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https://gitlab.com/OpenMW/openmw.git
synced 2025-02-12 09:39:58 +00:00
Rename MWWorld::Cells -> WorldModel
This commit is contained in:
parent
4daac2b816
commit
ac6303a83a
@ -74,7 +74,7 @@ add_openmw_dir (mwsound
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add_openmw_dir (mwworld
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refdata worldimp scene globals class action nullaction actionteleport
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containerstore actiontalk actiontake manualref player cellvisitors failedaction
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cells localscripts customdata inventorystore ptr actionopen actionread actionharvest
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worldmodel localscripts customdata inventorystore ptr actionopen actionread actionharvest
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actionequip timestamp actionalchemy cellstore actionapply actioneat
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store esmstore fallback actionrepair actionsoulgem livecellref actiondoor
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contentloader esmloader actiontrap cellreflist cellref weather projectilemanager
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@ -17,7 +17,7 @@ namespace l10n
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namespace MWWorld
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{
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class Cells;
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class WorldModel;
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class Scene;
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}
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@ -43,7 +43,7 @@ namespace MWBase
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static Environment* sThis;
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World* mWorld = nullptr;
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MWWorld::Cells* mWorldModel = nullptr; // TODO: rename Cells -> WorldModel
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MWWorld::WorldModel* mWorldModel = nullptr;
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MWWorld::Scene* mWorldScene = nullptr;
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SoundManager* mSoundManager = nullptr;
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ScriptManager* mScriptManager = nullptr;
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@ -69,7 +69,7 @@ namespace MWBase
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Environment& operator=(const Environment&) = delete;
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void setWorld(World& value) { mWorld = &value; }
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void setWorldModel(MWWorld::Cells& value) { mWorldModel = &value; }
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void setWorldModel(MWWorld::WorldModel& value) { mWorldModel = &value; }
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void setWorldScene(MWWorld::Scene& value) { mWorldScene = &value; }
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void setSoundManager(SoundManager& value) { mSoundManager = &value; }
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@ -95,7 +95,7 @@ namespace MWBase
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void setL10nManager(l10n::Manager& value) { mL10nManager = &value; }
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Misc::NotNullPtr<World> getWorld() const { return mWorld; }
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Misc::NotNullPtr<MWWorld::Cells> getWorldModel() const { return mWorldModel; }
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Misc::NotNullPtr<MWWorld::WorldModel> getWorldModel() const { return mWorldModel; }
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Misc::NotNullPtr<MWWorld::Scene> getWorldScene() const { return mWorldScene; }
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Misc::NotNullPtr<SoundManager> getSoundManager() const { return mSoundManager; }
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@ -22,11 +22,11 @@
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwrender/globalmap.hpp"
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#include "../mwrender/localmap.hpp"
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@ -626,7 +626,7 @@ namespace MWGui
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{
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std::vector<MWBase::World::DoorMarker> doors;
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWWorld::Cells* worldModel = MWBase::Environment::get().getWorldModel();
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MWWorld::WorldModel* worldModel = MWBase::Environment::get().getWorldModel();
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mDoorMarkersToRecycle.insert(
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mDoorMarkersToRecycle.end(), mInteriorDoorMarkerWidgets.begin(), mInteriorDoorMarkerWidgets.end());
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@ -13,13 +13,13 @@
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#include "../mwbase/world.hpp"
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#include "../mwworld/actionteleport.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/store.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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@ -8,10 +8,10 @@
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#include "../mwclass/container.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/timestamp.hpp"
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#include "../mwworld/worldmodel.hpp"
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namespace MWLua
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{
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@ -127,7 +127,7 @@ namespace MWLua
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// sections.
