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Delay the deletion of esm versions after the deletion of the scene as it is used in one of its workers (the objectpaging one)
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@ -91,6 +91,7 @@ namespace MWWorld
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MWWorld::Globals mGlobalVariables;
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Misc::Rng::Generator mPrng;
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Cells mCells;
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std::vector<int> mESMVersions; // the versions of esm files
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std::string mCurrentWorldSpace;
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@ -138,8 +139,6 @@ namespace MWWorld
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float mSimulationTimeScale = 1.0;
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std::vector<int> mESMVersions; // the versions of esm files
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// not implemented
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World(const World&);
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World& operator=(const World&);
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