarily on cell loading
See merge request OpenMW/openmw!2382
2022-09-08 22:18:36 +00:00
florent.teppe
bcc004ecf5
Simplified read reference, by associating the types to the recNameInt using tuple + template + fold expresions magic
2022-09-08 23:39:44 +02:00
florent.teppe
0a5c863f27
fewer header includes
2022-09-08 21:08:59 +02:00
florent.teppe
c7e88344d0
cellstore refactor first version, simply replaces each individual reflist by a tuple and makes the necessary related changes
2022-09-08 20:52:00 +02:00
ζeh Matt
aa65df8872
Rename meta.hpp to tuplemeta.hpp
2022-09-08 15:03:01 +03:00
elsid
22ee592dd3
Lock TileCachedRecastMeshManager once per changing a cell
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To save time on locking mutex and prevent AsyncNavMeshUpdater to use RecastMesh
for a tile in the middle of objects loading.
2022-09-08 11:06:35 +02:00
ζeh Matt
c856095562
Use compile time generated indices for tuples types
2022-09-08 03:38:07 +03:00
ζeh Matt
8f7703d5c8
Rename HasMember to TupleHasType and move code into misc/meta.hpp
2022-09-08 00:13:50 +03:00
psi29a
fcd9b78cac
Merge branch 'REFACTOR_STORE' into 'master'
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Refactoring the ESM store to better support many new ESM4 types
See merge request OpenMW/openmw!2161
2022-09-07 20:22:29 +00:00
florent.teppe
31a14952b7
no more getIdType, only setIdType
2022-09-07 18:45:15 +02:00
florent.teppe
e961ac6f7c
function doesn't need to return int
2022-09-06 23:30:51 +02:00
florent.teppe
b1d5d604be
various fixes
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fixed naming convention
replaced std::string by string_view when possible
removed unused function and member varaible
replaced type::value by type_v
set default destructor in cpp
function getTypeIndex => getnextindex
2022-09-06 23:10:58 +02:00
elsid
955db8f825
Call Navigator::setWorldspace once per changing cell
2022-09-06 21:51:48 +02:00
florent.teppe
7bc506ff86
linux copmile
2022-09-06 14:33:03 +02:00
florent.teppe
564c5d6690
fixed naming convention issue
2022-09-06 14:27:53 +02:00
florent.teppe
e23d9c11a8
moved a bit of code back in the header to avoid many template specialization
2022-09-06 14:19:55 +02:00
florent.teppe
0dd529ab1d
With the records include removed from store.hpp, need to include the relevant files accross the codebase.Lots of touched files, but very little done
2022-09-06 13:26:13 +02:00
Evil Eye
6117b10cfa
Derive screen brightness from the blind modifier
2022-09-05 20:31:48 +02:00
florent.teppe
4bb9a4166d
The tuple types declaration is back in the header, but there is no need for implementation details to be known for any of the types
2022-09-05 18:38:59 +02:00
florent.teppe
57df51b4a6
fixed made by @ZehMatt in 6abb96250fb750a71cf05e7684ac6abf0a22c75d and cdcf1393fcab8521644feede483316f3b3d352b0
2022-09-05 18:04:10 +02:00
florent.teppe
9092c32f2e
fixed incompatibilities caused bu merge
2022-09-05 17:57:13 +02:00