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MWWorld::CellStore* WorldView::findCell(const std::string& name, osg::Vec3f position)
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{
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MWWorld::Cells* cells = MWBase::Environment::get().getWorldModel();
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MWWorld::WorldModel* cells = MWBase::Environment::get().getWorldModel();
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bool exterior = name.empty() || MWBase::Environment::get().getWorld()->getExterior(name);
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if (exterior)
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{
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@ -140,7 +140,7 @@ namespace MWLua
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MWWorld::CellStore* WorldView::findNamedCell(const std::string& name)
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{
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MWWorld::Cells* cells = MWBase::Environment::get().getWorldModel();
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MWWorld::WorldModel* cells = MWBase::Environment::get().getWorldModel();
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const ESM::Cell* esmCell = MWBase::Environment::get().getWorld()->getExterior(name);
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if (esmCell)
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return cells->getExterior(esmCell->getGridX(), esmCell->getGridY());
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@ -13,13 +13,13 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/scene.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -30,11 +30,11 @@
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/scene.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/npcstats.hpp"
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@ -8,10 +8,10 @@
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwworld/cells.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "player.hpp"
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@ -43,7 +43,7 @@ namespace MWWorld
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void ActionTeleport::teleport(const Ptr& actor)
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{
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWWorld::Cells* worldModel = MWBase::Environment::get().getWorldModel();
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MWWorld::WorldModel* worldModel = MWBase::Environment::get().getWorldModel();
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actor.getClass().getCreatureStats(actor).land(actor == world->getPlayerPtr());
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if (actor == world->getPlayerPtr())
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{
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@ -12,10 +12,10 @@
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#include <components/esm3/player.hpp>
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#include <components/fallback/fallback.hpp>
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#include "../mwworld/cells.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/magiceffects.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -10,7 +10,6 @@
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#include "../mwbase/world.hpp"
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#include "cells.hpp"
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#include "contentloader.hpp"
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#include "esmstore.hpp"
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#include "globals.hpp"
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@ -19,6 +18,7 @@
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#include "ptr.hpp"
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#include "scene.hpp"
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#include "timestamp.hpp"
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#include "worldmodel.hpp"
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namespace osg
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{
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@ -90,7 +90,7 @@ namespace MWWorld
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LocalScripts mLocalScripts;
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MWWorld::Globals mGlobalVariables;
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Misc::Rng::Generator mPrng;
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Cells mCells;
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WorldModel mCells;
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std::vector<int> mESMVersions; // the versions of esm files
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std::string mCurrentWorldSpace;
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@ -188,7 +188,7 @@ namespace MWWorld
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MWWorld::ConstPtr getClosestMarkerFromExteriorPosition(const osg::Vec3f& worldPos, std::string_view id);
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public:
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Cells& getWorldModel() { return mCells; }
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WorldModel& getWorldModel() { return mCells; }
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Scene& getWorldScene() { return *mWorldScene; }
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// FIXME
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@ -1,4 +1,4 @@
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#include "cells.hpp"
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#include "worldmodel.hpp"
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#include <components/debug/debuglog.hpp>
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#include <components/esm/defs.hpp>
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@ -58,7 +58,7 @@ namespace
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};
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}
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MWWorld::CellStore* MWWorld::Cells::getCellStore(const ESM::Cell* cell)
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MWWorld::CellStore* MWWorld::WorldModel::getCellStore(const ESM::Cell* cell)
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{
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if (cell->mData.mFlags & ESM::Cell::Interior)
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{
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@ -84,7 +84,7 @@ MWWorld::CellStore* MWWorld::Cells::getCellStore(const ESM::Cell* cell)
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}
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}
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void MWWorld::Cells::clear()
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void MWWorld::WorldModel::clear()
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{
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mInteriors.clear();
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mExteriors.clear();
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@ -92,7 +92,7 @@ void MWWorld::Cells::clear()
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mIdCacheIndex = 0;
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}
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MWWorld::Ptr MWWorld::Cells::getPtrAndCache(std::string_view name, CellStore& cellStore)
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MWWorld::Ptr MWWorld::WorldModel::getPtrAndCache(std::string_view name, CellStore& cellStore)
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{
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Ptr ptr = getPtr(name, cellStore);
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@ -107,7 +107,7 @@ MWWorld::Ptr MWWorld::Cells::getPtrAndCache(std::string_view name, CellStore& ce
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return ptr;
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}
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void MWWorld::Cells::writeCell(ESM::ESMWriter& writer, CellStore& cell) const
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void MWWorld::WorldModel::writeCell(ESM::ESMWriter& writer, CellStore& cell) const
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{
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if (cell.getState() != CellStore::State_Loaded)
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cell.load();
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@ -124,7 +124,7 @@ void MWWorld::Cells::writeCell(ESM::ESMWriter& writer, CellStore& cell) const
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writer.endRecord(ESM::REC_CSTA);
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}
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MWWorld::Cells::Cells(const MWWorld::ESMStore& store, ESM::ReadersCache& readers)
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MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& readers)
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: mStore(store)
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, mReaders(readers)
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, mIdCacheIndex(0)
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@ -133,7 +133,7 @@ MWWorld::Cells::Cells(const MWWorld::ESMStore& store, ESM::ReadersCache& readers
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mIdCache = IdCache(cacheSize, std::pair<std::string, CellStore*>("", (CellStore*)nullptr));
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}
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MWWorld::CellStore* MWWorld::Cells::getExterior(int x, int y)
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MWWorld::CellStore* MWWorld::WorldModel::getExterior(int x, int y)
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{
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std::map<std::pair<int, int>, CellStore>::iterator result = mExteriors.find(std::make_pair(x, y));
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@ -170,7 +170,7 @@ MWWorld::CellStore* MWWorld::Cells::getExterior(int x, int y)
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return &result->second;
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}
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MWWorld::CellStore* MWWorld::Cells::getInterior(std::string_view name)
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MWWorld::CellStore* MWWorld::WorldModel::getInterior(std::string_view name)
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{
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std::string lowerName = Misc::StringUtils::lowerCase(name);
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std::map<std::string, CellStore>::iterator result = mInteriors.find(lowerName);
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@ -190,7 +190,7 @@ MWWorld::CellStore* MWWorld::Cells::getInterior(std::string_view name)
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return &result->second;
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}
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void MWWorld::Cells::rest(double hours)
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void MWWorld::WorldModel::rest(double hours)
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{
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for (auto& interior : mInteriors)
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{
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@ -203,7 +203,7 @@ void MWWorld::Cells::rest(double hours)
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}
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}
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void MWWorld::Cells::recharge(float duration)
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void MWWorld::WorldModel::recharge(float duration)
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{
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for (auto& interior : mInteriors)
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{
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@ -216,7 +216,7 @@ void MWWorld::Cells::recharge(float duration)
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}
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}
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MWWorld::CellStore* MWWorld::Cells::getCell(const ESM::CellId& id)
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MWWorld::CellStore* MWWorld::WorldModel::getCell(const ESM::CellId& id)
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{
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if (id.mPaged)
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return getExterior(id.mIndex.mX, id.mIndex.mY);
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@ -224,7 +224,7 @@ MWWorld::CellStore* MWWorld::Cells::getCell(const ESM::CellId& id)
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return getInterior(id.mWorldspace);
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}
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MWWorld::Ptr MWWorld::Cells::getPtr(std::string_view name, CellStore& cell, bool searchInContainers)
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MWWorld::Ptr MWWorld::WorldModel::getPtr(std::string_view name, CellStore& cell, bool searchInContainers)
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{
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if (cell.getState() == CellStore::State_Unloaded)
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cell.preload();
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@ -250,7 +250,7 @@ MWWorld::Ptr MWWorld::Cells::getPtr(std::string_view name, CellStore& cell, bool
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return Ptr();
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}
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MWWorld::Ptr MWWorld::Cells::getPtr(const std::string& name)
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MWWorld::Ptr MWWorld::WorldModel::getPtr(const std::string& name)
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{
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// First check the cache
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for (IdCache::iterator iter(mIdCache.begin()); iter != mIdCache.end(); ++iter)
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@ -307,7 +307,7 @@ MWWorld::Ptr MWWorld::Cells::getPtr(const std::string& name)
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return Ptr();
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}
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MWWorld::Ptr MWWorld::Cells::getPtr(const std::string& id, const ESM::RefNum& refNum)
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MWWorld::Ptr MWWorld::WorldModel::getPtr(const std::string& id, const ESM::RefNum& refNum)
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{
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for (auto& pair : mInteriors)
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{
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@ -324,7 +324,7 @@ MWWorld::Ptr MWWorld::Cells::getPtr(const std::string& id, const ESM::RefNum& re
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return Ptr();
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}
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MWWorld::Ptr MWWorld::Cells::getPtr(CellStore& cellStore, const std::string& id, const ESM::RefNum& refNum)
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MWWorld::Ptr MWWorld::WorldModel::getPtr(CellStore& cellStore, const std::string& id, const ESM::RefNum& refNum)
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{
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if (cellStore.getState() == CellStore::State_Unloaded)
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cellStore.preload();
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@ -338,7 +338,7 @@ MWWorld::Ptr MWWorld::Cells::getPtr(CellStore& cellStore, const std::string& id,
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return cellStore.searchViaRefNum(refNum);
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}
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void MWWorld::Cells::getExteriorPtrs(std::string_view name, std::vector<MWWorld::Ptr>& out)
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void MWWorld::WorldModel::getExteriorPtrs(std::string_view name, std::vector<MWWorld::Ptr>& out)
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{
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const MWWorld::Store<ESM::Cell>& cells = mStore.get<ESM::Cell>();
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for (MWWorld::Store<ESM::Cell>::iterator iter = cells.extBegin(); iter != cells.extEnd(); ++iter)
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@ -352,7 +352,7 @@ void MWWorld::Cells::getExteriorPtrs(std::string_view name, std::vector<MWWorld:
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}
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}
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void MWWorld::Cells::getInteriorPtrs(const std::string& name, std::vector<MWWorld::Ptr>& out)
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void MWWorld::WorldModel::getInteriorPtrs(const std::string& name, std::vector<MWWorld::Ptr>& out)
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{
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const MWWorld::Store<ESM::Cell>& cells = mStore.get<ESM::Cell>();
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for (MWWorld::Store<ESM::Cell>::iterator iter = cells.intBegin(); iter != cells.intEnd(); ++iter)
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@ -366,7 +366,7 @@ void MWWorld::Cells::getInteriorPtrs(const std::string& name, std::vector<MWWorl
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}
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}
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std::vector<MWWorld::Ptr> MWWorld::Cells::getAll(const std::string& id)
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std::vector<MWWorld::Ptr> MWWorld::WorldModel::getAll(const std::string& id)
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{
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PtrCollector visitor;
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if (forEachInStore(id, visitor, mInteriors))
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@ -374,7 +374,7 @@ std::vector<MWWorld::Ptr> MWWorld::Cells::getAll(const std::string& id)
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return visitor.mPtrs;
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}
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int MWWorld::Cells::countSavedGameRecords() const
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int MWWorld::WorldModel::countSavedGameRecords() const
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{
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int count = 0;
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@ -390,7 +390,7 @@ int MWWorld::Cells::countSavedGameRecords() const
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return count;
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}
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void MWWorld::Cells::write(ESM::ESMWriter& writer, Loading::Listener& progress) const
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void MWWorld::WorldModel::write(ESM::ESMWriter& writer, Loading::Listener& progress) const
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{
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for (std::map<std::pair<int, int>, CellStore>::iterator iter(mExteriors.begin()); iter != mExteriors.end(); ++iter)
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if (iter->second.hasState())
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@ -410,12 +410,12 @@ void MWWorld::Cells::write(ESM::ESMWriter& writer, Loading::Listener& progress)
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struct GetCellStoreCallback : public MWWorld::CellStore::GetCellStoreCallback
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{
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public:
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GetCellStoreCallback(MWWorld::Cells& cells)
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GetCellStoreCallback(MWWorld::WorldModel& cells)
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: mCells(cells)
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{
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}
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MWWorld::Cells& mCells;
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MWWorld::WorldModel& mCells;
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MWWorld::CellStore* getCellStore(const ESM::CellId& cellId) override
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{
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@ -430,7 +430,7 @@ public:
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}
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};
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bool MWWorld::Cells::readRecord(ESM::ESMReader& reader, uint32_t type, const std::map<int, int>& contentFileMap)
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bool MWWorld::WorldModel::readRecord(ESM::ESMReader& reader, uint32_t type, const std::map<int, int>& contentFileMap)
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{
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if (type == ESM::REC_CSTA)
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{
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@ -1,5 +1,5 @@
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#ifndef GAME_MWWORLD_CELLS_H
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#define GAME_MWWORLD_CELLS_H
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#ifndef GAME_MWWORLD_WORLDMODEL_H
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#define GAME_MWWORLD_WORLDMODEL_H
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
@ -27,7 +27,7 @@ namespace MWWorld
|
||||
class ESMStore;
|
||||
|
||||
/// \brief Cell container
|
||||
class Cells
|
||||
class WorldModel
|
||||
{
|
||||
typedef std::vector<std::pair<std::string, CellStore*>> IdCache;
|
||||
const MWWorld::ESMStore& mStore;
|
||||
@ -37,8 +37,8 @@ namespace MWWorld
|
||||
IdCache mIdCache;
|
||||
std::size_t mIdCacheIndex;
|
||||
|
||||
Cells(const Cells&);
|
||||
Cells& operator=(const Cells&);
|
||||
WorldModel(const WorldModel&);
|
||||
WorldModel& operator=(const WorldModel&);
|
||||
|
||||
CellStore* getCellStore(const ESM::Cell* cell);
|
||||
|
||||
@ -51,7 +51,7 @@ namespace MWWorld
|
||||
public:
|
||||
void clear();
|
||||
|
||||
explicit Cells(const MWWorld::ESMStore& store, ESM::ReadersCache& reader);
|
||||
explicit WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& reader);
|
||||
|
||||
CellStore* getExterior(int x, int y);
|
||||
|
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Block a user